Underwater earthquakes, perhaps. But if the earthquake is on land, it should not have affected the water. Side note. Large landslides into water and some volcanic eruptions can also cause tsunamis.
@@dylandepetro4187 are you saying that if there is an earthquake 'on land' you can go to the nearest body of water and be safe with no earthquake because earthquakes and underwater earthquakes are different things and stay out of each other's turf?
I’m an idiot, but doesn’t the tsunami spread out from the epicentre? So if you are *at* the epicentre, the won’t the tsunami be moving away from you instead of towards you?
nice to meet you. I am Japanese. (using google translate) I was just doing the 1 tile challenge too. Vanilla Two Rivers. With a population of 50,000 and a traffic volume of 85%, we challenged ourselves with only two-lane roads and highway ramps. The population has safely reached 55,000 and the average traffic volume is around 90%. The first thing to do is to measure the corners of the map, which is the same as me, and I enjoyed watching it.
Designing a city with just one tile with a river dividing said tile, is pretty much the backstory of Washington, DC! The area given to District of Columbia was originally a diamond ceded by the states of Maryland and Virginia in accordance with the Residence Act adopted in July 1790. DC was designed by Parisian Pierre Charles L'Enfant, and was based on European models translated to American ideals. The entire city was built around the idea that every citizen was equally important, with a street grid system and wide diagonal avenues named after states radiating from the Capitol! The National Mall was designed as open to all comers, which would have been unheard of in his native France. L'Enfant placed Congress on a high point with a commanding view of the Potomac rather than a leader's palace on a hill like in Europe. However, the Virginian side returned to Virginia in 1847. This is because of several factors. Alexandria went into economic decline because of neglect by Congress as members from other parts of Virginia fought to prohibit funding for Alexandria projects in favor of projects in their home districts. Legislation required that no Federal buildings be built on the formerly Virginia side of the District (part of the compromise that created the Capitol), so it gained nothing in government workers or buildings. But the main factor was legislation was in the works to outlaw slave trading within DC, and slave auctions were some of Alexandria’s biggest businesses.
Engineer: damn architects always making bad decisions The geologist in the audience looking at the engineer walling up the river side and being confused why the water is so fast: :|
I want to offer you a challenge for the maximum number of people in one square without mods in Cities skylines. Apparently, at the moment the blogger has a record: "Peptar" with approximately 74k population, but he still has part of the river on the map, "unique buildings" are not used (I can be mistaken in the name, I mean buildings from the list in which there is a space elevator and something similar), he didn’t even remove the interchanges underground, not to mention the crossroads of the highways, and didn’t narrow all the roads, and I’m sure that you will probably still have a bunch of people to raise far beyond 100,000, and show all your skills! I would love to see what happens with your serious approach
half a year ago, I invited dozens of bloggers to accept this challenge, but no one agreed, I really hope that you will be interested in this and make my dream come true
The flow of water increased because of Bernoulli's principle, you reduced the width of the river by adding those barriers on the ends! And the hole in the building is not just architecture, it's useful for dealing with wind and important to feng shui! Feng shui is an ancient Chinese traditional practice which claims to use energy forces to harmonize individuals with their surrounding environment. The term feng shui means, literally, "wind-water". From ancient times, landscapes and bodies of water were thought to direct the flow of the universal Qi through places and structures. In Hong Kong, feng shui helped influence the skyline. The skyline is pierced by gaping voids called dragon gates. Such dragon gates are designed to let these mythical flying beasts pass from their hilltop homes down to the water each day and then return again each night. The sharp-edged Bank of China Tower by IM Pei was broadly criticized for not using feng shui as feng shui experts saw the angular shape as “cutting” the good fortune of adjacent buildings. The skyscraper’s poor feng shui has since been blamed for adjacent companies going out of business and other mishaps. To combat this bad luck, the neighboring HSBC Building built cannon-like maintenance cranes as negative energy deflectors.
