SaltEMike Reacts to Summit1g Quitting Star Citizen

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  • เผยแพร่เมื่อ 7 ม.ค. 2025

ความคิดเห็น • 824

  • @ThrakazogZ
    @ThrakazogZ 7 หลายเดือนก่อน +232

    I saw Summit playing Star Citizen last night. Saying he's done with Star Citizen, then coming back to play again ?.........that makes him an official Citizen now. Welcome to the verse o7

    • @Billy-bc8pk
      @Billy-bc8pk 7 หลายเดือนก่อน +16

      He literally said he's coming back more aggressive with 4.0 -- only reason he stopped playing last night was because he couldn't find anyone to tuck on their ships and his usual spots weren't well populated, so he switched to Sea of Thieves to do the same thing he was doing in Star Citizen in Sea of Thieves.

    • @vik12D
      @vik12D 7 หลายเดือนก่อน +4

      I almost rage quit on the 9th Overdrive Initiative Delivery attempt.

    • @MrCabbage-qz2vd
      @MrCabbage-qz2vd 7 หลายเดือนก่อน +4

      @@Billy-bc8pk yeah he went from sea of thieves to space of thieves vice versa. on his way to be the best pirate of both worlds

    • @cl1163
      @cl1163 7 หลายเดือนก่อน +1

      LOL... O7

    • @cl1163
      @cl1163 7 หลายเดือนก่อน +1

      @@vik12D Lol. Yeah... But you got your F7A MKII? And it was an epic feeling at the end... the bugs are a feature... it makes for an entirely new feeling of accomplishment, right?

  • @XShadowAngel
    @XShadowAngel 7 หลายเดือนก่อน +246

    lol, he didn't even quit. He said he was going to take a break until 4.0 after playing for 12 hours a day, every day, for a month.

    • @cthree87
      @cthree87 7 หลายเดือนก่อน +23

      He’s doing what all long term backers are doing. We play the new stuff and then wait until the next patch. I’m waiting for physicalized cargo, I’ll play it out and then wait for 4.0 and engineering and pyro. Rinse and repeat. It will be like that until it’s a finished game, which it isn’t even close to yet. It’s an alpha and will be for some time to come.

    • @StuartGT
      @StuartGT 7 หลายเดือนก่อน +12

      "he didn't quit the game, he's just not playing it for an indefinite amount of time" 😂

    • @jedi_drifter2988
      @jedi_drifter2988 7 หลายเดือนก่อน +7

      They all say that they Quit ... Just like Grumpy Eye ...

    • @XShadowAngel
      @XShadowAngel 7 หลายเดือนก่อน +8

      @@StuartGT That's... not quitting. Quitting means you're done with something. Literal dictionary definition: "To leave, usually permanently."
      Breaking for a few months until the next big content patch isn't quitting. and it's something pretty much every gamer has done with every game.

    • @XShadowAngel
      @XShadowAngel 7 หลายเดือนก่อน +4

      @@cthree87 Yep, pretty much what I do as well. I hop in every 4-6 months, play like crazy for a few months and mess with all the new stuff, then break for another 4-6 months.

  • @StarshipCaptainNemo
    @StarshipCaptainNemo 7 หลายเดือนก่อน +16

    So the point of Star Citizen for me is: Don't force me into gameplay I don't want to be in. Star Citizen should be a sandbox where you, the player, decide what to do next. This means if you want to go pirate, then there must be enough victims. If you want to go chilling, then there must be enough retreat to do that without bothering about pirates. This is a split that can only be made using NPC AI. And we will get there with the NPC/PC ratio of 9/1 that will eventually happen. If there are no players available to be victims, then NPC AI will spawn instead and you can pirate them. You will not even see the difference. The NPC AI needs to get ramped up to populate the system / universe really soon, until that happens the game is not a game but an empty sandbox.

  • @thefryinallofus
    @thefryinallofus 7 หลายเดือนก่อน +200

    "Quitting" really? We gonna clickbait? He's waiting till the servers are better or till a new patch. And who can blame him.

    • @MyN0N4M3
      @MyN0N4M3 7 หลายเดือนก่อน +33

      Like literally 90%+ of the backers

    • @Chickensaus
      @Chickensaus 7 หลายเดือนก่อน +2

      True

    • @averagecat7070
      @averagecat7070 7 หลายเดือนก่อน +4

      Thanks for being rational about this

    • @besiege8246
      @besiege8246 7 หลายเดือนก่อน +2

      After reading this, you are probably right.

    • @Habibi_exe
      @Habibi_exe 7 หลายเดือนก่อน +10

      There’s always the next update that will fix it for the last 15+ years😂

  • @alexpetrov8871
    @alexpetrov8871 7 หลายเดือนก่อน +25

    6:58 "piracy hubs" - yea, imagine you have 30% chance that your cargo mission will be pirated along with your investments worth of days of gameplay. What a perspective.

    • @mbrooks842
      @mbrooks842 7 หลายเดือนก่อน +11

      No kidding, what a take. This was painful to listen to. And you spend hours grinding just to have a "pvp'er" grief you. You come back and kill them and they go to jail for 20 min that they can serve while logging out and playing rust. The consequences for lawful players is millions of credits and hours of gameplay lost and griefers get a slap on the hand.
      You say I want to grind in peace and Mike is like shut up, your stupid, I wanna pvp so let me grief you or go play Zelda

    • @jello4479
      @jello4479 7 หลายเดือนก่อน

      @@mbrooks842exactly, this would be the quickest way to disincentivize peaceful professions like mining and specifically trading.

    • @Kim-ug4fy
      @Kim-ug4fy 7 หลายเดือนก่อน +1

      That's why you prepare yourself, hire crew/play with friends. If you go into a high risk area without being prepared and get your ass handed to you, it's on you.

    • @alexpetrov8871
      @alexpetrov8871 7 หลายเดือนก่อน

      ​@@Kim-ug4fy What is risk for pirates here? Where is the balance? Why some players should "prepare themself, gather crew and friends" and still risk cargo worth of several days of grind while other players risk like 4hours in Klescher and have a chance to get profit worth of several days of grind? Would you agree to spend as much time in Klescher as was spent on grinding that cargo? Like several days, a week of active hand mining, not just sleeping it over in your bed.
      Yesterday I did ROC mining, for 3 hours, just for "fun". One hour of futile surface pinging, two server disconnects with claiming both ROC and Cutlas loosing all cargo. Two server crashes where I had to bed logoff because ROC stopped functioning. Overall in 3hours my profit was about 200k. I imagine some heehoo streamer pirated me "for fun" - I'd probaly make a vow not to pay CIG a penny until they get GOTY somwhere in 2035.

    • @alexpetrov8871
      @alexpetrov8871 7 หลายเดือนก่อน +5

      @@Kim-ug4fy For some reason my previous comment is hidden.
      Instead I'll give you an example. Last week I had an entertainment. I took 890j and half an hour rammed duper's C2s at A18 spaceport. I destroed like 6-7 C2 with cargo apparently, probably the cost of cargo was several millions, may be tens of millions . I got to Klescher, had 500k of fines and 6hrs of sentence. I spent 1 minute there. I wrote in chat to a guy who trade merits, paid him 72k, he sent me merits and I got out. This is legitimate game mechanic! This is level of risk for piracy.
      "Prepare yourself" gosh.

