I don’t mind the kids being included since there would be kids in the middle of this situation. Throughout history kids have been there through major atrocities and had to find a way to survive with or without adult help. The pimp thing feels very video gamey and a little tacky but not a deal breaker. Easily overlooked for me. Good review.
I like that the kids are in it myself. It gives agency and relatability to any kids that might play this game. Its generally just a what if scenario having the kids in it.
As someone that has owned every Zombicide since the original at some point, my favorite change is the simplest....having the skills printed on the back of the character card means I can finally stop printing out lists of skills to share with people at the table
Would house ruling in player elimination change the balance of the game at all? I'd only implement the rule if everyone playing was okay with it. Sometimes I feel that having a player death result in an instant loss takes away from the "story" of the game if that makes any sense. It's exciting to have 1 or 2 survivors remaining on the brink of defeat with a slight chance of making it out.
@@robando2922 I don't understand why the creators didn't just make it so that once someone dies, maybe that person becomes infected and has a "weakened" setting. And maybe have medicine around to find to cure that person or people as they become infected... if the entire team becomes infected everyone loses. Seems like such an obvious design..
They introduce 2 mechanics in the expansions which can be easily integrated into every game, which from my PoV are absolutely necessary and should have been in the core box. All Out dice, where you can trade additional damage potential for the risk of breaking your weapon. a) additional decision making and b) keeps the search action relevant for later in the game. Other thing is day night cycles where darkness and also dark zones help Out hiding from zombies but Impact your ability to attack. They add a ton of tactical decision space to the game. Should really have been in this and I wouldn't play without them.
Based on these rules, I'm house ruling Black plague. No more dice rolls to open doors with a melee weapon. I may even treat my "Double Spawn" cards as the "mini rush" Zee was referring too. I don't have enough room or $ to buy and keep all these big box games!!! 😱
This alone made me skip this game. It's like they took the worse taste of the 90s. How am I supposed to play with women with a "pimpmobile" in the game. So stupid it's truly painful.
@@mydemon Then don't call it a Pimpmobile. Call it a "Hotrod" (Because that is what it is). Call the weapons "Super" Weapons or KA Weapons (Kick Ass) or Awesome Weapons. To skip a game because of what something so insignificant is called is a bit silly.
Did black plague have player elimination? I know green horde doesn't-I added black plague content recently to my Green horde (albeit probably unnecessary), but ultimately, Green Horde still feels like the best of all worlds. One of the most unsung heroes of green horde is the bushes-It sounds minor, but adds a huge tactical element-not to mention tension when a horde is really close, but can't hear you because you actively made someone else visible or noisier further away. There's also the added importance of going through a bush with or without someone on the other side. Each movement seems to matter more, so sometimes you have to push your luck and go through a bush without visibility and risk a zombie popping up and forcing you to waste precious time. Furthermore, the orc zombies are no joke-definitely not just a gentle poke-very easily game ending, but I like that the goblin runners only do 1dmg. Then there is there is the most noticeable additions with the horde and the trebuchet, which I won't go into, but really adds so much to the game. Oh, and finally the Necromancers, whom I feel are way more interesting than the abominations. Ultimately, I still have not played 2.0, but it looks like some good stuff-I'm especially interested in the nightime and flashlight mechanics that come in ZC and Fort Hendrix, although, thematically, I'm not crazy about modern zombies with guns. I can accept fantasy skeleton archers because of the Necromancers and the "Army of Darkness" feel, but both of those expansions have a drawback in terms of (a) I couldn't care less about the president theme and (b) an army base doesn't feel that interesting on top of my feeling for modern zombies with guns-I like to think of modern zombies as more a epidemic, which is why I feel zombies with guns works less thematically. Oh and I've never liked the "pimp-weapon" mechanic or cars on such a small map... And I CANT STAND THAT THEY STILL CALL THEM "Pimp-Whatever"-it just sounds super-lame. Call them "Advanced Equipment", "Modified Cache", "Superior Depository"-or my personal choice-Simply, "Expert Arsenal"....anyways-dumb. Well, hopefully, this is their last zombiecide-I seriously cannot believe people aren't overly saturated with this type of zombie game. Personally, I look forward to a more "Last of us" type of struggling to survive zombie game or maybe just not another full-on zombie game for a while.
Lovely camera angles. It seems a little more coordination between the presenter and the director is still required. Yet I loved it and thanks a lot for that. - And I think Zee was the best to review a game of this caliber. He was into this game (I know he has a special handmade deck of his own for Black Plague- maybe as most of us do). Yet not that much into all the expansions and deep in all other versions that could affect his judgment. I remember what happened after the Reichbusters video, and I think here, he was the perfect guy to do this.