@@wafflestcattash4818 Right, but if the same concept is making you cut holes in buildings, it’s probably broken fundamentally. It’s like horoscopes then. They are harmless. Maybe they are even useful to focus your attention. but also if you actually believe them you are a crazy person.
The building with the hole survived the tsunami because it has a hole that lets water through, something which an engineer like Matt probably would design for a tsunami-prone area
Buildings like it are also good at letting air flow. And the greenery on top and on all the balcony allow better air and more park space. It's a great balance between high efficiency, while still maintaining some level of nature and greenery. As well as resistance to weather
Rce MATT when playing other games :- Sensible gameplay as the game intends, some strongest shape references, some bits and bobs , crazy intro songs Meanwhile in a game of pure engineering , Cities skyline :- So lets experiment with all these architectural ideas
I'm pretty sure the reason it keeps creating bridges is because of the road building mode. It's been a while, but I think if you switch the mode from that little circle icon to the down arrow, it will force the road to be on the ground if possible.
Hi, thanks for supporting the idea, why don't you try to update your record yourself, I'm sure that you now have a lot of ideas for improvement, last time you had a video on this topic that got a lot of views and at the same time you will be recommended to each other hit with an engineer!
Fun thing I've learned trying to minimalist cities while maximizing like production and power in a greenish manner. Wherever you have your dirty industry place wind turbines because they don't complain about noise pollution for the most part
Now that Matt is back on the path of engineering and torturing himself via challenges, we can remove the possibility that he is an architect from the equation.
I mean sorry to speak against that but at 20 Minuten whatever seconds He literally said "I build an arch cause it looks nice". I don't know if he can get any more architectural
Just reminded me of something my family says. Our family name is Swenson, so when we come up with a creative solution for something that most people would say they “MacGyvered” it, we say we “Swengineered” it. Feel free to use that even if you’re not a Swenson haha
far out bro I stopped watching you what feels like maybe only maybe 6 months ago? life and stuff, but far out seeing you at almost 2 mill does bring a smile to my face good for you man keep it up g
You can force the game to place roads on the ground instead of bridges with the road anarchy. In the menu that says "Elevation Step:" you need to press that arrow pointing down and it will always be on the ground
I was actually hoping he would expand it into a series where he plays the game properly by buying land parcels and creates the biggest city. Engitopia can burn, it was illogical and to focused on the same things. I hope @RealCivilEngineer sees this, if so, Then hello my trussy engineer!
Not gonna lie.. seeing the tiny bridge at 6:33 I was dissapointed there was no bridge review... Its okay Tiny pointless bridge.. I still love you. You get a 9.5/10 in my heart.
"Why did someone abandon that ball? It was an ice cube factory? Well, I'll tell you what. You're meant to be making cubes, you're making spheres. You idiots!" That had me rolling 🤣
Id love to see you expand this city. Like gradually turn it in to suburbs on the outs skirts then farm lands and forests here and there and then some small towns.
RCE summoning an earthquake to destroy bad architecture: I'm a genius! RCE as the earthquake causes a tidal wave that puts out the on fire bad architecture: Oh no!
In the Anarchy Mod Menu on the top right you can choose between ground, elevated but with dirt underneath, bridge and tunnel. The circle is vanilla mode so the Game chooses for you and sometimes it doesnt understand the Terrain that well
I love how he shows the eagle crying about left hand driving, it’s almost like he doesn’t realize the entire world drives on the right and the uk is the weird one not the us
LOL, the ending is like destruction! (Note, the energy from an earthquake can make a tsunami if there's a body of water nearby! You should predict before doing something like that to avoid consequences. )
For me the harder challenge is building on a bunch of spaced out islands, Archipelago map is really limiting cause of how little space you have per island. I made a modified version of it tho originall had too harsh shores..
You should keep that map, and each episode add a new tile to it. Then work on just that one tile and see how your city does overall. Slowly, consume the entire map! Mwuahahaha!
Huh, this makes me think that the reason why I can never build a really satisfying city is because I give myself too much room to expand and don't make the effort to maximise what I've already got. Maybe I'll try a playthrough where I don't allow myself to purchase new tiles until I fill up all my current ones first!
really should have started with Dirt roads, especially for the ones you are using as a marker, would have made the whole task much more cost effective.