  • @exoterric
    @exoterric 7 หลายเดือนก่อน +47

    I'm not a fan of funneling pve players into killboxes so the pirates dont get bored. If thats the move then call it star pirate, not star citizen.

    • @CitizenScott
      @CitizenScott 3 หลายเดือนก่อน

      Everyone needs gameplay, and piracy has always been a big part of SC from day one.

    • @bence1830
      @bence1830 2 หลายเดือนก่อน +2

      @@CitizenScott ok, but if it is not risky being a pitrate msot players will rather do that.make it 50-50, some security ships qt in, etc.

  • @odonovan
    @odonovan 7 หลายเดือนก่อน +6

    9:04 - What to do if you want PvP? Do a couple missions that get you a high crimestat and wait for the players who take your bounty. You're red. You get all the PvP you want. They get your marker and come to you.

  • @rk-jn5mp
    @rk-jn5mp 7 หลายเดือนก่อน +24

    @3:22 Frankly, the "be an asshole" game loop isn't disincentivized _enough._

    • @WardenOfTerra
      @WardenOfTerra 6 หลายเดือนก่อน +1

      ...and it shouldn't be either. There should be a counter to it that rewards the player very well. You get rewarded far too much for committing crimes, as it's easier to get money that way and then just 'clear' your criminal status using a fucking USB drive. It's so stupid.

  • @jakemills7835
    @jakemills7835 7 หลายเดือนก่อน +61

    I've seen summit rage about games that are fully functional let alone this mess. Was a miracle he lasted more than a day

    • @LeftJoystick
      @LeftJoystick 7 หลายเดือนก่อน +3

      Just goes to show that there isn’t really anything else quite like SC out on the market rn, jank and all.

    • @SuperMontsta
      @SuperMontsta 2 หลายเดือนก่อน

      ​@LeftJoystick he quit it for GTA V, so yeah...there's other games out there even BETTER. 11 year old game.

  • @Podokodo23
    @Podokodo23 7 หลายเดือนก่อน +34

    Summit has quit SoT like 15 times. He will be back haha. Trying to only solo pirate is tough and pretty boring in SC to be honest.

    • @cl1163
      @cl1163 7 หลายเดือนก่อน

      Not if you know the routes... GET GOOD!

  • @TheMalkavianPrince
    @TheMalkavianPrince 7 หลายเดือนก่อน +4

    I dropped in on his streams a couple of times and saw exactly what I expected; typical tourist calling what they're doing piracy, and calling people out for stream sniping (classic summit), when what he was doing was typical seal clubbing - hunting miners on Yela, no "your money or your life", no REAL piracy, just straight squadding up in fighters and shooting anything that moves, and getting salty when people came to defend them.
    I'd say that they should try playing on servers with the REAL pirates, but they'd just call hax/sniping and swap servers, because most of the real pirates have been honing their craft in this game for years.

  • @larrymitchell6470
    @larrymitchell6470 7 หลายเดือนก่อน +25

    If single players are in Stanton and PvP only players in Pyro…how are the PvPers standing around??? If they all want PvP then that’s the reward…If they are not non-stop fighting each other then it tells me they only want to target players who want to play it safer.

    • @dandotvid
      @dandotvid 7 หลายเดือนก่อน +6

      You're right. They don't want a fight, they want a target. They can go play Arena Commander and get guaranteed PvP content all day long.

    • @anthonystrickland7049
      @anthonystrickland7049 7 หลายเดือนก่อน +3

      This is just the rant of the ganking community whining that they can't track down helpless players. If they get what they want, those non-combat players will quit. "Nobody is doing it" is what will happen if it's so easy to track down players.

    • @bengray8686
      @bengray8686 7 หลายเดือนก่อน +1

      So the game will only be good when there is an endless supply of player cargo and mining ships to attack?

  • @Quackerel
    @Quackerel 7 หลายเดือนก่อน +41

    Only salty could make a 26 second video last 50 minutes. An artist, truly.

    • @StuartGT
      @StuartGT 7 หลายเดือนก่อน +3

      You didn't watch the video 🤣

    • @Babushka_Bob
      @Babushka_Bob 7 หลายเดือนก่อน +1

      @@StuartGT The man watched like 10, 30 second clips

    • @0waverunner0
      @0waverunner0 7 หลายเดือนก่อน +2

      ​@@Babushka_Bobstill impressive...5 min worth of video into 55 min hahaha

    • @cl1163
      @cl1163 7 หลายเดือนก่อน

      @@StuartGT neither did I ... I shit all over this comment section

    • @yashik
      @yashik 4 หลายเดือนก่อน

      and how amazing entertainment it was :) hehehe I love he plays EVE and can give a good comparisons of what SC should look up to and adopt to make the game more fun

  • @Bosun221
    @Bosun221 7 หลายเดือนก่อน +22

    I think any of you that haven't ever sailed or been on a ship before need to take a good hard look at how much 'waiting' was actually involved in real piracy.
    Do you think pirates just raid ships back to back to back? They'd go sometimes months without seeing another target. Sometimes over a year.
    Waiting is part of 'springing a trap' and piracy. Crying about having to wait is ridiculous. If you aren't willing to wait to get lucky, then ask CIG to put in a steady back -to back stream of PvE ships coming to a station that you can just 'raid' as you like.
    But where's the fun in simply having piracy be a 'conveyor belt' of available ships to raid? Where's the strategy in where to be, where's the reward in waiting and actually striking gold? If gold is in every strike, where's the hunt?
    Waiting is fine. Piracy SHOULD take time. If it was a guaranteed loop, every chad and his brother would be pirates and not a single player would ever haul cargo again.

    • @ironwarr
      @ironwarr 7 หลายเดือนก่อน +1

      it's missing a fun pve experience, or a consistent way to get pvp like jumptown was
      pyro will probably do both of those, hopefully

    • @VuDude17
      @VuDude17 7 หลายเดือนก่อน

      I mean I get what you're saying but there's a middle ground.

    • @ironwarr
      @ironwarr 7 หลายเดือนก่อน

      @@VuDude17 the problem with games is that they need to minimize timeframes since people don't have as much time as in real life, which is hard when going for a realistic and immersive experience

    • @VuDude17
      @VuDude17 7 หลายเดือนก่อน +3

      @ironwar8501 I understand what you're saying but, I don't believe every game on the market needs to cater to people with quote on quote "don't have as much time". Sure video games can probably cut some fat here and there to optimize time to task but minimize? No. If you're on that much of a squeeze for time, you as a consumer probably should realize two things. Perhaps immersive video games that require a heavy time investment aren't for me and I should find another game or two maybe I don't have the luxury in life to enjoy video games as much as I used to. A game for everyone is a game for noone.

    • @ironwarr
      @ironwarr 7 หลายเดือนก่อน

      @@VuDude17 I love that you quote arrowhead, and I agree with you, but I also want star citizen to have as many players as possible to make an even more epic universe, but I guess that'll have to be a dream

  • @Agent_Smith_Official
    @Agent_Smith_Official 7 หลายเดือนก่อน +99

    99% of SC players quit. Then come back a year later only to be disappointed by the lack of progress and quit again.

