Yeah even with my memories of how i felt doing it first time, it's honestly worse the more i think about it. Considering all the ways the set piece can just not convey itself properly.
I remember having to do it multiple times because the armor was very good for heavy bow gun builds. Was not a fun grind but being able to cluster bomb spam elder dragons with three people was worth it in the end.
It’s so fascinating how Mike applies his expectations and experiences with games in general to MH, which is so much its own thing that most of his usual heuristics for a game don’t apply and even lead him astray.
This game really revealed that Mike is actually dyslexic and comes out with funny alternative names for characters because he cannot read what they actually say
Not just dyslexic, just straight-up blind. He can straight up be told by the game what's happening 5 times in a row, and he'll have 0 clue what's going on. He also cannot read the minimap to save his life.
For anyone that is new to MonHun following his first entry into the series with World, the World+Iceborne package is probably the best value for money you can get. TONS of very well, made content.
hes going to be so mad when figures out what dung-pods are (or he stumbles across the angry pickle, the only creature which matches Mikes Bloodlust right now)
While he does say a lot of wrong stuff overall - he is totally right that the Zorah quests are absolute dogshit in every single aspect. Even if played "right" they are still extremely boring and shit. Especially when they have done some big monster fights that have been much better.
Oh man, i havent played MH: World in like 5 years but i still remember how fucking mad i was doing that questline, god bless we found a way with my buddy to do every quest in coop (thanks japanese game and weird weird multiplayer rules, iirc we had to get into a mission and watch the cinematic then leave so we could join together) because if i had to suffer through that abomination of a quest i would have quit the game at that point. Whoever came up with that questline honestly deserves a lot of props, because making something this fucking bad definitely takes a lot of skill.
Mike's understanding of nearly every system of this game is like if you imagine the system as a ladder to get to the roof of a house, Mike has brought out a step ladder 50 ft away and climbed the first step.
yeah this is kind of rough I'm thinking my boy skipped too many tutorials because I played this blind as well as was never half as confused lol. As long as he keeps having fun despite getting in his own way, I'm loving this series
Yeah, I'm not sure how he's THIS lost on the game mechanics. When I played World at launch I don't recall having any issues understanding and utilizing mechanics. Things like elderseal I probably Googled, but that's about it. Like I'm pretty certain the game tells you about monsters leaving in expeditions so because of that I never hunt in expeditions. Plus just looking at the Investigations menu should make it quite obvious to the player that that is the idea way to hunt monsters due to guaranteed material and money rewards just for doing the investigation. I did play MH3U before World, but I played it VERY VERY VERY little so I can't say I went in full of pre-existing knowledge.
MH is a weird game with unintuitive mechanics. Is affinity crit or crit chance? Why do some weapons say 700 damage and do 50 and others say 500 and do 40?
@@Kottery Dunno, I just started to accept that some people's brains are just wired in a different way. Their thinking is too rigid, or they are too used to something else they can't really imagine a different paradigm. Sometimes I see these kinds of people, be it playing MH or another complex game and they just get stuck on or get confused by the most benign things that I would NEVER consider to be problematic. As I said, I don't know what it is. Not a single person I played with had any of those issues either and I never babysat anybody until they asked me for help. I played with about 8 or so brand new MH players and I only ever really had to clarify things like advanced weapon mechanics (guard points for example) or really arcane knowledge you REALLY don't need to play the game (how status procs work, how elemental damage is calculated, what are motion values, etc.). Everything else the game either explained to them, they found in one of the game's menus or tooltips, or they just figured out via simple logic/intuition.
@@alspinor Never found any of these unintuitive. Figured out what affinity is myself and that's it's basically this game's version of crit chance when I first played 4U, and that game tells you WAY less than World. And if you can't figure out why your weapon damage number says something else than what your attacks are doing then I don't think any tutorial can help you, that's something that happens in most RPG games... Why would your attacks be even doing the same damage as your weapon's attack? And what's confusing about a weapon with less attack doing less damage...?
the difference is that when you play, you aren't being watched by thousands of people around the world. you have time to sit there and slowly look over the mountains of text, menus, etc. mike is trying to keep the pace going and entertain. that, combined with MH's horrible UI combined to get this. can't blame him
Fun fact about the zorah finale quest, and I don't know if it was fixed later on, but at release you could quite literally sit there and do absolutely nothing for the entire quest and still beat it. It wasn't 100% of the time but it could very much happen, I managed to do it twice in a row before moving on.
God i love people meeting the B-52 bomber for the first time xDD For real tho turning of the wow brain rott and doing what keeps humans from being dumber then they already are and read and take in whats infront of him would solve so much of what he misses :P
@@LethalShadow Ha, true enough! Well he'll probably reach a point sooner or later where he'll HAVE to start using the stuff he's been neglecting. Hopefully if he keeps blind to chat overall he'll at least let Chris or someone give him some actual helpful information so he doesn't get stuck or miss out on something good. It'd suck to see him get frustrated and quit before even reaching Iceborne.
there is nothing i love more than meeting bazel in the first 1-2 missions after entering HC, once you know how to fight him its not really a hard fight, and meeting him straight out the gate when entering HC gives you access to some incredibly powerfull gear for where you are progress wise
Ranged is absolutely not easier for as many hits as he takes, maybe a tank hbg setup. But that also requires so many skills that he hasn’t learned, like using the radial menu, crafting ammo in the field, modifying your gun/using optimal ammo setups for your gun, tenderizing the monster for affinity bonuses…
Not to mention that the term "ranged" in this franchise is misleading due to the damage fall-off at a certain distance away. You still have to fight pretty close up afaik.
