Small Scale Fluids

แชร์
ฝัง
  • เผยแพร่เมื่อ 10 ก.ค. 2023
  • Class Description:
    This course offers a unique approach to creating small-scale fluids specifically designed for macro-style shot sequences in production. In this 2-session course, students will delve into various concepts, including good surface tension approaches, custom fluid simulation control, and workflow techniques/hacks. Topics covered include, project setup do's and don'ts, FLIP settings (emission and variable viscosity), basic forces, working with collision objects for optimization, meshing, advanced use of forces, VDB techniques, fluid bending, and lookdev using rendering engines like Redshift and Karma.
    Instructor: Jacktone Okore
    Jacktone Okore is a skilled freelance Houdini FX artist with 10 years of experience in motion design and FX. His expertise lies in creating simulations and procedural FX, including Small Scale Fluids, Particles, and Destruction. Additionally, he has a strong background in 3D Modeling, Lighting, Rendering, and Compositing. Currently, he specializes in small-scale liquid simulation for product advertisements and commercials. Throughout his career, he has collaborated with various clients and companies, such as bEpic GmbH, LVLY, BUCK, Crafthive Creative, Duggal, and Suberashi.
    Profile: / jacktone_okore
    Learn more about this course: bit.ly/hs-fluids

ความคิดเห็น • 8

  • @toannguyenthe5791
    @toannguyenthe5791 10 หลายเดือนก่อน +3

    i have to buy it!

  • @nathansilva4568
    @nathansilva4568 6 หลายเดือนก่อน +1

    Nice, i love you bro!

  • @watchyourst3p
    @watchyourst3p 10 หลายเดือนก่อน +7

    you need secondary splashes on all of these renders. The mesh is very thick. Liquids usually dont behave like that. Looks like realflow meshes.

    • @MlKlNlK
      @MlKlNlK 5 หลายเดือนก่อน +10

      you don't know what you're talking about.

    • @whocares6302
      @whocares6302 4 หลายเดือนก่อน +2

      you could simply sin the age attribute and transfer it onto your mesh, then displace. but it's quite disapointing for such expensive course not to cover secoundaries for flip. i do agree 100%.

    • @meroshango9603
      @meroshango9603 3 หลายเดือนก่อน

      When you say secondarys you mean like little drops of the same liquid or splashes like particle white water??

    • @Wats3d
      @Wats3d 2 หลายเดือนก่อน +1

      @@MlKlNlK actually he's right non of the liquids look like real ones although in realflow there are good examples from Fusion CI Studios and Qsolver. In houdini only Melt Fx studios achieved realistic results but with custom tools.

    • @santiagoreyes00
      @santiagoreyes00 หลายเดือนก่อน

      Your reel is pretty amazing!! much better that this simulations!