    • @mayoluck
      @mayoluck 7 หลายเดือนก่อน +7

      Yep, our discord is a turn style of new players.

    • @IIITangentIII
      @IIITangentIII 7 หลายเดือนก่อน +6

      Definitely seem like accurate very scientific calculations there. Good to know that you've got exact figures. Thanks for the info.

    • @jayporter1981
      @jayporter1981 7 หลายเดือนก่อน +2

      That's me in a nutshell lmao

    • @XShadowAngel
      @XShadowAngel 7 หลายเดือนก่อน +3

      @@IIITangentIII He took that whole "pull statistics out of nowhere" thing to heart.

    • @unclesammedia
      @unclesammedia 7 หลายเดือนก่อน

      Oh, it’s Magic the Gathering 😂

  • @leslieviljoen
    @leslieviljoen 7 หลายเดือนก่อน +1

    42:40 What if they put that refining station in the middle of everything? Then miners would never go there. Because mining ships are defenseless.

  • @wallacengineering8096
    @wallacengineering8096 7 หลายเดือนก่อน +2

    I think one of the biggest issues is that SC wants to cater to too many different audiences. It wants to cater to miners who just wanna chill, listen to music, and make money. It also wants to cater to cargo haulers, bounty hunters, PVP, PVE, role play, multi-crew, and about a dozen other different play styles. They want to give players who want to be safe from pirates a way to do so, but they also want to give pirates a way to pirate, and those two polar opposites don't make sense, because then a player just doing trading has to CHOOSE to be more vulnerable to pirates by not using the methods CIG implemented for players to avoid pirates. You can't do absolutely everything at once and appeal to absolutely all players all at once, and that is the core issue.

  • @RoyDurett
    @RoyDurett 7 หลายเดือนก่อน +3

    the problem is there are some pvpers that dont even want pvp they want to kill pve players. they dont want a real fight they just want a win. it doesnt take many of them to ruin the game for everyone else.

  • @karakiri283
    @karakiri283 7 หลายเดือนก่อน +4

    "Muh pvp"
    When will PVP players understand that +90% of people dont want to pvp ? No PVP focused MMO ever made a success...
    PVP players need to lower their expectations.

  • @Volf1916
    @Volf1916 7 หลายเดือนก่อน +3

    As for piracy, please try to catch this. Your pirating, others don't want to be pirates, they want a chill relaxed hour or two flying around in an (alpha) game, so they avoid pirates and take a couple extra steps to stay out of pirate known areas/interdiction lanes and a few credits loss by going to less profitable cargo routes.
    That equated to less available opportunities to pirate. The large amount of casual solo players are either not running game loops that provide easy meat for pirates or because they don't want to be easy meat while running cargo in ships pirates target learn the common practices of pirates to reduce likelihood of contact with pirates.
    Few times I run freight/ore/cargo, I don't land if there is a spotter at the pickup, and I dogleg into the delivery location to avoid snaring.
    Hearing "I wanna be a pirate and take your stuff! Make it easier for me!" Means one thing. Those not wanting to be pirated are better at it than pirates are at being pirates.

  • @FloDaddelt
    @FloDaddelt 7 หลายเดือนก่อน +13

    Îf only there were NPC ships which could be pirated too

    • @SpaceDad42
      @SpaceDad42 7 หลายเดือนก่อน +4

      That is the only fix for the loop, not more players.

    • @cl1163
      @cl1163 7 หลายเดือนก่อน +1

      There will be. People don't read or follow development. BUT, what it comes down to is getting better at figuring out trade routes and ways to pirate. I am quite good at it. But the point of the game is not piracy. If it was, then it would be called Space Pirates. Camping a space station is just not realistic anyway. If piracy was so easy, then everyone would do it. People just can't get it through their thick skulls that there is something MUCH bigger being created here. Not only that, but it's still in an early alpha phase. I love it when people bitch about it all. It just goes to show who the whiny bitches are who don't have the mental acuity to follow the development and then be able to understand and appreciate what has gone into creating this vast, hand crafted world. Notice how the people bitching have no idea what goes into creating a game with so many moving parts. If you want a simple game for a simple mind, go play PUBG... and I'm referring to the whiny streamers and players that are constantly shitting on other people's life's work while they only have the skill to whine on video about a game and exploit it.

  • @BunkerSquirrel
    @BunkerSquirrel 7 หลายเดือนก่อน +28

    Man, this game needs AI doing something other than standing on chairs so fuckin bad

    • @0waverunner0
      @0waverunner0 7 หลายเดือนก่อน +5

      That's what I am saying! We need ai out running cargo, pirating, bounty hunting, security patrols ECT ECT.

    • @B.D.E.
      @B.D.E. 7 หลายเดือนก่อน +1

      It's embarrassing

  • @briane4975
    @briane4975 7 หลายเดือนก่อน +3

    Why the heck does anybody think the pirating route is valuable when you have a max 100 people on a server I mean it's silly cuz everybody else is spread out doing their own thing cuz they're just got trying to play for an hour or two and they don't have 8 hours to sit around and wait for something when there's 10,000 people on a server maybe then they're going to get lucky around any trade port but that's what they're choosing also just like I might choose to just go in a cave in mind for 2 hours or do a rock mining or maybe some trading of anything but their choice is to wait around for pirating it's not anybody's fault that they don't happen to have somebody coming to that particular trade port and if I didn't want to be pirated maybe I choose to not go and go to that fancy trade port where I know all the pirates are going to be sitting out there waiting to kill me and take my s*** so no I'll go into a less traveled one so I can enjoy my game time I don't care about the pirates if the pirates want to live that life it's a life of long-term boredom potentially so be it have fun I hope they enjoy doing it doesn't mean the game has to accommodate that at the expense of everyone else so I don't want him to make pirating easier for them they should have patience or they should go get another job and then only pirate when they feel like it

  • @hectorheathcote9495
    @hectorheathcote9495 7 หลายเดือนก่อน +14

    Easiest way to avoid sitting for hours just to pirate is don't pirate.

  • @TristanCaley
    @TristanCaley 7 หลายเดือนก่อน +9

    I mean yeah in a game called Star CITIZEN I would imagine that you're gonna have more to do if you act like a law abiding CITIZEN and do regular work, what a shock.

  • @Praetoreon
    @Praetoreon 7 หลายเดือนก่อน +2

    14:00 I always did, when I used to mine, refine, and sell. If I’m going to arc corp to sell, I’m hitting a dead space first and coming in at an unused angle. If you’re not doing that, you will be once the replication layer is working and we have 500+ other players to look out for. 😂

  • @vik12D
    @vik12D 7 หลายเดือนก่อน +25

    I have no idea who that guy is, oh well. As for learning other parts of the game, just doing weekly dogfight training with my org, doing orbital drills and becoming a better pilot really changed the game for me. FPS is a great part. I started doing mostly just MOLE mining, then started branching out and there really is a lot of gameplay now. I started in 2016 and in 2024 Id rather play Star Citizen than Elite Dangerous or Eve, etc.