Such a good review! My daughter of 8yrs loves the game but only wants to Play with the kids. Guess they work for some but understand ppl have different meanings about that :)
Cool review, although I'd rather kids survived than were just presumed to be zombie food. Also "pimped" still means "make (something) more showy or impressive", doesn't it? Just as "hooker" can mean a rugby player, a large drink or a concealed problem. Words can have more than one meaning, and in the context of Zombicide, "pimp" pretty obviously refers to the 'upgrades' meaning, and nothing at all to do with prostitution.
You said that once one character dies the game is lost, Doesn't it say that once a player is eliminated then its lost, meaning once one player has had all his or her characters killed in the game? Not a single character.
Also, imo, if it's okay for a video game like The Last of Us to have a kid character in Ellie murdering zombies and whatnot, I don't see a problem with it here either.
I'm done with the Zombie genre, but I picked up Zombicide Invader kickstarter. And really like that, it's more claustrophobic and Alien-like. Also helps I like painting miniatures. ;-)
It's understandable. I was a tough sell on it until I got to play a demo of it, and I like it for what it is; a roller coaster'ish beer and pretzel slam bang. Frankly, the Night of the Living Dead version is much better for a "proper" zombie game, but the vanilla Zombicide has it's place. Plus I like the figs.
Thanks for the review, Zee! We already own this one, but it's always nice to see what other people think, especially when it's people you respect. So, not Tom ;-) Tossing in my unrequested 2 cents, I don't mind the kids so much. The theme of the game is rather tongue-in-cheek anyway and the kids reflect that in the art style and all that. Besides, there are enough characters in the core set to where you can play without them if you want and still have some adult characters that have the slippery ability. As far as the pimpcrates and pimpmobile stuff goes, color me old school but those terms don't creep me out personally. We used that term regularly "back in the day" to describe something that was enhanced in some cool way. I've never thought of it as creepy or off-putting to people. I totally agree on the time estimate though. We have played a couple of times in smaller, easy-rated scenarios and they took 2.5 hours or more with 2 and 3 players. Still fun, but definitely misleading. Thanks again for the review and have a stellar weekend!
zee - the kids thing is actually really requested - think Stranger Things. They started it in Green Horde with a nod to ST, and then in the Invader expansion had a kids set. It is appealing to playing with kids and RPG is really hot right now - kids want representation in games as well. I feel CMON is doing a great job on evening out the heroes to guy/gal ratio and have started to include wheelchair type characters as well as the age representation instead of just the buff soldier archtype
Remember that question on various shows and forums of "How many kids could you beat in a fight?" I wonder if there will be zombie kids in future games.
The kids and use of the word pimp as “pimped out” are probably indications of the fact the designers aren’t American. These may not be perceived the same way in France, so it’s likely a simple cultural difference.
I think you're absolutely right. I'm from Belgium (France is a neighbouring country), and i also associate the word "pimp" with something "pimped up" in this game. Not at all with pimps in their original meaning. So I'm really fairly certain this is a very innocent thing. It's a (weird) way for saying that these items are better than the standard items.
Pimping means to improve and/or enhance. The TV show Pimp My Ride. Pimping your game with custom tokens, counters, deck holders is a common thing. Hopefully in the year since this came out Zee has gotten a little more up to speed with this stuff.
It's not that he's unfamiliar or doesn't know what it means, it's that he feels it's tacky and dated. Pimp My Ride came out in the mid-2000s, Big Pimpin was a song from 2000, people don't really use the term that much these days. Use it in this context around a bunch of teenagers and they're going to cringe hard.
Yeah, those were a bit silly as the theme of shooting hordes of walking dead people is fine, but not the added color. Was he was playtesting it with his great aunts before writing the script?
@@mydemon but... why? A car can be a "pimpmobile" after you took it from said pimp after he was eaten by a zombie. Naming the car this way has nothing to do with subscribing or supporting the idea of pimping at all. If you would see a car on the street with obscene gold rims, furry pink seat covers you could also call it a pimpmobile and it wouldn't be incorrect.
19:48 Early death sounds about right. I tried the web scenario Amy Original Story TWICE, twice my game ended in 4 rounds. It took me 3 times as long to setup the game than to actually start rolling some dice and packing up almost immediately after. 🤣
I've only played Zombicide for one short session. It was a miserable experience. The owner quarterbacked the entire thing so we never properly learnt how to play it. It was also one hour before the venue was going to close, so he picked a "short" scenario. The first two attempts were abortive because some noise condition meant failure was inevitable. By the third attempt, he worked out a game plan that wouldn't result in failure but the venue was closing so we never finished that either.
Love the review but you can't tell me kids don't play this game 😂. Kid heroes are clearly made for them and it's definitely a win in my house. Doesn't seem icky to me. The game doesn't take itself that seriously.
honestly the kids is what drawing me to this game, I don't care what people say and what excuses the come up to make a big issue out of this, for me this allow me to play the game with my kiddo and this allows my kiddo to pick a character that she feels she can represent her and we can pretend out characters in the game as if they were us.
