Sorry for the “echo” in the video. I just bought a house and stayed there a few nights rennovating it, away from my studio. I tried my best to minimize the echo but you can still hear some of it 😂 ANYWAYS.. ENJOY!!!!👁👄👁
@@potito420 I don't get people saying, no one has replied! I'll take care of it but don't make a comment that has to do with the original comment. What's the point of commenting for the sake of commenting?
Fun fact The Giant costs only 5 Elixir, which is very cheap considering its health pool. This makes it more effective in decks that rely on the counterpush to gain damage, as the Giant will be able to be deployed more quickly as a tank for these pushes. The Giant is very effective when used as a shield for other troops due to his great Elixir to health ratio. He can soak up the damage of enemy troops while other supporting units or the Crown Tower(s) behind the Giant deal damage to them. Dealing with an opposing Giant that is paired with a support troop can be difficult. The player must wait for the troop(s) to cross the river, then counter them with an appropriate counter. They must not forget to deal with the Giant right after, or distract him with a building to give their Crown Towers more time to take him out. On the contrary, a Giant without supporting units is very easy to take out due to him not targeting troops. This is unlike other building targeting units such as the Goblin Giant and the Electro Giant. A Giant should almost never be ignored as he can single-handedly take down a Princess Tower from full health for only 5 Elixir. Since the Giant moves slowly and cannot damage troops, swarms are deal and deal efficient damage per second for their Elixir cost, though beware of spells. An effective way to counter the Giant is by using high damage troops like the Mini P.E.K.K.A. or the Prince, or by using swarms of troops that output high damage per second, like the Skeleton Army, Minion Horde, or Goblin Gang. If the support troop behind the Giant has low enough hitpoints, the player can use a spell to eliminate them, and then deploy any of the aforementioned cards. While the Mini P.E.K.K.A is quite effective at stopping a lone Giant, due to its high DPS, it only has an average amount of health. Because of this, the player should consider using another troop to tank the damage from support units, so that the Mini P.E.K.K.A can finish off the Giant. The Witch is a reliable counter to the Giant. While her damage is low, she continuously spawns Skeletons that can quickly accumulate and can hit everything behind the Giant with her splash. They can then be used in a counterpush, especially if paired with other troops such as another Giant or a Golem. Similarly, any card that peridocially spawns troops such as a Barbarian Hut or a Night Witch are also effective at stopping a Giant or supporting a Giant in offense. The former being a building means that it will distract the Giant, while the latter has high immediate damage and a quick spawn speed. If a win is impossible, a defensive Giant can stall for time in Overtime until the match ends. This can also be used on the last seconds of a match when the player has a Crown lead, granting the victory to the player. One of the most effective counters to the Giant is the Inferno Tower, as it will both distract the Giant and eliminate it in seconds with its ramp up damage. However, Bats and Minions can divert the Inferno Tower's attention for several seconds. They should be timed so that the Giant is tanking the opposing Crown Tower's arrows. The Inferno Tower user should be aware of when the opponent has distraction troops in hand for their building. For example, the Inferno Tower could be placed to the side of the arena if the opponent keeps playing swarms in the center of the arena to distract the building. This results in the Inferno Tower still targeting the Giant first, making the defense smoother. Another option is to simply spell down the swarm. A good alternative to the Inferno Tower is the Inferno Dragon. The Inferno Dragon costs less Elixir than the Inferno Tower and can be used in a counterpush, but its damage is weaker and it is vulnerable to knockback, which will reset its charge. Most of the same strategies against a defending Inferno Tower will also work against the Inferno Dragon, but keep in mind that the Dragon flies and can counterattack after defending. Zap will reset the charge of both Inferno cards, but if the player lacks other support units to take these cards out, the Giant will still be incinerated. Other cards with stun effects like Freeze, Lightning or the Electro Wizard are good alternatives to reset the charge of both Inferno cards. However, the player can force the Giant player to defend in the other lane, preventing them from using these cards against the Inferno cards due to a lack of Elixir. A very strong strategy is a Giant-Balloon combo. Although it costs a heavy 10 Elixir, it is difficult to defend due to the combined health pool of both cards, and can catch the opponent off-guard, especially if they start a slow and high cost push in the other lane. The Giant should be played first so that it is the primary tank for the push. It is most effective to play the Balloon on the outside of the bridge to let the Balloon bypass some defenses. An Inferno Tower/Dragon + Zap combo is enough to defeat this attack. The Minions, Minion Horde, and Mega Minion cards can decimate this push. However, the opponent can quickly deploy an appropriate spell like Arrows to counter the