This can only be done in the original Stanley Parable though since Ultra Deluxe’s version of that ending has a Rocket League section in place of the Portal section
“Now how did you manage that? Are you really trapped in here? I’m actually impressed. I don’t think there’s a simpler puzzle out there, and you’ve still broken it. Well since I don’t tend to open that door, I guess you and that giant button just need to get cozy together. A dream for you I’m sure. Enjoy.”
Another Fun Fact: If you are careful with your portal placements you can softlock the final cutscene. You can get in to the cake room and place the companion cube on the cake, and then with careful moves you can portal back to the level and beat GLaDOS. When the cutscene plays, the cube is on the cake, and when the claw comes down it gets stuck on the cube. The game is programmed not to run credits unless the claw can put the candle out, which it can't.
I love how there are so many lines for getting softlocked, and in that one room, the door just explodes! Like, GLaDOS has had enough of your shenanigans.
And because of Portal 2's added lore of "helping test subjects solve test chambers causes immense pain for the central AI", whenever GLaDOS helps out, she's getting hurt.
1:24 “Now how did you manage that? Are you really trapped in here? I’m actually impressed. I don’t think there’s a simpler puzzle out there, and you’ve still broken it. Well since I don’t tend to open that door, I guess you and that giant button just need to get cozy together. A dream for you, I’m sure. Enjoy.” Quote from the Narrator when you trap yourself in the Portal room in The Stanley Parable (the original, not the Ultra Deluxe one.)
@@magiccake6776the original 2013 game was made in the source engine so they used source games / maps (portal and minecraft), the ultra deluxe version is made in unity so they used unity games / maps (firewatch and rocket league)
@@Asupreme Glitches exist outside of speedrunning. Why call them speedrun strats in a non-speedrunning context? That's like calling rinsing your dishes "dishwasher strats".
fun softlock fact: you can softlock yourself by getting any of glados' cores outside of the room, because the game gets rid of anything outside of the fight to avoid lag.
Valve: “we have predicted the ways people can be obstinate, or dumb enough to soft lock themselves and put dialogue in all those situations. Smart:”You underestimate how dumb and obstinate I can be.”
the ones he did that didnt have dialogue are unironically harder than actually beating the chamber😭 getting yourself in most of those situations is definitely obstinate, but also definitely not dumb
I’m now just imagining GLaDOS just watching in bewilderment as Chell happily just lean a cube against a door and saying, “Alright, let’s go softlock ourselves, huh?” (11:16)
I wonder if the term "pack bond" comes from the subreddit "Humanity, Fuck Yeah!"/the "Humans Are Space Orks" community or if it is actually a legit term used in biology.
@@vianneyb.8776 "pack bonding or pair bonding refers to the common instinct held in social animals to form relationships to one another." taken from the first article that came up with i Googled "pack bonding"
@@vianneyb.8776 "Pack" refers to the fact that in order to survive animals (and people) have to establish groups or "packs" to survive. Bond... just means bond.
(Please ignore me, I just restated the joke.) Funny enough, scoring a 0 on a multiple choice test is extremely difficult and you almost have to do it intentionally, especially for longer tests.
@УльянаТихомирова-л3л @AceTheAro7 Yeah it's heavily implied, between the comic and the things Ratman has written on the walls, that the majority of the employees have been turned into the weighted cubes that "weigh approximately as much as a human"
@@Yuni-is-Schrodingers-Fox On the contrary, I think it was a fair and reasonable move even if he was wrong. Being a streamer and managing hundreds or thousands of people in chat while competently playing a game and being entertaining for hours on end is really hard. If you're trying to get information and a small number of people are spamming a seemingly wrong answer that you already tried, a few well placed timeouts can cut down on the visual clutter dramatically. Banning or verbally harassing the user would have been a dick move, but a brief timeout let him stay on task and figure out the situation. This video edits out the thousand other times that someone kept repeating the same bad advice that really was wrong, which led him to waste time attempting something that couldn't work. Streamers have to deal with that kind of situation dozens of times per stream. It sucks for both the streamer and the audience when they get "one-guy'ed" and some actions need to be taken to minimize it. The moment he realized that wasn't the case here, he made it right and even compensated that person/people with a $5 sub.