You could've made a second episode optimizing the traffic of the city, with public transportation, metros, and shifting the suburban and industrial parts to offices and high density. Completing a fully service based operating city.
I actually appreciate this video. I was always horrible at this game and ended up thousands of dollars in the negative and had no idea how to get out. I just re-download and doing much better so 👍
Yo! Enjoying your content. I would love to see how a real engineer handles the challenge of "Fantastic Contraption" It used to be a free flash game but is now only available on Steam. I challenge you to beat it without looking at other peoples solutions. Do IT!
Actually, all of my cities are one tile big. I usually get bored and move onto a new city. 20:36 yea, that's how most first time players are if you limit yourself to how much land can be used.
its probably been mentioned by the time i write this but the change in water is most likely due to you slowing and increasing time causing the water to have semi tsunami. hope that helps mate
what I always do when making my city outline is use dirt roads and upgrade later. the game won't let you have access to dirt roads until you put one of the two lane roads down first so I just connect the highway to itself to get access. way cheaper.
i live in a grid neighborhood, and i have lived in non- grid neighborhoods. and the grid is amazing. getting around is easy because you can just go wherever. in non grid suburbs, it takes like 30 minutes to get anywhere because you have yo go the most roundabout way to everywhere. it may not look good from the sky, but it’s so much more practical.
I'm pretty sure all the floods are from pausing/unplugging and having the water stopping and moving again. Just a guess. I'm a cheese maker not an engineer
LAST DAY to get the Engineering Beaver plush:
www.makeship.com/products/engineering-beaver-plush
Don't miss out!
FIRST!!!!!!!!!!!!!!!!!!! HI MATT
cat
honestly sad to see how i always see those awesome limited time plushies and just cant get them
I would buy it but i can't afford it.
I love when you play this game im subscribing
"Why did an earthquake create a tsunami?" ... I think Matt needs to research tsunamis a bit more.
As a Geology student, I cringed a bit at this sentence. ^^
Underwater earthquakes, perhaps. But if the earthquake is on land, it should not have affected the water.
Side note. Large landslides into water and some volcanic eruptions can also cause tsunamis.
@@dylandepetro4187 are you saying that if there is an earthquake 'on land' you can go to the nearest body of water and be safe with no earthquake because earthquakes and underwater earthquakes are different things and stay out of each other's turf?
I’m an idiot, but doesn’t the tsunami spread out from the epicentre? So if you are *at* the epicentre, the won’t the tsunami be moving away from you instead of towards you?
@@mikaeelmuazzam8649 tsunamies arent working to that point
nice to meet you. I am Japanese. (using google translate) I was just doing the 1 tile challenge too. Vanilla Two Rivers. With a population of 50,000 and a traffic volume of 85%, we challenged ourselves with only two-lane roads and highway ramps. The population has safely reached 55,000 and the average traffic volume is around 90%. The first thing to do is to measure the corners of the map, which is the same as me, and I enjoyed watching it.
what a cute comment
Konichiwa!
@@skogen5357
Thank you for the Japanese greetings! good evening
ああああ...かわいいい,コメントありがとうございます。
@@skogen5357say something more than konichiwa
Literally the first time I’ve seen Matt play a normal game of cities skylines 😂🙈
I wish he would do more I would love a series of serious city skylines
😂
What? No strongest shape?
His first few episodes of city skylines was serious
and apparently his normal build makes me more frustrated as he placed two junctions next to each other and other traffic-problem potentials lol
Designing a city with just one tile with a river dividing said tile, is pretty much the backstory of Washington, DC! The area given to District of Columbia was originally a diamond ceded by the states of Maryland and Virginia in accordance with the Residence Act adopted in July 1790. DC was designed by Parisian Pierre Charles L'Enfant, and was based on European models translated to American ideals. The entire city was built around the idea that every citizen was equally important, with a street grid system and wide diagonal avenues named after states radiating from the Capitol! The National Mall was designed as open to all comers, which would have been unheard of in his native France. L'Enfant placed Congress on a high point with a commanding view of the Potomac rather than a leader's palace on a hill like in Europe.