cards mentioned above. Also, the Balloon's death damage may eliminate the Minions while they are distracted by the Giant, so it is advised to be prepared with another card. Depending on the situation, a Giant can be played similarly to an Ice Golem and kite troops to the opposite lane. The difference is that the Giant costs more, but is much more threatening than the Ice Golem on offense. However, this can allow the opponent to create a powerful split push, so be prepared to follow up if neccesary. If the player has nothing else to defend with, a Giant can counter a Giant Skeleton that has reached the tower. Deploying the Giant in front of the Crown Tower pushes the Giant Skeleton, thus causing it to retarget, and since it is slow, it will lure the Giant Skeleton away from the tower, taking away with it the enormous death damage that the Giant Skeleton can deal. A Sparky + Tornado combo is a very good answer to the Giant and anything that may be behind it. Wait until the enemy drops a Zap, Lightning or Electro Wizard, and once the Sparky has charged up two rings, use the Tornado to pull everything into one spot so that Sparky can obliterate it all. The Giant can be easily distracted by placing a building in the centre, such as the Tombstone, which will allow both Princess Towers to attack the Giant. The Tombstone is particularly useful because of its cheap Elixir cost, and once it's destroyed, the Skeletons spawned will aid in eliminating the Giant. A Giant can be used to protect troops from spawners, like Spear Goblins from the Goblin Hut, allowing them to build up into a powerful offense. However, countering a spawner with a lone Giant is not a very good idea, as he will let the spawned troops build up and potentially overwhelm the player on the counterattack. A P.E.K.K.A. is a quick and easy answer to the Giant. While this may seem like a negative elixir trade, the Giant rarely comes alone, and most support troops can be easily defeated by her too. In addition, if the Giant does not have supporting units, the P.E.K.K.A. will remain with full HP due to the Giant not fighting back. A Goblin Barrel can be timed after a Giant crosses the bridge so that the Goblins sneak past the tower's targeting. This is potentially more threatening than other tank + Goblin Barrel combos, as the Giant has much more health per Elixir and will head straight for the Crown Tower. Placing a Prince or a Dark Prince behind a Giant is a good idea since their charge speed will speed up the Giant. Remember to support them with a troop or spell that does air targeting splash damage, as both the Prince and the Giant are weak against swarms of troops and air troops. If the player only has fragile cards to counter splash units, they can use the Giant to tank and distract the splash unit and then quick-drop the card directly behind the splash unit. If the unit in question is a Dark Prince or Valkyrie, an air troop like Minions should be used as they both can attack in a 360° radius. Whenever a Giant is deployed in the very back, a player must prepare for a very big push such as a Sparky behind a Giant accompanied with a splash unit such as a Wizard. A good idea is to get the opponent to use Elixir by pushing on the other lane. This weakens their offensive potential as however much Elixir the opponent uses to counter this push is how much Elixir is denied from their Giant push. If no other counter is available, the Giant can be used to absorb the damage of the opponent’s small pushes. If a troop is already locked onto the tower, the player can play the Giant in front of them to push them out of range and force them to retarget onto him. The Giant pairs well with the Graveyard. The Giant's high health to Elixir ratio allows him to reliably tank the Princess Tower's shots and other enemy units, allowing the Skeletons spawned by the Graveyard to do massive damage to the tower, if not completely take it down. However, this combo costs a hefty 10 Elixir, and can easily backfire if the opponent has proper counters, such as swarms like Rascals.
I found out such a wild thing yesterday. I had all pekkas in my army camp and then I noticed that a pekka just went out of the camp and chased a butterfly in my base. It was a blue butterfly. I swear it happened.
Next time it happens you'll notice it also says butter-fly butterfly in a robotic tone, and a last sad butterfly when it disappears and then returns back to base.
Fun Fact : If you donate a Siege Machine, and while it's on the way to it's new village, if you go on to replace the Siege Shop placement, the Siege Machine animation will show its returning back to the Siege shop instead of going to the village its donated to.
When people ask for troops like valkariyes witch or any troops with housing space instead of 5,10,15,20,25,30,35,40 requests minimum one archer with it
Fact: Despite it chaining only maximum of 3 times near different buildings, Super wizard's chain lightning has ability to chain infinitely, as it only has restricted range. So, if there is a huge swarm of clumped up troops, defending CC Super wizard will instantly evaporate them all. Who said he is a bad defending CC Troop?!
the wall breakers actually used to do a ton of damage to buildings, you could take a entire group of them at a low level, destroy all the walls and then use them and it was viable for early on.
Pekka sometimes runs around the base chasing a blue butterfly that appears randomly, if she's in your army camp. It's a good and satisfying random event that happens.
