Oh my! It's amazing! I'm going to play with this datapack for sure ahah And if you want more ideas for next updates, here's some: ・Temperature system - When you're in a cold biome like Taiga, Snowy Plain, etc... and you don't have a specific armor, then you will lose hearts because you're freezing. However, if you're in a warm biome like desert or mesa, you will also lose hearts because it is too hot. ・Slow motion system - When you are midair and you're shooting with a bow, everything slow down. ・Korok - When you randomly find a rock or a puzzle to solve, you can get a Korok seed, so you can trade them to get more space in your inventory. ・Shrine and Spirit Orb - You can randomly fing shrine around the world, and by entering one, you can solve a puzzle to get a spirit orb. ・Heart Container and Stamina - You can trade spirit orbs to get more hearts or stamina. ・Stamina Upgrades - Stamina also affects swimming and running. ・Champion Powers - You can use Mipha's power, Daruk's power, Revali's power or Urbosa's power. Note: They are just ideas, and there is no obligation to do them.
These models and stuff look so cool, and it gives me a bit of nostalgia. I think it would look even better if the cooked meat spawned on the bokoblin camps' campfires (like they're cooking it), instead of in their loots chests. Or maybe meat could just spawn in both. I can tell you spend a lot of time on this, and I'm excited to see more!
I think adding kilton and Moblins would be cool you could get a bokoblin and moblin mask from him which would make you invisible for bokoblins or moblins
Just saying i've noticed that with the ancient armor helmet in the original botw is over link's eyes and the one blue eye seems to be where he sees out of it.
I love your BoTW modding content! This is done so well! How long did it take to model these unique items? The datapack gets at the end added to Grazzy's BoTW building project and then the spans of the structures are not random anymore, right?
Thanks! Joris did most of the models, while I focus mostly on the code. We both do a little bit of both tho, so its kinda hard to tell how long these took. I will definetly help with Grazzys map, but Im not sure how much of this will be in his map at the end. Grazzy already said he doesnt want the map to include a resourcepack and on the other hand, there is also Howzieky, who has a bunch of overlapping features in his datapack... so yeah its complicated
add the shrines and the statue things so you can get more hearts and stamina i would like if they randomly generated but there is a unlimited amount that can generate and the puzzles can be reused
For stamina, I think it doesn't really work well with minecraft. I think that maybe it could just drain your hunger, and the honey cooking ingredient would just give you saturation. Granted, you could spam golden carrots or something to go really far, but I think it would work better.
yeh of course we know that, but there is simply no cold system in minecraft and we wanna see this datapack as additions to the game, rather than a modification that messes with the basegame
I love what you guys are doing with the data-pack but i have a question how do you turn off the effects of stamina on the paraglider if someone would like to turn it off? and again continue the good work 👍
Uhm there is not a build-in mechanic for that, but you can simply set the stamina in a repeatimg command block: /scoreboard players Set @a botw_stamina 180
Again, great job there. Why would you need food that gives a Haste effect, though? We are not meant to break blocks in the datapack, are we? And will there be a mechanic for the different temperatures in some biomes? For the cold ones you could use the new freezing hearts effect you get when you are stuck in powder snow.
And that's exactly the point. You can use the BOTW datapack in a survival world and it works perfectly fine for this gamemode. BUT there will be people using the datapack with adventure maps where there's no need to break any blocks, which means collecting these Spicy Peppers is absolutely pointless when you're on an adventure map or in adventure mode. A solution might be giving the Spicy Pepper two effects though - Haste AND some kind of resistence against freezing.