    • @McMTG
      @McMTG 7 หลายเดือนก่อน +10

      Summit1g is the OG. Streaming wouldnt be where it is without his early contributions

    • @SkyViewAerialTech
      @SkyViewAerialTech 7 หลายเดือนก่อน

      @@McMTG100% every single streamer knows who summit is. He is one of the OGs. Super cool dude too

    • @mayoluck
      @mayoluck 7 หลายเดือนก่อน +10

      ​@@McMTGand we still dont care or know who he is.

    • @awesome9174
      @awesome9174 7 หลายเดือนก่อน +1

      Fps is bad in Star Citizen. NPCs barely respond most of the time.

    • @IIITangentIII
      @IIITangentIII 7 หลายเดือนก่อน +1

      I feel exactly the same way and totally agree. Glad you're enjoying it

  • @MultiDizzee
    @MultiDizzee 7 หลายเดือนก่อน +20

    so mike makes a living out for streaming SC. 99% of his audience plays SC. and he calls all SC players idiots? wtf dude maybe should go back to casino and dealing cards

    • @saltemikereacts
      @saltemikereacts  7 หลายเดือนก่อน

      Nah I’m good…

    • @9ballciety
      @9ballciety 7 หลายเดือนก่อน +7

      He’s right though

  • @twelvewingproductions7508
    @twelvewingproductions7508 7 หลายเดือนก่อน +1

    24:20
    Pyro... if they do what they say they are going to do... will make it the PVP area that all the PVP'ers SAY they want.
    Do they really want a place with no armistice zones? Hard to say. But what I can say is that I really do hope SC delivers on that. Even if it is short lived. I really do think it is an experiment they do need to have.
    Allow players to actually be such $#!+bags to everyone that even the outlaw gangs start shooting at you.
    If that ISN'T the result of rep in pyro then CIG can rest assured that the Orgs themselves will take matters into their own hands and simply start KOS lists and take over entire servers.
    Then it will be up to CIG to design server meshing in such a way that regions can't be monopolized.
    But in the current plan, I don't think there will be many, if any, actual armistice zones in Pyro. And that will lead to mandatory PVP.

  • @BC-vv3ot
    @BC-vv3ot 7 หลายเดือนก่อน +1

    They just need a high risk, high reward, low security zone to attract traders and miners for the pirate guys to have fun with.

  • @dettonate
    @dettonate 7 หลายเดือนก่อน +9

    His anger is all on him really.

    • @saltemikereacts
      @saltemikereacts  7 หลายเดือนก่อน +1

      Of course it couldn’t be on CIG they did nothing wrong, angels, perfect game.

    • @cl1163
      @cl1163 7 หลายเดือนก่อน +1

      Yep, more whiny bitching because the game isn't as easy as the others they are exploiting. If I'm gonna decide to pirate for a day, I'm gonna research the trade routes and also rely on my own hard earned skill in understanding trade routes and then I will hunt down what I feel is a good route for that time. Then there is a few ways I will approach my styles of piracy. None of which I plan to share. ;) But you can't expect to be able to camp a military or security protected space station. Even though the security, Crime Stat system, and military are far from polished, It's just ridiculous and completely unrealistic. And because of the vast distance between things in space, you need to have patience and better tactics. And to WhinEMIke, it's an alpha phase game. Go play something else if you don't want to be considered a tester until it is released. Go deal with the bugs from todays horrible AAA developers. There is just a handful of AAA companies that are creating amazing games. And they are ALL taking a decade or more to complete and STILL get released with bugs and server issues. And they aren't even creating a world the size of a SPACE game. And they've all had BILLIONS of dollars coming in and a lot from large donor investors on top of their own, almost limitless, resources. Also, the amount of information, video, interviews, roadmap info, lore, and different types of gameplay that S.C. has to offer is incredible and will only continue to grow. When you cycle through the all the controls for S.C., that should tell you alone how much goes into the development. But there's always going to be the haters. Which is good because when you learn how to use them as fuel, great things are accomplished. And they have to live with always being whiny, miserable people who tend to be constantly WRONG.

  • @MikesBasementx
    @MikesBasementx 7 หลายเดือนก่อน +4

    I don't mind it that we get certain lanes that "can" be pirated, as long as we have choices not to go there, that aren't detrimental. Because as I hope it will be, playing together with others should be a choice, an option, not a prerequisite.

  • @RicoZaid_
    @RicoZaid_ 7 หลายเดือนก่อน +14

    LoL Stalking players to attack is all about waiting or creating ambush spaces. CIG is not going to do the work for you.

  • @BuzZzKiller
    @BuzZzKiller 7 หลายเดือนก่อน +15

    RMC should not be purchasable, period! Doing legit salvage is nearly impossible because the market is saturated with C2 RMC traders.

    • @daren5393
      @daren5393 7 หลายเดือนก่อน

      Hey it's buzz lol. I've been able to pretty consistently sell at grim, but you take about a 2k cut per box for doing so

    • @michaelstevens230
      @michaelstevens230 7 หลายเดือนก่อน +1

      tbh its the dupe glitch that causes this more than anything else, selling rmc wasnt nearly as hard before

    • @BuzZzKiller
      @BuzZzKiller 7 หลายเดือนก่อน

      @@daren5393 I’ve had more luck selling at scrapyards where the supers can’t dupe.

  • @larrymitchell6470
    @larrymitchell6470 7 หลายเดือนก่อน +2

    Pyro jump gate camping will bring about armistice (and should) because they spent years developing these assets and if it is abused that hard then nobody will go anymore. It is other MMO‘s that have major jump points like that put in safeguards around that stuff so they can propagate the area with players..

  • @akujie4821
    @akujie4821 7 หลายเดือนก่อน +6

    Freelancer was my first game online that I got to play. I loved playing that game. The largest reasons I get excited about the potential of star citizen are mostly tied to the fun I had on freelancer.

    • @senn4237
      @senn4237 7 หลายเดือนก่อน +1

      Me as well

    • @Sheppardsg1
      @Sheppardsg1 7 หลายเดือนก่อน

      still do discovery :) its free

  • @instaSHINOBI
    @instaSHINOBI 7 หลายเดือนก่อน +3

    "I'm so angry that victims don't just constantly fall into my lap every five kilometers" Hopefully what he's wishing for will come true if CIG gets around to populating the Verse with wandering NPC ships waiting to be poached.

  • @ichitensho7075
    @ichitensho7075 7 หลายเดือนก่อน +1

    the issue for me is that every single thing i set todo has laggy things happening , i often consider landing on another planet an achievement i really wish they would just make the game more stable and stop stack 200 events at the same time >

  • @Tael71
    @Tael71 7 หลายเดือนก่อน +2

    i always anticipated players would sit in the middle of the main routes between planets and stations with an interdictor and jump you there. so i already jump at angles and never directly to my location to avoid crossing a well travelled path. jump to a different target, then abort and plot another jump, etc

  • @F1neW1ne
    @F1neW1ne 7 หลายเดือนก่อน +6

    Currently, SC would be like if Tarkov only had 2 players load into a raid, and all the AI barely knew you were there. lol.

