The Resident Evil 3 Remake | 4 Years Later (It's still not that great)
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- เผยแพร่เมื่อ 7 ก.พ. 2025
- Talked about Re3 a lot on this channel but never gave it a proper breakdown. Now I finally get the chance to talk about it.
This game certainly had its moments, unfortunately, Re3 is literally sandwiched between 2 games that are way better, and once you start doing direct comparisons, the list of problems only get larger and larger.
Thank You for watching
Nemesis deserved better
RE3: rushed development by “B Team” while the main team focused on RE4.
RE3 Remake: rushed development by “B Team” while the main team focused on RE4 Remake.
They remade the game and the circumstances around it.
but it's an inferior game this time.
@@Leequidude Of course it is. And the more you dig into it, the more you get outraged to the fact that there IS care into the game, there IS an attempt that somewhere in the early stages was snuffed out by Capcom themselves.
Mate. They teased so many areas we can't access, they didn't explain stuff that shows in RE2R that should have been explained by 3, they teased Fox Park, they shows us the clock tower for nothing, they modeled the first save room of RE3OG in it's entirety and we can never access it.
The more you check on it, the more you see that they WANTED to follow the same level of care RE2 and 4 were having, but Capcom killed that attempt because they wanted to push a fucking online game.
That RE3 remake should have been a DLC for RE2 at how short it was. They cut out a lot and made nemesis be a limited threat unlike Mr X.
RE2 was Survival horror, RE4 was Action horror. RE3 remake is the awkward transition between the two.
The series has always been about action. Its genre in Japan is “Action/Adventure”. “Survival Horror” is its marketing label. Your argument is wrong. You have to understand things as they are, not interpret them.
I invite you to inform yourself.
@@Darkjack-FR Chat GPT, Brave, Steam and the people reviewing the game says Survival Horror.
Copy paste from GPT:
Resident Evil 2 is a survival horror game. It blends elements of action, puzzle-solving, and exploration with an emphasis on survival mechanics, limited resources, and intense atmospheres. The game is known for its zombie enemies, tense environments, and cinematic storytelling.
The Resident Evil 2 remake also falls under the survival horror genre, much like the original.
I'd believe the AI and the guys who actually played the games over the rando in a comment section.
@@Aserbic Capcom, NHK and Japan say otherwise. Who's right? ChatGPT who makes probabilities or the official sources ? Survival Horror is not a genre but a marketing label. Silent Hill had its own: Horror Adventure. The same goes for Dino Crisis: Panic Horror. You can check the Japanese boxes instead of persisting in your false interpretation.
Also, why does the 1996 Japanese ad say “An action game!” TH-cam is your friend.
PS : To use ChatGPT properly, you need to enter the correct prompt. Then check its probability.
Kind regards.
@@Darkjack-FR 1996? It's 2024 now though.
And why argue through the standards of Japan of almost 30 years ago to what people think about it now? I'm pretty sure both of us aren't in Japan as we are both typing in English.
And I also believe Survival Horror is a sub-genre created to differentiate from action/adventure the ever growing list of games unlike in the past.
How would you differentiate RE from Legend of Zelda if both of the are Action/Adventure?
@@Aserbic Thank you for reminding us of the year we are currently living in. So, it's been 28 years since Biohazard is a saga of action/enquiry in a horrific setting. Yes, you control elite units that are often well-armed :)
Why reflect on official sources when the majority of people have a biased view of things? Why think after all? Knowledge knows no boundaries. It's either true or false. If Capcom and Japan say the series is Action/adventure and “Survival Horror” is a marketing label, so be it. If you disagree with that, that's your problem and mostly your ignorance.
Nothing prevents an action/adventure game from being horrific. What kind of stupid argument is that?
No, it was made to create a difference with previous horror games.
PS: I don't care about your believes. I care about what things really are.
I don't understand why they did what they did. A wandering nemesis would have been the bees knees, and more in line with the original.
Nemesis was scripted in the original. He didn’t roam
@@BronzFor He was scripted, but he wasn't obvious about it. And in some areas he did chase you until you left the assigned area.
We're comparing a fucking PS1 game with a Remake decades later, and they made the Tyrant of RE2 more of a Nemesis than Nemesis itself, tha's how sad it is.
You haven't played the original RE3, yet every single objection you bring up isn't presten in the 1999's version, it just shows how awful this remake was at capturing the og's spirit.
totally agree.
