I'm playing more Spiral partly due to your content, and I'm really enjoying it. Maybe I'm a JRPG newb, but i find the story interesting and I am starting to like the characters - Maitha, Fawiyah, and even Faycal. I find the combat challenging but manageable. I love the pixel art aesthetics, and the music is pretty good. Overall, for a free game, it's fantastic. And they give you two keys per week so you can play two whole runs each week indefinitely to get all the endings. AND apparently, they will be adding more story in the future.
Just offscreen of the footage, Mustadio is hiding a fake Zodiac Stone in a chimney to trade for his father while Ranma faces off against a dozen chemists with magic pistols. (Who doesn't love a rooftop cityscape tileset in a TRPG?)
I found it way too easy, up to Radiant Mercenary company which is the final level, I was autoing all stages in the last 2 chapters without losing anyone. Also I been playing Radiant Historia because of you mentioning it in the previous video, pretty good so far
4:00 its because that skill is a straight shot. It has to do with elevation. While most basic attacks are curve shots that isn't affected by it. Crossbow users tend to have that disadvantage. But it is annoying given on the visual its literally a clear shot.
There has been gachas on console before and they are pretty much the same, nintendo developed dragalia lost on switch before it shot down, so i wouldnt put much stock on them changing the experience for consoles. The sleep thing is because mobile apps (for safety) dont have the rights to stay running in the background unless you give the permission and the app has to be designed to ask for it, its best for apps that dont need to not even ask for it.
It sounds like trajectory is the weakest part of their side mechanics. Straight shots are extremely limited even with how far below them you can shoot. I'd say the second weakest is level scaling, since their approach to difficulty is to play rocket tag with exp and quest levels. But they do some very good stuff with knockback and explosive barrels. Hookshots seem to be more about disabling counterattacks and dogpiling priority targets rather than abusing fire. I haven't tried pulling anyone into bottomless pits though. God, the MC has so many options to avert tragedy if he just opened his mouth, though. I can already abuse the tactics superpowers to 1 turn clear and oooh nooo you're still too late everything is on fire noooo. ....hold on, something really does seem strange with your trajectory. Is that a bug?
Been following news of this game for a while, and from the sounds of it it's unfortunate that it's being bogged down by mobile game design and that incredibly questionable bow targeting is making me hesitant to give it a try. It's a shame because it really could have been the next Tactics game for our time. Are my expectations just too unreasonable?
What's wrong with having that App installed on people's phones? There are much worse things installed on phones of people that usually worry about "Privacy".
@@Altseinx Oh, I agree, I just mean it's weird that it sets off so many security things that usually don't care. I don't know why, maybe it's just because it's new, but it's odd.
Apparently it's a gacha and I have no love for these kind of games. No matter how good the story and gameplay is, the pay-2-get-characters and energy systems are the plague of gaming as far as I am concerned. Should have been a full priced game instead
@@maverick5169 Should've, though that's the unique case here. The gacha garbage is it's own section, while the single played mode is off on it's own. There's technically ways to bring in some scaled down versions of those other characters, but my videos are judging it solely on that single player mode that should have been it's own thing. The mobile game stuff is absolute crap. The single player mode...is a whole ass proper near unrelated game so far. Even the skill progression is different.
Some gachas are fine. Treat it as, just a game on top of a game. Like on top of being a tactics game, now its also a resource management game. Unless you are planning to compete in the arenas at a 1-5% level, you can do fine as free to play. Ive never felt the need to pay for any of the gachas ive played. It just takes a bit more research and self control/discipline. N if its not fun, not harm done, its freaking free. I dont have 66 dollars to burn to try out every game to see if i like it or not. But to each their own. There are some gems out there that are gachas though.
I'm playing more Spiral partly due to your content, and I'm really enjoying it. Maybe I'm a JRPG newb, but i find the story interesting and I am starting to like the characters - Maitha, Fawiyah, and even Faycal. I find the combat challenging but manageable. I love the pixel art aesthetics, and the music is pretty good.
Overall, for a free game, it's fantastic. And they give you two keys per week so you can play two whole runs each week indefinitely to get all the endings. AND apparently, they will be adding more story in the future.