    • @dettonate
      @dettonate 7 หลายเดือนก่อน +2

      If tarkovs map were on any similar scale as stanton you would have an exact SC experience in tarkov.

    • @F1neW1ne
      @F1neW1ne 7 หลายเดือนก่อน

      @@dettonate You don't get what I am saying I think. Basically shrink Stanton to the size of Woods map in Tarkov ok? Now... maybe 3 players on the whole map spawn in and the AI walk around oblivious to you t-posing and standing on chairs LOL. Tarkov would die. What we need is more players shoved into the existing area (10 years into development) and have activity funneling. Like he said... remember Freelancer? You had to travel intersteller highways. If we had that kind of Choke point between trades, we would be insentivized to bring protection in the form of escorts. Pirates would bring friends and money would be a risky business. Right now it's... hey bill what you up to tonight... Uh... ROC mining. You? Oh I'm salvaging..... zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz wipe after wipe x 3 years later. Same conversation again LOL. I have been following the game for 10 years and actively playing on and off for 4. I know the experience of SC very well. Luckily my ORG will put on events so that helps break things up but many of them the main game loop is the CCU game LOL.

  • @Whippets
    @Whippets 7 หลายเดือนก่อน +2

    On the issue of pirating, it shouldn't be easy, and idiots should be the victims of it the majority of time ... and if you want to nab the smarter players, then think smarter yourself. Last thing, in just the last 2 days I saw plenty of pirating being streamed. The guy is a bit of a hype jock.

  • @stevewest5397
    @stevewest5397 7 หลายเดือนก่อน +1

    14:33 If there was even a 10% chance of me being interdicted when doing direct jumps, I'd take a longer route with a random angle. But I've been playing for almost a year now and have been interdicted by another player maybe 6-8 times total. It's not worth worrying about at all. If you do it, good for you. But not enough people do it to make the extra cost in fuel and time worth the hassle.

  • @RebelScumThis
    @RebelScumThis 7 หลายเดือนก่อน +4

    Yes because the peaceful players only exist top be pirated, they dont get to play the game

  • @sidewithwerewolves
    @sidewithwerewolves 7 หลายเดือนก่อน +3

    EvE has a really robust scanning system which lets you find stuff, people and all kinds of goodies. good scanners are key to any good pvp/pve

  • @phantomx2003
    @phantomx2003 7 หลายเดือนก่อน +2

    I think this is good tie in to how data running could happen. As people mine/salvage/cargo run the routes they take to sell etc could generate an upload of data a pirate could buy or sell for the data running loop. Data could be, X planet has the most hits for miners and X place has the most items sold. Would at least give you ideas on where to look for people.

  • @jello4479
    @jello4479 7 หลายเดือนก่อน +1

    Having all players clumped together in a “hub” is the exact opposite of what CIG is trying to do with server meshing. I think a lot of these complaints will go away once we have +800 person servers.

    • @lunasakara7306
      @lunasakara7306 7 หลายเดือนก่อน

      unironically once more people are forced into playing together... I have a strong feeling, the people who've claimed they want more PvP will be some of the first to walk away.
      "be carful what you wish for, you might just get it"

  • @Knort
    @Knort 7 หลายเดือนก่อน +7

    This dude doesn´t realize that most MMO players play solo (most of the time) and pve, also traders, miners and salvagers have goten wiser to avoid pirate encounters ;)
    Edit: also from the looks of his desktop, it looks like this dude mostly plays some fast pased competitive shooters, nothing to do with star citizen, well maybe in arena commander you can get some of those types of gameplay. But i hope everyone get their favourite gampley loop

    • @RogerValor
      @RogerValor 7 หลายเดือนก่อน

      he did play pubg, which is the fastest pace of a slow pace genre of survivals, like rust, arma, ark and dayz, the millenial prequel of fortnite xd

  • @Citizen-Nurseman
    @Citizen-Nurseman 7 หลายเดือนก่อน +27

    I hope CIG do spend some time looking at these streamer's experiences
    Because they represent the new player experience, and often a niche, such as PVP or role play or whatever
    and Summit's experience imo represents a few things
    The law system having shittonnes of holes
    PVP honeypots are currently very bad and badly signposted
    Etc etc

    • @durtyred86
      @durtyred86 7 หลายเดือนก่อน

      Could you elaborate on the law system issue?

    • @besiege8246
      @besiege8246 7 หลายเดือนก่อน +1

      LOL... Nurse, let me get popcorn.
      People should have just said wait for Pyro and gone off to play Tarkov.

    • @besiege8246
      @besiege8246 7 หลายเดือนก่อน +1

      To further this, it is too easy for people to get crime stat and frankly, they nerfed player options when they pulled Levski. The org v org battles are gone. No drive for me in that.
      I'm ok with him being pissy about not being able to get into fights. Let people cry and have them come back for Pyro where it will be the laws of DayZ. Maybe it will be more fun if there are more players.

    • @cthree87
      @cthree87 7 หลายเดือนก่อน

      CIG just needs to keep working on the game and moving it forward. It’s not an experience, it’s an alpha and it’s like 20% finished.

    • @Dio-rk6cs
      @Dio-rk6cs 7 หลายเดือนก่อน

      @@besiege8246​​⁠What would be the point of Pyro though. In DayZ generally speaking you can avoid all combat if you know how the map works. Certain items are locked to only spawning in a certain city or town. So if you wanted to pvp you could go there and be guaranteed combat. You would find people there that want combat and people that want the loot and know the risk. If Pyro has all the same risk with none of the reward, all you will have is pvp people sitting around doing nothing like right now. Like I want to believe it will be like DayZ but we have no evidence that it will happen.

  • @Zalmoxes87
    @Zalmoxes87 7 หลายเดือนก่อน +1

    he has a point with catching ppl, if you played eve, you know you never JUST warp to the next gate, but i agree with you, with 100 player servers you just don't have enough traders moving on a certain route

  • @agentzer0979
    @agentzer0979 7 หลายเดือนก่อน +33

    To sum up this video... Star Citizen lacks fully realized Game Loops which you'd think that CIG would have focused on but instead of doing that, they decided to focus on Developing SQ42.

    • @matuto1986
      @matuto1986 7 หลายเดือนก่อน +12

      Or, they decided to dedicate most of their devs into making beautiful ships. Then you got a nice looking ship, but there's nothing to do.

    • @dtroit2
      @dtroit2 7 หลายเดือนก่อน +2

      They were obligated to ship the single player game from the Gofundme then ship the PU alongside it.

    • @SubprimePorcupine
      @SubprimePorcupine 7 หลายเดือนก่อน

      And selling ships, Marketing team are the developers.

    • @KarnageKollectibles
      @KarnageKollectibles 7 หลายเดือนก่อน +1

      They focus on one thing only and that's creating more ships and re-doing old ships so they can continue to sell them to people to make money to fund 'development', rinse repeat. We're never getting fully realized gameplay loops as long as they need to make money to keep development going.