Facts never played the original, but I have an opinion on the game.
RE3 remake fault rushed, but the RE2 remake didn’t feel rushed at all it felt like capcon took their time with it and that’s why it was so good was because they put effort in it but RE3 not so much
@@AshtonMcgee-x4lLol.. RE2 Remake was a disgrace compared to the original. Very lazy. Just because it’s better than RE3 Remake doesn’t make it a masterpiece
@@greatestnitemare6626 well I haven’t played the original and sure it has cut Contant on it, but who cares the remakes graphics were better than the original but if you think it’s better than the remake that’s OK. You’re allowed to have your own opinion
re 3 nemesis is my favorite game of all time , and for the people who did not try it yet, I really suggest you to try it as you will figure out that RE3 remake an RE3 nemesis are completely different games .
I plan on it at some point, playing games that old are super hard lol but I do plan on playing all the original RE games at some point.
@@ImNotConz You can buy the og trilogy on Good old games. It runs on modern computers and you can even use controller. It is the pc version of the games so there are some minor differences to the ps1 releases.
@@ImNotConzhey if you got passed re3 remake you should be perfectly fine beating the original
@@ImNotConz If you have trouble with the old Resident Evil games try emulating Gamecube RE2 and play arranged mode. It's unfortunately super easy but it can be used as training wheels to get used to controls and such. Also most Remasters of RE1 remake remove tank controls so thats a huge help for newcomers too
Sorry I have no desire to play a game with dooky 90s graphics and clunky controls
*enters sewers*
“Exploration is watered down.”
You got a great sense of humor.
I don't think it's that bad either. Really my only complaint with this game, and it's not an insignificant one, is that they just mishandled Nemesis. He feels really underwhelming after how organic Mr X felt in the RE2 remake
There's like one cool boss fight, the one on the roof with the flamethrower, and only one segment where he's actively chasing you around, and it's just that little city block area for a total of like 20 minutes maybe?
Other than that he is constantly delegated to scripted set pieces and on rails chase segments, some of them where you are literally in zero danger at all. Then when he mutates, which I think is way too quick into the story, you just fight that weird dog form in the same exact boss fight twice. I think that form is also less interesting than the original.
All of that being said. I think this game is a blast to play through. And it's one of my favorite to replay, racking up some more points on a new run, unlocking something new from the store, and doing it again was super addicting for me. Especially because the game immediately starts off in the action
Other than that I think it's gorgeous, it plays well, and despite what people say, I think it is clearly made by a team that loves the original. I just think Capcom rushed it out the door when it should have probably gotten another year in the oven
Whats crazy is the team that made 3 re make made separate ways which is a dlc that is longer than re 3 remake
What is Crazier is that SeparateWays DLC is a far better game overall and was far cheaper.
Wake up mah dudes Conz just uploaded!!!
yes nemesis in OG RE3 is a lurking terror thats makes him a dangerous enemy that MR.X, the clock tower is iconic cuz its where jill her escape the city thats the basis why many OG Fans like us dissapoint on removing them on RE3R. and not to mention the dead factory. not to mention Jill in the OG was more sympathy towards mikhail, but in RE3R she just whiny woman cursing every few minutes of her dialogue. the iconic " you want stars, i'll give you stars" dialogue is said at the last minute of the last boss battle.
Yeah I agree! Resident Evil 3 Remake was clearly rushed compared to RE1R, RE2R & RE4R and it's easily one of the "worst" games that Capcom has put out since 2017 after their "Dark Age period" along with Marvel vs. Capcom: Infinite, ExoPrimal and the latest Dead Rising "Remaster" imo.
It's kinda ridiculous how a 1999 PS1 game has more content than the supposed Remake released 21 years later and that barely anything new was added to it as well. Also for me, the fact that for new players Mr.X is more scary than Nemesis because of how poorly he was implemented in RE3R is a sin in itself. I lowkey wish they would re-do that game because this Remake has so much wasted potential and we were close to have a Perfect Remake Quadrilogy.
I mean the og RE3 stands on it own. It's some people's favorite RE game and even favorite video game of all time. Is the remake anyone's favorite?
@@nikkeli3942 yeah the Original, even if its way shorter than most RE games, stand on its own and is really memorable especially because of Nemesis himself. Hell people are still comparing stalker enemies in horror games to him today lol. So the fact they botched so badly everything about him in the Remake is baffling.