@@Yuni-is-Schrodingers-Foxnot to mention, with the way things played out (such as getting confused about how High-Energy Pellets worked and dying to them more than anything else in the game), it kinda sounded like he never played the game before (except that he knows some of the mechanics, so he *did* play this game[?]), which made him a little hypocritical. At the very least he did take some things back, unlike some other TH-camrs I know. E: Read the description, so uh- that makes sense. At least he apologized at the end and that’s what matters.
Can imagine halfway through the game glados just brings down the exit lift and is just like "you know what, just fuck off I've had enough of you now" really defeatedly
i am known as the evil robot cleaner at work. i found a 10 hour loop of the radio and listened to it the whole day at work, and my coworker checked my phone for something and was like "yo dude... did you really listen to 7 hours of the portal radio? just like, on loop. not even an extended remix?..." and i was like "yeah of course, it's a banger" and he just looked at me like i told him i genuinely enjoyed listening to a non stop 100 hour nyan cat loop
There is a "softlock" on the level where you get the orange portal gun, where you get into that room with the energy pellet and use both portals in it, but GLaDOS will get rid of the door and play a message.
I'm pretty sure you can pop outside the game and then re-enter somewhere in Glados' room. probably wouldn't have been worth the time anyway, but if he felt like it i believe he could have taken the wrench to the end with some effort. Or he'll do like I accidentally did once and fall off of the map, proceeding to Chell literally falling into infinity. Like, it was making the wooshing air sound as i looked up and saw the map getting smaller and smaller until it was gone. I left the game running for a couple hours and came back to it and the wooshing air was still happening so she was just falling forever in cyberspace.
Actually it was originally introduced into the escape sequence without the filters, then added to that room as the soft lock prevention dialogue, then when the escape sequence dialogue got filters they forgot that it was also used in that room
I just imagine Glados looking away for just a moment, looking back, and he's just standing in an empty room staring blankly at the camera like "Hey, my cube disappeared- what now?" "...I leave you alone for ten seconds and you manage to break reality..."
@@raanthur3750 He’s not gonna be mad someone else thinks there’s dead people in the cube, he’s going to be happy, so he’s “living” from it. OP should have said “is LIVING *for* someone else coming to that opinion…” since that makes more grammatical sense, but they did mean to say living, not livid.
@@formatomiactually Wheatley *did* have a purpose, his whole purpose was be a moron in just the right way that (just like the others) could be used to prevent glados from doing... Well pretty much exactly the kind of things glados did anyway
8:19 fun fact: if you actually close the game here and reopen it a different title screen will show that you actually got cake. so this cake was not a lie.
I love that it lets you through on most of the softlocks they anticipated. It makes sense cause most of them take at least as much outside the box thinking as the intended solutions.
Normally I would say something like "I think you shouldn't play so different from the intended experience in a first play through" However this is the intended way, one of the greatest things valve did with this game is making it really really open and personalizable, like this game is not about doing this is puzzle this way, is about doing this puzzle, skip it, soft lock it, everything is part of the game, the idea is not solving the game is about thinking with portals
It has been 2 videos in about a week. More vids would be great, but we'll see. The 3rd and 4th vids were March and February though. No disrespect meant. Love Smant and I've been enjoying his vods channel immensely!
21:20 SmallAnt trying to avoid euthanising his companion cube while euthanising a million cubes in parallel universes he proceeds to leave after failing again and again. Think about it.
I haven't seen many people talk about how at 5:26 he triggered a voice line that you here later at 27:25. I have no clue how that happened but it is quite interesting
New favorite Portal lets play. Trying to softlock and skip in every chamber on your first playthrough feels true to the game, especially since you'd already played 2
It's definitely funny that, at 5:14, he used a COMPLETELY different softlocking method than the devs thought of lol. The usual softlocking solution is to open the door with the two buttons, shoot a portal into the room, then throw one of the cubes from the floor through the orange portal! Since the only way to get up to where the orange portal is is to use a portal, and there's no way to open the door while you're up on the platform, there's no way for you to walk or portal through the door in a way that can help you solve the chamber!
