DD2 Getting That First Chaos 9 Win!
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- เผยแพร่เมื่อ 26 ส.ค. 2024
- Getting your first win in Chaos 9 in Dungeon Defenders II can appear a bit daunting and is without question a bit of a gear check. With some beefy spawn camp builds you can bust right through those enemies though!
Full patch notes can be found here!
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First C9 win took way longer than I expected but I got there even if it’s a super sketch build lol
I came back to dd2 after something like 9 months and i saw that c9 came out and this video really helped me, i don't know if you will see this but i appreciate the help😊
my first c9 clear was in Crumbled Bulkwalk map with Elvish Artillery Cannons, had a c9 0/10 relic with piercer, range, rate and Destruction, Mass, overcharge as shards, obviusly I boosted and buffed them with boost aura, beams and pylon. 1st wave was ugly and I lost a couple of times but after the first win things get easier.
Yeah I’m fully built c9 10/10 gear with 10/10 mods on all gear and relics, but I don’t have resets and I’m having trouble doing anything but solo on primes. It’s such a reality check and humbling to see players with half the amount of stuff built as me going through the primes with minimal issues just because they have resets and 999 talent caps. I think the best way to solve the problem would be to allow slow, but not cc on mobs around the wyverns. Another option would be to put out c10 so mobs can be overpowered by supper high Dps. Anyway good vid and I enjoyed it.
I'm same as you, fully geared but no resets, and I feel like c9 is nigh impossible because of it. I am able to beat 1 lane if I use 2 lanes worth of DU (roughly). Feels horribly overtuned right now compared to previous releases.
Both of you need reset. Reset make c9 a piece of cake. Floor 500 onslaught is hard enough for no Ap players. C9 is close to that or higher.
@@Check-inz Normal people don't have that kinda time on their hands man, Your asking way to much for a AFK game.
@@Check-inz yeah I decided to start resetting after 1500 hours of no resets. But you are wrong about the floor 500 being difficult for players with no ap. I am on 490 atm (was going for 999) and I’m almost afk when doing it solo. That is with c8 10/10 traps to xd. It’s just the fact that the mobs can’t be slowed or cc. That’s a non reset persons best friend in this game.
C9 was designed to help people who have done resets get the materials and resources they need to go beyond to 999. AP0 players are going to have problems without some out of the box creative thinking.
I am AP100 myself and I still use walls to AFK c9 farm on Wildest West for Tokens. My strategy for it isnt anything like Juicebox here and it is now foolproof except for Rollers.
It’s any enemy that passes through his little aura around him even if they run in front for a short time they are still 100% resistant from what I’ve seen
yup, touch the aura and it's there
@@MrJuicebags hey! Thanks for replying been watching sense the launch of DD2! Keep up the awesome work man!
Yeah, the duration is 5 seconds.
@@Hellwolf36 thank you
Your amazing been watching you for years hope you make more DD 2 videos
It's those final miniboss dragons that kill me - C9 still giving me trouble when it's on a map
Is there a specific way to deal damage to the Phoenix like the drakenfrost Lord because my hero does no damage to it.
It has high natural damage resistance.
You need triple buff defenses and your own augmented attacks to down it
“No reason you shouldn’t have a gilded defense rate” when it’s a 3% chance of one for every C4 shard 💀
Recognizing it is a grind game is step #1. So once again, there is no reason you should not have a gilded defense rate! In reality you need a dozen of them, so get to grinding, that is literally what the entire game is all about :)
i farmed 104 C4 shard packs, hoping to get enough defense rate shards & gild one... but in reality i got only 3 xDDDD. how frustrating...
@@MrJuicebags It's one thing to recognize that DD2 is a grindy game, it's an entirely different matter that some grinds are way overboard. And Shards grinds are honestly way more tedious than they really have to be. Let's just take the big 3 shards that you want gilded, Destruction, Deadly Strikes and Defense Rate. Pre-Chaos X patch (because that's what's the wiki currently updated to), there's a 1/26 chance for Destruction, 1/36 for Deadly Strikes, and 1/40 chance for Defense Rate from each of their respective packs (and that's with the assumption that all shards have an equal drop chance). This means you're looking at around 286 C1s, 396 C3s and 440 C4s Shard packs just for a single set, and over 99% of those packs are chaff. And you got to farm them, in drops of 1-2, and they only drop from the end chest. And this gets worse each time a new hero gets released, because the new shards dilute the pools even further.