She says butterfly a couple times while she’s chasing it. Then says butterfly in a sad voice when it disappears 😭 I caught this by accident at one point. Usually I don’t play with sound so I don’t wake up the baby. I was wondering why my PEKKA was walking back to the Army camp all nonchalant. Then I played with sound for once in a while and I heard a robotic voice and I just see her trying her hardest to chase this damn butterfly while constantly saying butterfly 😂
Fact: In new update(I don't exactly know which one) the pekka have been given a village animation. Now if a pekka is in the army camp in between 3 to 5 min the pekka will be seen chasing a butterfly similar to the pekka animation videos.
The alters (aka what you call the resting place for a hero) are actually called slabs, it was called that in Clash-a-Rama in the episode called “no such archer”
7:17 Isn't this goblin glider similar to that season 2 clash a rama's episode 'Lost In Donation'?? The archer queen gave this these kind of goblin gliders in the donation in that episode.
It would be so cool if they added an animation for the Battle Machine when you move it's altar. Like the Master Builder would walk up to it, take control and then move it. But it would get in the way of a potential upgrade
Archer is the most requested and has been in every loading screen Me: well archer queen must be the best hero Archer queen:alright where I gott- OOO WALL GOTTA GET EM
I don't know if anyone else has noticed but when hog riders are in an army camp, if you tap on the camp like you normally would when checking out info, they will do a small animation like the hog is trying to shake him off? best description I have and no other troop I have seen does it. even with wizards, giants, archers, barbarians, wall breakers and healers don't have an animation when you tap on the camp. maybe others do but I haven't unlocked that many troops so I don't know I just found that interesting
The golem is actually referring to the golem of Prague in Jewish folklore in which a rabbi created him to protect Jewish inhabitants of Prague from antisemitic attacks
(Also important to note that the golem is older than that and is just from Jewish folklore from way back before the diaspora but the golem of Prague is probably the most well known story of one)
Fun fact, ever since 2019 if you have a pekka in your army camp and a butterfly is anywhere in your base, it will case it saying butterfly in a deep raspy voice
The drop ship is actually pretty useful as a tank, deploy them followed by baby drags and beta minions to wipe bases, they distract defenses with skeletons and tank firecracker(Builder base air defense) shots for minions and baby drags.
2:42 was so funny with clan mates dont know 6 month ago or something one was talking about that and i was like "wtf? didnt knew that" and the other 2 just wondered "are you serious? you freeze them always perfect timing" "well yeah i just count it down .." xDD
8:31 no that’s not true, unicorn will heal whatever remaining troops are on the map Saw it heals dragon and loons before, perhaps it has to be more than 5 troop space or something But definitely heals heroes and troops as well
Sorry for the “echo” in the video. I just bought a house and stayed there a few nights rennovating it, away from my studio. I tried my best to minimize the echo but you can still hear some of it 😂 ANYWAYS.. ENJOY!!!!👁👄👁
shout out pls
Echo is dank 🙃
Amazing video haven’t even watched all of it
but very good video
YEAH
EEEE
Not so fun fact: Builder Machine's fav target is the Crusher
this.
Crusher Is Battle Machine Old Days Crush XD , but After Lv. 30 He Crush all things
Haachama chama
No, favorite target is air bombs which requires walking directly through the crusher to get to
jokes aside, their AI actually do target crushers more often
Fun fact: Archer queen’s favourite target is walls.
Facts😅🙈
I hope lvl 81 artcher queen have IQ +100
I know you know we all fucking know
wall breakers : note it
fun fact : archer queen has -10000000000000000000000000000000000000000000 iq
Big facts 📸
DRAGON: THE TROOP THAT ALWAYS IGNORE THE TOWN HALL
The fact that u stated is wrong just like ur name.
Dragons always do this
Very true
@@samarthsinha7592 umm it was a joke and m their name is probably a joke too
omg so true!!!!
Fact number 100 : When barbarian king pop his ability a giant bomb will surely ran into that place
That's so true🤣 it always happens to me!
And if all traps have been activated, a new one will spawn
OMG how are you guys just knowing this😂😂, thought I was the only one
Same with Archer queen 👑
Same with Archer queen 👑
3:25
Havoc: If there are no buildings left then the wall breakers will attack buildings
Me : *visible confusion*
Lmao
100th like
232 likes with only 2 replies? I'll fix that
Maybe all max earthquake spell in th 5 or 6 it can destroy all walls and that's how they know.
@@potito420 I don't get people saying, no one has replied! I'll take care of it but don't make a comment that has to do with the original comment. What's the point of commenting for the sake of commenting?
