FoundryVTT Discussion: AI Modules, Virtual Tabletops, and TTRPGs

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  • เผยแพร่เมื่อ 15 พ.ย. 2024

ความคิดเห็น • 25

  • @ZawaPaul
    @ZawaPaul ปีที่แล้ว +6

    I've been using prompts to generate locations and areas within for a few months now similar to PlaceGPT. My players run through point crawls of AI generated art and it has been a blast.

    • @Zephyr-2011
      @Zephyr-2011 ปีที่แล้ว +1

      Awesome! Sounds like a good way to give your players lots to explore without taking an eternity to prep.

  • @KammaKhazi
    @KammaKhazi ปีที่แล้ว +3

    I’ve been using Claude 2, you can feed it documents in and it can read them, which i find really helpful. I find they work well in combination with random tables. I rolled a settlement up using Nord Games excellent “Spectacular Settlements” fed all the data in as a text doc and started bouncing ideas around with the AI. I told it about my setting and have come up with a full settlement, with shops, npcs, rumors,quest hooks etc. Pretty mind blowing stuff. You can ask it for midjourney style prompts for each npc and then feed them into the free Leonardo AI and get stunning art for them.
    Similar I’ve been rolling a random encounter idea on a traditional table and then feeding the prompt to Claude 2 and letting it go crazy on it to good success.

    • @Terry-Adams
      @Terry-Adams ปีที่แล้ว

      Same I use Claude to manage my world now. I will try out the spectacular settlements.

  • @NTC_Transport
    @NTC_Transport ปีที่แล้ว +2

    I'm currently building utilities to automate all the tedious parts of being a DM. I've been using AI for artwork and for giving me code snippets for things in JavaScript that I don't know how to do. Since I don't have to spend hours, or days finding the correct information, then debugging my code, it increases my productivity by a magnitude of more.
    I just had a DM ask me about making a Monster Creator, so I'm going to take a look at that AI Stat Block creator, and see if I can't reverse engineer it.

    • @TheEldritchVoid
      @TheEldritchVoid หลายเดือนก่อน

      Any luck on this and if so any chance at a gemini option?

  • @gmchris4113
    @gmchris4113 ปีที่แล้ว +5

    I've had a very strange experience with AI. There was the initial dazzle of "look at what it can do" but then I very quickly realized that it doesn't do any one thing particularly well. I've been using it to jog me out of ruts when I'm creating, to unstick the gears, but I've also realized that it's not particularly great at that either. Need help generating a world / dungeon? Oracles and random tables do it better. Need art? Artists do it better. Need to make NPCs? There are sites and apps DESIGNED for that, they do it better.
    AI is this all-encompassing generalist that kind of sucks at a lot of things. Can it help you quickly put something together? Sure, but it'll never beat what you can make with the right tools and the right mindset. It has a similar place to calculators, super useful at the right time, rejected out of fear, but it can never replace the mathematicians that are requesting the calculations.

    • @Baileywiki
      @Baileywiki  ปีที่แล้ว +7

      Great thoughts here. I would say I have similar experience. What AI seems to be good at...
      1. Creating general terrains and textures. Which then help create better maps using traditional software like Dungeondraft.
      2. Creating lots of NPCs. I like being able to generate random NPCs, complete with stat blocks. I NEVER put the time into these.
      3. Generating homebrew ideas and stat block foundations. It serves as a jumping off point unique items, places, and monsters.
      4. Generating artwork for places and characters
      With the exception of scene and character artwork, it's all ASSISTED work, and not the final product.

  • @what_Love_Drew_forth
    @what_Love_Drew_forth หลายเดือนก่อน

    Is there a stat block generator for PF2e yet?

  • @relicraiding
    @relicraiding ปีที่แล้ว +2

    Dōmo arigato

  • @neostryder
    @neostryder ปีที่แล้ว

    Some awesome modules! I will have to check them out! I've pulled together a couple of my own, working on some further enhancements and some other ideas that might be fun for those interested in using AI in their world building:
    Random Procedural Names - Automatically generate lore-friendly names for your NPC tokens in any setting.
    Random Procedural Creations - Another take on building immersive descriptions of various aspects of your world. Includes quick access to GPT prompts via chat commands.