A good LBG with a good armor set is some of the most brainless gameplay you can get in this game. Stickies anyone? Once you get a proper setup bowguns are definitely easier than melee for 99% of the game, I can only think of a few fights where ranged would struggle more or at least be on par.
seeing Mike fuck around is kinda fun but after 5 days by now and him still not using axe on the switch axe, not reading most of the things that shoulda made his progress better (or instantly forgetting them) and the absolute MMO brainrot of immediately equating investigation missions to dailies and thus just doing endless expeditions does become incredibly tedious.
@@LonesomeSparrow7 only if you care about raw bigger number if you want to actually break parts or would be handy to knock down monsters, also mike doing manual reloads everytime and getting clipped because of it as Clown and hilarious as it is its also just like seeing a lemming kill itself.
It’s not, activating the power axe buff is super strong for breaking parts and staggering/tripping monsters. Morph attacks are also super strong, and there are a ton of monsters that are much easier to hit and evade with the axe move set. He will reach a point quickly where he will actually be punished for only spamming zsd.
@@gwenmh I have like 1.5K hours in World/Iceborne playing exclusively switch axe. believe me, just get focus and never use axe unless you have no choice. it's a bazillion times more effective.
Ranged is nice until you have to worry about keeping a constant supply of ammo and it creates it's own issues for the QoL that the range provides. It's designed to not just be an obviously better option.
@@Noryll1327 Looking forward to wilds for this infinite ammo on certain types based on the weapon is a amazing QoL and might actually sway me to main a LBG or HBG for my initial playthrough.
Difficulty is subjective tbh. For me, when I got into the world I tried stuff like Chargeblade or SNS or greatsword and they made me kind of not like the game as none of them fit at the time. I switched to insect glaive and the game just became 100x easier and 2000x more enjoyable. I later got the practice with the other weapons to know how to use them, but IG helped bridge the gap.
I am a fellow player who couldn't get into the game until I took to the skies with the glorious bugstick. People are way too confident in saying what new players should be doing while forgetting just how much their own skill changes their perspective. Should I have started with bugstick? Fuck no! It's fundamentally different than most other weapons, it has mechanics that are non-transferable to other weapons, it can easily teach you to rely on crutches that will punish you late game, and I'm so happy my monster hunter friend who introduced me to the game didn't try to talk me out of it because he was a smart dude and understood that weapon feel and weapon fantasy will trump it's learning curve any day. We have literally hundreds of hours of gameplay to look forward to each monster hunter, if not thousands, in which to learn the weapon we want to play, there should be no compromise in that regard.
The levels of clownery on this man are absolutely off the charts. He's collecting "??? Rathian" tracks and he still says "oh, the mystery creature is Bazelgeuse"
That's because every Wyvern is a Rathalos remember? Diablo? It's a horned Rathalos, bazal? Bombing Rathalos, Rathalos? That's a Rathalos Rathalos. Rathian? Green Rathalos.
This has been equally frustrating to watch because of how much he is assuming and missing to equally hilarious and entertaining. At least he is enjoying the game and the addiction will set in soon. Also I get the menus are wack but I feel you’re way more confused than the average player, that said I know you’re streaming and multi tasking but come on Mike lmao.
Im glad preach is enjoying it, but i really dont think being blind is a benefit to this run. Its a game thats always been better when you have people to guide you through it at the start. And preach is compounding his bad habits and misunderstandings. Plus blind playthroughs are usually to avoid spoilers but story in monster hunter is kind of a non factor, even preach acknowledges that. I hope hell at least "open it up" when he gets to iceborne
Just for the record: your Zora Experience is exactly what was intended imo, because everyone has it. A very "the purpose of a machine is what it does" moment. I'm sure the designers of that nightmare had an idea of what they wanted to happen, but what actually happens is uniformly what you experienced and terrible. Edit: And quitting at Zora is a common experience as well. It's just terrible on every level, but don't worry it's also long as hell while being not at all fun!
Zorah’s fight is pretty much universally hated. I remember the first time I did the quest when Nergigante showed up and I couldn’t find where he was and then he just left.
Zorah's siege quest is particularly bad in comparison to previous MH games. The cannon's are more fun with other players cause you can each take a cannon, aim them, and load them yourselves, instead of just running around and hitting fire. Also the cat stopped doing the cannon because they ran out of cannon balls. You can load about 20 cannon balls before the stashes run out if I remember right.
Watching each day on stream, the sheer cluelessness and inability to read or use brain was hilarious and fine day 1+2, but to still be so clueless after this long just becomes frustrating (to me). Needs to rename himself to useless and the cat to gigacat
I had such a funny relationship with bazel when I was first playing World cause I mained sword and shield and that weapon shreds bazel hard. So often bazel showing up would be like “oh yay an easier fight”
Basil is one of my absolute favorite parts of High Rank, I got adept enough at avoiding him with my Insect Glaive that just hearing that roar and those horns blaring tells me he's here to completely mess up my target while trying to get to me. It is exhilarating.
Feels like a thing in the series where its always awful when the thing you're doing is not hunting a monster. Hunting monster = good. Story setpiece encounter = bad, because you're not hunting monster.
I hope he at least tries other weapons. A lot of the fun I had with the game came from learning and adapting to different situations with the different skills available. It's entirely possible to give other weapons a try and come back to your original, but at least you'd have an idea of how creative the devs were with all the designs.
It would be a good idea to get at least some kind of alternative weapon. Half the fun of hunting is building yourself to completely counter the monster you're fighting with armor effects, decorations, weapon element and of course weapon type. Trying to fight a mainly flying enemy with hammer or dual blades is just painful. I for instance play mainly Longsword, Charge Blade and Bow. So a light weapon, a heavy weapon and a ranged weapon.
That thumbnail lol. Bazel is one of my favourite monsters in the series. The fact it didn’t even get an intro cinematic makes it even better when he just shows up out of nowhere for the first time. The Zorah Magdaros fight is no one’s favourite fight. No one will disagree with you on that.