Fun fact: the original name for the archer queen before the game released was wallbreaker with a gun
Fun fact
The Giant costs only 5 Elixir, which is very cheap considering its health pool. This makes it more effective in decks that rely on the counterpush to gain damage, as the Giant will be able to be deployed more quickly as a tank for these pushes.
The Giant is very effective when used as a shield for other troops due to his great Elixir to health ratio. He can soak up the damage of enemy troops while other supporting units or the Crown Tower(s) behind the Giant deal damage to them.
Dealing with an opposing Giant that is paired with a support troop can be difficult. The player must wait for the troop(s) to cross the river, then counter them with an appropriate counter. They must not forget to deal with the Giant right after, or distract him with a building to give their Crown Towers more time to take him out. On the contrary, a Giant without supporting units is very easy to take out due to him not targeting troops. This is unlike other building targeting units such as the Goblin Giant and the Electro Giant.
A Giant should almost never be ignored as he can single-handedly take down a Princess Tower from full health for only 5 Elixir. Since the Giant moves slowly and cannot damage troops, swarms are deal and deal efficient damage per second for their Elixir cost, though beware of spells.
An effective way to counter the Giant is by using high damage troops like the Mini P.E.K.K.A. or the Prince, or by using swarms of troops that output high damage per second, like the Skeleton Army, Minion Horde, or Goblin Gang. If the support troop behind the Giant has low enough hitpoints, the player can use a spell to eliminate them, and then deploy any of the aforementioned cards.
While the Mini P.E.K.K.A is quite effective at stopping a lone Giant, due to its high DPS, it only has an average amount of health. Because of this, the player should consider using another troop to tank the damage from support units, so that the Mini P.E.K.K.A can finish off the Giant.
The Witch is a reliable counter to the Giant. While her damage is low, she continuously spawns Skeletons that can quickly accumulate and can hit everything behind the Giant with her splash. They can then be used in a counterpush, especially if paired with other troops such as another Giant or a Golem.
Similarly, any card that peridocially spawns troops such as a Barbarian Hut or a Night Witch are also effective at stopping a Giant or supporting a Giant in offense. The former being a building means that it will distract the Giant, while the latter has high immediate damage and a quick spawn speed.
If a win is impossible, a defensive Giant can stall for time in Overtime until the match ends. This can also be used on the last seconds of a match when the player has a Crown lead, granting the victory to the player.
One of the most effective counters to the Giant is the Inferno Tower, as it will both distract the Giant and eliminate it in seconds with its ramp up damage. However, Bats and Minions can divert the Inferno Tower's attention for several seconds. They should be timed so that the Giant is tanking the opposing Crown Tower's arrows.
The Inferno Tower user should be aware of when the opponent has distraction troops in hand for their building. For example, the Inferno Tower could be placed to the side of the arena if the opponent keeps playing swarms in the center of the arena to distract the building. This results in the Inferno Tower still targeting the Giant first, making the defense smoother. Another option is to simply spell down the swarm.
A good alternative to the Inferno Tower is the Inferno Dragon. The Inferno Dragon costs less Elixir than the Inferno Tower and can be used in a counterpush, but its damage is weaker and it is vulnerable to knockback, which will reset its charge. Most of the same strategies against a defending Inferno Tower will also work against the Inferno Dragon, but keep in mind that the Dragon flies and can counterattack after defending.
Zap will reset the charge of both Inferno cards, but if the player lacks other support units to take these cards out, the Giant will still be incinerated.
Other cards with stun effects like Freeze, Lightning or the Electro Wizard are good alternatives to reset the charge of both Inferno cards. However, the player can force the Giant player to defend in the other lane, preventing them from using these cards against the Inferno cards due to a lack of Elixir.
A very strong strategy is a Giant-Balloon combo. Although it costs a heavy 10 Elixir, it is difficult to defend due to the combined health pool of both cards, and can catch the opponent off-guard, especially if they start a slow and high cost push in the other lane. The Giant should be played first so that it is the primary tank for the push.
It is most effective to play the Balloon on the outside of the bridge to let the Balloon bypass some defenses.
An Inferno Tower/Dragon + Zap combo is enough to defeat this attack.
The Minions, Minion Horde, and Mega Minion cards can decimate this push. However, the opponent can quickly deploy an appropriate spell like Arrows to counter the cards mentioned above. Also, the Balloon's death damage may eliminate the Minions while they are distracted by the Giant, so it is advised to be prepared with another card.
Depending on the situation, a Giant can be played similarly to an Ice Golem and kite troops to the opposite lane. The difference is that the Giant costs more, but is much more threatening than the Ice Golem on offense. However, this can allow the opponent to create a powerful split push, so be prepared to follow up if neccesary.
