I clicked on this presuming it was a big channel. I am absolutely mind blown that this channel has only 6 subscribers! How do you make all the amazing editing and visuals?
Hey William! Got the heads up on this last night. The footage was found it in Unreal marketing material in context of demonstrating the use of VFX software. Was not aware they used it from your channel. Added info to the description. Thanks!
I'm not entirely sure that creative pursuits (and the industries that are associated with them) are going to be atomized down to individual creators or remain that way for long. Humans have a tendency to complicate things, especially when it comes to art. Sure, a lot of the tedium associated with storytelling might reduce the need for certain specialists, but I think they're going to be replaced with different ones. Even now, I find it easier to generate images with per-existing sketches or rough 3D models in addition to prompting as opposed to just using prompts alone. And afterwards, most of the images could use significant touch ups anyways. Based off this, I can see the pipeline for a theoretical high-quality AI generated movie in the near future looking something like this: Scripting with AI input > story-boarding with simple sketches that are extrapolated upon using AI > AI generated concept art > principle photography covering most core scenes with traditional sets and actors > promptors/programmers filling missing scenes and VFX shots using AI video gen > AI doing the rough cut of the footage > human editor/VFX specialist cleaning up the footage and fine tuning > AI run marketing > release. I think there are going to be a decent number of people still involved in the creative industry after a massive shake up. Cause at the end of the day I think a team of specialists with AI assistance will nonetheless beat a single individual with similar AI tools. Granted these teams could possibly be just several people rather than whole studios.
All great points. Especially the steps of what a true AI integrated production workflow looks like. Anyway we slice it, the output looks like smaller teams (if not one person) and higher output. Brings up a meaningful question: does that make films better? On one hand, it “cheapens” the production which could translate to a more bland product. On the other hand, it allows more creative voices to get in the fray and start producing without needing all the technical skills.
This is a very sensible comment. We only need to look at the changes from analog to digital in the 90's ( DTP, graphic design, photography, music and eventually video) to see that production processes will inevaitably absorb new tech and utilise it and that there will always be something at the cutting edge that only big budget productions can afford. I love the idea of an individual creative being able to make a feature film but there won't be any prizes for just MAKING a feature film - it's still going to need dialog, production design, sound design etc. If you actually want to stand out it might be a lot easier to shoot the whole thing on 16mm b/w and process it yourself. My interest in AI text to video was piqued by the Dandy Warhols video for I'd Like to Help You With Your Problem. It was all made on Runway ML and someone is credited with "generative imagery" which I assume means they had the skills and patience to write and re-write the image prompts. Perhaps this will be the first new job role to emerge. I like this because I know that lots of people (eg. diva movie directors with a vison) will never have the patience to do this and will have to have people to do it for them. It's going to be relatively easy to make content that's just OK and very challenging to produce something excellent or original eg great ideas and a story.
It’s something a lot of people gloss over. A good example is the art industry: new artists are losing hope. AI can copy the style of the most experienced artists in under a minute. Why seek to gain skill and notoriety when those very things will be taken away from you the moment you become big enough? There isn’t much of a path forward when even the best are struggling to survive. The same goes to games. Sure, it becomes easier to make the games, but after every single person interested in making a game makes a game, nobody’s gonna want to play all that. With the sheer bulk of games being made, the value of a game will drop. AI allows for so many things to get done so much faster. The problem there is that it often just allows us to skip processes that would have required an entire person. This is effectively a way for jobs to quietly disappear, as their task gets erased. And it _WILL_ get erased. No company is going to hire 3 or 4 workers if 1 person with AI will get the job done. And here’s the fun part: very few new jobs are being created by this. Sure there’s plenty popping up in the AI development sector, but outside of it, I only see a drastic loss of jobs. It is effectively replacing the value that we human beings trade for money to live: our knowledge and intelligence.
