Full Economy Video For Beginners Beyond All Reason Tips and Tricks
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- เผยแพร่เมื่อ 30 พ.ย. 2024
- Welcome to Beyond All Reason if this is your first time seeing the game.
Jump into an action-packed battle scenario with massive 8 vs 8 battles.
Keep watching for more shorts with tips tricks and ideas!
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Congratz on becoming a father🎉
Thank you! She’s already growing crazy!
congrats!
Thank you! We are excited! Hopefully we will get a rhythm again for videos
What a great tutorial. Learned so much by just watching this.
Fantastic! Glad it helped
congratz on being a father!!!!
Thank you! She’s 2months old now ❤️
@@JAWSMUNCH304 How beautiful!!! So happy for you!!!!!
Hello. Thank you for the video. Which faction is better for frontline?
In my opinion cortex. This is due to the devastation they can cause
@@JAWSMUNCH304 Thanks!
@@JAWSMUNCH304 It's better to play bots or vehicles?
It all comes down to style. High level players will play bots then transition to vehicles then to t2
@@JAWSMUNCH304 Is it wise to play ground forces and air at the same time? I've noticed that the air is very important thing in this game. Or you should have an individual person on your team who plays air?
I need those timestamps to see what i have / havent a grasp on
Agreed. In the future when I have opportunities I definitely will add them. Sometimes I finish a video either right before work or right after bed and time stamps are a secondary priority currently
Jokes on you all - JAWS has been my daddy this whole time ;) *cringes after writing the joke*
😂😂 I have many sons but only one baby jaws
is there a site that just lists build orders for this game?
To my knowledge there aren’t any. The official website, link in description, may have something but I haven’t really seen anything. Here is a build order vid for basics.
Beginners Build Order Simple Short Starter Guide Beyond All Reason Tips and Tricks For Noobs 26
th-cam.com/video/SrPjdoITAhw/w-d-xo.html
How do you change the build menu to the one you're using in this video?
Go to the in game settings and change the key binding settings from legacy to grid. If you need further help please message me again.
How come no early build turrets?
Early build turrets are usually dependent on if you push com forward, if you do you should def get 1 or2
@@JAWSMUNCH304 Got it, thanks! :)
Keep in mind it is very meta to push com forward so if you don’t get ready to be 🔥ed
".. a 2x2 pattern" shows a 2x11 followed by "a 3x3 pattern" shows a 3x8 then says he really does recommend the 2x2. 😂🎉
It can definitely be a 2x infinite. I probably miss spoke that a bit
@@JAWSMUNCH304 Yeah of course! Happens to everyone! I just thought it was funny. Great guide!! Learned a ton from it
Great! Glad to hear. If you ever want a specific type of guide let me know.
huh, how old are you?
27
Getting business done I see!
You have to! Bring children raising back!
So many mistake and bad teaching of early game im just listing 2 critical point for me that hurt so bad .
No radar and turret to prevent scout early ? are you teaching all player to let their base open to 10 bomber in less than 3min , im not sure about that one tips or trick , more a threat of loosing a game in less than 5min in any mod you playing .
And make your wind/solar 1 space free of another one SHIFT + ALT + Z or X pls .
2 Basic learn to start a good base before trying to start playing a game with unit . ( you cant get scouted easly by 1 scout following with 10 bomber end your game , And you preventing all new player to loose all their energy with a simple 2solar/wind blow chain reaction .
Thanks for this thoughtful feedback. I have definitely considered using a shift alt x spacing but have settled on a 2x wind mill pattern to conserve space.
This map is technically a 1v1 up to 3v3 but this eco guide is not specific to the map but rather a general overview to new players of how to get their eco up to t2 somewhat smoothly.
It's an eco tutorial in ideal no-combat situation. In practice yes it would proceed somewhat slower in a real game because you have to mix up the requirements of combat, countering raids, going off on your own ones, etc. These basic operations still stand, just happening in a slightly slower sequence intermixed with other activities.
if your going to do a teaching video, you may want to get rid of that annoying stamp overlaying your base so people can see clearly
Thank you for the feedback I’ll take that into consideration for my next videos