It took me til iceborne to put dung pods in my item loadout, but it was one of the best decisions ever. There are so many missions that are scripted to have monster like bazel show up constantly and repeatendly, but dung pods are just so useful to get rid of monster after a turf war.
Chris please get Mike to watch or read some guides on stream. Not only would it make his gameplay more fun to watch, but seeing Mike’s reaction to basic stuff like dungpods and palico gadgets and weapon tutorials would be fucking hilarious
guys please help i cant go on like this anymore. even laughing at him with chat is not enough. this man is doing expeditions for 3 hours to try to get a 2% drop rate odogaron gem. chat offered help so he can get it from investigations but he refused out of stubbornness.
There is no wrong decision with weapon choice, yes you can argue certain weapons have an easier time against certain enemies but every single weapon in the game is fairly well balanced and can clear all the content in the game. If you are having issues with certain content the weapon choice is not the problem, that i can guarantee. As for affinity you are correct that it is crit however affinity is additive, if you get 5% affinity from anywhere then you have 5% chance to crit. It does not require your weapon to have baseline affinity, in fact there are many weapons with negative affinity in the game.
It is crazy that he is consistently spending most of his time with in expeditions. It's cool that he is doing that, it is just concerning that he lost that Gordon carve and had that anji run away 2 videos ago.
Not seeing anything against explaining some of the mechanics, so... - Divine Blessing doesn't have a cooldown, it's just a 25% chance of triggering (no way to increase the chance until you're a good bit into the postgame of Iceborne) - Affinity is indeed the critical hit% chance - Some weapons have negative affinity, which give you a chance to do an anti-crit (damage lowered by 25% instead of raised by 25%) - Getting skills that boost your affinity are additive instead of multiplicative. So +10% affinity from, say, Critical Eye 2 would take a 0% affinity weapon to 10% affinity, or a -5% affinity weapon to +5% affinity - That said, skills like Elemental (fire/water/ice/thunder/dragon) Attack and Status (paralysis/poison/sleep/blast) Attack only work if your weapon has that element or status. Having Fire Attack on a weapon that has Thunder element does nothing - Stuff like exhaust and stun depend on the weapon type. Some weapons can't cause stun or exhaust at all (Switch Axe is one of them) and, like elemental/status attacks, skills that boost those only work if your weapon can already inflict that - Elderseal is something that has an effect on Elder Dragons, but the effect is quite subtle. You're not going to notice it unless you know what to look for, but I'm not gonna spoil that for you. If you're having a hard time with some of the Elders, this may be the difference between failing and completing a quest
Switch Axe can cause both Stun and Exhaust and has specific SAs that are made for it... Exhaust Phial Switch Axes are a thing. Though Hammer and Hunting Horn are the premier causers of both, but any damage on the head builds up stun, and any damage that counts as blunt damage causes exhaust everywhere else. Shield moves on SNS, Shoulder Tackle on GS, Sticky/Spread/Cluster Ammo on Bowguns, Coconuts on Bow, and probably quite a few others across other weapons have higher than that weapon's standard Stun/Exhaust buildup as well. Rest tho 100%.
@@Kariudosan I still haven't gotten myself to use it either, I've tried and failed like 3 times, but you pick up a thing or two over years. Will be clear haven't watched his gameplay close enough to comment on his usage of the weapon, but the audio alone is destroying my soul with how little of his UI he apparently reads. And the vastly different way he interprets the English Language Alphabet as well...
World/Iceborne is in my top 2 all time favorite games (along with Elden Ring/SotE) and that Zorah fight is without a doubt a huge low point in the game. I know there was a boss in Elden Ring that I similarly despised (it wasn't any of the demigods, just some side boss), but since I can't recall what it was, while easily remembering how stupid the Zorah fight was, it's clearly not as bad.
Zorah's quest is pretty bad, but if you go with friends, it ends in 5 minutes. Playing the franchise solo is valid, but it's not much worse with friends. It would be nice to see the crew playing some games together, I don't know if they're working in the background.
Im a MH veteran and i had the same experience with that zorah fight. I for the life of me could not find a path to the nergigante lol. He just left after a while. Such an ass fight but thankfully its a one and done
I don't have time to watch the streams, but hearing the telling of someone who has no idea what's going in this series is so freaking funny I have complained the the onboarding on this series was bad, but I always thought the worst was using weapons effectively and having loadouts But there's so much more you're so extremely clueless about It's very funny to watch and sad They really need to revamp the tutorials and the gimmicky setpiece quests. I never hated them but they are usually nothing burgers even when everything goes well. There's only 2 fights with setpieces I actually enjoyed and luckily they should be at the end of the world+iceborne journey if you get there
@@Calekoflight Doubt it will have any better tutorials than World, which already tutorializes just about everything you need to know. One thing they can improve on it giving players an option to disable all tutorials that aren't for brand new mechanics.
welcome to Monster hunter, new hunter, this is how they do it. they think you finish the game but NO you just finished the Tutorial Also black wyvren WHAT !!!
I really hope he jumps into some multi-player. I was apprehensive at first when I started playing but it really makes the game more enjoyable I think. At least when it comes to farming.
As a long time MonHun fan, I couldn't agree with you more on how bad Zorah Magdaros is as a fight. For whatever reason, Capcom LOVES to include those weird set-piece battles on a giant monsters and they're almost all universally awful fights.
Preparation in this game is equal to creating a single item loadout and crafting a single armor set and a good weapon for majority of the weapons (for each rank). There really isn't a lot of prep in World. The most preparation you'll be doing is for that one hunt in Iceborne that asks a VERY specific thing out of you and forces you to pretty much make a dedicated loadout just for it. And maybe for the very last fight if you REALLY want to min max everything and give yourself the best chance, but even that you can kinda half-ass if you are decent enough and make up for it with skill, which is like 90% of the success in this game anyway.