However, the Virginian side returned to Virginia in 1847. This is because of several factors. Alexandria went into economic decline because of neglect by Congress as members from other parts of Virginia fought to prohibit funding for Alexandria projects in favor of projects in their home districts. Legislation required that no Federal buildings be built on the formerly Virginia side of the District (part of the compromise that created the Capitol), so it gained nothing in government workers or buildings. But the main factor was legislation was in the works to outlaw slave trading within DC, and slave auctions were some of Alexandria’s biggest businesses.
That was pretty much my thought upon seeing the thumbnail. "That's just Washington, D.C."
Exactly! As soon as I saw the thumbnail I thought of Washington D.C.
it does look just like Washington, D.C.
Damn interesting bro, didn't know
Oh wow learn something new everyday
Engineer: damn architects always making bad decisions
The geologist in the audience looking at the engineer walling up the river side and being confused why the water is so fast: :|
The water was fast and behaving strangely long before he walled it up.
What do you mean?
You do realize that hydraulic is a part of civil engineering, right? We understand how water works.
The water is flowing the wrong way - instead of flowing into the ocean, it's flowing upstream.
@@Anand70707plot twist, we’re secretly in Egypt!!
Matt: I want the highway as an artillery.
The military: Genius! Tarmac-based offensive weapons!
Matt: Wait, what? Oh...Arterial.
I want to offer you a challenge for the maximum number of people in one square without mods in Cities skylines. Apparently, at the moment the blogger has a record: "Peptar" with approximately 74k population, but he still has part of the river on the map, "unique buildings" are not used (I can be mistaken in the name, I mean buildings from the list in which there is a space elevator and something similar), he didn’t even remove the interchanges underground, not to mention the crossroads of the highways, and didn’t narrow all the roads, and I’m sure that you will probably still have a bunch of people to raise far beyond 100,000, and show all your skills! I would love to see what happens with your serious approach
half a year ago, I invited dozens of bloggers to accept this challenge, but no one agreed, I really hope that you will be interested in this and make my dream come true
@@DLikeChannel I'm no rce but I definitely want to try this, still getting used to the game at the moment though
You mean monuments 🫶🏻
This should be a good content, come on do it Matt
only 74k?
i've made one square cities with 500,000 population.
you sure you're playing the game correctly?
That square city is Washington DC, impressive. (I hope the US government would approve the full square city between Maryland and Virginia)
I like how surprised Matt is that it's super successful when he doesn't build a multi-billion dollar bridge for the lulz
Building bridges is never for the lulz, bridges always have a purpose
@@VVilla1n that purpose being for the lulz!
What the f is a lulz
@@doiccerik4525 its a silly way of saying "lols", i.e. it means for the fun of it
@@australiananarchist480 oh ok.... I forgot that this video existed tho
The flow of water increased because of Bernoulli's principle, you reduced the width of the river by adding those barriers on the ends! And the hole in the building is not just architecture, it's useful for dealing with wind and important to feng shui! Feng shui is an ancient Chinese traditional practice which claims to use energy forces to harmonize individuals with their surrounding environment. The term feng shui means, literally, "wind-water". From ancient times, landscapes and bodies of water were thought to direct the flow of the universal Qi through places and structures.
In Hong Kong, feng shui helped influence the skyline. The skyline is pierced by gaping voids called dragon gates. Such dragon gates are designed to let these mythical flying beasts pass from their hilltop homes down to the water each day and then return again each night. The sharp-edged Bank of China Tower by IM Pei was broadly criticized for not using feng shui as feng shui experts saw the angular shape as “cutting” the good fortune of adjacent buildings. The skyscraper’s poor feng shui has since been blamed for adjacent companies going out of business and other mishaps. To combat this bad luck, the neighboring HSBC Building built cannon-like maintenance cranes as negative energy deflectors.