If the player has nothing else to defend with, a Giant can counter a Giant Skeleton that has reached the tower. Deploying the Giant in front of the Crown Tower pushes the Giant Skeleton, thus causing it to retarget, and since it is slow, it will lure the Giant Skeleton away from the tower, taking away with it the enormous death damage that the Giant Skeleton can deal.
A Sparky + Tornado combo is a very good answer to the Giant and anything that may be behind it. Wait until the enemy drops a Zap, Lightning or Electro Wizard, and once the Sparky has charged up two rings, use the Tornado to pull everything into one spot so that Sparky can obliterate it all.
The Giant can be easily distracted by placing a building in the centre, such as the Tombstone, which will allow both Princess Towers to attack the Giant. The Tombstone is particularly useful because of its cheap Elixir cost, and once it's destroyed, the Skeletons spawned will aid in eliminating the Giant.
A Giant can be used to protect troops from spawners, like Spear Goblins from the Goblin Hut, allowing them to build up into a powerful offense. However, countering a spawner with a lone Giant is not a very good idea, as he will let the spawned troops build up and potentially overwhelm the player on the counterattack.
A P.E.K.K.A. is a quick and easy answer to the Giant. While this may seem like a negative elixir trade, the Giant rarely comes alone, and most support troops can be easily defeated by her too. In addition, if the Giant does not have supporting units, the P.E.K.K.A. will remain with full HP due to the Giant not fighting back.
A Goblin Barrel can be timed after a Giant crosses the bridge so that the Goblins sneak past the tower's targeting. This is potentially more threatening than other tank + Goblin Barrel combos, as the Giant has much more health per Elixir and will head straight for the Crown Tower.
Placing a Prince or a Dark Prince behind a Giant is a good idea since their charge speed will speed up the Giant. Remember to support them with a troop or spell that does air targeting splash damage, as both the Prince and the Giant are weak against swarms of troops and air troops.
If the player only has fragile cards to counter splash units, they can use the Giant to tank and distract the splash unit and then quick-drop the card directly behind the splash unit. If the unit in question is a Dark Prince or Valkyrie, an air troop like Minions should be used as they both can attack in a 360° radius.
Whenever a Giant is deployed in the very back, a player must prepare for a very big push such as a Sparky behind a Giant accompanied with a splash unit such as a Wizard. A good idea is to get the opponent to use Elixir by pushing on the other lane. This weakens their offensive potential as however much Elixir the opponent uses to counter this push is how much Elixir is denied from their Giant push.
If no other counter is available, the Giant can be used to absorb the damage of the opponent’s small pushes. If a troop is already locked onto the tower, the player can play the Giant in front of them to push them out of range and force them to retarget onto him.
The Giant pairs well with the Graveyard. The Giant's high health to Elixir ratio allows him to reliably tank the Princess Tower's shots and other enemy units, allowing the Skeletons spawned by the Graveyard to do massive damage to the tower, if not completely take it down. However, this combo costs a hefty 10 Elixir, and can easily backfire if the opponent has proper counters, such as swarms like Rascals.
@@littlereaper8006 ah yes a random clash royale fact for no reason
Havoc: I tried to avoid the most obvious facts
Also Havoc: L.A.S.S.I looks like a P.E.K.K.A
2k likes for my dumb joke, cheers
XD
You forgot “ the battle machine is a machine”
Mini pecca is similar
*tried*
Ballon is a promoted wall breaker, even though it was explained in troop info
I found out such a wild thing yesterday. I had all pekkas in my army camp and then I noticed that a pekka just went out of the camp and chased a butterfly in my base. It was a blue butterfly. I swear it happened.
They implemented this visual to resemble one of the trailers and show how pekka loves butterfly
Yea have also seen it happen once.
lol i caught one and screen recorded it. but that was just a short clip because I forgot how to screen record
It happens
Next time it happens you'll notice it also says butter-fly butterfly in a robotic tone, and a last sad butterfly when it disappears and then returns back to base.
7:35 No worries guys, I figured it out. The archer queen's crossbow was enchanted with multishot!
😱😱😱😱😱😱😱😱😱
Minecraft x Clash of Clans confirmed
Crossover of Minecraft and clash of clans
A Man of Gaming i see
Another fact: healer is a air troop but only able to heal ground troops while unicorn is ground troop but can heal both ground and air troops
HMMMMMM
Unicorn only heals Heroes
@@guglielmo_arte_naturale but when the heroes die, it will heal another troop, I even saw the unicorn healed e-drag when last cwl
@@ernestregia oh
@@ernestregia dont u mean heros pets
Fun Fact : If you donate a Siege Machine, and while it's on the way to it's new village, if you go on to replace the Siege Shop placement, the Siege Machine animation will show its returning back to the Siege shop instead of going to the village its donated to.