Tbh, I have never seen anyone struggle with Zorah as much as you Preach, lmao. It really isn't as bad as you say it is, and the things you hit are in a fairly linear path, you just got lost.. somehow.
Yeah Zorah Magdaros was like their first time ever doing a set piece kind of fight and its clear they didnt know how to really do it for the first time around. Its not even really a fight but they wanted a way to introduce the flagship in a cool way and when you play it the way they want you to its actually kind cool but yeah if you get lost than you basically miss out on the fight with Nerg and the quest is just awful.
It's definitely one of their biggest and most ambitious at the point, but I wouldn't say it was the first. In the past you had Dalamadur, Gigmazios, Jhen Moran, Lao, and Many others that were the "big, slow advancing, siege" fights
@Scapemaster00 that's fair. But none of them were really monsters that were also the area you were fighting in. While Zorah isn't the biggest monster it's the first that operates as both the environment and enemy.
Judging by what he said I'm assuming he's only using the attack increase food sometimes and never getting the increased health and has no clue about rations and nutrients to use mid-hunt.
TH-cam is not ready for what nonsense happened today jesus christ. I can't even put it into words man and even if I could it would make no god damn sense :D
@@wiziek He wanted to make the odogaron armor and had entirely forgotten you can do quests for fighting monsters and does not know about investigations, so he was hunting odogaron in expeditions, which have the bare minimum drop rate for materials and is really not worth it at all. Not only that he needed a gem, which he never got before continuing with the story. So he got 3 high rank odogaron armor pieces in the end and was quite literally fuming at how frustrating the game was starting to feel for him :D Chat tried to offer a lifeline by giving him investigations at the very least, but he refused to take any help as it was offered to him via a voice call. So... We were just watching this dude farm monsters the most painful way possible in the entire game.
Man, quitting after the Zorah fight is pretty knee-jerk of a reaction. However, I shouldn't quibble because I quit FF7: Rebirth after encountering the mako vacuum minigame in like the first hour of the game. I'll go back to Rebirth, but the sentiment remains: Why the hell do developers think this is enjoyable?
The games introduction to high rank is really misleading. It should be that you just finished the tutorial and the real game begins, but it seems like you just finished the game and now the post game begins. The older games aren't too much better cause they split village (singleplayer) and hub (multiplayer) and in base game versions, village only has low rank and high rank is in hub.
The idea that hes so confused on whether or not hes in the dlc despite not being 50% through base world will never not be hilarious
What makes it better is he was given the congrats on beating the tutorial award.. he doesn't believe it.
every video for the next month is going to be him thinking he is at the end
Whole low rank is like 30% of it at most.
I get it tbh. The game "unfolds" in the way a lot of games do when you hit postgame, except it does that like four seperate times.
*B-52 shows up*
Preach, "is this a Rathalos?"
IsThis Rathalos ? 🤣
The zorah magdaros fight the 2nd time around is one of the most hated fights so you're not alone in thinking that
Yeah even with my memories of how i felt doing it first time, it's honestly worse the more i think about it. Considering all the ways the set piece can just not convey itself properly.
I remember having to do it multiple times because the armor was very good for heavy bow gun builds. Was not a fun grind but being able to cluster bomb spam elder dragons with three people was worth it in the end.
God, I cannot wait for him to realize he's finished like 5% of the game.
I can't wait for him to figure out how to use flash pods to bring down fliers... 😄
@@Tigerblade11238 Flash pods... throwing poop at monsters to get them away while you are fighting the one you wanna fight...
There's the ffxiv raid too, I'm at a crazy ice dragon in iceborne that does mmo mechanics myself. Great sword ftw rarity 10
@@Tigerblade11238 I can't wait for him to find out investigations arent daily quests and that he shouldnt be grinding in expeditions :)
Maining or one tricking a weapon class is a valid way to play
Every monster can be outplayed
It’s so fascinating how Mike applies his expectations and experiences with games in general to MH, which is so much its own thing that most of his usual heuristics for a game don’t apply and even lead him astray.
an actually unique videogame is a foreign concept
He did in fact not meet the mystery creature, at the time he recorded this video. Unsurprisingly “???? Rathian” isn’t a Bazelgeuse.
This game really revealed that Mike is actually dyslexic and comes out with funny alternative names for characters because he cannot read what they actually say
Not just dyslexic, just straight-up blind. He can straight up be told by the game what's happening 5 times in a row, and he'll have 0 clue what's going on. He also cannot read the minimap to save his life.
For anyone that is new to MonHun following his first entry into the series with World, the World+Iceborne package is probably the best value for money you can get. TONS of very well, made content.
Preach talking about the game like he would share a story with mates at the pub really shows how... locked in he is.
He was talking about Nergi being the Black Dragon and now I cant wait for him to face the actual Black Dragon
He'll probably think it's a Rathalos 😂
I always love seeing new players naturally find out about why Bazelgeuse is so infamous for being rude.
hes going to be so mad when figures out what dung-pods are (or he stumbles across the angry pickle, the only creature which matches Mikes Bloodlust right now)
Oh do I have a stream for you (pickle has the most cinematic entrance ever and kills B-52 bomber, stealing Preach's kill)
I am vibrating out of my seat waiting for him to meet Pickle Boy
He has seen him yesterday on stream
@foop87 oh that sounds bloody hilarious 😂
@@foop87 It did not steal the kill. It got it low enough for Mike to finish it off with one hit.
While he does say a lot of wrong stuff overall - he is totally right that the Zorah quests are absolute dogshit in every single aspect.
Even if played "right" they are still extremely boring and shit. Especially when they have done some big monster fights that have been much better.
In the ten or so times I've done them...every time I end up lost on his back and the quest auto completes.