A portion of people actually liked Portal better than Portal 2. Some people recommend skipping it and going straight to 2 but the beginning is the correct place to start.
Portal is only about 90 minutes from start to finish anyway, maybe around 2 hours if you go searching for the hidden radios in every level. I see no reason not to play it before Portal 2.
In the companion cube level, there’s a high ledge you can’t portal up to. If you try to toss the cube up there, there’s a wind that pushes it back out. Kinda funny seeing all of the different ways the game tries to prevent softlocking.
I once managed to actually softlock on chamber 13 and GLaDOS didn’t save me and didn’t even realize that I actually permanently ensnared myself in the chamber. And the funniest part that I wanted to actually softlock myself on purpose as a challenge. Haha, jokes on you GLaDOS, I ACTUALLY permanently ensnared myself in the chamber . You can’t save me now!
14:34 - You can softlock yourself in this room. There is an invisible gap between the two windows on the corner. By shooting a portal there, you can get into the observation room. You need to put two portals inside it. You will not be able to get the portal into the gap from the inside
There's is a secret cube in the other office Using portal bump There is one office that you can open the door and find the a normal cube in the storage room To save the companion cube and you get the secrets ending
I like how the second the chat told Smant the techs to do things, it was all over, specially when he saw that he was close. The speedrunner in him demanded he do the cool thing
5:32 90% sure that one was a bug. Something about that spot triggers that line while you're holding a camera. The line is actually not supposed to play until much later in the game.
Fun fact: you can softlock yourself in the Portal section of The Stanley Parable. The narrator mocks you if you do.
This can only be done in the original Stanley Parable though since Ultra Deluxe’s version of that ending has a Rocket League section in place of the Portal section
“Now how did you manage that? Are you really trapped in here? I’m actually impressed. I don’t think there’s a simpler puzzle out there, and you’ve still broken it. Well since I don’t tend to open that door, I guess you and that giant button just need to get cozy together. A dream for you I’m sure. Enjoy.”
@@catalyst539 The Portal softlock is only in the 2013 version. The original mod (2011) had a Half Life 2 section instead.
@@catalyst539:(.
THE STANLEY PARABLE MENTIONED 🗣️🗣️🗣️🗣️
Another Fun Fact: If you are careful with your portal placements you can softlock the final cutscene. You can get in to the cake room and place the companion cube on the cake, and then with careful moves you can portal back to the level and beat GLaDOS. When the cutscene plays, the cube is on the cake, and when the claw comes down it gets stuck on the cube.
The game is programmed not to run credits unless the claw can put the candle out, which it can't.
Is there a video on this?
I wonder why the claw even has a hitbox, lol
@@TetrisLBlock the video is "how to softlock portal" by fridge1313
@@ursamajo.r My best guess is it's just easier to code
@@ursamajo.rand not why the entire cutscene has hitboxes and is playable?
Chatters : The game will mock you if you're dumb
Smallant : Unfortunatly for you I'm into that
"Jokes on you, I'm into that shit!"
Why else would he decide to be a streamer? Twitch chat already does that all the time!
Despite that, some of the softlocks and skips were kinda clever
imagine one of the people that darth vader strangled for no reason when he was angry said that...
"Jokes on you, I'm into that shit!"
The Ratman Portal experience: Voices in your head telling you to softlock yourself, bonding with every wrench you find, breaking reality to eat cake
ratmann
rat co
ratmann co
mann co
G. A. Y. C. O.
I love how there are so many lines for getting softlocked, and in that one room, the door just explodes! Like, GLaDOS has had enough of your shenanigans.
And because of Portal 2's added lore of "helping test subjects solve test chambers causes immense pain for the central AI", whenever GLaDOS helps out, she's getting hurt.
@@RKDxNT3000Oh, that’s right! I forgot that was canon! I wonder if Valve’s writers had the softlocks in mind when writing Portal 2.