Sorry if i can please ask what is the cooking pot mod called that when you throw items aimed at the pot it automatically cooks it for you then throws it at your inventory?
may i ask what is the file called? so i can find it in recipe searchbar, i know it could be dishes possibly or the object is cauldron but the specific file called in the data pack? @@Craiy
@@Craiysorry I got confused in thought cauldron was dishes data pack it might be vanilla idk if it is an extended data pack for all the potions, I mean the throw able food crafting mod can I ask what the food firepot to cook food is called? Where you fried the beef
@@fluffaluffafluff3521 Its called cooking pot, but again this was made by me with this datapack you saw here. This is not a mod, its part of this datapack
"We recreated COOKING from Breaking Bad in Minecraft"
Im amazed with how fast you guys work, and I love how complex the cooking mechanic is. Great work as always you two!
Thanks m8 🙂
@@Craiy The Waffle House has found its new host
@@Craiy Heart Container and Stamina Upgrades
@@Craiy how do you download it
Oh my! It's amazing! I'm going to play with this datapack for sure ahah
And if you want more ideas for next updates, here's some:
・Temperature system - When you're in a cold biome like Taiga, Snowy Plain, etc... and you don't have a specific armor, then you will lose hearts because you're freezing. However, if you're in a warm biome like desert or mesa, you will also lose hearts because it is too hot.
・Slow motion system - When you are midair and you're shooting with a bow, everything slow down.
・Korok - When you randomly find a rock or a puzzle to solve, you can get a Korok seed, so you can trade them to get more space in your inventory.
・Shrine and Spirit Orb - You can randomly fing shrine around the world, and by entering one, you can solve a puzzle to get a spirit orb.
・Heart Container and Stamina - You can trade spirit orbs to get more hearts or stamina.
・Stamina Upgrades - Stamina also affects swimming and running.
・Champion Powers - You can use Mipha's power, Daruk's power, Revali's power or Urbosa's power.
Note: They are just ideas, and there is no obligation to do them.
These models and stuff look so cool, and it gives me a bit of nostalgia. I think it would look even better if the cooked meat spawned on the bokoblin camps' campfires (like they're cooking it), instead of in their loots chests. Or maybe meat could just spawn in both. I can tell you spend a lot of time on this, and I'm excited to see more!
this is sick, would be cool if you implement the elixers as well, because you have monster parts
In stead of a /give command I usually put my custom items in a loot folder in the datapack. That way you can do /loot give @s :food/
Ohhh thats quite a good idea. Might do that 😁
It also makes it easier to change occurrences of items across things like loot tables if you use that instead of hard doing the item
Nice vid bro!
Another great video!
Please can you also add a dash ability which will also consume our stamina?
Also as I've previously said,your datapack is AMAZING !!!
I like that. Might make it
Also add upgrades to the paraglider that allows it to be slightly faster and less stamina drain
You're the best!
All we're missing are Moblins, Hinox, Bullet time, champion spirits, npcs, blood moons, and the master cycle.
Best Minecraft world ever!😌👌
I think adding kilton and Moblins would be cool you could get a bokoblin and moblin mask from him which would make you invisible for bokoblins or moblins
Just saying i've noticed that with the ancient armor helmet in the original botw is over link's eyes and the one blue eye seems to be where he sees out of it.
I love your BoTW modding content! This is done so well! How long did it take to model these unique items? The datapack gets at the end added to Grazzy's BoTW building project and then the spans of the structures are not random anymore, right?
Thanks! Joris did most of the models, while I focus mostly on the code. We both do a little bit of both tho, so its kinda hard to tell how long these took.
I will definetly help with Grazzys map, but Im not sure how much of this will be in his map at the end. Grazzy already said he doesnt want the map to include a resourcepack and on the other hand, there is also Howzieky, who has a bunch of overlapping features in his datapack... so yeah its complicated
add the shrines and the statue things so you can get more hearts and stamina i would like if they randomly generated but there is a unlimited amount that can generate and the puzzles can be reused
For stamina, I think it doesn't really work well with minecraft. I think that maybe it could just drain your hunger, and the honey cooking ingredient would just give you saturation. Granted, you could spam golden carrots or something to go really far, but I think it would work better.
