@@Matt-gf4gd I know you can customize a lot and I've defenitly didn't try all of them but my first choice with picking builds is how they visually look. Bladedancer and Marksman were really cool. Sentinel and Voidknight too. But once I saw that Falconer everything else became a bit less interesting to me so yeah haha
I really like your videos and guides and since the game is coming out in a month, do you plan to do some new player/“league starter” guides/builds that show leveling progression and individual skill point distribution along the way? I think the content creators that are taking the time to make great guides for new players and leveling will be the ones that will become the most popular creators for this game going forward.
I really want to play play LE again but I'm so discouraged because of the mob density... I really hope they increase the amount of mobs the higher you go in maps... Until then I guess I'm off LE
@@neolix9562 Then you didn't pay last epoch, or you are still paying the story. Monoliths, especially at higher corruption levels, have swarms of enemies that will kill you unless you have your defenses in check
@@neolix9562 I dont think I can recall ever experiencing this outside of like very specific story missions? Def not something I think ive ever heard before as a critique to this game.
@@Novarics Well idk, it's been a "problem" ever since I put my hands on this game, and I've heard multiple people "complain" about the density... the maps are just too empty for the power and speed we can get. I still think couple hundred mobs on big maps like LE has is not enough... Once I reach like 300-500+ corruption give me thousands of mobs on 1 map pls :D I want to feel like I'm brawling through packs not a walking simulator
One thing I hate about Epoch is that it has the same skill mechanic as Diablo, where you either have to use a shit skill 20 times to proc something else or just setup all the stuff to have one big explosion, there's not many builds where I can just run around and use 1 skill (not counting buffs/summons) to kill everything, something like VK Warpath- or at laest that's what I've noticed so far.
Are you being serious or are you just going to intentionally ignore Lightning rush wearbear, warpath paladin (which is much stronger than VK), shadowstrike Bladedancer, meteorite Runemaster, Dragonsong Marksman, or, oh yeah, ANY variation of Necromancer?
Had this game since it was on kickstarter. So excited for the full release!
I've had it since last weekend and I, as well, am very excited for launch.
Played a bit but got bored of all classes and wanted to try falconer(?) but it hasn't come out yet so also very excited
@@captaintoet1983 ah that's been one of LE's biggest strengths to me so far is the build variety within each skill tree, let alone mastery.
@@Matt-gf4gd I know you can customize a lot and I've defenitly didn't try all of them but my first choice with picking builds is how they visually look. Bladedancer and Marksman were really cool. Sentinel and Voidknight too. But once I saw that Falconer everything else became a bit less interesting to me so yeah haha
I really like your videos and guides and since the game is coming out in a month, do you plan to do some new player/“league starter” guides/builds that show leveling progression and individual skill point distribution along the way? I think the content creators that are taking the time to make great guides for new players and leveling will be the ones that will become the most popular creators for this game going forward.
storm bear with wolfs sound nice ^^ maybe i gonna try that xD
So hyped for 1.0
That starfield build looks very promising!
does multiplayer work now ? been waiting on this game to finish mulitplayer so my wife and I can play it together.
Great run down of some non typical builds. Thanks again for all your work! You have earned another Sub!
I can't unhear you saying woovs now.
I really want to play play LE again but I'm so discouraged because of the mob density... I really hope they increase the amount of mobs the higher you go in maps... Until then I guess I'm off LE
Huh? When was the last time you played because every encounter is swarms of enemies and the maps are basically filled with them
@@Novarics really? I did 1 map yesterday and I had like 2pack of 4-5mobs in 100meters... basically 1 entire map has maybe 100-200mobs which is nothing
@@neolix9562 Then you didn't pay last epoch, or you are still paying the story. Monoliths, especially at higher corruption levels, have swarms of enemies that will kill you unless you have your defenses in check
@@neolix9562 I dont think I can recall ever experiencing this outside of like very specific story missions? Def not something I think ive ever heard before as a critique to this game.
@@Novarics Well idk, it's been a "problem" ever since I put my hands on this game, and I've heard multiple people "complain" about the density... the maps are just too empty for the power and speed we can get. I still think couple hundred mobs on big maps like LE has is not enough... Once I reach like 300-500+ corruption give me thousands of mobs on 1 map pls :D I want to feel like I'm brawling through packs not a walking simulator
Poison beastmaster need)
One thing I hate about Epoch is that it has the same skill mechanic as Diablo, where you either have to use a shit skill 20 times to proc something else or just setup all the stuff to have one big explosion, there's not many builds where I can just run around and use 1 skill (not counting buffs/summons) to kill everything, something like VK Warpath- or at laest that's what I've noticed so far.
Are you being serious or are you just going to intentionally ignore Lightning rush wearbear, warpath paladin (which is much stronger than VK), shadowstrike Bladedancer, meteorite Runemaster, Dragonsong Marksman, or, oh yeah, ANY variation of Necromancer?
Why should i want to run around and only use one spell?! Who wants to play such a braindead style?