Nobody like Zorah, biggest pain in world is Zorah imo
even jhen mohran is a better fight lmao i hated this part of World
Oh man, i havent played MH: World in like 5 years but i still remember how fucking mad i was doing that questline, god bless we found a way with my buddy to do every quest in coop (thanks japanese game and weird weird multiplayer rules, iirc we had to get into a mission and watch the cinematic then leave so we could join together) because if i had to suffer through that abomination of a quest i would have quit the game at that point.
Whoever came up with that questline honestly deserves a lot of props, because making something this fucking bad definitely takes a lot of skill.
Those quests are the main reason I didn't make a second character!
Mike's understanding of nearly every system of this game is like if you imagine the system as a ladder to get to the roof of a house, Mike has brought out a step ladder 50 ft away and climbed the first step.
yeah this is kind of rough I'm thinking my boy skipped too many tutorials because I played this blind as well as was never half as confused lol. As long as he keeps having fun despite getting in his own way, I'm loving this series
Yeah, I'm not sure how he's THIS lost on the game mechanics. When I played World at launch I don't recall having any issues understanding and utilizing mechanics. Things like elderseal I probably Googled, but that's about it. Like I'm pretty certain the game tells you about monsters leaving in expeditions so because of that I never hunt in expeditions. Plus just looking at the Investigations menu should make it quite obvious to the player that that is the idea way to hunt monsters due to guaranteed material and money rewards just for doing the investigation.
I did play MH3U before World, but I played it VERY VERY VERY little so I can't say I went in full of pre-existing knowledge.
MH is a weird game with unintuitive mechanics. Is affinity crit or crit chance? Why do some weapons say 700 damage and do 50 and others say 500 and do 40?
@@Kottery Dunno, I just started to accept that some people's brains are just wired in a different way. Their thinking is too rigid, or they are too used to something else they can't really imagine a different paradigm. Sometimes I see these kinds of people, be it playing MH or another complex game and they just get stuck on or get confused by the most benign things that I would NEVER consider to be problematic. As I said, I don't know what it is.
Not a single person I played with had any of those issues either and I never babysat anybody until they asked me for help. I played with about 8 or so brand new MH players and I only ever really had to clarify things like advanced weapon mechanics (guard points for example) or really arcane knowledge you REALLY don't need to play the game (how status procs work, how elemental damage is calculated, what are motion values, etc.). Everything else the game either explained to them, they found in one of the game's menus or tooltips, or they just figured out via simple logic/intuition.
@@alspinor Never found any of these unintuitive. Figured out what affinity is myself and that's it's basically this game's version of crit chance when I first played 4U, and that game tells you WAY less than World. And if you can't figure out why your weapon damage number says something else than what your attacks are doing then I don't think any tutorial can help you, that's something that happens in most RPG games... Why would your attacks be even doing the same damage as your weapon's attack? And what's confusing about a weapon with less attack doing less damage...?
the difference is that when you play, you aren't being watched by thousands of people around the world. you have time to sit there and slowly look over the mountains of text, menus, etc. mike is trying to keep the pace going and entertain. that, combined with MH's horrible UI combined to get this. can't blame him
My man has got to rename Useless! That cat pulls so many clutch things for Mike LOL Wild stuff XD
Can't wait for two weeks from now when he discovers investigations
Fun fact about the zorah finale quest, and I don't know if it was fixed later on, but at release you could quite literally sit there and do absolutely nothing for the entire quest and still beat it. It wasn't 100% of the time but it could very much happen, I managed to do it twice in a row before moving on.
God i love people meeting the B-52 bomber for the first time xDD
For real tho turning of the wow brain rott and doing what keeps humans from being dumber then they already are and read and take in whats infront of him would solve so much of what he misses :P
I wonder if he's ever going to figure out that there's other gadgets for his palico lmao
The very opposite of useless
Probably not. I remember when he looked at his own gadgets and dismissed most of them as useless without trying them.
Classic streamer.
@@LethalShadow Ha, true enough! Well he'll probably reach a point sooner or later where he'll HAVE to start using the stuff he's been neglecting. Hopefully if he keeps blind to chat overall he'll at least let Chris or someone give him some actual helpful information so he doesn't get stuck or miss out on something good. It'd suck to see him get frustrated and quit before even reaching Iceborne.
Dang right the voice actors give it their all. Matt Mercer knows no other way.
there is nothing i love more than meeting bazel in the first 1-2 missions after entering HC, once you know how to fight him its not really a hard fight, and meeting him straight out the gate when entering HC gives you access to some incredibly powerfull gear for where you are progress wise
Ranged is absolutely not easier for as many hits as he takes, maybe a tank hbg setup. But that also requires so many skills that he hasn’t learned, like using the radial menu, crafting ammo in the field, modifying your gun/using optimal ammo setups for your gun, tenderizing the monster for affinity bonuses…
Not to mention that the term "ranged" in this franchise is misleading due to the damage fall-off at a certain distance away. You still have to fight pretty close up afaik.
A good LBG with a good armor set is some of the most brainless gameplay you can get in this game. Stickies anyone? Once you get a proper setup bowguns are definitely easier than melee for 99% of the game, I can only think of a few fights where ranged would struggle more or at least be on par.
seeing Mike fuck around is kinda fun but after 5 days by now and him still not using axe on the switch axe, not reading most of the things that shoulda made his progress better (or instantly forgetting them) and the absolute MMO brainrot of immediately equating investigation missions to dailies and thus just doing endless expeditions does become incredibly tedious.
not using the axe is the proper way of playing switch axe tho.
@@LonesomeSparrow7 only if you care about raw bigger number if you want to actually break parts or would be handy to knock down monsters, also mike doing manual reloads everytime and getting clipped because of it as Clown and hilarious as it is its also just like seeing a lemming kill itself.
It’s not, activating the power axe buff is super strong for breaking parts and staggering/tripping monsters. Morph attacks are also super strong, and there are a ton of monsters that are much easier to hit and evade with the axe move set. He will reach a point quickly where he will actually be punished for only spamming zsd.
