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Awesome stuff man good job !
Pff perfect :) Glad to be a Patreon :) Note : Argh not a good enough Patreon for this one :p
Well done
you looking to update them to FVTT 11 / DND 3 ?
@@TerryMcGinnis-l1s it should already be working in v11. I know tposney changed how concentration is handled. I'll double it.
@@Crymic thanks, I appreciate it, I tried the paladin smites in V11 dnd 3.1.2 they dotn work, they activate, but they dont add the damage or effect on hit.
These still work?
I have them updated, I need to repackage everything with v11 out now. I am aiming for Sunday to have everything up to date.
Awesome stuff man good job !
Pff perfect :) Glad to be a Patreon :)
Note : Argh not a good enough Patreon for this one :p
Well done
you looking to update them to FVTT 11 / DND 3 ?
@@TerryMcGinnis-l1s it should already be working in v11. I know tposney changed how concentration is handled. I'll double it.
@@Crymic thanks, I appreciate it, I tried the paladin smites in V11 dnd 3.1.2 they dotn work, they activate, but they dont add the damage or effect on hit.
These still work?
I have them updated, I need to repackage everything with v11 out now. I am aiming for Sunday to have everything up to date.
Well done