you could simply sin the age attribute and transfer it onto your mesh, then displace. but it's quite disapointing for such expensive course not to cover secoundaries for flip. i do agree 100%.
@@MlKlNlK actually he's right non of the liquids look like real ones although in realflow there are good examples from Fusion CI Studios and Qsolver. In houdini only Melt Fx studios achieved realistic results but with custom tools.
i have to buy it!
buy!
Can you do these type of renders in blender? looks really amazing.
Not at this level with the same efficiency, maybe if you spend 5x the time and you know what you're doing you can get pretty close
Nice, i love you bro!
you need secondary splashes on all of these renders. The mesh is very thick. Liquids usually dont behave like that. Looks like realflow meshes.
you don't know what you're talking about.
you could simply sin the age attribute and transfer it onto your mesh, then displace. but it's quite disapointing for such expensive course not to cover secoundaries for flip. i do agree 100%.
When you say secondarys you mean like little drops of the same liquid or splashes like particle white water??
@@MlKlNlK actually he's right non of the liquids look like real ones although in realflow there are good examples from Fusion CI Studios and Qsolver. In houdini only Melt Fx studios achieved realistic results but with custom tools.
Your reel is pretty amazing!! much better that this simulations!