Fun Fact:-
*The Warrior King* skin has an animation of "a giant buffalo head" over his head when the ability pops
Wow, I just noticed that.(In a private server)
Yea.. jaso and havok at the same time 😋😋
and queen have the summer leaf effect pop
Same thing happen with the warrior queen skin but for queen a flower comes on top of her when using ability
@@albertsebastian6836 how did you get a private server
EXTRAS : During th1, when those goblins attack the cannon actually the cannon HEALS itself.
Credits : judo
yes, they just recently added that, it wasnt the case for older versions
And you can no longer hold on to the wizard's you get, they just dissappear
@@ThomasMershevski ouch, i remember saving those wizards for later :D
Wow thats amazing
Credit: karate
@@Ekii2 Yea me too, and it wasn't long ago before I started a new mini account and then I still could save them.
This was like 4 months ago
I wonder if the Dragon Rider is canonically the highest honor a Wall Breaker can be bestowed.
Or maybe that would go to the Rocket Balloon?
I find this one interesting, Rocket Loon pilots are Promoted Super Wall Breakers.
(Just a fact I made up.)
I say dragon rider...
Skeleton => wall breaker => Super wall- breaker => bomber => Balloon => Rocket Balloon => Dragon Rider
@@akrama225 builder => skeleton**
@@thanatox in thought havoc told it wasn't a builder
The E drags charging up animations looks like fking godzilla
I wish I was described as the “most requested troop in the game”
YEAH
@Orb1taL Games and i legit dont care
@Orb1taL Games I legit don't freaking care!
@Orb1taL Games You won't get anywhere, kid.
@Orb1taL Games ur vids are CRINGE
4:37 he wore his favourite shirt to get the perfect profile pic.
Now pekka is roaming around base saying "butterfly" have any one seen it
Yes, she is chasing a butterfly
Yea it does that one time it scared me when I was just looking at my base
I dont play with audio
When it first happened to me I thought it was glitching so I just moved the camp to fix it, but now I understand it's normal
@@derpleslime458 me too😂 I was moving the camp everywhere. 😂😂
5:35 no it’s because of the sneaky archer attackers taking to long
fact:when you have pekka in your army camp there's a chance the pekka Chase e butterfly
edit:thanks for all likes
it's a 100% chance so there's no point of you saying "there's a chance"
I like that feature
I haven't trained a pekka for over an year lol, need to check it out.
I had no idea they say butterfly and it had me puzzled where it was coming from for awhile lol and I cut the music off so its easy to hear
Botorfloy
Fun fact: the all builder base melee troops has a hidden favorite target: the crusher
*Archer is the most requested troop*
Me: Confused why someone would do that
Ikr, I thought I was e drags
More troops to deploy however they have more range than a barbarian and they’re more useful than goblins.
30 maxed archers or even lvl 8 archers > 1 eDrag
@@er.mohammedwaheeduddinazam8205 That is true. However that’s why you draw out the CC first and use your own troops
When people ask for troops like valkariyes witch or any troops with housing space instead of 5,10,15,20,25,30,35,40 requests minimum one archer with it
The dropship's only good use is to use it as a tank like a lavahound since it's tanky, then follow it up with beta minions to do the damage.
maybe the miner switches shirts before battle to show they're fighting
Or they don't wanna ruin their good shirt
Instead they use red one
Red shirt: cheap
Blue shirt: expensive
Blue Shirt Miners are models while the troops are Red Shirt Miners.
They for some reason also get tanned training
Nice pfp glubbie is adorable. Hero havoc is a good game.
8:25 my favourite siege machine, the *wall breaker*
Fact: The original archer queen skin walks on bare feet.
2:00 Nice detroit become human reference
*Archer is in every loading screen*
Me: Thats called favoritism!
So nepotism exists in coc as well that too since beginning 😞
Barbarian is their favourite troop cause he is in all the loading screens and is the icon for the game
@@arth10 you can say its "iconic" 😂
I am sorry 😶
@@Happy_doggo 😂😂 pun city
c a n y o u b l a m e t h e m
Fact: Despite it chaining only maximum of 3 times near different buildings, Super wizard's chain lightning has ability to chain infinitely, as it only has restricted range. So, if there is a huge swarm of clumped up troops, defending CC Super wizard will instantly evaporate them all. Who said he is a bad defending CC Troop?!
MYTH : in home base the archer tower with the adjustable range and attack speed got more spikes than the usual one
the wall breakers actually used to do a ton of damage to buildings, you could take a entire group of them at a low level, destroy all the walls and then use them and it was viable for early on.