So fen shui people are genuinely insane then? I thought it was harmless innitially.
I’m from Fuzhou China
Oh my god, you are in every comment section’s video I watch. Thanks for the facts!
@@ryonalionthunder it's a fairly solid way of planning the interiors of houses and it dose make some sense (to an extent tho)
@@wafflestcattash4818 Right, but if the same concept is making you cut holes in buildings, it’s probably broken fundamentally.
It’s like horoscopes then. They are harmless. Maybe they are even useful to focus your attention. but also if you actually believe them you are a crazy person.
These are actually my favorite RCE videos, where I learn some things, he seems happy and not too chaotic, and I can enjoy watching him struggle
bro built singapore
Fr tho😂😂😂
The building with the hole survived the tsunami because it has a hole that lets water through, something which an engineer like Matt probably would design for a tsunami-prone area
Ironic since he was a drainage engineer
Buildings like it are also good at letting air flow. And the greenery on top and on all the balcony allow better air and more park space. It's a great balance between high efficiency, while still maintaining some level of nature and greenery. As well as resistance to weather
1:00 As an American I’m outraged by the lack parking lots and Walmarts!
Rce MATT when playing other games :- Sensible gameplay as the game intends, some strongest shape references, some bits and bobs , crazy intro songs
Meanwhile in a game of pure engineering , Cities skyline :- So lets experiment with all these architectural ideas
Every genius sometimes dips into insanity
No no, cities are for urban planners (in some cases they are also architects)
Urban planning is generally a subset of architecture
I'm pretty sure the reason it keeps creating bridges is because of the road building mode. It's been a while, but I think if you switch the mode from that little circle icon to the down arrow, it will force the road to be on the ground if possible.
That's not the reason though, that's the workaround. The reason is wonky terrain heights
What a great idea for a challenge! Will be interested to see if you beat my record for population in One Tile! 😮👍😁
Biffa why don't experiment a little bit with shorts content :)
@Amit because its not a good idea if you want to grow a long format content channel 😉
I found it interesting that you both used the same map
Hi, thanks for supporting the idea, why don't you try to update your record yourself, I'm sure that you now have a lot of ideas for improvement, last time you had a video on this topic that got a lot of views and at the same time you will be recommended to each other hit with an engineer!
Could you break your own record with a fresh one tile city with no mods?
Fun thing I've learned trying to minimalist cities while maximizing like production and power in a greenish manner. Wherever you have your dirty industry place wind turbines because they don't complain about noise pollution for the most part
Now that Matt is back on the path of engineering and torturing himself via challenges, we can remove the possibility that he is an architect from the equation.
I mean sorry to speak against that but at 20 Minuten whatever seconds He literally said "I build an arch cause it looks nice". I don't know if he can get any more architectural
@@melinaalba63Arches are an engineering marvel, that is the sole reason he might've called them beautiful, because they are.
@@VVilla1nit might as well be a engineering marvel, but they're not called "engches" they're arches so... There's that
@@marcosv.ribeiro1073 engches, loved the term. but they need to be triangular , not rounded
@@marcosv.ribeiro1073matt is a architect confirmed
Just reminded me of something my family says. Our family name is Swenson, so when we come up with a creative solution for something that most people would say they “MacGyvered” it, we say we “Swengineered” it. Feel free to use that even if you’re not a Swenson haha
Now keep this series going and buy another tile and do the same thing and see how many tiles you can fully fill!
So, he's going to play the as it meant to be? Would be a first tho
Manhattan in a nutshell
The first time he builds a city with the grid, it is a absolute success.
far out bro I stopped watching you what feels like maybe only maybe 6 months ago? life and stuff, but far out seeing you at almost 2 mill does bring a smile to my face good for you man keep it up g
I like how he basically created Washington, D.C., complete with river 😂
@@olivertong1448 I was more just talking about this shape. Considering he’s British, I wouldn’t be surprised if it is based on London, though.
