Final Fantasy VII Demo Playthrough (1996)

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  • เผยแพร่เมื่อ 27 พ.ย. 2024

ความคิดเห็น • 108

  • @sabastiane6
    @sabastiane6 4 ปีที่แล้ว +55

    I remember this came with the PlayStation 1 when I bought it in 1997. I didn’t play it for a few weeks because I bought some games with my PS1. I remember finally putting it in and playing it. Once I finished the demo I went out and bought it immediately. One of those games that forever change how you see and play video games.

    • @wobbles2851
      @wobbles2851  4 ปีที่แล้ว +9

      Yeah, it was that kinda game for a lot of people. Personally I had already been playing games for some time when it came out, but FF7 instilled in me that games can also tell engaging stories and take you on a journey.

    • @JjWieczorek
      @JjWieczorek 2 หลายเดือนก่อน

      My mom bought me FF7 when I got my first honor roll in high school She may be gone now but every time I boot up and play FF7 I think of that happy memory

  • @ultimaweaponxiii
    @ultimaweaponxiii 3 ปีที่แล้ว +34

    Oh, so that's why the opening star sequence takes so long. There was going to be text there!

  • @mspeter97
    @mspeter97 4 ปีที่แล้ว +81

    Rewatching after playing the remake's demo

    • @JamalTheTitan
      @JamalTheTitan 4 ปีที่แล้ว +6

      same here

    • @TyroneTG3
      @TyroneTG3 4 ปีที่แล้ว +5

      Imma be honest I like this one more. It did a better job of giving you a taste of what to look forward to. Gave you spells and summons that you won't get till later to give you something to shoot for. Made you OP but still gave you tough frequently attack foes that will knock you out if you aren't thinking on your toes. The music was better to me cause it just punches harder then it's orchestrated version. Just a better Demo overall

    • @mspeter97
      @mspeter97 4 ปีที่แล้ว +2

      @@TyroneTG3 Yeah, there's a strange lack of summons in the demo.
      I guess back in the days they had to put them there to wow players. It's almost like they're keeping them secrets for the full release... they better be good

    • @alexiere
      @alexiere 9 หลายเดือนก่อน +1

      Rewatching after playing Rebirth demo

  • @systemshocker2875
    @systemshocker2875 2 ปีที่แล้ว +9

    I just read the intro dialogue and said "And this,young player,is where *your* fantasy begins!" right before the logo appeared. This made it even more awesome.

  • @Mephistel
    @Mephistel 4 ปีที่แล้ว +24

    Barret saying heck instead of his usual cursing feels so.... quaint. Couldn't help but burst out laughing.

  • @Otaku348
    @Otaku348 ปีที่แล้ว +6

    A demo of Final Fantasy seven is what got me into the franchise, I’ve loved Final Fantasy ever since

  • @NefariousDreary
    @NefariousDreary 4 ปีที่แล้ว +16

    Even the FF7 demo disc had its own unique differences. Like how you had tifa instead of Aeris on the reactor mission. But this one really stands out with its battle arrangements and the sound they use for the music

  • @LightningCayo
    @LightningCayo 4 ปีที่แล้ว +28

    Always keep demos, they’re a treasure trove of old games and how they differed from the final product. And it’s funny how Aerith is playable, despite being far away from Cloud at the opening of the game.

    • @Ifalvarado
      @Ifalvarado ปีที่แล้ว +5

      Different sound effects and fonts too

  • @leoallan2225
    @leoallan2225 8 หลายเดือนก่อน +5

    I lost my copy 😢 the fact that you get Summons, and characters like Aeris in this early demo got me Super pumped to get the game, the only thing better is the Gameshark Debug room.

  • @peterprice6035
    @peterprice6035 6 ปีที่แล้ว +22

    Wow! I remember playing this demo version! Looking back now it really looks and sounds like a beta version, but it's still awesome.

  • @loalen7561
    @loalen7561 3 ปีที่แล้ว +9

    How cloud is spinning the buster sword in reverse is sick 💪

    • @waynepayne864
      @waynepayne864 6 หลายเดือนก่อน

      honestly a lot less dangerous lmao

  • @bennyharvey6710
    @bennyharvey6710 2 ปีที่แล้ว +9

    Okay, now the intro lingering on the stars for 20 seconds makes more sense, it was originally to facilitate text

    • @robertryan399
      @robertryan399 8 หลายเดือนก่อน +1

      It made me think that it was alluding to outer space

  • @TheLifestream
    @TheLifestream 9 ปีที่แล้ว +63

    Really interesting seeing the little changes they made.

    • @JuskiReign
      @JuskiReign 9 ปีที่แล้ว +18

      +TheLifestream.net That's for sure! One of the more subtle changes, besides the obvious ones, that I noticed right away was Cloud actually spinning his sword in the opposite direction for his victory pose.