Pekka sometimes runs around the base chasing a blue butterfly that appears randomly, if she's in your army camp. It's a good and satisfying random event that happens.
That's a summer update thing.
Oh really? Haven't trained Pekka in a while so I wouldn't know 😂
She says butterfly a couple times while she’s chasing it. Then says butterfly in a sad voice when it disappears 😭
I caught this by accident at one point. Usually I don’t play with sound so I don’t wake up the baby. I was wondering why my PEKKA was walking back to the Army camp all nonchalant. Then I played with sound for once in a while and I heard a robotic voice and I just see her trying her hardest to chase this damn butterfly while constantly saying butterfly 😂
‘If there are no buildings left wall breakers will go for buildings’
Fact: In new update(I don't exactly know which one) the pekka have been given a village animation. Now if a pekka is in the army camp in between 3 to 5 min the pekka will be seen chasing a butterfly similar to the pekka animation videos.
The alters (aka what you call the resting place for a hero) are actually called slabs, it was called that in Clash-a-Rama in the episode called “no such archer”
Facts about wall breaker: *It breaks walls*
lol
Is this a joke?
@@afckingwizard6628 yes
7:55 RIP Chadwick Boseman
WAKANDA FOREVER
2:26 So ED is basically flying lightning Godzilla
More like ghidorah godzilla fire
The reason the archer queen shoots 3 arrows is because she has multi shot
i’ve been using e drags for a long time and didn’t know anything about their back lighting up 💀
It's only for electro dragon
@@levinjayan3480 that's what he said
7:17 Isn't this goblin glider similar to that season 2 clash a rama's episode 'Lost In Donation'?? The archer queen gave this these kind of goblin gliders in the donation in that episode.
Havoc: Archer and Valkyrie have the same face.
Golem: Nooooo 😭
Literally no one realized that in all these years so Golem should have no problems.
you from coc reality
@@aaliyan22 true
@@BruceWayneBatfleck yup. I watch that channel.
A man of culture i see
3:38 Captions say's "Wallpapers" instead of "Wallbreaker"😂😂😂
I havent even reached like half of these, but i still want to watch this
7:40 i thought he was gonna say Elon Musk🤣
5:10 I love how he slowly said Promethean and still pronounced it wrong 😂
6:36 at clash royale she use the axe like melee weapon
But at clash of clans She use it Like a Mage
Duh
1:03 bro look look like every villain ever but always so close to voldemort
Female human troop: *exists*
Havoc: ITS AN ARCHER
Be honest _no one asked for this video but we all needed it!_
honest
honest
0:30 Archer
0:38 Healer
0:53 Yeti
1:18 Hog Rider
1:42 Lava Hound
1:46 Bowler
1:59 Battle Machine
2:18 Head Hunter
2:28 E Drag
2:42 Barbarian
2:59 Giant
3:10 Goblin
3:26 Wall Breaker
3:42 Balloon
3:46 Wizard
3:55 Dragon
4:05 Pekka
4:23 Baby drag
4:36 Miner
4:44 Drag Rider
4:59 Minion
5:07 Valkyrie
5:10 Golem
5:22 Witch
5:25 Ice Golem
5:34 Raged Barb
5:45 Sneaky Archer
5:52 Boxer Giant
6:07 Beta Minion
6:16 Bomber
6:24 Cannon Cart
6:31 Night Witch
6:39 Drop Ship
6:46 Super Pekka
6:55 Hog Glider
Damn it's been a year already that pets have been introduced
It would be so cool if they added an animation for the Battle Machine when you move it's altar. Like the Master Builder would walk up to it, take control and then move it. But it would get in the way of a potential upgrade
1:20 finally someone slove my questions
Drop ship followed by beta minions is one of the most overpowered strategy in builder base.
The E-Drag's charging sequence was likely inspired by Legendary's Godzilla.