Yes you re right I find it cool also, but in the US, with thousands of kids killed every years with fire weapons in schools… its kinda like GTA game with kids driving and wielding guns, think about the scandal it would make ! Too close to the reality… 😢
@Paul it’s the parents job to work things like this out with their kids. I used to play all sorts of gore games when I was 8 years old. I played GTA games when they came out and I was a around 12 or 13. My parents hated video games because they are waste of time but my dad never stopped me from playing what I wanted but he made sure to let me understand the difference between reality and video games and he made sure that I knew if I did something bad I will end up in a bad place something parents these days would never bother to teach their kids.
@@paulchabot9689 That's all the more reason *to have kids,* specifically so you can spark those conversations. Shit ain't gonna change by sticking your head in the sand. "Scandal" just sounds like a euphemistic word for conservatives being upset that light is being cast on a problem their moralisms are responsible for fomenting and/or maintaining systemically. Let them question their ethics all the more often, that can only be a good thing regardless of if it causes prudes to shirk at the "ickiness" (lmao).
Nice review as always Zee!!! I didn’t see you you mention they changed the friendly fire rule that made Sam and many of us hate the 1st edition. As for pimp weapons and mobiles, totally agree, call them “uber” or “awesome” while not bringing the whole prostitution imagery into the game. As for the kid survivors, unlike all other Zombicide base games I know, this one comes with 12 survivors (6 adult and 6 children) so you can play without the children if you don’t want to. With Invader, if you hated the civilians or military, you have to play with them if you just have the base game.
Can you review and do a how to play for Carnival Zombie, Mall of Horror, City of Horror, Zpocalypse, and the different expansions for Twilight Creations Zombies games?
Zombie Rush ability sounds horrible: The "All 'x' Move" was bad enough. My biggest question was whether they added Concentrated Fire into it (from Invader) but it sounds like they didn't. I hope there are a lot of Molotovs!
The 'pimp' stuff seems like a real 'how do you do, fellow kids?' inclusion? Like they were sitting around saying "People say pimp still, right? Like pimp my ride? Ha ha, hilarious! Let's go get rotisserie chicken for lunch'
Would you prefer if there was no child survivors? They all died? In fact, I always questioned since the first game why there weren't any zombie kid... Also, the pimp weapons name is carried from the original game, where the "pimp weapons" where ONLY FOUND in the Pimp mobile. As in "pimp my ride".
I think the problem he has is the idea of a kid being ripped limb from limb by zombies in the game. Or a kid basically being a child soldier firing automatic weapons. Honestly reminds me of the whole "Bethesda sucks" discussion in video games because some nerd gamers are mad you can't kill kids in the new gamse like you could in the original Fallout.
@@koalabrownie Zombiecide isn't supposed to be realistic, it's more a fun take on the apocalipse, like Dead Rising, so not having kids wouldn't be a problem (as it wasnt in the previous edition). But still, it's cool to have "kids" (they are teenagers actually) survirvors in my opinion. I just wished we had gotten zombie kids as well. PS: About the Fallout, as the game is a little more serious in tone, it breaks imersion a little not having any kid anywhere. But not to the point that it ruins the experience.
@@OrdemDoGraveto There's kids in Bethesda's fallout games, you just can't kill them. Same with the Elder Scrolls. They're invulnerable. I don't know all the ins and outs but, the kids as I got from this review don't see that distinguished. They have less health and slippery ability? What else? It's more like Goblins from bloodbowl, rather than a kid in and of itself. Maybe for example kids have problems with some weapons but they can access some places or alternate routes that an adult cannot? There's lots of ways to distinguish them than just half health and slippery.
@@koalabrownie I think they could have something more unique then "slippery once per turn". But I think then having one passive is enough. They could have no distinguishible trait from any other survivor and I would still think it's cool to have a bad ass kid as a survivor. One of my biggest complaints about it, is that they introduced kids as a main part of the game. Yet only TWO of the kickstarter survivors were kids...
Not especially equivalent systems. But maybe this will help you decide: C:DMD has a lot more variation in scenarios and game set up, making each scenario feel much more unique and interesting compared to Zombicide. But C:DMD would be much harder to teach casual gamers; it’s a streamlined system, but still has a lot of special powers and interactions between the different Investigators, Ancient Ones and scenario rules. Also, the scenarios being more specific makes them less fun to replay (you “know the gimmick”). So if you play with dedicated gamers and don’t expect to play the game 20+ times, C:DMD is probably better. Zombicide can be played more with the base box (especially with all the free official scenarios online) and is more casual-player friendly.