    • @JuskiReign
      @JuskiReign 9 ปีที่แล้ว +14

      +TheLifestream.net Also, after inputting a battle selection for Cloud, he goes into a weird "ready stance" of some kind where he pulls the Buster Sword closer to his body before attacking.

    • @ExDuelist
      @ExDuelist 5 ปีที่แล้ว +6

      Aerith boobs... lol

    • @Fuchsia_tude
      @Fuchsia_tude 4 ปีที่แล้ว +3

      @@JuskiReign Also it's a 5-frame animation instead of 4.
      Also interesting that Cloud's portrait is different. Is that the young Cloud from Nibelheim?

    • @tmcttf8087
      @tmcttf8087 2 ปีที่แล้ว

      @@Fuchsia_tude It is.

  • @cainnkalos6095
    @cainnkalos6095 3 ปีที่แล้ว +11

    Soundfont sound like a weird hybrid of SNES, N64 and PS1 chips to me...and I love it.

  • @Pendaemonium
    @Pendaemonium 4 ปีที่แล้ว +5

    very interesting seeing all the little changes they did compared to the final version especially seeing this after the remake demo

  • @hamasakikenji4554
    @hamasakikenji4554 4 ปีที่แล้ว +26

    I notice they have ready stance after selecting a command similar to the later ff9, wonder why they didn't use it on the finished game it was nice little detail.

    • @Fuchsia_tude
      @Fuchsia_tude 4 ปีที่แล้ว +3

      Cut to save space?

    • @tmcttf8087
      @tmcttf8087 2 ปีที่แล้ว +4

      And Final Fantasy VIII.

  • @ThisChannel05
    @ThisChannel05 7 หลายเดือนก่อน +2

    I remember having a demo when I was a kid but for the life of me, I could have sworn it had Tifa and not Aerith.

    • @wobbles2851
      @wobbles2851  7 หลายเดือนก่อน +2

      You remember correctly, there was another demo that was featured in one of the PlayStation Underground demos, which did have Tifa instead of Aerith as a playable party member.
      However, that demo was based on the shipping build of the game, so in a sense, it's the less interesting of the two to look back on today simply because it's identical to the game that released (minus things switched around for demo purposes, like available summons).

  • @Mephistel
    @Mephistel 4 ปีที่แล้ว +3

    Actually this whole demo has such a rough translation, that's really amazing.

  • @ShockedBones
    @ShockedBones 3 ปีที่แล้ว +4

    I really want to play this demo

  • @alexiere
    @alexiere 9 หลายเดือนก่อน +1

    Rewatching after playing Rebirth demo

  • @contenital
    @contenital 2 ปีที่แล้ว +2

    Noticed from the final product from Final Fantasy VII Demo is that Aerith is playable with all the Cure spells, Ice Spell, and a Summon that is later found in the game! Same with Cloud and Barret with the spells and Cloud has the “All” Materia equipped on as well! Other than that I didn’t notice anything else.

    • @SuperMarioPlush220
      @SuperMarioPlush220 2 ปีที่แล้ว +1

      What did the "All" materia do?

    • @tmcttf8087
      @tmcttf8087 2 ปีที่แล้ว

      @@SuperMarioPlush220 The *All* Materia is a *Support* type. You connect it with another materia (like *"Thunder",* for instance), and you gain the ability to cast a spell upon all of your enemies instead of just one.

    • @orangejjay
      @orangejjay 10 หลายเดือนก่อน +1

      The text in the first FMV is different, Makoro instead of Mako, Cloud spinning the buster sword backward, the use of "solider" instead of SOLDIER, the mugshots are sepia, there's no victory music played, Still More Fighting (boss theme) isn't played there's no timer after setting the bomb... there's also some differences with sound and dialogue. Also, the ending text says the game is "Coming In December" despite it's North American release date being 9/7/97.
      Cool to see this. I got FF7 on 9/2, five days ahead of its official release date and had no idea there was a demo for it when it came out.
      Seeing the differences here reminds me of the changes made from the FF8 demo.

  • @ClockWorksb
    @ClockWorksb 3 ปีที่แล้ว +3

    There’s so many translation errors LOL I love this

  • @MetalSaucenic
    @MetalSaucenic 5 ปีที่แล้ว +26

    The music in the demo reminds me of the N64

    • @christianramirez6578
      @christianramirez6578 4 ปีที่แล้ว +11

      Ff7 or ff6 64 was planned to be on n64 but due to ps1 uprising, they changed the development time on Sony's console instead.

    • @MetalSaucenic
      @MetalSaucenic 4 ปีที่แล้ว +1

      Christian Ramirez I already knew that

    • @Rotoid
      @Rotoid 3 ปีที่แล้ว +2

      Yeah it's strange that the midi-instruments of the demo differ from the final version.

