My sidehussel has been great!! And the benifit of ongoing opportunities and offers because of it is grand as well. Good vid Robyn. Got a nice little weekly blender teaching gig 1 night a week as a result as well!
That's awesome Hubert, you're one of the people that are really inspiring with what you've done with your side hustle and how prolific you are with creating new things to sell. Poeple should defintely check out your channel if they want to know more about selling 3d models. And a teaching gig is so great as a regular income too!
I like and appreciate the honest videos from you. I just started out in motion at the grand old age of 48 after being an art worker for years. I love the job but it is a hard hustle as you say. Keep up creating the videos 😊
Awesome to see you back! Congratulations on the future little one! I did watch Copied pairs, so I know this isn't your first video being back, its been a crazy week can't remember if I commented, positive I gave it a thumbs up though. I have been slowly making props for 3D animation and I wonder where is the first place animators would look for something like this? Also where would be a good place to look for animation reels to see what people need/use most often? What do you do to ground yourself/zero back in on a specific thing? Next month I will be 2 years into doing 3D and I still can't pick just one thing I'm starting to think I will never get over this. I tried forcing myself to stick to just one thing and my work goes down hill fast like my sprite has been crushed, not sure what to do... anyway its great to see you back, I hope you guys have a great time at comic con!
Thanks so much! The first place animators usually look for 3d props (obvisouly everyone has their favorites, but these are the most popular as far as I know) are Turbosquid, CG Trader, BlenderMarket, and Sketchfab. Most animators use Vimeo for their reels, so you can check on there, and watch some architectural visualisation reels and see what models they use there, but also just looking at games and seeing what sort of models they use in their environments, or popular types of props characters might use. But you can also go to the 3d model sites and just search for things and see how many uploads there are, and how many downloads the top few of those uploads get. Then you can see what is popular and also where there might be gaps that you could possibly fill. Like pon Turbosquid, it has top model categories, so that already lets you know what's popular, and then if you go into one of those categories, for instance, "car", and search for certain models, you can see if some models of cars are missing that you think people might want, like a recently released model of an Audi or something. Or if you look in furniture and see for example that there are a million models of four poster beds but not that many bunk beds, but the few bunk beds that are there have a lot of downloads, you know that there is a demand for them but not that many options for customers, so you could then make a model of a bunk bed.... as to your question about how I pick just one thing, I am a generalist so in my job I'm expected to be able to do everything, so you don't have to focus on just one thing- you can be a generlaist. Some people are suited to concnetrating on and psecialsing in one thing, and some people are not, and that's fine. But for your side hustle you should, so that you can build it up. But it sounds like you have been doing that, since you have been making props for 3d, and that's a really good thing because you'll have several things to offer people in your shop when you upload them to sell.
@@RobynO_O Thank you for such a detailed reply! I will certainly look into these resources. This may be weird or uncommon practice but for the longest time I was having an impossible time evaluating my own work. I recently started dabbling in Macro Photography and I guess from sorting out all the bad images from the good on daily bases over the past few weeks. I am finally able to judge what I doing while actually working on it whether modeling, sculpting or whatever, its turning out to be a huge time saver. Maybe one day I will develop that same keen eye detail you have.
Nice ! There are so many options when you've got vector skills. Lots of places where you can sell templates or even little packs of vector characters or environments you've designed.
Bravo! Glad I encountered your channel with the algorithm managed to discover you today! Pleased of the correct amount of information you provide so effectively University would never share so much you did in one video, they did not cover in 3 years!! TH-cam is the future of education 💜🦋🙏thank you so for your time to put all together
Thanks for this video Robyn! I'm wondering what's the best way and sites to offer my rigging service. I can't do 3D modeling, and no Modeler network willing to collaborate with me either, so I don't know how to sell my rigs either. Any advice please?
how do you protect your portfolio images? such as what happens with fiverr cons taking and selling the work of others or from being turned into another NFT without your permission :/
I suggest putting a watermark on it, over an area that would be difficult to edit or crop it out, or over several areas on your image. If you're hosting your portfolio on your own site, there are ways to prevent people using the "save as" option, but that can get complicated. The simplest way is with a watermark. You can also reverse image search your images once they've been public for a while and find anyone who has been using your images and contact them to remove them, but obviously it sucks if you do have to deal with that .
There's no AI right now that can do any of what I mentioned, at least not for public use or without issues, so why not make hay while the sun shines. There'll always be some way to adapt our talents.
My sidehussel has been great!! And the benifit of ongoing opportunities and offers because of it is grand as well. Good vid Robyn. Got a nice little weekly blender teaching gig 1 night a week as a result as well!
That's awesome Hubert, you're one of the people that are really inspiring with what you've done with your side hustle and how prolific you are with creating new things to sell. Poeple should defintely check out your channel if they want to know more about selling 3d models. And a teaching gig is so great as a regular income too!
Thanks for your ideas, Robyn! Not over committing yourself with too many side hustles is a VERY valuable tip 🐋
You're welcome ! Yep, that's something I learned the hard way!