I don't know why you're so sensitive to the kids in the game. If there was an apocalypse you want young and old to try survive. I really don't see the issue. "Oh no there is an apocalypse can you kids die you make me feel uncomfortable" 😂
I don't know why you are so sensitive about kids being in a zombie game, have you been living under a rock for 10 years? Kids in horror games/TV shows have been a thing for a long time. Kids love zombies and love seeing representation of themselves when they play this game.
Iki iki iki. Come on it's a game. You can have children die in a game as long as you don't celebrate the death by any means. As for the pimp name on guns and weapons ... So what? Damn... sensitive people ruin everything right now. Plz not board games also.
Thanks for giving a very 2021 perspective of this game. You are right that this could have been CMON’s chance for a fresh start. It’s too bad most people are still stuck in the past. People are still using the word “pimp” in a cool way or “gay” in a negative way. Things are changing slowly.
@@guyblin however you cut it, the word "pimp" means someone (usually a man) who controls prostitutes, usually with violence. Regardless of what YOU think, you CaNNOT guarantee that all players will think like you. Its such a stupid thing to include in the game. Doesn't bring ANYTHING.at all. Completely gratuitous and dumb.
@@mydemon Yes it can mean that - but it doesn't in this case. If you're thinking that meaning and bringing that into the game - that's your baggage. It's completely obvious what the meaning is.
As I mentioned in another comment, if a game like The Last of Us can have a kid as a central character in its zombie apocalypse scenario I don't see an issue with it here.
@@memoman88 I seriously doubt many kids want to play as kids in the game- when kids play Marvel games, are they clamouring for child super heros? Or are they having fun with Captain America and Iron Man?
@@memoman88 Is someone's opinion invalid if they don't have kids? But yes, I have a son, and he's shown zero concern for whether his boardgames or toys feature children.
I don’t mind the kids being included since there would be kids in the middle of this situation. Throughout history kids have been there through major atrocities and had to find a way to survive with or without adult help. The pimp thing feels very video gamey and a little tacky but not a deal breaker. Easily overlooked for me. Good review.
I like that the kids are in it myself. It gives agency and relatability to any kids that might play this game. Its generally just a what if scenario having the kids in it.
I like pimp weapons. I will take the pearl handled revolver!
As someone that has owned every Zombicide since the original at some point, my favorite change is the simplest....having the skills printed on the back of the character card means I can finally stop printing out lists of skills to share with people at the table
Should I get Black Plague or green horde?
@@JakeTheBrightLord They're both amazing. Just played Green Horde and loved it, but I'd say start with BP.
Zombicide 2.0 was the first Zombicide I've ever played and I have really enjoyed it so far
Would house ruling in player elimination change the balance of the game at all? I'd only implement the rule if everyone playing was okay with it. Sometimes I feel that having a player death result in an instant loss takes away from the "story" of the game if that makes any sense. It's exciting to have 1 or 2 survivors remaining on the brink of defeat with a slight chance of making it out.
I did the same thing with Eacape the dark sector.
@@robando2922 I don't understand why the creators didn't just make it so that once someone dies, maybe that person becomes infected and has a "weakened" setting. And maybe have medicine around to find to cure that person or people as they become infected... if the entire team becomes infected everyone loses. Seems like such an obvious design..
If you really don't like playing with kid survivors, grab an expansion and use survivors from that so you don't have to play with kid survivors
They introduce 2 mechanics in the expansions which can be easily integrated into every game, which from my PoV are absolutely necessary and should have been in the core box. All Out dice, where you can trade additional damage potential for the risk of breaking your weapon. a) additional decision making and b) keeps the search action relevant for later in the game. Other thing is day night cycles where darkness and also dark zones help Out hiding from zombies but Impact your ability to attack. They add a ton of tactical decision space to the game. Should really have been in this and I wouldn't play without them.
@@kraziel actually both expansions made für 2nd edition introduce these 2 mechanics: Washington Z.C. and Fort Hendrix
Double barrel Shotguns require a reload..just saying lol
Based on these rules, I'm house ruling Black plague. No more dice rolls to open doors with a melee weapon. I may even treat my "Double Spawn" cards as the "mini rush" Zee was referring too. I don't have enough room or $ to buy and keep all these big box games!!! 😱
This video is really well made. Looks very professional. Lots of interesting camera angles and just looks good. Great job!
Yeah, the new studio setup is superb.
The pimpmobile etc. and like half the things in this game are literally late 1990/early 2000 culture references.
This alone made me skip this game. It's like they took the worse taste of the 90s. How am I supposed to play with women with a "pimpmobile" in the game. So stupid it's truly painful.
@@mydemon Eh to each his own. I don't like memey nostalgia bait in games so that's a hard pass for me as well.