@@RKDxNT3000 Glados is not helping a test subject though, softlock is a test chamber failure
@@Dylan_x64 There is places where you can softlock yourself in Portal 2 as well, and Glados will comment on it
Timestamp?
1:24 “Now how did you manage that? Are you really trapped in here? I’m actually impressed. I don’t think there’s a simpler puzzle out there, and you’ve still broken it. Well since I don’t tend to open that door, I guess you and that giant button just need to get cozy together. A dream for you, I’m sure. Enjoy.”
Quote from the Narrator when you trap yourself in the Portal room in The Stanley Parable (the original, not the Ultra Deluxe one.)
Original meaning the 2013 release and not the 2011 mod.
I read this in Glados' voice, lol
@@lukemimnagh2594 definitely works with GladOS's voice lol
Is it not in Ultra Deluxe version?
@@magiccake6776the original 2013 game was made in the source engine so they used source games / maps (portal and minecraft), the ultra deluxe version is made in unity so they used unity games / maps (firewatch and rocket league)
I love how in the process of helping you softlock yourself and skip chambers, chat taught you a bunch of speedrun strats lol
Speedruns and softlocks are just two sides of the same thing
they're called glitches...
@@MrDifsh And they're glitches that speedrunners use. Tomato tomatoh.
@@Asupreme Glitches exist outside of speedrunning. Why call them speedrun strats in a non-speedrunning context? That's like calling rinsing your dishes "dishwasher strats".
@@MrDifshBecause they're strats that speedrunners use? Odd thing to argue about
fun softlock fact: you can softlock yourself by getting any of glados' cores outside of the room, because the game gets rid of anything outside of the fight to avoid lag.
What happens if you softlock there though?
you probably die from neurotoxins@@ja-melvinson7994
@@ja-melvinson7994 The game continues like normal, except you can't finish the fight so you die
It's not a softlock because you EVENTUALLY die.
SO, in Gamechamp's words, it's a latte-lock.
_The sipping of a latte can be heard in the background._
@@hollow3656thanks Knuckles
Valve: “we have predicted the ways people can be obstinate, or dumb enough to soft lock themselves and put dialogue in all those situations.
Smart:”You underestimate how dumb and obstinate I can be.”
the ones he did that didnt have dialogue are unironically harder than actually beating the chamber😭 getting yourself in most of those situations is definitely obstinate, but also definitely not dumb
I’m now just imagining GLaDOS just watching in bewilderment as Chell happily just lean a cube against a door and saying, “Alright, let’s go softlock ourselves, huh?” (11:16)
now imagine her seeing the all cubes speedrun or portalless speedrun
"Humans will pack bond with anything" Case in point companion wrench
I wonder if the term "pack bond" comes from the subreddit "Humanity, Fuck Yeah!"/the "Humans Are Space Orks" community or if it is actually a legit term used in biology.
the Companion Bucket
@@vianneyb.8776 "pack bonding or pair bonding refers to the common instinct held in social animals to form relationships to one another." taken from the first article that came up with i Googled "pack bonding"
@@vianneyb.8776 It's an actual term. Where do you think the redditors got it. Animals pack bond as well. It's a name for an observed behavior.
@@vianneyb.8776 "Pack" refers to the fact that in order to survive animals (and people) have to establish groups or "packs" to survive. Bond... just means bond.
"I'm an idiot and i'm gonna prove it!"
...Admirable
Smallant literally trying to get a 0% score on the multiple choice test
@@abesmith115 Or trying to score 0 on IQ test 😂
(Please ignore me, I just restated the joke.)
Funny enough, scoring a 0 on a multiple choice test is extremely difficult and you almost have to do it intentionally, especially for longer tests.
@@Idiotdragon8 yep, that's the joke
@@abesmith115 Oh I’m very sorry. My head’s not really in the game right now, kinda out of it.
We need the classic speedrun commentary: "Can someone explain a cube throw?" "You throw a cube."
I can hear the mario 64 save select music.
@@ItsMrBozToYou "The term 'invisible wall' has two parts: 'Invisible' and 'Wall'." - Pannenkoek2012
"The girls of aperture science, are they in the cubes"
You're not gonna believe what I'm about to tell you
wait, so bodies of killed scientists are in the cubes, just stuffed?