    • @VonJay
      @VonJay 7 หลายเดือนก่อน +3

      @@KarnageKollectiblesthe game is barely functional with fifty players per server, so what they’ve been working on for nine years was server meshing so that you can have over a thousand people per server. So yes, they’re selling ships to keep the money coming in for server meshing. If that’s a success not only will you see twenty times more players, but the “obvious” game loops will last long enough to be completed (without crashing). I bought a vulture in game last week and went on 11 runs, and I could only complete 3 of them because of the game glitching out.

  • @matuto1986
    @matuto1986 7 หลายเดือนก่อน +11

    As other ppl mentioned, I have no idea who this guy is. Still, I'm happy he's calling all the shit out.
    CIG has hundreds of devs working on cool ships, while the game is still shit.
    I'd rather have 10 ships and a game to play, than 150 ships and a mere tech demo

    • @michaelstevens230
      @michaelstevens230 7 หลายเดือนก่อน

      by using the words tech demo youre allowing them to get away with what they are doing, its an alpha GAME. a tech demo doesnt have what this game has

    • @123TheCloop
      @123TheCloop 7 หลายเดือนก่อน

      @@michaelstevens230 yup glad someone has the sense to see that

    • @fakiirification
      @fakiirification 7 หลายเดือนก่อน +1

      have you played the game recently? its pretty good in its current form. I would say its several levels over a "tech demo". a tech demo would have been the hanger modules from 10 years ago where you could just run around and look at your jpegs. lol

    • @michaelstevens230
      @michaelstevens230 7 หลายเดือนก่อน

      @@fakiirification exaaaactly, cant even call it a playable demo anymore, there are gameplay loops. now, whether they are cohesive and finished is another story but they are certainly there

    • @lordsinistra1473
      @lordsinistra1473 7 หลายเดือนก่อน

      @@michaelstevens230 who's definition of a demo are you following. there is no industry standard for what a Demo can entail. Please provide me with proof of the rules on how the term demo can be used. And random youtube videos of someone explaining what someone else in their discord or social circle told them does not count nor does some random reddit post or subreddit.

  • @stephanmilius3598
    @stephanmilius3598 7 หลายเดือนก่อน +1

    So basically Summit rants because he is not able to easily ruin other player's game. Too bad. Like CIG stated, it is a PVE game, where PVP can occur.

  • @scarumanga
    @scarumanga 7 หลายเดือนก่อน +1

    Im sorry but pirates should have to actually work and put effort into pirating, not simply camping at places and complaining they don't see anyone. Pirates should be setting up interdiction fields along well known QT routes and then hope its not a ship (or two) they can't take on. Then again i don't play this for the PvP so I really cannot sympathize. Its summits own fault he's sitting around bored, not CiG. The content is there, I cleared a Kopian den cave on Hurston and had a blast doing it...those caves are huge then went and did VHRT's and borded the ships for their cargo and loaded it onto my Connie and sold it. I haven't even been into a Distribution center yet. The content is what you make it, CIG gives us a huge sandbox to literally use our imagination in.

  • @philswift791
    @philswift791 7 หลายเดือนก่อน +4

    Honestly every time I watched him he was just being an ass. The fun part is working with people.

  • @thetattoodmini
    @thetattoodmini 7 หลายเดือนก่อน +25

    pirates crying about not getting to play when everyone else is out enjoying the other 95% of the game...

    • @mayoluck
      @mayoluck 7 หลายเดือนก่อน +3

      95% broke missions, yep 100% right.

    • @mattb8754
      @mattb8754 7 หลายเดือนก่อน +4

      @@mayoluck 100% agree. I was very anti piracy when I first started playing 1 year ago. Now I argue Chris Roberts drove me to Piracy because its the least broken activity.

    • @thetattoodmini
      @thetattoodmini 7 หลายเดือนก่อน +13

      and yet... there are still more players getting in their ships, running bunkers, farming armors, doing mining, salvaging, or cargo runs... and all of it without getting salty about not getting to shoot each other. face it, we just have more fun than the people who just want to PvP because we don't have to cause someone else misery to enjoy the game.

    • @larrymitchell6470
      @larrymitchell6470 7 หลายเดือนก่อน

      Pirates just need AI to work, we need Quanta. This isn’t a PvP game, it’s PvE with PvP elements. So he is right, no content exist. PvP exist but like 100 people are smeared out over a few huge planets and asteroid belts. So no…you are not going to be finding people every minute.
      Even real life pirates need to wait a looong time for a possible victim.

    • @MackyMus
      @MackyMus 7 หลายเดือนก่อน +9

      @@thetattoodmini This, I've enjoyed the game for years without the overwhelming urge to kill another.

  • @jedi_drifter2988
    @jedi_drifter2988 7 หลายเดือนก่อน +4

    They all say that they Quit ... Just like Grumpy Eye ...

  • @cainonholmquist1111
    @cainonholmquist1111 7 หลายเดือนก่อน +1

    My only problem with summit playing games in alpha or beta is he treats them like they are finished games. He will yell about things not working completely perfect. I also think he thought tucking in Star Citizen was going to be as easy as it is in the much smaller game Sea of Thieves.

  • @Banzai51
    @Banzai51 7 หลายเดือนก่อน +5

    One of the problems for PvPers/griefers is Star Citizen isn't Tarkov. They want other players, who's chances of fighting back are minimal, to be forced to be the PvPer's own, personal content. Those PvE players desire to avoid players like Summ1t. There is a middle ground here. Just because I'm in a cargo/mining/salvaging ship doesn't mean I HAVE to be available to you. MMOs can offer more higher level content that requires player interaction that ISN'T combat. Which Star Citizen doesn't have right now. These are not mutually exclusive goals, and Eve is a great example of that.
    Notice this guy mentioned the armor farmer, but he didn't go after that player because he was prepared for a fight.

    • @Banzai51
      @Banzai51 7 หลายเดือนก่อน +1

      On the other end, what incentives do the PvE'ers have in taking extra PvP risk in SC?

  • @UdyeTODAY
    @UdyeTODAY 7 หลายเดือนก่อน +2

    Its bizarre to hear this guy talk about the only thing to make this game good is to get people to be in the same area together?
    Brother, it took me 6 hours to complete two missions due to constant gamebreaking bugs.
    How can you even talk about this robust PvP gameplay when the game barely allows you to fly your ship and pick up items lol

  • @Unseeingfire
    @Unseeingfire 7 หลายเดือนก่อน +1

    Dude just wants to be able to do sea of thieves in space

  • @tidussawyer3206
    @tidussawyer3206 7 หลายเดือนก่อน

    2:46 anyone know the particular music track that's playing on this timestamp

  • @bens1129
    @bens1129 7 หลายเดือนก่อน +1

    It takes too long to pirate???? how long does it take to fly around the belts to scan/fracture/mine/and pay to refine ore and then ship to market??? Why doesn't HE go mine and farm and let US gank him right before he makes pay? that would make nice content in my opinion. The way for CIG to create emergent gameplay content is to make the honest industrial production oriented loops pay that much more than simple trading and stealing so it is worthwhile to pay for escorts so it is engaging for pirates who want to test their luck at pvping the protected trade caravans. Right now you have high premium productive loop players doing everything they can to avoid the no premium pvpers and it is entirely logical and predictable.