"I'm proud of this earthquake cause it created a tsunami which extinguished the fire on that building" lmao so much caos
I love the fact that playing the game normally (at the end of the games life essentially) is like a new idea for you 😂
You can force the game to place roads on the ground instead of bridges with the road anarchy. In the menu that says "Elevation Step:" you need to press that arrow pointing down and it will always be on the ground
19:58
POV: London during the industrial revolution 😂
I'm shocked that you made a perfect representation of Tampa, Florida without ever haven been here. The random flooding is what seals the deal lol.
I was actually hoping he would expand it into a series where he plays the game properly by buying land parcels and creates the biggest city. Engitopia can burn, it was illogical and to focused on the same things.
I hope @RealCivilEngineer sees this, if so, Then hello my trussy engineer!
"We know your house JUST got burgled due to lack of Police, so we're knocking your house down for space to build a police station!"
You should do a mega city for the channel. Make a series out of it. This was really cool to watch.
Despite the city's view is so terrible in the beginning, you've been a good job. Thanks for this video:)
Not gonna lie.. seeing the tiny bridge at 6:33 I was dissapointed there was no bridge review... Its okay Tiny pointless bridge.. I still love you. You get a 9.5/10 in my heart.
21:00 that massive building is looking like a ps5
Absolutely loving the city! Can't wait for what you do with c:s 2
And yup found another channel to subscribe to and watch religiously
Bro built Washington DC
"Why did someone abandon that ball? It was an ice cube factory?
Well, I'll tell you what. You're meant to be making cubes, you're making spheres. You idiots!"
That had me rolling 🤣
Id love to see you expand this city. Like gradually turn it in to suburbs on the outs skirts then farm lands and forests here and there and then some small towns.
RCE summoning an earthquake to destroy bad architecture: I'm a genius!
RCE as the earthquake causes a tidal wave that puts out the on fire bad architecture: Oh no!
You should continue with this series. When you complete one tile buy the next one and continue one by one.
16:16 😂 “let’s give these people schools so we don’t end up with a world of Architects” 😂😂
I would like to see a part 2 of this series, basically you build a two tile city.
"Let's demolish a burgled house, because it'll help the crime statistics" lol
I binge watched every City Skyline video you have dropped and was hoping today's upload would be a new one. Thank you for this
One tile city. Still bigger than biggest city in Sim City 5
Some people thought that a cube was a good idea for a city, while in fact all that was needed was a square.
A good square would be cube like so yeah
Bro built Kowloon walled city
In the Anarchy Mod Menu on the top right you can choose between ground, elevated but with dirt underneath, bridge and tunnel. The circle is vanilla mode so the Game chooses for you and sometimes it doesnt understand the Terrain that well
Also bridges cost 2 Times as much as normal roads
00:01 "Hello fellow engineers" *COOKIE MONSTER* "and welcome back to..."
I love how he shows the eagle crying about left hand driving, it’s almost like he doesn’t realize the entire world drives on the right and the uk is the weird one not the us
Well maybe it's the world that's weird not us
Edit: had to fix some grammatical errors
as part of the 30%of the world that drive on the left... speak for yourself
well, not just the UK drives on the left. 76 other countries including Australia do the same.
@@sirius_solaris most of the countries that do left hand driving were at one point in time British colonies so it kinda is just the uk
Also, 1 in every 1.75 people from a LHT country lives in India.
LOL, the ending is like destruction! (Note, the energy from an earthquake can make a tsunami if there's a body of water nearby! You should predict before doing something like that to avoid consequences. )
10:48 was crazy
0:46 Artillery highway be shootin up everyting 💀
(I know he meant Arterial)
It's good to see RCE playing games properly for once
as an architecture major i find the architect slander to be hilarious
0:33 Dog. Favorite part of vid, 100000000000000000000000000000000000000/10
0:45 Highways make for great artillery. Highways were Napoléon's forte, especially when considering his focus on maneuverability.