    • @systemshocker2875
      @systemshocker2875 2 ปีที่แล้ว +2

      As a matter of fact,the music literally uses one sample that is used in Smash 64!

    • @tmcttf8087
      @tmcttf8087 2 ปีที่แล้ว

      @@systemshocker2875 Oh?

  • @Kerzian
    @Kerzian 5 ปีที่แล้ว +10

    Thanks for the vidéo i never had the chance to play the demo! The weirdest change for me is the way the camera at the beginning of the battles its so disturbing!

  • @Romalian
    @Romalian 2 ปีที่แล้ว +2

    Man this brings back memories.
    I remember playing this on a demo disc compilation that Ive no idea how I got. Had Tomba 2, Tekken and a few other games on it.
    My friends biggest question was always "Wtf is Gil?" Like... you earned it after battle but there was just no use for it in the demo. Haha

  • @SBDannysStories
    @SBDannysStories 4 ปีที่แล้ว +12

    3 minutes to detonation, each battle takes 2 minutes

  • @elesterisaac2141
    @elesterisaac2141 4 ปีที่แล้ว +4

    This had to of boosted Tobal No. 1s sales 75%.

  • @homemadepecanpie
    @homemadepecanpie 5 ปีที่แล้ว +9

    Wonder if there was more than one demo. I remember playing a version at a neighbors house that had bahamut summon

    • @wobbles2851
      @wobbles2851  5 ปีที่แล้ว +12

      Indeed there was. This is from the pre-release demo that was released alongside Tobal No.1.
      There was another demo based upon the finished game that was made for the Playstation Underground magazine in '97, which featured Tifa instead of Aerith, and where Neo-Bahamut was one of the available summons, so you remember correctly.
      As the latter demo is based on final code, there really aren't any differences to the game proper, aside from character and magic/summon availability and such.

    • @trinidadmetroid
      @trinidadmetroid 5 ปีที่แล้ว +5

      I played 2 demos back in 1998 for the pc version...
      demo 1 was the battle arena in the gold saucer...no materia or weapons, you had the shiva summon and months later we found the hades summon all the way to the bottom of the summon menu. Of course we died when we were turned into a frog.
      about a year later my friend found online a demo with the whole corel area on the bridge and reactor.

    • @TheMrEFD
      @TheMrEFD 5 ปีที่แล้ว +1

      @@wobbles2851 well that makes sense. I remember the demo I played had the countdown timer which seems to be missing from this one.

  • @trentsticles6198
    @trentsticles6198 2 ปีที่แล้ว

    Bro the way cloud puts his sword on his back I’m his victory animation

  • @thisguyoverhere6601
    @thisguyoverhere6601 ปีที่แล้ว +1

    Next to Doom shareware discs, this is the most important videogame demo ever made.

  • @edwardcaine1960
    @edwardcaine1960 7 หลายเดือนก่อน

    12:46 I played through this demo for the first time tonight and was able to get Cloud going up and down the ladder without the climbing animation. Instead he had the running (facing toward the screen animation). Also, since the game didn’t register that he was climbing, I ran into a battle encounter while still on the ladder. He could move to the left and right slightly as well so I will need to go back and see if I can break him totally out of the boundaries of the ladder.

  • @RetroGamesAddict
    @RetroGamesAddict 3 หลายเดือนก่อน

    I never played the demo, so seeing the game like this is mind blowing. I overall like the finished product more, but there is some cool stuff going on in this demo.

  • @jokotri2186
    @jokotri2186 ปีที่แล้ว

    So that's why the opening night sky a bit long, the opening credit was cut

  • @8bitdeity
    @8bitdeity ปีที่แล้ว +2

    At the end the sounds that they use to display ff7s release date are the same sounds in sephiroths theme one winged angel

  • @attackofthecopyrightbots
    @attackofthecopyrightbots 2 ปีที่แล้ว +2

    never knew about this with aeris

  • @idok333odikay
    @idok333odikay 4 ปีที่แล้ว +5

    Special Time!

  • @the7thseven873
    @the7thseven873 4 ปีที่แล้ว +8

    Makoro.

  • @lagunacorona
    @lagunacorona 10 หลายเดือนก่อน +1

    How can Aeris be in the intro location and then on the other side of town fighting in 5 seconds??!!

    • @Cloudcolin
      @Cloudcolin 8 หลายเดือนก่อน

      Originally, there are only Cloud, Aerith and Barret in the game.
      The answer is in FF VII Rebirth ? Maybe?

  • @AntiGrieferGames
    @AntiGrieferGames ปีที่แล้ว

    There was a other (secondary) demo from ff7 but the Story and music was same as the Finished version. Called: "PS Preview". This one is the Interactive cd sampler of this game.

