How I Make REALISTIC Renders with EEVEE Next!
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- เผยแพร่เมื่อ 12 ก.ค. 2024
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Chapters:
00:00 - Introduction
00:38 - How Eevee Next Works
01:27 - Main Light Setup
05:30 - Situational Awareness
07:23 - Setting up Glow
07:38 - Faking Details
06:04 - Volumetrics
10:50 - Augmenting Global Illumination
12:57 - Atmospheric Particles
13:28 - Final Result
#blender #environment #3d #medieval - ภาพยนตร์และแอนิเมชัน
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Looking really good! Eevee is starting to look more like an alternative to Cycles.
Just a tip about that bump map, change the Texture interpolation from Linear to Cubic and it will look much more natural :)
Ooo! Will try this with the next scene.
I do this all the time with bump maps, Smart interpolation also works!
nice, the blur trick, the more blur you add the less details you need to make it look realistic :)
Amazing work! Loved it! A big ciao from Italy and long life to Blender :)
Eevee Next looks sick!
So the new cycles is looking INSANE!!!!!
Spoiler Alert: This is EEVEE 😅
I swear eevee next gonna be the next big thing
Hey man I'm literally crying right now..! How did u ? 😍😍😍😍😍😍😍
So can you! 💪🏻
Dude, this is awesome! It's refreshing to see someone using Eevee to its full potential!
I have tons of problems with Eevee, I'm actually on the brink of giving up rendering on Blender to render on UE5.. I just can't make it work and I'm going crazy haha
Thanks! What are the most significant problems you are having with Eevee?
@@hamzameo Lighting.. I just can't make it look natural like yours, so I always end up going back to cycles..
You gotta give it that hawk tuah 😄
Fantastic
Thank you so much
Answer: I created a new schematic BSDF instead of the old, then it was fixed. I don't know what the reason was. The new/old schematic BSDF had all the same parameters. It was a 4.2 bug. Why didn't the lighting affect the OBJ model? Answer: I created a new schematic BSDF to replace the old one, and then solved it. I don't know why. The new/old schematic BSDF has all the same parameters, this should be a 4.2 bug
Can someone explain what this means? 🤨
@@hamzameo Not sure what 'schematic' BSDF means. Maybe their post is not originally in english and it is a translation error from 'principled BSDF'.
@@hamzameo Oh, sorry, it's 'principled BSDF', not "schematic BSDF"
beautifull
Amazing tutorial,
Thank you.
I am facing problem the model used is have light without any light source and even when i disconnect the emission from the texture,
It dose not interact with any light i added to the scene
What an incredible work. Awesome. May I know your pc full spec please? Thank you.
Nothing high end. Its a machine with 1660Ti, 16 Gigs of RAM, 9th Gen i7 processor and an M.2 SSD for running apps.
This was very interesting
Thanks! Hope it helped!
@@hamzameo you're welcome
Looks great!! How’s the performance compared to last gen Eevee please? In viewport I mean, is this closer to ‘real time’? Like UE 5 for example ?
Thanks! I’ll do some testing with my next sequence and address this question.
@@hamzameo thank you so much!!
Looking amazing! How fast is the render time?
6 sec/f 🙃
Thanks Man...... Can You Make A Video On Ocean Horror ?
Especially Based On Colossal Creatures ?
Oooo interesting! Can you elaborate the concept a bit?
Still not convinced I'd choose Eevee over Cycles. Use to on my old PC because it was so slow at Cycles! This scene looks good, but there are a few thins I'd point out. DoF is too harsh. The mesh is also not great. But, that doesn't detract from the main point here, Eevee is looking incredible.
The prospects are great. Whats good is that this is a complete re-write of EEVEE and sets the foundations for future dev, that may even bring it to the level of Lumen.
This is sick 🔥, what blender version is this btw
Thanks! This is 4.2 beta.
top
Making this type animation is rtx 3060 12gb is enough or best
enough! Just make sure you have a reasonably good amount of RAM, and a good CPU too.. (as well as a lot of storage, since these assets are really heavy)
please tell me the background music name ......
did that say 316gb memory huhu
That too in the negative! Keen eyes there! Could be a bug? As 4.2 is still in beta.
bro the scene its fking nice, how you execute the lighting its also mastercheff but why the fuck you added this metalic handrail to the stairs?? on 1100 AD there was not such fking rails in the stairs it is looking totally modern and destroying the sceneeee!!! man i am so mad bro. sorry, just kidding, really good work congratz.
May be the archeologists put it there during the excavation of the site ;)
@@hamzameo CMOOOOOOOOOONN AHSHAHAAHAHAH
this shit is like 4 steps from unreal engine bro.....