@@gwenmh I have like 1.5K hours in World/Iceborne playing exclusively switch axe. believe me, just get focus and never use axe unless you have no choice. it's a bazillion times more effective.
Reminds me of armongold ignoring most of the game mechanics or being lost in menus because he wouldn't to read what they said.
I'm sorry but people saying range or another weapon makes the game easier are morons, They just know how to use said weapons.
yeh I do think though with the way he is using his switch axe he might aswell play Greatsword or hammer.
Ranged is nice until you have to worry about keeping a constant supply of ammo and it creates it's own issues for the QoL that the range provides. It's designed to not just be an obviously better option.
@@Noryll1327 Looking forward to wilds for this infinite ammo on certain types based on the weapon is a amazing QoL and might actually sway me to main a LBG or HBG for my initial playthrough.
Difficulty is subjective tbh. For me, when I got into the world I tried stuff like Chargeblade or SNS or greatsword and they made me kind of not like the game as none of them fit at the time. I switched to insect glaive and the game just became 100x easier and 2000x more enjoyable. I later got the practice with the other weapons to know how to use them, but IG helped bridge the gap.
I am a fellow player who couldn't get into the game until I took to the skies with the glorious bugstick. People are way too confident in saying what new players should be doing while forgetting just how much their own skill changes their perspective. Should I have started with bugstick? Fuck no! It's fundamentally different than most other weapons, it has mechanics that are non-transferable to other weapons, it can easily teach you to rely on crutches that will punish you late game, and I'm so happy my monster hunter friend who introduced me to the game didn't try to talk me out of it because he was a smart dude and understood that weapon feel and weapon fantasy will trump it's learning curve any day. We have literally hundreds of hours of gameplay to look forward to each monster hunter, if not thousands, in which to learn the weapon we want to play, there should be no compromise in that regard.
Mike: "I'm not sure if I'm in the DLC or not"
MH players: Mike, you're not even at the endgame of the basegame yet. Not even close.
The levels of clownery on this man are absolutely off the charts. He's collecting "??? Rathian" tracks and he still says "oh, the mystery creature is Bazelgeuse"
That's because every Wyvern is a Rathalos remember? Diablo? It's a horned Rathalos, bazal? Bombing Rathalos, Rathalos? That's a Rathalos Rathalos. Rathian? Green Rathalos.
This has been equally frustrating to watch because of how much he is assuming and missing to equally hilarious and entertaining. At least he is enjoying the game and the addiction will set in soon.
Also I get the menus are wack but I feel you’re way more confused than the average player, that said I know you’re streaming and multi tasking but come on Mike lmao.
I don't think he's multitasking as hard as usual for this, he mentioned having Chat Off or having to Open Chat during this video.
Im glad preach is enjoying it, but i really dont think being blind is a benefit to this run. Its a game thats always been better when you have people to guide you through it at the start. And preach is compounding his bad habits and misunderstandings. Plus blind playthroughs are usually to avoid spoilers but story in monster hunter is kind of a non factor, even preach acknowledges that. I hope hell at least "open it up" when he gets to iceborne
Just for the record: your Zora Experience is exactly what was intended imo, because everyone has it.
A very "the purpose of a machine is what it does" moment.
I'm sure the designers of that nightmare had an idea of what they wanted to happen, but what actually happens is uniformly what you experienced and terrible.
Edit: And quitting at Zora is a common experience as well. It's just terrible on every level, but don't worry it's also long as hell while being not at all fun!
This is the funniest journey of Monster Hunter: World I’ve ever seen and I’m here for it all.
Zorah’s fight is pretty much universally hated. I remember the first time I did the quest when Nergigante showed up and I couldn’t find where he was and then he just left.
Zorah's siege quest is particularly bad in comparison to previous MH games. The cannon's are more fun with other players cause you can each take a cannon, aim them, and load them yourselves, instead of just running around and hitting fire. Also the cat stopped doing the cannon because they ran out of cannon balls. You can load about 20 cannon balls before the stashes run out if I remember right.
You are not in the dlc yet
barely half way through the game lol
So... He is going to start learning about Decorations soon. That will be fun.
and he'll forget about it ten seconds in or just click away the tutorial like he did with lots of things (including dung pod usage)
@@markv2754 and the suffering will be insufferable to witness!
Preach got Bazelgeuse'd, classic. You know shit's about to go down when that menacing theme starts playing.
Watching each day on stream, the sheer cluelessness and inability to read or use brain was hilarious and fine day 1+2, but to still be so clueless after this long just becomes frustrating (to me).
Needs to rename himself to useless and the cat to gigacat
His health bar is so tiny!
People also like to call Zorah as Snorah Napdaros
you will BELIEVE, that a animal can evolve to learn how to carpet bomb
I had such a funny relationship with bazel when I was first playing World cause I mained sword and shield and that weapon shreds bazel hard. So often bazel showing up would be like “oh yay an easier fight”
Basil is one of my absolute favorite parts of High Rank, I got adept enough at avoiding him with my Insect Glaive that just hearing that roar and those horns blaring tells me he's here to completely mess up my target while trying to get to me. It is exhilarating.
Quitting a videogame that can last for 300+ hours because of a 20 min quest is kinda dramatic ngl
less quitting because of the quest as much as lost interest. I just don't particularly care for Monster Hunter all that much - Chris
@@TheDailyPreach oh i see now that's makes more sense
@@TheDailyPreach That's fair. I kinda figured that was the case since that'd be a pretty odd point to just randomly drop out the whole game over lol.
Feels like a thing in the series where its always awful when the thing you're doing is not hunting a monster. Hunting monster = good. Story setpiece encounter = bad, because you're not hunting monster.
Love his take on it thinking games almost over and that it's just upgraded monsters 🤣.