Just offscreen of the footage, Mustadio is hiding a fake Zodiac Stone in a chimney to trade for his father while Ranma faces off against a dozen chemists with magic pistols.
(Who doesn't love a rooftop cityscape tileset in a TRPG?)
@@ValeVin Fallout 4 players that have been nuked by a rooftop Mini Nuke sniper before.
I found it way too easy, up to Radiant Mercenary company which is the final level, I was autoing all stages in the last 2 chapters without losing anyone.
Also I been playing Radiant Historia because of you mentioning it in the previous video, pretty good so far
4:00 its because that skill is a straight shot. It has to do with elevation. While most basic attacks are curve shots that isn't affected by it. Crossbow users tend to have that disadvantage.
But it is annoying given on the visual its literally a clear shot.
@@daftajax8830 Makes sense, though in many cases they are on the same elevation and tile type, only to be blocked by goo on the ground.
I can't wait to play it. Too bad other games soak up most of my spare time
It's beautiful
There has been gachas on console before and they are pretty much the same, nintendo developed dragalia lost on switch before it shot down, so i wouldnt put much stock on them changing the experience for consoles.
The sleep thing is because mobile apps (for safety) dont have the rights to stay running in the background unless you give the permission and the app has to be designed to ask for it, its best for apps that dont need to not even ask for it.
I love the rogue-like aspect of the game, getting random units in tavern and random skills to build them, it's really really cool
@@curtismanning6129 It's pretty neat.
@@CoffeePotato Matsuno tweeted that he installed it, can't wait for his review
@@curtismanning6129 "Not enough war crimes"
It sounds like trajectory is the weakest part of their side mechanics. Straight shots are extremely limited even with how far below them you can shoot.
I'd say the second weakest is level scaling, since their approach to difficulty is to play rocket tag with exp and quest levels.
But they do some very good stuff with knockback and explosive barrels. Hookshots seem to be more about disabling counterattacks and dogpiling priority targets rather than abusing fire. I haven't tried pulling anyone into bottomless pits though.
God, the MC has so many options to avert tragedy if he just opened his mouth, though. I can already abuse the tactics superpowers to 1 turn clear and oooh nooo you're still too late everything is on fire noooo.
....hold on, something really does seem strange with your trajectory. Is that a bug?
@@benedict6962 It seems like what they're going for with the new paths down the road.
Also, yeah, lots of direct fire stuff is bugged currently.
Been following news of this game for a while, and from the sounds of it it's unfortunate that it's being bogged down by mobile game design and that incredibly questionable bow targeting is making me hesitant to give it a try. It's a shame because it really could have been the next Tactics game for our time. Are my expectations just too unreasonable?
and no, I haven't forgotten about unicorn overlord it's just a different kind of strategy RPG
Worth play?
@@daniboyzdeathzxy It's fun, shame it's attached to the mobile game portion.
What's wrong with having that App installed on people's phones? There are much worse things installed on phones of people that usually worry about "Privacy".
@@Altseinx Oh, I agree, I just mean it's weird that it sets off so many security things that usually don't care. I don't know why, maybe it's just because it's new, but it's odd.
Apparently it's a gacha and I have no love for these kind of games. No matter how good the story and gameplay is, the pay-2-get-characters and energy systems are the plague of gaming as far as I am concerned. Should have been a full priced game instead
@@maverick5169 Should've, though that's the unique case here. The gacha garbage is it's own section, while the single played mode is off on it's own. There's technically ways to bring in some scaled down versions of those other characters, but my videos are judging it solely on that single player mode that should have been it's own thing. The mobile game stuff is absolute crap. The single player mode...is a whole ass proper near unrelated game so far. Even the skill progression is different.
Some gachas are fine. Treat it as, just a game on top of a game. Like on top of being a tactics game, now its also a resource management game. Unless you are planning to compete in the arenas at a 1-5% level, you can do fine as free to play. Ive never felt the need to pay for any of the gachas ive played. It just takes a bit more research and self control/discipline. N if its not fun, not harm done, its freaking free. I dont have 66 dollars to burn to try out every game to see if i like it or not. But to each their own. There are some gems out there that are gachas though.