  • @Marlax-101
    @Marlax-101 7 หลายเดือนก่อน

    If you were to camp that station. If it's that far out it means the bonus is based off distance from other areas and if you have multiple players youcan close on that area and cut off all travel routes.

  • @GrumpyEyeGaming
    @GrumpyEyeGaming 7 หลายเดือนก่อน +2

    DIDNT HE QUIT STAR CITIZEN 5 TIMES ALREADY?!

  • @Revster
    @Revster 6 หลายเดือนก่อน

    The issue is apart from the sale location, mining, trading and salvage rely on different stations across the map
    I remember only ever needing to travel to the L5 and L3 stations for the short time I tried ship mining

  • @bjordan429
    @bjordan429 7 หลายเดือนก่อน

    3:24 - Yeah, Piracy is currently at the level of comic highwaymen. Or those scenes in B-movies, where the dread is interrupted with "wait; how long have you guys been sitting here?"
    But you gotta wonder if CIG is letting the dupe bug fly, and making RMC the top item, to see how piracy reacts.
    I just wish RMC wasnt the hot-ticket purchasable cargo. As it's the only thing that can keep a Vulture from losing money. A 5k claim nets 1.2k in CM, and I have to wait hours to sell the RMC because its flooded. Your comment on "most players are standing around" is very true; our salvage group is limited to RP in Lagrange points hoping for scraps, or going broke.
    23:48 - Its a symptom of lack of content....like Fallout76

  • @MrChaosi
    @MrChaosi 7 หลายเดือนก่อน +2

    pvp seems hard to find, and its like the only thing all these adrenaline seeking streamers want to do

  • @grahmik
    @grahmik 7 หลายเดือนก่อน +1

    dude. it isn't even the game loop imo. I feel immersed when I play SC. More than any other game. I absoutely love just "living" in the verse. Please just let them make it less buggy. that is all I care about.

    • @saltemikereacts
      @saltemikereacts  7 หลายเดือนก่อน

      You will still be able to do that if they make a game you know?

  • @swampbillies1776
    @swampbillies1776 6 หลายเดือนก่อน +1

    Having a good following and bitching about games that are fun and you make money doing is funny. Some people forget how nice they have it

  • @CrowDawg11
    @CrowDawg11 7 หลายเดือนก่อน +1

    I'd love nothing more than SC in single player.
    I hate it's an MMO, but what else are we gonna do? Starfield? Yeah right. Elite? Elite sucks and isn't anything like SC. Show me a single player game where you can mine, salvage, cargo haul, get out and walk around, etc with the level of detail that SC is and I'll go play that.
    I won't hold my breath though. I hate this "gO pLaY sOmEtHiNg eLsE" argument because there *isn't* anything else.

  • @JJS563
    @JJS563 7 หลายเดือนก่อน +2

    I would absolutely love SC to be single player. Remove MM and let me listen to a podcast in peace. But that is a pipe dream

    • @Babushka_Bob
      @Babushka_Bob 7 หลายเดือนก่อน +1

      Plenty possible to have an only solo experience in the current game...Game is currently an MMO that penalizes people for playing together

    • @JJS563
      @JJS563 7 หลายเดือนก่อน

      @@Babushka_Bob That makes sense actually. If a group of people havent spawned in the same spot, you are looking at 30min to get everyone together

    • @Babushka_Bob
      @Babushka_Bob 7 หลายเดือนก่อน +1

      @@JJS563 Or another exmaple being multicrew ships. Unless its a Full crew HH/Redeemer, Scorpius, or a Hurricane, youre just at a disadvantage not bringing two or more ships, instead of flying in one.

  • @Tirak117
    @Tirak117 7 หลายเดือนก่อน +1

    As much as I'd love switching to Freelancer's Cruise Mode> Trade Lane>Jumpgate/Jumphole transit system, I think the backers would riot.

  • @katraapplesauce1203
    @katraapplesauce1203 7 หลายเดือนก่อน +1

    you know how you easily find pvp?
    make a quantum snare between two planets

  • @x192Lw
    @x192Lw 7 หลายเดือนก่อน +1

    Its speculative but for trade lanes, I think they have to tie them in with insurance. In particular cargo, etc insurance - for your coverage to be active you have to fly on trade lanes. I would hope there would be other reasons to use those lanes like lower fuel cost, less damage to your hull...stuff like that. But they havnt talked about anything like that

    • @fakiirification
      @fakiirification 7 หลายเดือนก่อน +1

      thats a good idea, and very similar to how actual boat and ship insurance works IRL. if you have an incident outside of your covered area, you have no insurance. but then the "trade lanes" would need to be patrolled by players (dynamic missions) or UEE NPC frigates to respond to acts of piracy.

    • @x192Lw
      @x192Lw 7 หลายเดือนก่อน

      @fakiirification yep, I think you would still need more reasons to prevent none trade lane jumps like...increased damage to components (qt drive), hull and cargo damage because if you are effectively never snared then people still won't use them.

  • @TheRyanK
    @TheRyanK 7 หลายเดือนก่อน +1

    Same old arguments (which are all founded in truth) with the same old results, server meshing and quantum (no static economy and probability volumes)

  • @D.Enniss
    @D.Enniss 7 หลายเดือนก่อน +1

    Oh my, a variety streamer changes game, who knew this would happen!

  • @Spartacus2667
    @Spartacus2667 7 หลายเดือนก่อน +1

    Dang roasted lol with the Starfeild thing

  • @Bronwyn031
    @Bronwyn031 7 หลายเดือนก่อน +3

    I'm so afraid just none of you get it. There is NO universe where open world PvP will co-exist next to PvE content. You need to establish a dedicated PvP game mode (region wars, or POI battles) that players freely opt in to that exists outside the normal PvE game loops.
    Otherwise you will KILL your game on Day One.
    The majority of players just want to log in for a few hours and go kill some NPCs, craft, base build, mine, salvage, deep space rescue, medic, salvage or whatever. The moment you expose those players to PKr's they will STOP playing your game. Once the veggie lovers quit, the meat eaters will starve and die out. Then your game is dead.
    I can't think of any MMO that has survived where PvP and PvE coexist in the same game world. Black Desert is about the closest and even then Pearl Abyss has acknowledged that open world PvP is bad for their bottom line.

  • @Cheesebread42
    @Cheesebread42 7 หลายเดือนก่อน

    @19:00 I feel attacked as I watch this playing riftbreaker and strip-mining an entire planet and running out of room to silo millions of units of resources...

  • @vladimirlovato4192
    @vladimirlovato4192 7 หลายเดือนก่อน +1

    Listen man... There is no progression in the game now, so playing alone sucks, but getting into an organized group that sets up their own games (like forge in Halo) is still very fun

  • @PhilRean
    @PhilRean 7 หลายเดือนก่อน +1

    Something wrong with people who only pirate. Just the same in real life.

  • @sigvar6795
    @sigvar6795 7 หลายเดือนก่อน

    The station you were referring to is Mic L5. 12% bonus to Bexalite Not much else.. They changed a lot of those top end bonuses at some point. Top minerals are Quantanium, Bexalite, Gold, Taranite. In that order.