@@Hur1hur2hur3hur4 something like that
It's talked about in the lab rat comic
@УльянаТихомирова-л3л @AceTheAro7 Yeah it's heavily implied, between the comic and the things Ratman has written on the walls, that the majority of the employees have been turned into the weighted cubes that "weigh approximately as much as a human"
@@ToroHarfanghey, they just wanted the weight to be accurate, you can’t blame them for that
It might seem crazy what I'm 'bout to say...
12:54 "Now that they un-softlocked us, lets actually softlock ourselves"
12:12 "Now you're portal with thinking."
Love it.
12:07
@@Little_boowomp such a good line xD
you got the wrong timecode bro, about 6 seconds too late
Fr, bro can’t count
@@TCStink3 Nah, I can count, it's my timing that's off!
I'm keeping my L here so I can remember to laugh at myself.
24:00 “I apologize. Un-time him out. I’m gifting him a sub.” Rare to see someone admit to being wrong and make up for it.
I mean, it was a dick move to begin with even if he was right. So admitting he was wrong was the bare minimum he could do there to save face.
@@Yuni-is-Schrodingers-Fox On the contrary, I think it was a fair and reasonable move even if he was wrong. Being a streamer and managing hundreds or thousands of people in chat while competently playing a game and being entertaining for hours on end is really hard. If you're trying to get information and a small number of people are spamming a seemingly wrong answer that you already tried, a few well placed timeouts can cut down on the visual clutter dramatically. Banning or verbally harassing the user would have been a dick move, but a brief timeout let him stay on task and figure out the situation.
This video edits out the thousand other times that someone kept repeating the same bad advice that really was wrong, which led him to waste time attempting something that couldn't work. Streamers have to deal with that kind of situation dozens of times per stream. It sucks for both the streamer and the audience when they get "one-guy'ed" and some actions need to be taken to minimize it. The moment he realized that wasn't the case here, he made it right and even compensated that person/people with a $5 sub.
@@Yuni-is-Schrodingers-Fox L take
@@Yuni-is-Schrodingers-Foxnot to mention, with the way things played out (such as getting confused about how High-Energy Pellets worked and dying to them more than anything else in the game), it kinda sounded like he never played the game before (except that he knows some of the mechanics, so he *did* play this game[?]), which made him a little hypocritical. At the very least he did take some things back, unlike some other TH-camrs I know.
E: Read the description, so uh- that makes sense. At least he apologized at the end and that’s what matters.
@@acesamm yeah he's played portal 2 before but never the original
"My idiocy knows no bounds."
-Smant 2024
Two seconds later: "I'm not *that* stupid".
relatable
Sounds like something GLaDOS would say to chell
He just like me fr fr
In mocking imitation of Chell*@@Happy_Koopa_boi
25:22 bro skipped the companion cube and had to find a different inanimate object to get emotionally attached to
Can imagine halfway through the game glados just brings down the exit lift and is just like "you know what, just fuck off I've had enough of you now" really defeatedly
"Now you're portal with thinking"
- SmallAnt 2024
I portalled my thinking elsewhere so I can't even do that
That got me
This feels like the absolute perfect description of what he was doing.
technically credit goes to the chatter that said it. he just read it aloud
Actually, MrStealYourFridge said that
i am known as the evil robot cleaner at work. i found a 10 hour loop of the radio and listened to it the whole day at work, and my coworker checked my phone for something and was like "yo dude... did you really listen to 7 hours of the portal radio? just like, on loop. not even an extended remix?..." and i was like "yeah of course, it's a banger" and he just looked at me like i told him i genuinely enjoyed listening to a non stop 100 hour nyan cat loop
that is a bit much, banger though it may be. lol
And then your boss walked in 6 hours into the loop...
I mean, you are kinda insanse for that but that makes it based
@@shroomer3867insanse
You have been nyanned for 179,999 seconds
There is a "softlock" on the level where you get the orange portal gun, where you get into that room with the energy pellet and use both portals in it, but GLaDOS will get rid of the door and play a message.