Lets say each map takes 10 mins (which is very generous, map runtimes are closer to 12-15 mins including build times, with decent attention in starting the next wave) You're looking at about 48hrs for Destruction, 66hrs for Deadly Strikes, and 74hrs for Defense Rate, which doesn't seem like a lot, until you realise that that's almost 200 hrs for a single set. How many people do you think would stick around when you tell them you need to spend 200 hrs farming the same thing, over and over again? How many players actually even stick around long enough to hit this 200 hr mark? As you are a DD2 content creator, that 200 hrs might not seem like much, but the average player spends 1-2 hrs a day gaming, that's over 3 months worth of game time on a single game! Most of the recent Steam reviews don't even hit a quarter this number.
Yes, you can buy a specific shard from Gran master. But they cost 1k medals EACH. Gilding a Shard costs more than buying an older hero. A set of the above sets you back 33000 medals, that's almost 8 weeks worth of medals, with every daily being the 450 missions. Most players are looking at about 9 weeks, because no one is getting 450 medal missions all the time. All without spending a single medal on other things, and it's not as if there's a lack of things to actually get with defender medals.
And that's only farming a single set. You'll actually want 2-3 of Defense Rate and Destruction at least, even for a barebones build of FA,Skyguards,PDTs and Earthshatters. You'll also need bag/vault space to hold all the shard fodder, which is a issue for F2P, as if they didn't already have the problem of needing to buy heroes with medals. And none of this has even touched on MODS. It's quite something for a game to have 'have a mule' given out as advice, because of how bad the drop rates of everything is, not that having a mule would help in shard farming.
DD2 needs so many QOL passes and system overhauls. Why the hell, for example, must we open shard packs one by one, and have to go through that pop-up each and every time, just to get yet another shard dust fodder, that we need 10 of just to get disappointed yet again. The least the devs could do is allow us to use shard dust to gild shards, along with an incremental upgrade system, and that system already exists elsewhere in the game, we do it all the dang time with our equipment! 15 shard dust or a copy, done 10 times to gild, so you are at least guaranteed a gilded shard after farming 150 additional shards, instead of now where you could farm 400 shards and still not be guaranteed a gilded Defense Rate, because RNG can decide to give you less than 10, so now you got 1/8 of a bag/vault occupied by the same item.
@@2l0t0k8 You're forgetting that you get an extra on-tier shard for each consecutive win starting with 3, essentially cutting the number of maps down drastically. Sure it's still a grind, but a gilded shard is also not required for anything either.
@@ham09019 I did not forget about the extra shard from win streak. However, you need to remember that shard only starts dropping from win 4+, and losing a crystal or returning to town/tavern resets it in it's entirety. My calculations were also made with the extremely conservative 10mins/map, when maps typically take 12-15mins at least. The time required doesn't change much if you take that into account (assuming an average streak of 4-5 per session, you're really not the average player if your streaks are 10-15 per session). This playtime also doesn't take into account doing other things such as doing weeklies/dailys, since you'll mostly be doing those in tandem unless it rolled ridiculous shit like 20 incursions wins. And remember, the calculations above are for a Single Gilded Rate/Strikes/Destruction, when in actuality you're looking for at least 2-3 of each.
You're right in that gilded shards are 'technically' not required for anything, until you realize that C8+ are all heavy DPS checks, and you'll need every last bit of help you can get. Or masteries, where your ascensions/items are capped, that you got to do for your hypershards. Or prime incursions, which holds the other half of your hypershards and that starts at C8.
The alternative to getting gilded shards are frequently 10/10 mods, and we both know how rare those are, even 8-9/10 mods are rare enough, and that's if it didn't roll on something entirely useless.
Edit: And in case you think it's made out of entirely only theoretical calculations, I'd made a mule around C10 release, and after 127 hrs I'm still not even at 400 total C4 shards. I'm not going to pretend that I'm some minmax hyper-efficient player, so I'll be very generous and cut a third of that time off, and that's still over that 74 hrs estimated time for 1 glided defense rate. And that's with multiple 10+ streaks and using my main to build all the defenses (aka no actual need to figure out how to climb the Chaos ranks). And if you're wondering, neither C1 or C3 shards has even hit 99 total as well, and remember that those 2 are estimated to need about 300 and 400 shards respectively.
Nicely done!