I hope he at least tries other weapons. A lot of the fun I had with the game came from learning and adapting to different situations with the different skills available. It's entirely possible to give other weapons a try and come back to your original, but at least you'd have an idea of how creative the devs were with all the designs.
It would be a good idea to get at least some kind of alternative weapon. Half the fun of hunting is building yourself to completely counter the monster you're fighting with armor effects, decorations, weapon element and of course weapon type. Trying to fight a mainly flying enemy with hammer or dual blades is just painful. I for instance play mainly Longsword, Charge Blade and Bow. So a light weapon, a heavy weapon and a ranged weapon.
That thumbnail lol.
Bazel is one of my favourite monsters in the series. The fact it didn’t even get an intro cinematic makes it even better when he just shows up out of nowhere for the first time.
The Zorah Magdaros fight is no one’s favourite fight. No one will disagree with you on that.
It's really fun to see Preach having a _blast!_
Man, the day when Pickle comes in and absolutely DEMOLISHES whatever he is hunting will be a gorgeous day
Has happened yesterday
It took me til iceborne to put dung pods in my item loadout, but it was one of the best decisions ever. There are so many missions that are scripted to have monster like bazel show up constantly and repeatendly, but dung pods are just so useful to get rid of monster after a turf war.
Chris please get Mike to watch or read some guides on stream. Not only would it make his gameplay more fun to watch, but seeing Mike’s reaction to basic stuff like dungpods and palico gadgets and weapon tutorials would be fucking hilarious
Good ol' baza, he just enjoys the company
Edit - (Also your HP is so low, your hunter must be so hungry)
guys please help i cant go on like this anymore. even laughing at him with chat is not enough. this man is doing expeditions for 3 hours to try to get a 2% drop rate odogaron gem. chat offered help so he can get it from investigations but he refused out of stubbornness.
Bro really thought swap to ranged weapons will make it easier when he's doing a BLIND playthrough xD
Glad I'm not the only one who got lost in the Zorah Magdaros fight the first time around xD.
Can't wait for him to find out about dung pods to repel other monsters away. :)
There is no wrong decision with weapon choice, yes you can argue certain weapons have an easier time against certain enemies but every single weapon in the game is fairly well balanced and can clear all the content in the game. If you are having issues with certain content the weapon choice is not the problem, that i can guarantee.
As for affinity you are correct that it is crit however affinity is additive, if you get 5% affinity from anywhere then you have 5% chance to crit. It does not require your weapon to have baseline affinity, in fact there are many weapons with negative affinity in the game.
It is crazy that he is consistently spending most of his time with in expeditions. It's cool that he is doing that, it is just concerning that he lost that Gordon carve and had that anji run away 2 videos ago.
There's definitely a reason why we call the big monster siege fight Snorah Napdaros. The one fight that is an absolute bore.
He's met the Party Crasher aka my favorite monster I love him I hope he stealth drops into Wilds like he did into Rise
what is this background music or whatever its driving me crazy with how repetitive it is
End game for sure!
I gotta say, the really repetitive music in the background really got to me, I kept focusing on it which was quite distracting.
Great series watching it daily tearing my hair and face of and bursting to laughter, please if he winishes the base game let us teach him the systems🤣
Not seeing anything against explaining some of the mechanics, so...
- Divine Blessing doesn't have a cooldown, it's just a 25% chance of triggering (no way to increase the chance until you're a good bit into the postgame of Iceborne)
- Affinity is indeed the critical hit% chance
- Some weapons have negative affinity, which give you a chance to do an anti-crit (damage lowered by 25% instead of raised by 25%)
- Getting skills that boost your affinity are additive instead of multiplicative. So +10% affinity from, say, Critical Eye 2 would take a 0% affinity weapon to 10% affinity, or a -5% affinity weapon to +5% affinity
- That said, skills like Elemental (fire/water/ice/thunder/dragon) Attack and Status (paralysis/poison/sleep/blast) Attack only work if your weapon has that element or status. Having Fire Attack on a weapon that has Thunder element does nothing
- Stuff like exhaust and stun depend on the weapon type. Some weapons can't cause stun or exhaust at all (Switch Axe is one of them) and, like elemental/status attacks, skills that boost those only work if your weapon can already inflict that
- Elderseal is something that has an effect on Elder Dragons, but the effect is quite subtle. You're not going to notice it unless you know what to look for, but I'm not gonna spoil that for you. If you're having a hard time with some of the Elders, this may be the difference between failing and completing a quest
Switch Axe can cause both Stun and Exhaust and has specific SAs that are made for it... Exhaust Phial Switch Axes are a thing.
Though Hammer and Hunting Horn are the premier causers of both, but any damage on the head builds up stun, and any damage that counts as blunt damage causes exhaust everywhere else. Shield moves on SNS, Shoulder Tackle on GS, Sticky/Spread/Cluster Ammo on Bowguns, Coconuts on Bow, and probably quite a few others across other weapons have higher than that weapon's standard Stun/Exhaust buildup as well.
Rest tho 100%.
@@ckwi2245 Whoops, guess that's what I get for trying to add a bit on a weapon I haven't used.
@@Kariudosan I still haven't gotten myself to use it either, I've tried and failed like 3 times, but you pick up a thing or two over years.
Will be clear haven't watched his gameplay close enough to comment on his usage of the weapon, but the audio alone is destroying my soul with how little of his UI he apparently reads. And the vastly different way he interprets the English Language Alphabet as well...
Nowhere near the dlc 😂
Puke-ee Puke-ee, Bazelguy, Slimeboi. This is so funny to hear.
Why is his health in stamina solo? In these videos, is he not eating food before hunts?
World/Iceborne is in my top 2 all time favorite games (along with Elden Ring/SotE) and that Zorah fight is without a doubt a huge low point in the game.
I know there was a boss in Elden Ring that I similarly despised (it wasn't any of the demigods, just some side boss), but since I can't recall what it was, while easily remembering how stupid the Zorah fight was, it's clearly not as bad.