Some interesting stuff to digest. To train models you need good input (or else: garbage in garbage out) so it's actually plausible that the video industry will shift to a b2b system in which the current film makers will sell their products to the owners of the AI Models to train them. When I first heard that it gave me some hope. But then 2 things came at me that dampened that hope unfortunately... 1: The owners of the models will be/are monopolistic (high entry barriers because of big investments needed, high skilled labour needs etc etc). They can influence price A LOT. Because they are the only viable (bulk) buyer. 2. Demand from the new buyers will be a lot smaller than demand from the broader public. So there will be an overabundance of producers of video material. I'm afraid that these two things will make that a lot of people will be underpaid/go bankrupt in a industry that is already pretty cuttroath
Great video on a fascinating subject. I sell 3D assets as a sideline and will be affected greatly I think but I am still very excited by what’s possible using AI mostly because high end visual storytelling will be available to a whole new generation of film makers. What wonders await?!
Pessimistic. But possible. Counter: so much bad content is already getting stuffed into the stream that doesn’t get rewarded with views. Bad mass produced AI content would likely suffer the same fate.
AI is just the ol' story of industrialization all over again. Sharp decline in specialist craftsmen, a resulting decline of product standards and loss of many crucial understandings and techniques. Handcraftsmanship still exists today within the luxury commodity range, barring the average consumer from purchase and barring the average laborer from pursuing said niches, as the initial investment is bumped up exponentially when handcrafts have to compete with industry - rather than having a modicum of commercial sustainability within the midrange of product quality and pricing, with a larger demand, one has instead to have the resources to make the jump straight to the low-demand luxury range of quality and price. If this happens in the creative spheres, i'm afraid this will only serve to make creative endeavors only more elitist, insular and inbred, as the industry will only demand the top qualifying creatives while making creative pursuits on any other level commercially nonviable - therefore, accessible only to the economic upper class who can afford creatives education with no initial return.
Naturally, such a reduction in accessibility, diversity, along with the degeneration of tradition, practical understanding and theory will lead to a drop in quality too. Indirect interfacing with the subject of your work (AI prompting Vs the artistic process) leads to a less nuanced understanding as well as less specialist experience. My only hope is that AI ends up being commercially nonviable: after all, there's the age old adage of "why slave over making an artificial homunculi with science when any woman can make a human in 9 months"? There's probably a lot of convenience in hiring and mercilessly exploiting human creatives over whatever roadbumps in AI application industries will discover once there's an actual attempt at application. Horrible, ofc, that AI or not, the creative fields have been just as exploitative as any other; but hey, that's preferable to making an all too hasty adoption of AI and hamstringing the tradition, accessibility and cultural influence of the creative fields as a result.
@@richardhall5489 General means accessible and brief enough to fit a youtube comment (or two) :^) I've worked in restoration, mostly with woodwork furniture; but that entails a lot of related experience with antiques in general and the methods, tools and materials used to create them and the general history of the craft and industry. Since a lot of what passes through my hands is mostly 19th-early 20-th century - both handcrafts and (at the time) mass produced, such thonet furniture - i'm most studied in that time period and it's a very telling one for the historical precedent in question.
A cool video, but terribly one-sided as you are leaving out the core of this which is copyright then there isn't much left of this video other than a huge chunk of missing research and misrepresentation. The court has already ruled that IA-generated images and video cannot be copyright-claimed. So in other words this is no help to stock footage giants as they can't own their content, with the great exception if the AI is purely trained on their content which we know it isn't. For an individual, this will be a good tool in the future to help people build their vision, but in no way be the one-click fix as you imply here. And no this will not affect the vfx industry or the film industry in the way you think. It just goes to show how little you understand about what happening behind the scenes to make what you see on the big screen... More than likely there will be a big push from artists that have their art stolen to train these models without their permission. On the topic of copyright, I see you are using content from William Faucher here that is in no way credited or represents what those video tutorials are about. So I suspect you have not asked for permission to use this in your video. So as a friend of his, I have notified him about this and recommended a copyright strike. Knowing the rules of using other people's content is important.
Thanks for watching and for the feedback. Copyright is such a huge topic in the AI world and needs its own deep dive for sure. As for the VFX footage shown, it was featured in an advertisement by Unreal Engine. May also be on Faucher's channel (wouldn't know but I'm sure it's great), but the source is the company in question's advertisement material. Appreciate the feedback and hope we can have some more productive conversations.