I wish I had enough defender medals. I had enough if it was only 10k. But I’ve really enjoyed playing and being able to complete it solo and with a group
Mystic can still mass confuse in C9 from what I've noticed.
Could u by any chance show the shards on the boost aura?
i want ask why you have 2 mass destruction i have 1 from mastery, i don't know how to get the second mass destruction plz tell me know, tks
The other Mass destruction you get it from beating Prime incursions.
I haven’t played DD2 in a while and just recently came back but is there a reason you don’t use walls in your builds?
Walls get 1 shot by mobs in end game, making them pointless
Not in C9 Expeditions they don't.
Onslaught, yes.
@@Hellwolf36 The mobs in C9 are level 60774 they absolutely do one shot all walls
ty juice!
hello my friend, do you have an idea for me what to do against this dragon, what kind of defense and he has to be killed before he reaches your defense with the other units, otherwise they all run through to the crystal????help! !Best regards your old student (kretzsche27 xbox one)
Yeah i just tryed to run a c9 map, i cant do it, half enemys on 1st wave were getting through with half hp, yet i used to be able to easy afk onslaught around its level, sadge
I notice you never use defense specific mods, like your fissures dont have the special burn mod for them, but not just in this case, but in most every case I dont notice you using specialized mods. is there a reason like are they simply not worth it?
Hes just showing that you dont need it. Just need power. The fissure mod doubles ur dps tho. So do that.
And he mentioned not using deadly strikes on the flame aura. Encroaching flames is very good
I built it after what you show in the video, it doesn't work, they run through everyone
well...like the video said, it is a gear check. Are you in C9 gear from Chaos 8?
There are a few things you can do to overcome that.
Despite the unpopular opinion, you can use Walls with Reflect Beams (despite what the meta players tell you, they aren't OHKO'd on C9 expeditions) to stall Wyverns and Hex Throwers and then have something Anti Orc/Melee/Chaos to kill off any Berserkers that get to the wall. I have 2 defenses I have made that deal specifically with Berserkers and Wyverns (Chaos/Ranged) respectively.
Although crude, you can attach Embermount Flames to the Fissures and that causes a continuous burn effect if the enemy does escape the network. A Ballista with Oily Harpoon and Fiery Bolts can instant ignite anything that isn't ignited when it escapes.
I do these tactics on Westival and I can AFK clear it with zero problems using Embermounts, Ballista, Sand Vipers, Spike Walls, RBs and an Obelisk. I just need to get involved if there is a Roller.
You also have to understand that C9 Expedition was designed for players who are experienced and have good gear and resets under their belt. If you can't handle it yet, there is no shame in farming Chaos 8 until you are able to do so.
I thought MD and Destruction didnt stack?
Not originally, then it was a bug, then it was a bug that became a feature because they could not fix it :)
jesus you have so much hp
So once you have Chaos 9 gear fully maxed out with 10/10 on every mod and all shards gilded
THEN you can start trying to do chaos 9?
lmfao. What.
Bro, with your gear, theres no need to do Chaos 9. The point of a how to video is to show people who dont have maxed gear, how to achieved said maxed gear.
But I guess this just proves the best way is to just farm Chaos 8 and use those materials to max out chaos 9 gear, and just abandon C9 altogether since it seems like a waste of time.
Not really sure where you got any of that, or the impression that this was a guide for newbies. This was a year ago when Chaos 9 just launched. Everyone in the game that grinded it was already decked out in Chaos 9 gear, including myself. This was my first time in. Not a tutorial for someone. So I guess the point of watching a how to video would be to first go to a how to video before you set your expectations, this is not the one. At this point in the game today, amps are so cheap and worthless that you could just buy the mats to upgrade your gear from other players and jump right to C9 with no grind assuming you are in C8 gear already.
Jo can we play togheter? :D didnt play for long Time and i want give it a try again
Why does DDA seem so dead in comparison
I only got the monk and the mercenary lol no way in heck ill be able to solo chaos 9
I did it with monk defences alone
It's just aoe defenses tbh doesn't have to be lavamancer fissures and oil geysers you could out destructive pylon in an lsa and just use flames
That's enough to do it. Hell, you can also use Royal Guards with Plated Armor to further stall Wyverns and Bersekers if you must.
mercenary is real good to do c9 i use the spiders as main dmg (1x boost aura/1x lsa/2x spider/ and a wall or proton beam) but well as the vid said the relics gotta be upped cause u need the stats