B-52 is actually the main character, and we were just filler.
Zorah's quest is pretty bad, but if you go with friends, it ends in 5 minutes.
Playing the franchise solo is valid, but it's not much worse with friends. It would be nice to see the crew playing some games together, I don't know if they're working in the background.
honestly i love bazelgeuse. such a freak. so fun to beat to a pulp once you get there
Im a MH veteran and i had the same experience with that zorah fight. I for the life of me could not find a path to the nergigante lol. He just left after a while. Such an ass fight but thankfully its a one and done
I don't have time to watch the streams, but hearing the telling of someone who has no idea what's going in this series is so freaking funny
I have complained the the onboarding on this series was bad, but I always thought the worst was using weapons effectively and having loadouts
But there's so much more you're so extremely clueless about
It's very funny to watch and sad
They really need to revamp the tutorials and the gimmicky setpiece quests. I never hated them but they are usually nothing burgers even when everything goes well. There's only 2 fights with setpieces I actually enjoyed and luckily they should be at the end of the world+iceborne journey if you get there
Wilds is looking to be way more cinematic with actual useful tutorials so that's nice.
@@Calekoflight Doubt it will have any better tutorials than World, which already tutorializes just about everything you need to know.
One thing they can improve on it giving players an option to disable all tutorials that aren't for brand new mechanics.
The first thing he needs to learn is to use more consumables.
Man I can't wait for wilds
Lets goooo FF15 Titan no longer the worst
Congrats to Mike for beating the tutorial.
welcome to Monster hunter, new hunter, this is how they do it.
they think you finish the game but NO you just finished the Tutorial
Also black wyvren WHAT !!!
I really hope he jumps into some multi-player. I was apprehensive at first when I started playing but it really makes the game more enjoyable I think. At least when it comes to farming.
As a long time MonHun fan, I couldn't agree with you more on how bad Zorah Magdaros is as a fight.
For whatever reason, Capcom LOVES to include those weird set-piece battles on a giant monsters and they're almost all universally awful fights.
The weapon is only one piece of a hunters toolkit. Preparation is the difficulty setting.
Preparation in this game is equal to creating a single item loadout and crafting a single armor set and a good weapon for majority of the weapons (for each rank). There really isn't a lot of prep in World. The most preparation you'll be doing is for that one hunt in Iceborne that asks a VERY specific thing out of you and forces you to pretty much make a dedicated loadout just for it. And maybe for the very last fight if you REALLY want to min max everything and give yourself the best chance, but even that you can kinda half-ass if you are decent enough and make up for it with skill, which is like 90% of the success in this game anyway.
I genuinely never knew till now that u could fall off Zorah xDD
isTHIS RATHALOS OMEGALUL
Tbh, I have never seen anyone struggle with Zorah as much as you Preach, lmao. It really isn't as bad as you say it is, and the things you hit are in a fairly linear path, you just got lost.. somehow.
Say beetlejuice 3 times and a B52 will appear to blow you to hell.
Yeah Zorah Magdaros was like their first time ever doing a set piece kind of fight and its clear they didnt know how to really do it for the first time around. Its not even really a fight but they wanted a way to introduce the flagship in a cool way and when you play it the way they want you to its actually kind cool but yeah if you get lost than you basically miss out on the fight with Nerg and the quest is just awful.
It's definitely one of their biggest and most ambitious at the point, but I wouldn't say it was the first. In the past you had Dalamadur, Gigmazios, Jhen Moran, Lao, and Many others that were the "big, slow advancing, siege" fights
@Scapemaster00 that's fair. But none of them were really monsters that were also the area you were fighting in. While Zorah isn't the biggest monster it's the first that operates as both the environment and enemy.
Pls someone tell him about dung pods😊
maybe i am wrong but is not using Chef food buffs?
Judging by what he said I'm assuming he's only using the attack increase food sometimes and never getting the increased health and has no clue about rations and nutrients to use mid-hunt.
B52 bomber
And he wants your lunch.
TH-cam is not ready for what nonsense happened today jesus christ.
I can't even put it into words man and even if I could it would make no god damn sense :D
this playtrough is becoming my favourite ever of any streamer ngl. Everyday something insane happens lol
What exactly do you mean? I haven't watched last streams completely, just skimmed true.
@@wiziek He wanted to make the odogaron armor and had entirely forgotten you can do quests for fighting monsters and does not know about investigations, so he was hunting odogaron in expeditions, which have the bare minimum drop rate for materials and is really not worth it at all. Not only that he needed a gem, which he never got before continuing with the story. So he got 3 high rank odogaron armor pieces in the end and was quite literally fuming at how frustrating the game was starting to feel for him :D
Chat tried to offer a lifeline by giving him investigations at the very least, but he refused to take any help as it was offered to him via a voice call. So... We were just watching this dude farm monsters the most painful way possible in the entire game.
He's been blessed by Sky Santa
My dad's name is Gordon, this was a fun listen lol
oh, I didn't knew wtf did you mean by dlc, you meant the expansion, no no no, you are far far away from it
Man, quitting after the Zorah fight is pretty knee-jerk of a reaction. However, I shouldn't quibble because I quit FF7: Rebirth after encountering the mako vacuum minigame in like the first hour of the game. I'll go back to Rebirth, but the sentiment remains: Why the hell do developers think this is enjoyable?
finished the tutorial ? you just completed the prologue
If only there were several melee weapons to pick from in this game... It's a shame there's only SwAxe and Bow. :)
wait why is the handler, mr x? XD
The games introduction to high rank is really misleading. It should be that you just finished the tutorial and the real game begins, but it seems like you just finished the game and now the post game begins.
The older games aren't too much better cause they split village (singleplayer) and hub (multiplayer) and in base game versions, village only has low rank and high rank is in hub.