But they they plan to drive mathematical formulas that can use the exsiting natural data to create syntetic data. And If the math behind syntetic data is not correctly controlled, lack of experimentation and support with real data, will make the AGI model extremely dangerous. Imagine an AI creating a world using only lines and squares, then adapt a version of a living creature to that space which has consciousness, they develeloppe this ecosystem furter and give birth to a new realm of existance which is completly separete from ours and fundamentally opposite to the values or what ever we have. They would have achieved the ultimate weapon not only for the human beings but the universe it self. Hopefully there are mathematical constants that you CAN NOT go around. Hopefully there are fundamental properties that can not contrict themselves when you create an alternative universe, hopefully GOD have achieved the ultimate master work and we can not go beyond. One even might argue that, they already have this tech AGI but, the struggle behind is to make it something more I assume...
Really love the editing and visuals, can't wait to see how this channel grows. Subscribed 👍🏾
Hey! Thanks for the kind words. Got a lot coming out so stay tuned.
@@Synapse.OfficialThe sketch animations are fantastic! But I would remove the paper overlay from video, thats a distration.
I clicked on this presuming it was a big channel. I am absolutely mind blown that this channel has only 6 subscribers! How do you make all the amazing editing and visuals?
Thanks for the praise! Just launched and our team is really pumped to constantly get content like this out to you guys.
@@Synapse.Official you've started strongly, and I love the quality so far 👏. Hope your channel grows more
Please tell us how to make such video
Wow, this is a super high-quality video. I'm surprised it hasn't been viewed more.
I'm now the 5th subscriber.
Wow thanks! Channel is just now launching so welcome to the ground floor.
Don't forget to give credit to the people whose work you used in this video. Notably my own work @4:18 :)
Hey William! Got the heads up on this last night. The footage was found it in Unreal marketing material in context of demonstrating the use of VFX software.
Was not aware they used it from your channel. Added info to the description.
Thanks!
AI enthusiasts are notoriously bad at giving credit lol. especially in ai "art"
I'm not entirely sure that creative pursuits (and the industries that are associated with them) are going to be atomized down to individual creators or remain that way for long. Humans have a tendency to complicate things, especially when it comes to art. Sure, a lot of the tedium associated with storytelling might reduce the need for certain specialists, but I think they're going to be replaced with different ones. Even now, I find it easier to generate images with per-existing sketches or rough 3D models in addition to prompting as opposed to just using prompts alone. And afterwards, most of the images could use significant touch ups anyways.
Based off this, I can see the pipeline for a theoretical high-quality AI generated movie in the near future looking something like this:
Scripting with AI input > story-boarding with simple sketches that are extrapolated upon using AI > AI generated concept art > principle photography covering most core scenes with traditional sets and actors > promptors/programmers filling missing scenes and VFX shots using AI video gen > AI doing the rough cut of the footage > human editor/VFX specialist cleaning up the footage and fine tuning > AI run marketing > release.
I think there are going to be a decent number of people still involved in the creative industry after a massive shake up. Cause at the end of the day I think a team of specialists with AI assistance will nonetheless beat a single individual with similar AI tools. Granted these teams could possibly be just several people rather than whole studios.
All great points. Especially the steps of what a true AI integrated production workflow looks like.
Anyway we slice it, the output looks like smaller teams (if not one person) and higher output.
Brings up a meaningful question: does that make films better?
On one hand, it “cheapens” the production which could translate to a more bland product.
On the other hand, it allows more creative voices to get in the fray and start producing without needing all the technical skills.
This is a very sensible comment. We only need to look at the changes from analog to digital in the 90's ( DTP, graphic design, photography, music and eventually video) to see that production processes will inevaitably absorb new tech and utilise it and that there will always be something at the cutting edge that only big budget productions can afford.
I love the idea of an individual creative being able to make a feature film but there won't be any prizes for just MAKING a feature film - it's still going to need dialog, production design, sound design etc. If you actually want to stand out it might be a lot easier to shoot the whole thing on 16mm b/w and process it yourself.