  • @drew_and_dragons
    @drew_and_dragons ปีที่แล้ว +1

    LETS GOOOOOOOO

  • @johnnysolami
    @johnnysolami ปีที่แล้ว +1

    The only thing I really would like AI to do for me is help me sort and organize my thousands of Actors, items, etc. and add tokens automatically. If it can help me make macros for spells and feats that would be amazing too

    • @Baileywiki
      @Baileywiki  ปีที่แล้ว +1

      Omg, AI-assisted macro writing. Yes!

    • @Terry-Adams
      @Terry-Adams ปีที่แล้ว +1

      Try dumping all your stuff into Claude and it will give it back organized however you ask it. And you can just ask for anything.
      The macro idea is a good one. For sure it should be able to code them if given parameters. It codes much more complex things.

    • @Baileywiki
      @Baileywiki  ปีที่แล้ว +1

      What's is Claude?? EDIT: Just saw the other comment. Got it. Very interesting to be able to feed it documents.

    • @Terry-Adams
      @Terry-Adams ปีที่แล้ว +1

      @@Baileywiki yea like literally dumped all my campaign and characters and NPCs in from my various attempts at keeping track of my world building.
      Now I just actually feel like I am chatting with my NPCs and devising plots and twists.
      “What is a good plot twist for the Jarl Clan leader to turn to chaos that will matter to the paladin character”

    • @Baileywiki
      @Baileywiki  ปีที่แล้ว +1

      Insane. So just spitballing... what if I dumped all of my asset inventory (tiles, prefabs, audio) in there? Could it then give me recipes for scene ideas? Or tell me gaps to close in my library?
      And could I then make that something my subscribers could interrogate?

  • @bravojr
    @bravojr ปีที่แล้ว +1

    Let's go oooo{o

  • @DrMcCoy
    @DrMcCoy ปีที่แล้ว +4

    The existence of this video alone is an indictment of the awful state of the patreon ttrpg space.

  • @surchekian
    @surchekian ปีที่แล้ว +2

    Nah nope no. AI is exploitative AF and using it for entertainment is beyond the pale. Doubly so if you're running paid games using AI assets. Artists, writers and content moderators deserve better.

    • @Baileywiki
      @Baileywiki  ปีที่แล้ว +6

      That statement seems a little broad though, don't you think? AI is doing a lot in the entire creativity stack, and it is not going away. You're not wrong, but there is a big distance between "AI wrote my adventure complete with artwork" and "AI generated 20 orcish names" or "AI wrote a JavaScript macro for my paladin's smite"

    • @ercle88
      @ercle88 ปีที่แล้ว +2

      To be clear, AI isn't exploitative of anybody - there are no sweatshops churning out content behind the scenes, or false promises to writers they will make it big if they work for free. If you paint a picture in your studio it can't steal your work.
      AI uses information made publicly available for reference (just like you and I do), nothing more and nothing less. It achieves some aspects of this far better (or shall we say quicker) than a person can, and other aspects it currently fails at completely (ie comprehension). The one thing we can say however is it will only ever get better.
      Deploring AI is akin to when the camera was invented. People had all kinds of ideas about what it meant for the future, ranging from believing it will kill painting, to refusing to believe any photography could ever be considered art. The reality is, as often happens, both of these popular predictions were wrong and the truth was a middle ground. The world adapted, new technology offered access for the masses to something that was previously very expensive, and life moves on. The tools today are still very crude but are improving by the day.
      The technology is here, and our choice now is simply if we move with the times or cling to the past.

    • @ClemsonASC
      @ClemsonASC 2 หลายเดือนก่อน

      If artists and writers are truly better than they have nothing to worry about. If AI is better than they are... Well...

  • @renbowo
    @renbowo ปีที่แล้ว +8

    please, don't start making generative AI shit, god, please don't