I was thinking the same thing, I'm surprised nobody in chat told him about it
That's what the chatter who said the game had anti soft lock features was talking about.
Note that the door is not opened, it actually straight up gets deleted lol
12:06 “now you’re portal with thinking” 😂
now you're cooking with jesse
13:29
3:19 "My idiocy knows no bounds." Literally sounds like something I'd say after beating something, but not in the way the creator intended
Real
Your attempts at soft-locking yourself were hilarious. Your dedication to saving that "emotional support wrench" had me in stitches.
I'm pretty sure you can pop outside the game and then re-enter somewhere in Glados' room. probably wouldn't have been worth the time anyway, but if he felt like it i believe he could have taken the wrench to the end with some effort.
Or he'll do like I accidentally did once and fall off of the map, proceeding to Chell literally falling into infinity. Like, it was making the wooshing air sound as i looked up and saw the map getting smaller and smaller until it was gone. I left the game running for a couple hours and came back to it and the wooshing air was still happening so she was just falling forever in cyberspace.
"You're not a good person. You know that, right?" She is not supposed to say that yet! That triggers later in the game.
I just love that it happened directly after he deliberately softlocked himself. Glados just looked at him and was like "Really? Really?"
That's actually the softlock dialogue
Actually it was originally introduced into the escape sequence without the filters, then added to that room as the soft lock prevention dialogue, then when the escape sequence dialogue got filters they forgot that it was also used in that room
It happens at both parts of the game
it appears everywhere for me :(
The smarter the person the easier it is to become attached to the cube as they can bring it further than more people and maintain a connection.
But may I wager the wrench?
@@TheWalkingMeme360 NEVER!!!!!
Nope
I just imagine Glados looking away for just a moment, looking back, and he's just standing in an empty room staring blankly at the camera like
"Hey, my cube disappeared- what now?"
"...I leave you alone for ten seconds and you manage to break reality..."
“They didn’t call me the refrigerator assassin in high school for nothing” -Smant
18:58 Matpat from years ago is LIVING hearing someone else come to that opinion of the companion cube
Wouldn't the saying be livid instead of living?
@@raanthur3750 He’s not gonna be mad someone else thinks there’s dead people in the cube, he’s going to be happy, so he’s “living” from it. OP should have said “is LIVING *for* someone else coming to that opinion…” since that makes more grammatical sense, but they did mean to say living, not livid.
@@ChronicRen Right, livid is very angry. That's what I get from never looking up a word and being norwegian I suppose. Thanks for the correction.
@@raanthur3750isok
@@raanthur3750 if it's Any consolation that's what I thought the commenter was saying as well And I'm British.
17:13 I love refrigerators.
Hate to npc but EXACTLY 100 LIKES
@@Pwnz0rServer2009not anymorr
Hearing GLaDOS panic speed through lines during chamber 19 was funny to me for some reason.
This way of playing makes even more sense un the lore when GLaDOS gets mad at you
Only Smant would make a wrench his constant companion after being forced to destroy the companion cube. That was a brilliant playthrough!
Aperture Science AI: You don't understand, we trained him wrong as a joke.
Basically the plot of Portal 2 with Whetley lol
@@formatomiactually Wheatley *did* have a purpose, his whole purpose was be a moron in just the right way that (just like the others) could be used to prevent glados from doing... Well pretty much exactly the kind of things glados did anyway
Kung Pow! Enter the Fist.
@@ff3nyxmy face to your fist style! How you like that?
This video is lost footage of Wheatley's training
24:00 god I love when people admit their faults and take accountability for their mistakes, smant the goat fr
Glad I could help in your softlocking endeavors. Portal is one of my favorite games of all time, this was such a fun stream
25:50 The sudden shock and sadness enveloping him gets me every time
"There's me and the wrench."
Ant's got an entire GPS system based on the wrench.
16:13 Never heard "I'm too wide bro" in the same context as doors but for a different reason
What funny, is Glados always calling Chell fat through a lot of these, or maybe that was in the 2nd game
@@galonski64the 2nd one
lats and delts, broski!