  • @townnet
    @townnet ปีที่แล้ว +5

    12:22 Lmao

  • @KittyKatt_Luna80s
    @KittyKatt_Luna80s 2 ปีที่แล้ว +1

    Three minutes until detonation? It took them a bit of time to clear the random battles!
    However, this is pretty cool being able to have Aeris/Aerith in your party from the start!

    • @edwardcaine1960
      @edwardcaine1960 7 หลายเดือนก่อน

      I believe the battle time didn’t count against your 3 min countdown

  • @KittyMike32202
    @KittyMike32202 4 ปีที่แล้ว +4

    music sounds differnt?

    • @Fuchsia_tude
      @Fuchsia_tude 4 ปีที่แล้ว +5

      It's an early version. Looks like Uematsu hadn't quite finalized the soundfont.

  • @nectarium8760
    @nectarium8760 3 ปีที่แล้ว +3

    has someone ripped the soundtrack from this demo?

  • @1upLeviathan
    @1upLeviathan 7 ปีที่แล้ว +2

    Barret! Nice demo!

  • @fgfhjfhjfbhfghf5771
    @fgfhjfhjfbhfghf5771 2 ปีที่แล้ว +1

    Anyone else prefer this version of Let The Battles Begin to the final version

  • @lolalisa6957
    @lolalisa6957 3 วันที่ผ่านมา

    I was only 8; I played this over and over.... I was like; what happened to the audio? Why doesn't Aeris have Leviathan?....Why is she now Aerith?......

  • @lukedodson3441
    @lukedodson3441 4 ปีที่แล้ว +5

    Makoro

  • @spellblade
    @spellblade 8 หลายเดือนก่อน

    Great video.
    I'm working on a video essay for FF7 and i'm really interested in some of the changes they made from this demo.
    Would you mind if I used some of this footage in my video? Fully credited to you of course.

    • @wobbles2851
      @wobbles2851  8 หลายเดือนก่อน

      Sure, I don't mind.

    • @spellblade
      @spellblade 8 หลายเดือนก่อน

      @@wobbles2851 Thanks :)

  • @jameson32
    @jameson32 5 ปีที่แล้ว +1

    Chills.

  • @Guile1117
    @Guile1117 8 หลายเดือนก่อน

    I remember the ff8 demo too, and ff12 too, I'm old lol

  • @migizuri
    @migizuri 3 ปีที่แล้ว +3

    Can I play it on the PS2?

    • @roarzilla
      @roarzilla 3 ปีที่แล้ว +3

      Yea

    • @roarzilla
      @roarzilla 3 ปีที่แล้ว +3

      You'll need tobal no.1

    • @tmcttf8087
      @tmcttf8087 2 ปีที่แล้ว

      Via backwards compatibility, at least with the final release version of the game.

  • @ct0760
    @ct0760 ปีที่แล้ว +1

    Jesus they made it nearly impossible to gain a level

    • @edwardcaine1960
      @edwardcaine1960 7 หลายเดือนก่อน

      My understanding is they made it actually impossible to gain a level in this demo

  • @foughtthelol
    @foughtthelol ปีที่แล้ว

    1:05 large rewards = few thousand gil.
    Also what the heck is GP? Cannot be GoldSaucer Points.

    • @edwardcaine1960
      @edwardcaine1960 7 หลายเดือนก่อน

      The previous FF games used GP as their standard currency. They hadn’t implemented GIL yet on this early build.

  • @SaiyajinJack82
    @SaiyajinJack82 2 ปีที่แล้ว

    The damage numbers were using Japanese fonts.

  • @elizabethchint6485
    @elizabethchint6485 4 ปีที่แล้ว +3

    This game was the Star wars of video games.

  • @attackofthecopyrightbots
    @attackofthecopyrightbots 2 ปีที่แล้ว +1

    musics different

  • @danbruno5945
    @danbruno5945 4 ปีที่แล้ว +3

    Used to watch my older brother play this game till 5am from previous day didnt have a clue how the fights worked looked confusing and I still don't now 🙈😂😂😂😂😂😂

    • @occono3543
      @occono3543 3 ปีที่แล้ว

      Well there's a remake now 😄

  • @theshiftybeef6251
    @theshiftybeef6251 2 ปีที่แล้ว

    I thought the original bombing mission song in the demo seen here was better.

  • @zhengyingli
    @zhengyingli 4 ปีที่แล้ว

    Dude, I forgot all about Bushido Blade. That was a sweet game.

    • @ParodyAccount_
      @ParodyAccount_ 3 ปีที่แล้ว +2

      Where did you learn, to fly?

  • @ParodyAccount_
    @ParodyAccount_ 3 ปีที่แล้ว +2

    This version of the bombing mission theme is better lol.

    • @Zansekai
      @Zansekai 3 ปีที่แล้ว +2

      Nah