3:19 that is honestly hilarious
7:27 The crossbow has multishot enchantment (Minecraft)
0:12 booba
XD
0:52 i am pretty sure if try this know then will not be able to attack it will say train some troops but i am not so sure
Another PEKKA fact: when in an army camp, she will occasionally chase butterflies around your base. I've witnessed it, and I love it
4:59 " a minion can OUT RUN an air bomb"
3:25 "If there are no buildings left, the wall breaker will attack buildings" - thats all i needed to know ty
Archer is the most requested and has been in every loading screen
Me: well archer queen must be the best hero
Archer queen:alright where I gott- OOO WALL GOTTA GET EM
most requested because archer is 1 housing space and u can use it to fill space if u have leftover or atleast thats why i request archer 🙃
Barbarian: am I a joke to you
I am the logo of clash of clans from day one and was in every loading screen
its good for war because it can distract enemy troops and is fast
@@egg.007 well barbarian king isn’t as fucking dumb as archer queen
I don't know if anyone else has noticed but when hog riders are in an army camp, if you tap on the camp like you normally would when checking out info, they will do a small animation like the hog is trying to shake him off? best description I have and no other troop I have seen does it. even with wizards, giants, archers, barbarians, wall breakers and healers don't have an animation when you tap on the camp. maybe others do but I haven't unlocked that many troops so I don't know I just found that interesting
2:34 its like Godzilla atomic breath🔥🔥🔥
1:00 i wonder if this idea was scraped because they figured they could make a minion king hero
minion prince*
The drop ship was the most useless troops in the game
*Me who uses drop ship as a tank with beta minion all the time
I don’t use it so I really didn’t have an opinion 😂
(0:18) my guy has th 13 maxed but one lvl 4 wizard tower
Fact: Archer Queen's crossbow had multi-shot enchanment
ᴵ'ᵐ ᴸᵉᵍⁱᵀ ˢᵘᵇᵇⁱⁿᵍ ᵗᵒ ᵉᵛᵉʳʸᵒⁿᵉ ʷʰᵒ ˢᵘᵇˢˢˢˢ ᵗᵒ ᵐᵉ ᶠᵃˢᵗ🔥❤️
POV: Play Minecraft and clash of clans
The golem is actually referring to the golem of Prague in Jewish folklore in which a rabbi created him to protect Jewish inhabitants of Prague from antisemitic attacks
(Also important to note that the golem is older than that and is just from Jewish folklore from way back before the diaspora but the golem of Prague is probably the most well known story of one)
Some fact about “Havoc” he is DANK thats all🤔
🙄 why did you write this?
A cool fact in coc is that whenever you use the battle machines ability it use the barbarian kings sound
4:52 let's talk about that watermark
I wonder how the wall breakers get promoted to go in the balloons, when they can't exactly come back from their job to prove they've earned it
3:26 “If theres no buildings left wallbreakers will go for buildings”
excuse me w h a t ?
Havoc, the goblin glider can be seen in the summer scenery on the left side, you can see his glider broken and him peeking out of the tree
4:07
Pekka (pr.n)
Sus
I think the reason the cannon cart creates a gravestone is because there is someone controlling the cart from the inside.
5:28 : Ice, Ice Baby...hahahah lmao
Fun fact, ever since 2019 if you have a pekka in your army camp and a butterfly is anywhere in your base, it will case it saying butterfly in a deep raspy voice
fun fact: archer queen cross bow has multi shot enchantment on it
So this might work in both villages but when the master builder hops over a wall and start and upgrade or remove an obstacle he will teleport to it
Fun fact: the valkyrie is a naked villager with a axe and builder is mega knight.😂🤣
@ً I see a video and that's a THEORY.
@@imraymix1349 A GAME THEORY
Havoc states to not state obvious facts
"The battle machine does not walk around because it is a machine"
6:18
I love this glitch
3:26 “if there are no buildings left, wallbreakers will attack buildings” - Havoc
The drop ship is actually pretty useful as a tank, deploy them followed by baby drags and beta minions to wipe bases, they distract defenses with skeletons and tank firecracker(Builder base air defense) shots for minions and baby drags.
2:42 was so funny with clan mates dont know 6 month ago or something one was talking about that and i was like "wtf? didnt knew that" and the other 2 just wondered "are you serious? you freeze them always perfect timing" "well yeah i just count it down .." xDD
*Facts about e dragons: no skill needed*
💳 I'm gonna need that “bang” bang” bang”
e drag spam go brrr
My childhood in one word : Clash of Clans
The most interesting fact for me was that the valkyrie and archer are same🤔🤔
Fun fact: The P.E.K.K.A chases a butterfly when it stays in the army camp long enough. And she also talks saying butterfly.
7:26 her crossbow is enchanted with multishot
i was about to comment this
Fun fact: it's funny when pekka says butterfly and chases it, but it's sad when it's disappointed without it
Tip: record in a closet for 0 echo
8:31 no that’s not true, unicorn will heal whatever remaining troops are on the map
Saw it heals dragon and loons before, perhaps it has to be more than 5 troop space or something
But definitely heals heroes and troops as well
fact about pekka:she travels aroubd the map randomly chasing a butterfly
Yes yes she does, I was so confused when I first saw like why the hell is that troop roaming out the army camp
Fun fact : the ice hound has a patch of grass underneath it as it flies lower compared to other flying troops