@@mydemon Then don't call it a Pimpmobile. Call it a "Hotrod" (Because that is what it is). Call the weapons "Super" Weapons or KA Weapons (Kick Ass) or Awesome Weapons. To skip a game because of what something so insignificant is called is a bit silly.
@@mydemon The meaning originates from 'pimp my ride', nothing to do with pimp as in 'prostitution'.
@@mydemon Don't play with stuck up sjw women with sticks up their arses...that's how you play the game.
Is there a way to get Zombicide 1.0 content to this one? Like the Prision and stuff?
Maybe a house rule of making the last sound token to be the only one? Or maybe to give different noise values to different things?
Thanks Zee!
Did black plague have player elimination? I know green horde doesn't-I added black plague content recently to my Green horde (albeit probably unnecessary), but ultimately, Green Horde still feels like the best of all worlds. One of the most unsung heroes of green horde is the bushes-It sounds minor, but adds a huge tactical element-not to mention tension when a horde is really close, but can't hear you because you actively made someone else visible or noisier further away. There's also the added importance of going through a bush with or without someone on the other side. Each movement seems to matter more, so sometimes you have to push your luck and go through a bush without visibility and risk a zombie popping up and forcing you to waste precious time. Furthermore, the orc zombies are no joke-definitely not just a gentle poke-very easily game ending, but I like that the goblin runners only do 1dmg. Then there is there is the most noticeable additions with the horde and the trebuchet, which I won't go into, but really adds so much to the game. Oh, and finally the Necromancers, whom I feel are way more interesting than the abominations.
Ultimately, I still have not played 2.0, but it looks like some good stuff-I'm especially interested in the nightime and flashlight mechanics that come in ZC and Fort Hendrix, although, thematically, I'm not crazy about modern zombies with guns. I can accept fantasy skeleton archers because of the Necromancers and the "Army of Darkness" feel, but both of those expansions have a drawback in terms of (a) I couldn't care less about the president theme and (b) an army base doesn't feel that interesting on top of my feeling for modern zombies with guns-I like to think of modern zombies as more a epidemic, which is why I feel zombies with guns works less thematically.
Oh and I've never liked the "pimp-weapon" mechanic or cars on such a small map... And I CANT STAND THAT THEY STILL CALL THEM "Pimp-Whatever"-it just sounds super-lame. Call them "Advanced Equipment", "Modified Cache", "Superior Depository"-or my personal choice-Simply, "Expert Arsenal"....anyways-dumb.
Well, hopefully, this is their last zombiecide-I seriously cannot believe people aren't overly saturated with this type of zombie game. Personally, I look forward to a more "Last of us" type of struggling to survive zombie game or maybe just not another full-on zombie game for a while.
Only for the first few missions then it was ended when one character died for all missions.
Lovely camera angles. It seems a little more coordination between the presenter and the director is still required. Yet I loved it and thanks a lot for that. - And I think Zee was the best to review a game of this caliber. He was into this game (I know he has a special handmade deck of his own for Black Plague- maybe as most of us do). Yet not that much into all the expansions and deep in all other versions that could affect his judgment. I remember what happened after the Reichbusters video, and I think here, he was the perfect guy to do this.
Such a good review! My daughter of 8yrs loves the game but only wants to Play with the kids. Guess they work for some but understand ppl have different meanings about that :)
Cool review, although I'd rather kids survived than were just presumed to be zombie food. Also "pimped" still means "make (something) more showy or impressive", doesn't it? Just as "hooker" can mean a rugby player, a large drink or a concealed problem. Words can have more than one meaning, and in the context of Zombicide, "pimp" pretty obviously refers to the 'upgrades' meaning, and nothing at all to do with prostitution.
Think I'm gonna stick to my Black Plague collection!
Yeah. Specially if you invested that much in it.
30 minutes of Zee, we are blessed
Also I have all the Zombicide, favorite game system 🤓😎
You said that once one character dies the game is lost, Doesn't it say that once a player is eliminated then its lost, meaning once one player has had all his or her characters killed in the game? Not a single character.
I think he meant when playing with full 6 players, then that would happen. - Nice you mentioned that though.
Agree on the Pimp items. Disagree completely about the kid survivors - my daughter was thrilled to play a kid survivor instead of an adult.
Yeah my assumption was that the kids characters were to help kids have good character options they would want to play.
Also, imo, if it's okay for a video game like The Last of Us to have a kid character in Ellie murdering zombies and whatnot, I don't see a problem with it here either.
If you are offended by Pimp items but killing people that are now zombies. You should probably check reality.
@@danbond9492 It's not really an offended thing. It's just dumb.
@@danbond9492 not offended.. it’s just lame.
What’s wrong with kids with shot guns? I learned to shoot one when I was 10.
I love the Zombie genre, but I’ve never been attracted to this game.
I'm more a Dead of Winter guy. Similar setting, different style, different player interaction (not perfect either though)...