Keep cooking bro I want to be able to play all of botw in Minecraft
Peppers and spices are for the cold!
yeh of course we know that, but there is simply no cold system in minecraft and we wanna see this datapack as additions to the game, rather than a modification that messes with the basegame
I think you should make it to where you can climb without the gear but if you have the gear you can climb faster and the stamina drain is slower
I think chilies would better fit as a bush like sweet berries. This may give you the option to find them in certain biomes
Very cool mod i love it so much!!
I'm waiting for other updates soon!!
Also please can you add a Book which contains all the recipes for cooking ?
I might have an idea for that ^^
add the korok forest and master sword it can go with the shrines
Wow! 🤯
U guys are crazy! That sounds so good :O
Wanna try it out soon °^°
Wyld!
Bro bokoblin are not seen and cooking pot also not seeing please make a video on it custom texture 😢
make the hearts system and the master sword
Definetly at some point
If they actually somehow add the sneaking around mobs/shiekah gear I will video myself making spaghetti. Dunno why but it seems like a fun bet.
Challenge accepted 😄
Not sure if it will already be in the next update tho
I am here from howzieky, earned a sub :)
I love what you guys are doing with the data-pack but i have a question how do you turn off the effects of stamina on the paraglider if someone would like to turn it off? and again continue the good work 👍
Uhm there is not a build-in mechanic for that, but you can simply set the stamina in a repeatimg command block:
/scoreboard players Set @a botw_stamina 180
@@Craiy alrighty man i will try that and again continue the good work you guys are doing 👍
Again, great job there. Why would you need food that gives a Haste effect, though? We are not meant to break blocks in the datapack, are we?
And will there be a mechanic for the different temperatures in some biomes? For the cold ones you could use the new freezing hearts effect you get when you are stuck in powder snow.
Thing is you can simply play minecraft in any world with this datapack, so of course you can break blocks
And that's exactly the point. You can use the BOTW datapack in a survival world and it works perfectly fine for this gamemode. BUT there will be people using the datapack with adventure maps where there's no need to break any blocks, which means collecting these Spicy Peppers is absolutely pointless when you're on an adventure map or in adventure mode. A solution might be giving the Spicy Pepper two effects though - Haste AND some kind of resistence against freezing.
I hope to see this for 1.20(.1)
duuuuuuude I don't believe what your doing ceep it up man
what about elixirs and the primary bosses elemental bosses that gives you powers like from the game
We dont have small creatures like lizards yet needed for elixirs. Also the divine beast powers will definetly get added at some point
WHAT'S YOUR UPCOMING PROJECT??
Hehehe you'll see soon
We need someone to port this to bedrock
AGHHHHHHHHHHHHH NEW VIDDD
Sorry if i can please ask what is the cooking pot mod called that when you throw items aimed at the pot it automatically cooks it for you then throws it at your inventory?
Its called the breath of the wild datapack by Joris and Craiy 😉
may i ask what is the file called? so i can find it in recipe searchbar, i know it could be dishes possibly or the object is cauldron but the specific file called in the data pack? @@Craiy
@@Craiysorry I got confused in thought cauldron was dishes data pack it might be vanilla idk if it is an extended data pack for all the potions, I mean the throw able food crafting mod can I ask what the food firepot to cook food is called? Where you fried the beef
@@fluffaluffafluff3521 Its called cooking pot, but again this was made by me with this datapack you saw here. This is not a mod, its part of this datapack
Thank you so much you made my day super excited to try your datapack
Will this get updated to 1.20.1?
Is the pack optimized for 1.19? I tried it on 1.20.1 and the tps was pretty bad
let him cook
please do this for 1.16.5 as well so it can be used in modpacks
Cant. The custom structure generation wasnt a thing in 1.16.5. Besides... Mods and Datapacks dont work together
Can you please make a tutorial on how to download this on iOS because it doesn’t let me transfer it to Minecraft
It doesnt work for PE. No datapack does
Ok