My interest in AI text to video was piqued by the Dandy Warhols video for I'd Like to Help You With Your Problem. It was all made on Runway ML and someone is credited with "generative imagery" which I assume means they had the skills and patience to write and re-write the image prompts. Perhaps this will be the first new job role to emerge. I like this because I know that lots of people (eg. diva movie directors with a vison) will never have the patience to do this and will have to have people to do it for them. It's going to be relatively easy to make content that's just OK and very challenging to produce something excellent or original eg great ideas and a story.
This is great. Thanks for adding!
Take my Early Investor subscription. This content is easily digestible and interesting. Good job!
Welcome to the ground floor! Buy low, sell high.
Maybe the first subscriber should make an NFT to sell 😂😂
Very high quality. Subscribed!
Thank you 🫡 welcome aboard!
89th subscribers here. quality content keep it up bro.
Appreciate it, No.89!
Who would pursue acting as a labour of love or career path, if my kid can create actors now?
It’s something a lot of people gloss over. A good example is the art industry: new artists are losing hope.
AI can copy the style of the most experienced artists in under a minute. Why seek to gain skill and notoriety when those very things will be taken away from you the moment you become big enough? There isn’t much of a path forward when even the best are struggling to survive.
The same goes to games. Sure, it becomes easier to make the games, but after every single person interested in making a game makes a game, nobody’s gonna want to play all that. With the sheer bulk of games being made, the value of a game will drop.
AI allows for so many things to get done so much faster. The problem there is that it often just allows us to skip processes that would have required an entire person. This is effectively a way for jobs to quietly disappear, as their task gets erased.
And it _WILL_ get erased. No company is going to hire 3 or 4 workers if 1 person with AI will get the job done.
And here’s the fun part: very few new jobs are being created by this. Sure there’s plenty popping up in the AI development sector, but outside of it, I only see a drastic loss of jobs. It is effectively replacing the value that we human beings trade for money to live: our knowledge and intelligence.
@@WhatIsMyPorpoiseThe solution is universal basic income.
I suspect this is where much of the chatgpt compute has been diverted to? Really hoping one of their competitors focuses exclusively on chat
Would have to imagine that compute isn’t cheap. Will be interesting to see how they charge or limit general users once it becomes available.
Some interesting stuff to digest. To train models you need good input (or else: garbage in garbage out) so it's actually plausible that the video industry will shift to a b2b system in which the current film makers will sell their products to the owners of the AI Models to train them. When I first heard that it gave me some hope. But then 2 things came at me that dampened that hope unfortunately...
1: The owners of the models will be/are monopolistic (high entry barriers because of big investments needed, high skilled labour needs etc etc). They can influence price A LOT. Because they are the only viable (bulk) buyer.
2. Demand from the new buyers will be a lot smaller than demand from the broader public. So there will be an overabundance of producers of video material.
I'm afraid that these two things will make that a lot of people will be underpaid/go bankrupt in a industry that is already pretty cuttroath
Very interesting points. Thanks for sharing!
Great video on a fascinating subject. I sell 3D assets as a sideline and will be affected greatly I think but I am still very excited by what’s possible using AI mostly because high end visual storytelling will be available to a whole new generation of film makers. What wonders await?!
Thanks for sharing! Interesting perspective
Super quality content with amazing simplicity in explanation
Thanks for watching!
Very precise and informative. Love your channel.
Thanks! Much more on the way
The rich are gonna get richer, and we folks are gonna drench in endless stream of copy cat brain dead boring ai videos. yey.
Pessimistic. But possible.
Counter: so much bad content is already getting stuffed into the stream that doesn’t get rewarded with views. Bad mass produced AI content would likely suffer the same fate.
@@Synapse.Official So far, people are eating it up. Maybe the novelty will wear off, but just slightly. :/
AI is just the ol' story of industrialization all over again. Sharp decline in specialist craftsmen, a resulting decline of product standards and loss of many crucial understandings and techniques. Handcraftsmanship still exists today within the luxury commodity range, barring the average consumer from purchase and barring the average laborer from pursuing said niches, as the initial investment is bumped up exponentially when handcrafts have to compete with industry - rather than having a modicum of commercial sustainability within the midrange of product quality and pricing, with a larger demand, one has instead to have the resources to make the jump straight to the low-demand luxury range of quality and price.