I'm done with the Zombie genre, but I picked up Zombicide Invader kickstarter. And really like that, it's more claustrophobic and Alien-like. Also helps I like painting miniatures. ;-)
It's understandable. I was a tough sell on it until I got to play a demo of it, and I like it for what it is; a roller coaster'ish beer and pretzel slam bang. Frankly, the Night of the Living Dead version is much better for a "proper" zombie game, but the vanilla Zombicide has it's place. Plus I like the figs.
Thanks for the review, Zee! We already own this one, but it's always nice to see what other people think, especially when it's people you respect. So, not Tom ;-)
Tossing in my unrequested 2 cents, I don't mind the kids so much. The theme of the game is rather tongue-in-cheek anyway and the kids reflect that in the art style and all that. Besides, there are enough characters in the core set to where you can play without them if you want and still have some adult characters that have the slippery ability.
As far as the pimpcrates and pimpmobile stuff goes, color me old school but those terms don't creep me out personally. We used that term regularly "back in the day" to describe something that was enhanced in some cool way. I've never thought of it as creepy or off-putting to people.
I totally agree on the time estimate though. We have played a couple of times in smaller, easy-rated scenarios and they took 2.5 hours or more with 2 and 3 players. Still fun, but definitely misleading.
Thanks again for the review and have a stellar weekend!
Zombiecide Night of the Living Dead completely ditches the whole sound thing. It's basically this game, w/o the sound rules.
Welllll, that and the Romero mode and Relative zombies. The game has a much different, but I think very welcome feel.
where can I buy this addition I cannot find this online
zee - the kids thing is actually really requested - think Stranger Things. They started it in Green Horde with a nod to ST, and then in the Invader expansion had a kids set. It is appealing to playing with kids and RPG is really hot right now - kids want representation in games as well. I feel CMON is doing a great job on evening out the heroes to guy/gal ratio and have started to include wheelchair type characters as well as the age representation instead of just the buff soldier archtype
I agree, but I missed kids in the kickstarter campaign. They lost the opportunity to put many other children's characters from the movies
Remember that question on various shows and forums of "How many kids could you beat in a fight?" I wonder if there will be zombie kids in future games.
I thought there were certain weapons that need to be reloaded ?
Graphic says seal of excellence, but you said seal of approval. Also, 8/10 is approval not excellence.
The kids and use of the word pimp as “pimped out” are probably indications of the fact the designers aren’t American. These may not be perceived the same way in France, so it’s likely a simple cultural difference.
It's carried from the original game, where the "pimp weapons" where ONLY FOUND in the Pimp mobile. As in "pimp my ride".
I'm guessing since the game works well with older kids that they wanted some kid characters for kids to play.. idk.
I think you're absolutely right. I'm from Belgium (France is a neighbouring country), and i also associate the word "pimp" with something "pimped up" in this game. Not at all with pimps in their original meaning. So I'm really fairly certain this is a very innocent thing. It's a (weird) way for saying that these items are better than the standard items.
Yeah certain Americans have become weak and over sensitive
Pimping means to improve and/or enhance. The TV show Pimp My Ride. Pimping your game with custom tokens, counters, deck holders is a common thing. Hopefully in the year since this came out Zee has gotten a little more up to speed with this stuff.
It's not that he's unfamiliar or doesn't know what it means, it's that he feels it's tacky and dated. Pimp My Ride came out in the mid-2000s, Big Pimpin was a song from 2000, people don't really use the term that much these days. Use it in this context around a bunch of teenagers and they're going to cringe hard.
So, the two flaws mentioned are not flaws to me at all - so that's great!
Yeah, those were a bit silly as the theme of shooting hordes of walking dead people is fine, but not the added color. Was he was playtesting it with his great aunts before writing the script?
Can't wait to have to explain to my friends that "Pimpmobile has nothing to do with the men who control and beat up prostitutes". It'll be a fun time.
@@mydemon but... why? A car can be a "pimpmobile" after you took it from said pimp after he was eaten by a zombie. Naming the car this way has nothing to do with subscribing or supporting the idea of pimping at all. If you would see a car on the street with obscene gold rims, furry pink seat covers you could also call it a pimpmobile and it wouldn't be incorrect.
Sweet Haunted Game Cafe hat! I love that place and visit Everytime I'm back home in Fort Collins.
19:48 Early death sounds about right. I tried the web scenario Amy Original Story TWICE, twice my game ended in 4 rounds. It took me 3 times as long to setup the game than to actually start rolling some dice and packing up almost immediately after. 🤣
I've only played Zombicide for one short session. It was a miserable experience. The owner quarterbacked the entire thing so we never properly learnt how to play it.