I like and appreciate the honest videos from you. I just started out in motion at the grand old age of 48 after being an art worker for years. I love the job but it is a hard hustle as you say. Keep up creating the videos 😊
Good for you! That's really awesome. It is tough getting into it, but so fun and rewarding. Glad my videos help !
Awesome to see you back! Congratulations on the future little one! I did watch Copied pairs, so I know this isn't your first video being back, its been a crazy week can't remember if I commented, positive I gave it a thumbs up though. I have been slowly making props for 3D animation and I wonder where is the first place animators would look for something like this? Also where would be a good place to look for animation reels to see what people need/use most often? What do you do to ground yourself/zero back in on a specific thing? Next month I will be 2 years into doing 3D and I still can't pick just one thing I'm starting to think I will never get over this. I tried forcing myself to stick to just one thing and my work goes down hill fast like my sprite has been crushed, not sure what to do... anyway its great to see you back, I hope you guys have a great time at comic con!
Thanks so much! The first place animators usually look for 3d props (obvisouly everyone has their favorites, but these are the most popular as far as I know) are Turbosquid, CG Trader, BlenderMarket, and Sketchfab. Most animators use Vimeo for their reels, so you can check on there, and watch some architectural visualisation reels and see what models they use there, but also just looking at games and seeing what sort of models they use in their environments, or popular types of props characters might use. But you can also go to the 3d model sites and just search for things and see how many uploads there are, and how many downloads the top few of those uploads get. Then you can see what is popular and also where there might be gaps that you could possibly fill. Like pon Turbosquid, it has top model categories, so that already lets you know what's popular, and then if you go into one of those categories, for instance, "car", and search for certain models, you can see if some models of cars are missing that you think people might want, like a recently released model of an Audi or something. Or if you look in furniture and see for example that there are a million models of four poster beds but not that many bunk beds, but the few bunk beds that are there have a lot of downloads, you know that there is a demand for them but not that many options for customers, so you could then make a model of a bunk bed.... as to your question about how I pick just one thing, I am a generalist so in my job I'm expected to be able to do everything, so you don't have to focus on just one thing- you can be a generlaist. Some people are suited to concnetrating on and psecialsing in one thing, and some people are not, and that's fine. But for your side hustle you should, so that you can build it up. But it sounds like you have been doing that, since you have been making props for 3d, and that's a really good thing because you'll have several things to offer people in your shop when you upload them to sell.
@@RobynO_O Thank you for such a detailed reply! I will certainly look into these resources. This may be weird or uncommon practice but for the longest time I was having an impossible time evaluating my own work. I recently started dabbling in Macro Photography and I guess from sorting out all the bad images from the good on daily bases over the past few weeks. I am finally able to judge what I doing while actually working on it whether modeling, sculpting or whatever, its turning out to be a huge time saver. Maybe one day I will develop that same keen eye detail you have.
Thank you Robyn! Lookin into the side hustle, myself - stayin focused on my vector art
Nice ! There are so many options when you've got vector skills. Lots of places where you can sell templates or even little packs of vector characters or environments you've designed.
My good friend Joshua told me about your channel. Keep up the good work :-)
Thank you, and thanks to your friend Joshua for spreading the word 😊
Bravo! Glad I encountered your channel with the algorithm managed to discover you today!
Pleased of the correct amount of information you provide so effectively
University would never share so much you did in one video, they did not cover in 3 years!!
TH-cam is the future of education 💜🦋🙏thank you so for your time to put all together
Thank you, that is great to hear! I'm always so happy to hear that my videos are helpful and informative for people!
Art Station is also a nice portfolio site
Oh yes I should have mentioned it !
Thanks for this video Robyn!
I'm wondering what's the best way and sites to offer my rigging service. I can't do 3D modeling, and no Modeler network willing to collaborate with me either, so I don't know how to sell my rigs either. Any advice please?
Just that opening made me give this video a like XD
That’s what I like to hear 😄
how do you protect your portfolio images?
such as what happens with fiverr cons taking and selling the work of others or
from being turned into another NFT without your permission :/
I suggest putting a watermark on it, over an area that would be difficult to edit or crop it out, or over several areas on your image. If you're hosting your portfolio on your own site, there are ways to prevent people using the "save as" option, but that can get complicated. The simplest way is with a watermark. You can also reverse image search your images once they've been public for a while and find anyone who has been using your images and contact them to remove them, but obviously it sucks if you do have to deal with that .
Nice Shirt
Thanks
@@RobynO_O good tips too
@@tejeraillustrator3810 glad to hear it!
A proverbial cat was mentioned
Lol yep
There's AI now so there's no point in doing creative work for money
There's no AI right now that can do any of what I mentioned, at least not for public use or without issues, so why not make hay while the sun shines. There'll always be some way to adapt our talents.
Disclaimer: smoking can be injurious to your health...
I know, and the bubble pipe has been known to cause bubble lung with side effects of too much fun 😕
@@RobynO_O 🤣🤣