R.I.P. wrench
2024-2024
“May he fix many things in wrench heaven”
[*] R.I.P. wrench
"🎵In the arms of the angel..."
Long live the wrench!
LOL IM THE GUY HE TIMED OUT😂 it was a fun stream and thanks for the tier 3 man!
Love seeing a game from my childhood being so utterly violated. Not only was the cake a lie, so were the puzzles.
8:19 fun fact: if you actually close the game here and reopen it a different title screen will show that you actually got cake. so this cake was not a lie.
It's a shame you call them wrenches in North America. If you were British, you could have been the dynamic duo of Tanner & Spanner.
Dang, that is actually a really fun duo name.
and then chat would be his Fanners...
(...okay, maybe not...sorry...)
A spanner is only one kind of wrench.
@HarryLLC Rude.
@HarryLLC nah British better
"That's me I'm speedy"
- SmallBrain
The fact that smant does the hardest of skips on his first playthrough shows how much of a god gamer he is
These skips aren't really that hard to do
@@troublemonkey1_626 yeah source isn't exactly the most technical in terms of movement. And he's watching guides, as well as getting tips from chat
@@troublemonkey1_626to be fair tho they’re not intuitive either; less of a difficulty matter, fair, but in my book that counts for something
Fanboy alert 🚨
I love that it lets you through on most of the softlocks they anticipated. It makes sense cause most of them take at least as much outside the box thinking as the intended solutions.
Normally I would say something like "I think you shouldn't play so different from the intended experience in a first play through"
However this is the intended way, one of the greatest things valve did with this game is making it really really open and personalizable, like this game is not about doing this is puzzle this way, is about doing this puzzle, skip it, soft lock it, everything is part of the game, the idea is not solving the game is about thinking with portals
He's SMALL ANT, WHAT DO YOU EXPECT
"Now your portal with thinking"
-Smant 2024
Actually, it was a comment he read that he quoted
"This game won't let you softlock yourself"
Smant: Challenge accepted
This Story arc with Wrenchinald was truly emotional
GLaDOS : I'll permanently test and torment you til you die and then I bring you back to test more!
SmallAnt: Ditto!
GlaDOS WHAT!?
Smant is so good at video games he can deliberately break them
That's just speedrunning with glitches so that lines up
I mean he runs odyssey so...
He woke up and decided to choose the path of sillyness
Hell yeah, I love how it’s radio silence on TH-cam then 3 or 4 videos in quick succession
It has been 2 videos in about a week. More vids would be great, but we'll see. The 3rd and 4th vids were March and February though. No disrespect meant. Love Smant and I've been enjoying his vods channel immensely!
21:20 SmallAnt trying to avoid euthanising his companion cube while euthanising a million cubes in parallel universes he proceeds to leave after failing again and again. Think about it.
bro is inventing revolutionary speedrunning techniques on his first time ever playing😭
I haven't seen many people talk about how at 5:26 he triggered a voice line that you here later at 27:25. I have no clue how that happened but it is quite interesting
wait yeah that even has the post escape sequence voice
New favorite Portal lets play. Trying to softlock and skip in every chamber on your first playthrough feels true to the game, especially since you'd already played 2
HE PLAYED 2!?
@@Danpg79He says it literally 2 seconds into the video dude
Sad music is "Cutscene: Heart and Soul" from Sonic Frontiers Original Soundtrack Stillness & Motion
Thanks 🙏
Could have sworn it was "Dear Father."
aaah i thought i recognized it
It's definitely funny that, at 5:14, he used a COMPLETELY different softlocking method than the devs thought of lol. The usual softlocking solution is to open the door with the two buttons, shoot a portal into the room, then throw one of the cubes from the floor through the orange portal! Since the only way to get up to where the orange portal is is to use a portal, and there's no way to open the door while you're up on the platform, there's no way for you to walk or portal through the door in a way that can help you solve the chamber!
I love how Smant turns a fun fact into a premise for a video. Hilarious genius.
A portion of people actually liked Portal better than Portal 2. Some people recommend skipping it and going straight to 2 but the beginning is the correct place to start.