It was also one hour before the venue was going to close, so he picked a "short" scenario. The first two attempts were abortive because some noise condition meant failure was inevitable. By the third attempt, he worked out a game plan that wouldn't result in failure but the venue was closing so we never finished that either.
Love the review but you can't tell me kids don't play this game 😂. Kid heroes are clearly made for them and it's definitely a win in my house. Doesn't seem icky to me. The game doesn't take itself that seriously.
My kids love the zombicide games.
I like how many more zombies spawn on blue now, and zombie rush mechanic. Night time is also great.
Can you apply the 2.0 rules to the original editions?
thanks for the review!
Is one of the child survivors Clementine? Anyone know?
honestly the kids is what drawing me to this game, I don't care what people say and what excuses the come up to make a big issue out of this, for me this allow me to play the game with my kiddo and this allows my kiddo to pick a character that she feels she can represent her and we can pretend out characters in the game as if they were us.
Yes you re right I find it cool also, but in the US, with thousands of kids killed every years with fire weapons in schools… its kinda like GTA game with kids driving and wielding guns, think about the scandal it would make ! Too close to the reality… 😢
@Paul it’s the parents job to work things like this out with their kids. I used to play all sorts of gore games when I was 8 years old. I played GTA games when they came out and I was a around 12 or 13. My parents hated video games because they are waste of time but my dad never stopped me from playing what I wanted but he made sure to let me understand the difference between reality and video games and he made sure that I knew if I did something bad I will end up in a bad place something parents these days would never bother to teach their kids.
@@paulchabot9689 That's all the more reason *to have kids,* specifically so you can spark those conversations. Shit ain't gonna change by sticking your head in the sand. "Scandal" just sounds like a euphemistic word for conservatives being upset that light is being cast on a problem their moralisms are responsible for fomenting and/or maintaining systemically. Let them question their ethics all the more often, that can only be a good thing regardless of if it causes prudes to shirk at the "ickiness" (lmao).
Nice review as always Zee!!! I didn’t see you you mention they changed the friendly fire rule that made Sam and many of us hate the 1st edition. As for pimp weapons and mobiles, totally agree, call them “uber” or “awesome” while not bringing the whole prostitution imagery into the game. As for the kid survivors, unlike all other Zombicide base games I know, this one comes with 12 survivors (6 adult and 6 children) so you can play without the children if you don’t want to. With Invader, if you hated the civilians or military, you have to play with them if you just have the base game.
Is there a pimp cane?
Can you review and do a how to play for Carnival Zombie, Mall of Horror, City of Horror, Zpocalypse, and the different expansions for Twilight Creations Zombies games?
Enjoyed this thoughtful review, Zee!!
Nice run through, thanks!
Zombie Rush ability sounds horrible: The "All 'x' Move" was bad enough. My biggest question was whether they added Concentrated Fire into it (from Invader) but it sounds like they didn't. I hope there are a lot of Molotovs!
The 'pimp' stuff seems like a real 'how do you do, fellow kids?' inclusion? Like they were sitting around saying "People say pimp still, right? Like pimp my ride? Ha ha, hilarious! Let's go get rotisserie chicken for lunch'
when is this releasing?
July 14th
great review zee!
yes, finally
Are there any game related mechanics to the kids? Scenerios that require them? Or are they like the pimp stuff. Not used at all.
Would you prefer if there was no child survivors? They all died?
In fact, I always questioned since the first game why there weren't any zombie kid...
Also, the pimp weapons name is carried from the original game, where the "pimp weapons" where ONLY FOUND in the Pimp mobile. As in "pimp my ride".
I think the problem he has is the idea of a kid being ripped limb from limb by zombies in the game. Or a kid basically being a child soldier firing automatic weapons.
Honestly reminds me of the whole "Bethesda sucks" discussion in video games because some nerd gamers are mad you can't kill kids in the new gamse like you could in the original Fallout.
@@koalabrownie Zombiecide isn't supposed to be realistic, it's more a fun take on the apocalipse, like Dead Rising, so not having kids wouldn't be a problem (as it wasnt in the previous edition).
But still, it's cool to have "kids" (they are teenagers actually) survirvors in my opinion. I just wished we had gotten zombie kids as well.
PS: About the Fallout, as the game is a little more serious in tone, it breaks imersion a little not having any kid anywhere. But not to the point that it ruins the experience.
@@OrdemDoGraveto There's kids in Bethesda's fallout games, you just can't kill them. Same with the Elder Scrolls. They're invulnerable.
I don't know all the ins and outs but, the kids as I got from this review don't see that distinguished. They have less health and slippery ability? What else? It's more like Goblins from bloodbowl, rather than a kid in and of itself. Maybe for example kids have problems with some weapons but they can access some places or alternate routes that an adult cannot? There's lots of ways to distinguish them than just half health and slippery.
