Getting into Unreal Engine 5 with Houdini: Technical VS Artistic Choices

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  • เผยแพร่เมื่อ 5 มิ.ย. 2024
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    In this video, we'll look more into Unreal Engine 5 and see how quickly it is to setup a themed background that's ready for lookdev for the main star of the show. I'll explore different design decisions we make in Houdini when creating digital assets to be used in UE 5. We need to keep in mind what we're creating and who will be using the asset when deciding which parameters to expose from Houdini to UE.
    00:00 Intro
    01:54 Houdini Custom HDA vs UE Assets
    02:40 Setting up a Themed Background
    03:42 How are you using the HDA in UE?
    07:26 Exposing Parameters in the HDA
    14:21 Automating vs Control
    #houdini
    #sidefx

ความคิดเห็น • 7

  •  4 หลายเดือนก่อน

    thank you so much

    • @bubblepins
      @bubblepins  4 หลายเดือนก่อน

      Thanks for watching!

  • @skyrixdreamer4802
    @skyrixdreamer4802 6 หลายเดือนก่อน +1

    It's Crazy how much stuff you know. XD

    • @bubblepins
      @bubblepins  6 หลายเดือนก่อน +2

      Thanks! I'm still learning UE, but I feel very excited about UE5 and its fancy graphics!

  • @eulersosa6840
    @eulersosa6840 4 หลายเดือนก่อน

    Have you tried Chaos? It does everything that Houdini does. Faster and easier to use.

    • @bubblepins
      @bubblepins  4 หลายเดือนก่อน

      I haven't. This is the first time I heard of it, I'll check it out! Thanks!

    • @lucianosantoro7849
      @lucianosantoro7849 27 วันที่ผ่านมา

      kind of impossible