I think you mean *some* people, some people prefer the second, some the first.
I played them for the first time relatively recently and I prefer the first game. The more simplistic story allows the gameplay to shine
I like 2 more visually but 1 is always fun to replay!
Portal 1 feels like a tech demo compared to 2
Portal is only about 90 minutes from start to finish anyway, maybe around 2 hours if you go searching for the hidden radios in every level. I see no reason not to play it before Portal 2.
I love how this went from play portal to softlock portal to softlock/skip portal to save cube to save the wrench XD
29:00. Dude somehow turned portal into Ratchet and Clank XD
I love how he's just like "Oh a cube! I got this!" :D
12:07 My fav quote of all time: now we're portal with thinking 😂😂😂
Companion Cube ❌
Companion Wrench ✔️
Fun fact: you have to soft lock yourself one time to 100% the game
I've played this game like 15 times and I never once thought to do ANY of this. This was beautiful to watch.
This is without a doubt one of the most entertaining portal playthroughs I've ever seen
As someone with 200 hours in portal my heart dropped when I saw this lmao. Great video
Okay so that’s how matpat knew there were bodies in the companion cubes. It was just a bunch of smallants
3:17 Yeah, in this room you have to be smart enough to softlock yourself instead of dumb enough
softlocking yourself is such a dumb move that it loops around to requiring smart gameplay
hoopup: "whats your credit card number"
smant: "im not that stupid"
hoopup: "yes you are
( check chat at 3:32 )
Lmao
3:25 you should have said “i dont know, i cant read”
In the companion cube level, there’s a high ledge you can’t portal up to. If you try to toss the cube up there, there’s a wind that pushes it back out. Kinda funny seeing all of the different ways the game tries to prevent softlocking.
8:01 oh a cube I wonder if I could softlock myself
Lmao I love smant
Man actually out here testing. For science.
“I’m an idiot and I’m gonna prove it!”
-Smant 2024
This is lowkey the first instance of SmallAnt playing a game correctly, outside of those certain SMO and Pokemon challenges
"Officer it was him, he wrenched me."
Recently played co-op portal 2 for the 6th time, i absolutely love getting friends into the franchise, this made me so happy seeing smant play portal
*“No companion cubes were harmed in the making of this video “*
10:25
thebluecreeper65 writes in a chat: smallant read my message. I have made my mark on humanity. goodbye
Is this man ok?
def not
I once managed to actually softlock on chamber 13 and GLaDOS didn’t save me and didn’t even realize that I actually permanently ensnared myself in the chamber. And the funniest part that I wanted to actually softlock myself on purpose as a challenge. Haha, jokes on you GLaDOS, I ACTUALLY permanently ensnared myself in the chamber . You can’t save me now!
14:34 - You can softlock yourself in this room. There is an invisible gap between the two windows on the corner. By shooting a portal there, you can get into the observation room. You need to put two portals inside it. You will not be able to get the portal into the gap from the inside
He found some of the speedrun strats by accident lmao
Running through enemies with a wrench in that turret fight like this is Ratchet & Clank
Spanner & Ant
There's is a secret cube in the other office
Using portal bump
There is one office that you can open the door and find the a normal cube in the storage room
To save the companion cube and you get the secrets ending
21:22 As a Sonic fan, this music makes me cry. This made me cry harder because I love the Companion Cube.
around 3:25
MY IDIOCY KNOWS NO BOUNDS!!!
Chat: What's your credit card number?
I'm not that stupid.
So much for no bounds.
13:24 this song brings back so many memories
1:36 Jump Scare 🤣🤣🤣
25:10 W R E N C H
31:47 💀💀💀
16:15 GLaDOS agrees.
I like how the second the chat told Smant the techs to do things, it was all over, specially when he saw that he was close. The speedrunner in him demanded he do the cool thing
It's amazing to see someone's first playthrough be this.
5:32 90% sure that one was a bug. Something about that spot triggers that line while you're holding a camera. The line is actually not supposed to play until much later in the game.
Nope, that's the softlock dialogye