If this happens in the creative spheres, i'm afraid this will only serve to make creative endeavors only more elitist, insular and inbred, as the industry will only demand the top qualifying creatives while making creative pursuits on any other level commercially nonviable - therefore, accessible only to the economic upper class who can afford creatives education with no initial return.
Naturally, such a reduction in accessibility, diversity, along with the degeneration of tradition, practical understanding and theory will lead to a drop in quality too. Indirect interfacing with the subject of your work (AI prompting Vs the artistic process) leads to a less nuanced understanding as well as less specialist experience.
My only hope is that AI ends up being commercially nonviable: after all, there's the age old adage of "why slave over making an artificial homunculi with science when any woman can make a human in 9 months"? There's probably a lot of convenience in hiring and mercilessly exploiting human creatives over whatever roadbumps in AI application industries will discover once there's an actual attempt at application. Horrible, ofc, that AI or not, the creative fields have been just as exploitative as any other; but hey, that's preferable to making an all too hasty adoption of AI and hamstringing the tradition, accessibility and cultural influence of the creative fields as a result.
Are you talking hypothetically or from experience? Your comment seems quite general. What's your specialism?
@@richardhall5489 General means accessible and brief enough to fit a youtube comment (or two) :^)
I've worked in restoration, mostly with woodwork furniture; but that entails a lot of related experience with antiques in general and the methods, tools and materials used to create them and the general history of the craft and industry. Since a lot of what passes through my hands is mostly 19th-early 20-th century - both handcrafts and (at the time) mass produced, such thonet furniture - i'm most studied in that time period and it's a very telling one for the historical precedent in question.
you forgot about corn industry.
A cool video, but terribly one-sided as you are leaving out the core of this which is copyright then there isn't much left of this video other than a huge chunk of missing research and misrepresentation. The court has already ruled that IA-generated images and video cannot be copyright-claimed. So in other words this is no help to stock footage giants as they can't own their content, with the great exception if the AI is purely trained on their content which we know it isn't.
For an individual, this will be a good tool in the future to help people build their vision, but in no way be the one-click fix as you imply here.
And no this will not affect the vfx industry or the film industry in the way you think. It just goes to show how little you understand about what happening behind the scenes to make what you see on the big screen... More than likely there will be a big push from artists that have their art stolen to train these models without their permission.
On the topic of copyright, I see you are using content from William Faucher here that is in no way credited or represents what those video tutorials are about. So I suspect you have not asked for permission to use this in your video. So as a friend of his, I have notified him about this and recommended a copyright strike. Knowing the rules of using other people's content is important.
Thanks for watching and for the feedback. Copyright is such a huge topic in the AI world and needs its own deep dive for sure.
As for the VFX footage shown, it was featured in an advertisement by Unreal Engine. May also be on Faucher's channel (wouldn't know but I'm sure it's great), but the source is the company in question's advertisement material.
Appreciate the feedback and hope we can have some more productive conversations.
For all we know, this channel is composed by AI...
But they they plan to drive mathematical formulas that can use the exsiting natural data to create syntetic data. And If the math behind syntetic data is not correctly controlled, lack of experimentation and support with real data, will make the AGI model extremely dangerous. Imagine an AI creating a world using only lines and squares, then adapt a version of a living creature to that space which has consciousness, they develeloppe this ecosystem furter and give birth to a new realm of existance which is completly separete from ours and fundamentally opposite to the values or what ever we have. They would have achieved the ultimate weapon not only for the human beings but the universe it self. Hopefully there are mathematical constants that you CAN NOT go around. Hopefully there are fundamental properties that can not contrict themselves when you create an alternative universe, hopefully GOD have achieved the ultimate master work and we can not go beyond. One even might argue that, they already have this tech AGI but, the struggle behind is to make it something more I assume...
When are they going to start making video games with AI visuals?
I hope Hollywood studios catching up with it and soon we will see a new lovely AI film about Batman 📢📢📢📢⚡⚡⚡⚡⚡⚡🎇🎆💥💥🎇🎇🎆
The world has been begging for a 17th Batman feature film