For me the harder challenge is building on a bunch of spaced out islands, Archipelago map is really limiting cause of how little space you have per island. I made a modified version of it tho originall had too harsh shores..
top tip: the reason all the bridges keep coming up is because he's using Road Anarchy
Your videos never fail to entertain! 😀
Thanks buddy! ❤
This city actually looks quite good 👍
I had around 80+k people in one square with ROCKET LAUNCHER!
You should keep that map, and each episode add a new tile to it. Then work on just that one tile and see how your city does overall. Slowly, consume the entire map! Mwuahahaha!
Huh, this makes me think that the reason why I can never build a really satisfying city is because I give myself too much room to expand and don't make the effort to maximise what I've already got. Maybe I'll try a playthrough where I don't allow myself to purchase new tiles until I fill up all my current ones first!
I like when he plays the game in the way the Devs wanted
Did You plan for that to be in exact Shape of DC with its old Virginia territory
I remember when I didn't realize you could expand your cities beyond one tile.
As a civil engineer, I wholly and entirely endorse all the architect roasts 👍🏻👍🏻👍🏻👍🏻
Yet another win for us architects
as an architect, all ur attacks on us make me laugh a lot ahahaah! Keep going, mate!
As much as i enjoy your variety content, i always love to see some more grounded civil engineering on the channel
"Maybe i want the highway as an artillery all the way around..."
Didn't know this was a Tower Defense game.
Matt: finally decides to build in a grid system, also Matt: refuses to use the grid tools built into the game
Tsunami part is very funny 😂
really should have started with Dirt roads, especially for the ones you are using as a marker, would have made the whole task much more cost effective.
You could've made a second episode optimizing the traffic of the city, with public transportation, metros, and shifting the suburban and industrial parts to offices and high density. Completing a fully service based operating city.
I actually appreciate this video. I was always horrible at this game and ended up thousands of dollars in the negative and had no idea how to get out. I just re-download and doing much better so 👍
the square border around the city kind of reminds me of the border of washington d.c. with the potomac
For some reason this specific map always seems to have issues with random tidal surges. RT had the same issue with it.
What map is this btw?
17:25 DEMONETIZED
Yo! Enjoying your content. I would love to see how a real engineer handles the challenge of "Fantastic Contraption"
It used to be a free flash game but is now only available on Steam. I challenge you to beat it without looking at other peoples solutions. Do IT!
This was so fun, please do more of these more "serious" Videos playing cities skylines! :D
As an Architect, I was hurt and very much enjoyed your occasional jabs at Architects lol
Now send it to Biffa and tell him to fix the traffic but remain in the tile.
That would be a neat collaboration of sorts.
good idea and fix the tsunami city
Actually, all of my cities are one tile big. I usually get bored and move onto a new city.
20:36 yea, that's how most first time players are if you limit yourself to how much land can be used.
its probably been mentioned by the time i write this but the change in water is most likely due to you slowing and increasing time causing the water to have semi tsunami. hope that helps mate
‘Let’s build schools so we don’t end up with a world of architects’
As a statistician, I approve of this comment.
what I always do when making my city outline is use dirt roads and upgrade later. the game won't let you have access to dirt roads until you put one of the two lane roads down first so I just connect the highway to itself to get access. way cheaper.
i live in a grid neighborhood, and i have lived in non- grid neighborhoods. and the grid is amazing. getting around is easy because you can just go wherever. in non grid suburbs, it takes like 30 minutes to get anywhere because you have yo go the most roundabout way to everywhere. it may not look good from the sky, but it’s so much more practical.
Day 1 of asking you to try your engineering skills in SCRAP MECHANIC
11:09 and not a single penis joke! I'm proud of you Matt, that shows real growth :)
😂😂
I'm pretty sure all the floods are from pausing/unplugging and having the water stopping and moving again. Just a guess. I'm a cheese maker not an engineer
as an American, i think left-handed grids is more terrifying than right-handed drive w/o grids
SimCity 5 be like:
Thumbnail: wow nice city gridline😮..
End of the video: total chaos😅
quick hack: the japanese garden is the smallest park and they have an equal happiness radius