@@koalabrownie I think they could have something more unique then "slippery once per turn". But I think then having one passive is enough.
They could have no distinguishible trait from any other survivor and I would still think it's cool to have a bad ass kid as a survivor.
One of my biggest complaints about it, is that they introduced kids as a main part of the game. Yet only TWO of the kickstarter survivors were kids...
I liken it to Carl in TWD. Just a touch of realistic horror.
Graphic showed Seal of Excellence but rating was 8.0 equal to Seal of Approval.
Schrödinger's seal
support dice tower link doesn't work.
Abomination deck was obvious. They should have done that long ago.
Kidsbare always in modern zombie films and series
8.0 is exellent?
Don’t like kids in a zombie setting? Don’t play the Last of Us
Nice! 😁😁
That's not a review. That's a how it works
I have got
Black Plague is better hands down!
Pimp crate = loot crate
Pimp Car can just be, hotrod. I agree, "pimp" is just awkward in this game.
Zee, Cthulhu Death may die or Zombicide ?
Not especially equivalent systems. But maybe this will help you decide: C:DMD has a lot more variation in scenarios and game set up, making each scenario feel much more unique and interesting compared to Zombicide. But C:DMD would be much harder to teach casual gamers; it’s a streamlined system, but still has a lot of special powers and interactions between the different Investigators, Ancient Ones and scenario rules. Also, the scenarios being more specific makes them less fun to replay (you “know the gimmick”). So if you play with dedicated gamers and don’t expect to play the game 20+ times, C:DMD is probably better. Zombicide can be played more with the base box (especially with all the free official scenarios online) and is more casual-player friendly.
I don't know why you're so sensitive to the kids in the game. If there was an apocalypse you want young and old to try survive. I really don't see the issue. "Oh no there is an apocalypse can you kids die you make me feel uncomfortable" 😂
I hate zombies. Is there another theme that uses this same system ?
Well Zombicide Invader has aliens in place of zombies
Besides the Invader version mentioned I think Zombicide Green Tide had orcs instead of zombies (in a generic fantasy world).
@@mcstabba but they are zombie orcs tough
@@Laban973 Oh, I though they were living breathing "normal" orcs - Never mind then!
@@Sonniface Invader it is then. Thanks
‘Icky’?
At a price of close to 100EUR, I still don't know if I should buy this. I don't want to pay 45EUR extra because it includes miniatures ...
Its a 10-year old game with a couple tweaks. I'll pass.
Wrong seal!
Agree with the pimp language, just not necessary.
I can't believe they kept the pimp name in the age of Wokeness
CMON and Guillitone don't care about such things. And I love them for it.
I don't know why you are so sensitive about kids being in a zombie game, have you been living under a rock for 10 years? Kids in horror games/TV shows have been a thing for a long time. Kids love zombies and love seeing representation of themselves when they play this game.
Iki iki iki. Come on it's a game. You can have children die in a game as long as you don't celebrate the death by any means. As for the pimp name on guns and weapons ... So what? Damn... sensitive people ruin everything right now. Plz not board games also.
One hour...No!
Thanks for giving a very 2021 perspective of this game. You are right that this could have been CMON’s chance for a fresh start. It’s too bad most people are still stuck in the past. People are still using the word “pimp” in a cool way or “gay” in a negative way. Things are changing slowly.
Good point about the pimp cards. I do like to "pimp up" my game, but if it refers to sexual exploitation as something cool, it's problematic
The "pimp" stuff in Zombicide has nothing to do with sexual exploitation and everything to do with "pimping up".
@@guyblin however you cut it, the word "pimp" means someone (usually a man) who controls prostitutes, usually with violence. Regardless of what YOU think, you CaNNOT guarantee that all players will think like you.
Its such a stupid thing to include in the game. Doesn't bring ANYTHING.at all. Completely gratuitous and dumb.
@@mydemon Yes it can mean that - but it doesn't in this case. If you're thinking that meaning and bringing that into the game - that's your baggage. It's completely obvious what the meaning is.
@@mydemon "Completely gratuitous and dumb"...just like woke sjws who try and ruin everything they touch.
having kids in a game yea kinda icky but this is also an industry where there is a boardgame glorifying a serial killer h h holmes
Kids that are playing want to be able to find a kid character to play. It makes sense.
As I mentioned in another comment, if a game like The Last of Us can have a kid as a central character in its zombie apocalypse scenario I don't see an issue with it here.
@@memoman88 I seriously doubt many kids want to play as kids in the game- when kids play Marvel games, are they clamouring for child super heros? Or are they having fun with Captain America and Iron Man?
@@koalabrownie I have kids. They like to play games as someone who looks like. Do you have kids?
@@memoman88 Is someone's opinion invalid if they don't have kids? But yes, I have a son, and he's shown zero concern for whether his boardgames or toys feature children.