  • @TomTrustworthy
    @TomTrustworthy 7 หลายเดือนก่อน

    @ 34:30 ish When there was one JT it was cool, but making a bunch more I think is a cool idea. But they need some lore reason to only have one active at a time. Or even make JT mobile so it's like a damn food truck. You have to do a mission or track down where it is then you can make use of it.
    Having one JT always in the same location would get old, the change of location is a good idea, just not the change of how many are going all the time.

  • @CouchCit
    @CouchCit 6 หลายเดือนก่อน

    @11:24
    "Who told him the content was there?"
    Answer: Cloud Imperium Gaming, duh!! And they told him with money.
    Fun fact: Even if you tell somebody something with money, it can still be untrue.

  • @unknowngreen7640
    @unknowngreen7640 7 หลายเดือนก่อน +1

    comm array should give player locations if hacked maybe
    and it should send a player a ping that the comm array have accesed location
    then pirrate could decide where or who they want on that planet and the player on the planet have a decision of going home or staying

  • @Mr.Riojas
    @Mr.Riojas 7 หลายเดือนก่อน

    One of the defining things in EVE is the fact players find ways to break 'rules' such as: killing players in High Sec space, outside stations or gates. But, like you said SaltE: EVE players are all on one server and until SC gets onto one, unified server the numbers will not be there for slating PvP thirst.

  • @Dracounguis
    @Dracounguis 7 หลายเดือนก่อน +1

    Personally I would have been very happy if this had turned out to be a Freelancer 2 MMO game. And it probably would have been done years ago! But nope, Chris Roberts had to shoot for a game that will take him 20 years to make. Half the original backers probably won't even live long enough to see it done.

  • @Luciphell
    @Luciphell 7 หลายเดือนก่อน

    11:30
    It's there. It's called "scripted content" which is what 90% of all Star Citizen "piracy" videos are.

  • @zayzay5550
    @zayzay5550 7 หลายเดือนก่อน

    Holy crap, didn’t know I was watching a documentary.

  • @deubie0211
    @deubie0211 7 หลายเดือนก่อน +3

    Summit just follows the money..

    • @saltemikereacts
      @saltemikereacts  7 หลายเดือนก่อน +1

      This is the most brain dead comment in the entire world, summit has created most of the gaming metas with soda on twitch…he’s never followed he’s led.

    • @Justin-v9r
      @Justin-v9r 6 หลายเดือนก่อน

      @@saltemikereacts that's the perfect face to make for summit

  • @frank8959
    @frank8959 7 หลายเดือนก่อน

    The tier 2 server meshing, dynamic server meshing, really is the key though. That's the point at which there is only one server that is ghost hollow, and every player who goes to ghost hollow gets dynamically shifted to that one ghost hollow server, in the event that maybe more then 200 people go to ghost hollow at one time then a second ghost hollow server has to get spun up, but you know what the people on that first server and going to be having a hell of a time.

  • @merc9nine
    @merc9nine 7 หลายเดือนก่อน +3

    Hes literally upset that hes wasting his time waiting until hes able to waste someone elses time.

  • @AlexisGad
    @AlexisGad 7 หลายเดือนก่อน +1

    I've been playing Star Citizen for 10 years and I don't know who this person is

  • @mracicot
    @mracicot 4 หลายเดือนก่อน

    31:46 Piracy is the most fleshed-out *PVP* game loop...maybe. There are effective cooperative non-piracy-based game loops (mining and salvaging). Even if sometimes the ship tech or landing tech isn't working well, the game play generally works.
    While I fundamentally disagree with the piracy game loop, I recognize others feel it's totally fine to do. If the game is going to be successful, it must have something for all types of players. Right now, the game is far more developed and functional for cooperative peaceful sorts of play, so Summit's frustration is partially based in reality... That is, co-op players have things to do cooperatively, but piracy-based players have a VERY difficult time finding victims. And yes, there are players who are very vocal about being pirated, but I think there are MANY who understand it is just part of the experience. We need pirates to, well, pirate, and not just blow up other players' ships just because the 'pirate' sees another player. That's harassment and is firmly on the track toward griefing...which is bad, and a totally different topic. 'nuff said.

  • @dierkrieger
    @dierkrieger 7 หลายเดือนก่อน +1

    I stopped running cargo in my C2 because every pirate on the server would follow me around or chase me around. But I did like trolling and wasting their time.

    • @Babushka_Bob
      @Babushka_Bob 7 หลายเดือนก่อน

      Sounds like you are not so good at avoiding pirates or hot pirated zones...

    • @dierkrieger
      @dierkrieger 7 หลายเดือนก่อน

      @@Babushka_Bob I've never been pirated.

    • @dierkrieger
      @dierkrieger 7 หลายเดือนก่อน +1

      @@Babushka_Bob Right now I'm going to try my luck mining. I have a Mole I haven't used.

    • @Babushka_Bob
      @Babushka_Bob 7 หลายเดือนก่อน

      @@dierkrieger Mole may be a bit buggy with turret UI atm, but if you own it, I think its fine for you, but any crewmates you have will have the bugs i think

  • @xSKOOBSx
    @xSKOOBSx 6 หลายเดือนก่อน

    I think meshing could have different instances of high population areas but combine moons into one instance that everyone that is there is in. Early iterations of meshing, IMO, could make it so that everyone that is outside of cities/meetups is in the same instance.

  • @davidlondon9242
    @davidlondon9242 7 หลายเดือนก่อน

    This game at this point is like a construction site of a huge project. While they are laying the foundation that is server meshing, there's a few pretty pictures and a description of the building to come painted on the wall on the perimeter of the site. We are playing the wall and pictures right now imagining what the building will be like once they complete construction.
    As for the lack of piracy opportunities, I think they should heighten the traffic around Arccorp 10x as a short-term goal. Incentivize players to trade and sell more ore, rmc, etc... around the planet and its stations so that pirates can have more opportunities to intercept players.

    • @fakiirification
      @fakiirification 7 หลายเดือนก่อน

      TBH server meshing needs to happen first. its hard to create any traffic around a choke point with only 50-100 players in the system, and most of them stuck in stations waiting for elevator doors to open... you need a proper population and the basic core of the game operating smoothly before we will really see things come to life. Personally, I don't want to get into PVP at all until the game is less buggy.

  • @ShandyTheMan
    @ShandyTheMan 7 หลายเดือนก่อน

    There's no skill called Thievery in UO. It's Snooping (to look in their pack - higher skill gives less chance they'll get notified) Then there is Stealing which is the ability to remove the item from their packs. Also Hiding (go invisible) and Stealth (how far you can move whilst invisible without being revealed) do help. UO had it all man, insane there's never been as much depth in any other MMOs since.

  • @swiftbow2110
    @swiftbow2110 7 หลายเดือนก่อน

    CIG needs to introduce NPC convoys to the verse (tier 1). Let these convoys move between planets with various skill levels. They don’t have to be linked to the economy initially nor do they need to have a ton of cargo on them. Just something to test out the mechanic. Space ships and ground vehicle convoys I’m talking.

  • @the5starx
    @the5starx 7 หลายเดือนก่อน +1

    He'll be back for the cargo update