To respond to the question you asked, I think I never saw anyone saying they loved this game lmao (unlike the other 3 REmakes).
Rushed? 3 years of development.
Mr X is not Nemesis. RE 2 is not RE3. 3 has a Speedrunning design. Mister X wouldn't have kept up. What's more, horror can't be reduced to fear.
@@Darkjack-FR Well compared to RE2R, RE3R is clearly rushed in some areas because they originally wanted that game to be released a year after RE2R as a DLC but decided late in development that it was going to be a "full" game and it shows so yeah lmao.
Also in the Video Game Industry of today, 3 years is not a lot lol especially when it was made alongside RE2R which was developped in 5-6 years since 2014-2015.
Btw I know Mr X ain't Nemesis and vice versa but prior to the release of the Remakes, Nemesis was considered way more scarier than Mr. X. In the OG games, Mr.X's appearances were scripted and you could easily dispatch him while Nemesis was far less scripted, was able to follow you to save rooms & it was hard to get rid of him when he appeared until the very end of the game but the Remakes basically flipped that on its head because of how poorly they implemented Nemesis in RE3R. Btw my take has nothing to do with RE3R having a "speedrunning design" or whatever that is.
@@Metal0maniac98 RE3R started development at the beginning of RE2R development cycle so I'd say they both had the same amount of dev time. I think Capcom just prioritized RE2R so it got more manpower and better developers.
Also the Nemesis encounters were scripted in the og RE3, but they were scripted damn well. His appearances would change depending on the decisions you made.
I went from re4 remake to this remake was genuinely surprised how horrible it is
Re3 was supposed to be resident evil 2 on steroids but this is a watered down re2😂
Whether or not you played the original, you should absolutely still care about content being removed. I never played the original, and I was still disappointed to hear about everything that was removed. Also, at 4:45, the use of "even" seems to imply that the weaponry that Carlos possesses shouldn't make basic zombies a "pushover," which doesn't make sense. It would make sense if you instead used "even" to say that tougher enemies became a pushover because of his equipment. I agree about how much punishment Jill endures. For example - like you mentioned - her in the car falling off of the building is pretty ridiculous. Anyway, good video.
Agreed.
IF they will remake a game and change stuff, that's fine. AS LONG as the content into it is the exact same length compared to the original content.
Instead, it's not. It's far worse, quality wise, and it's short.
As an OG player, you have no idea how disrespectful it was to me, anytime the game TEASED the areas they cut. They teased Fox Park, they Teased the Clock Tower, they barely let us check one and skips another, the hospital got bigger but it's bland, and the extra exploration with Jill is not enough, Nest2 is just reuse of assets, sewers is just annoying and not worth it, they did have some areas entirely modeled but we never access them, they even made a replica of the first save room of the OG and you CANNOT access it.
The more you dig, the more disappointed you get. And no, the game is not bad, that's the worst of it. It's good.
And because it's good, you can see how much of a fucking masterpiece it could have been. But Alas, Capcom didn't care for it. Of course they would nail RE4 Remake, they wouldn't dare repeat RE6 with it, but to think they madly disrespected RE3 and Jill's story is maddening to me.
@@advmx3 Well said. I didn't even know about the teasing of iconic locations; that makes it even worse. Like you said, it is a good game, which shows how much better it could've been if they cared. I got it for around 7-10 CAD, so I got good value. That said, the fact that it was selling for 60 USD upon release is wild. And getting it on a sale doesn't change the fact that so much was removed from the original. A shame.
when I played the remake and got disappointed, I thought that the old original RE3 was like this because I played it 10 years ago. I came back to play it and it is far ahead in all terms (offcourse except for graphics and controls). There is something huge missed, Try to play the original on hard difficulty, and notice how you become very stressed and focused when nemesis is in the same room/area you are in
if there was a nemesis stalking in the sewers, the RPD and the hospital and the game had some degree of randomization i truly believe it would be a 50% more satisfying game
What pisses RE3 Fans is not that this game is bad, it's that it's GOOD, but as a remake it fails miserably.
Remaking a game means remaking everything from ground up, that also include adding or removing areas, but as long as the game has the same length and content, overall that's a smash hit.
I don't care if the Clock Tower, Fox Park or Factory were removed.
I do care that, the "new" areas were reused assets from RE2R and the "new" content is incredibly short.
But what annoys me personally the most is this: They kept teasing me the whole game.
They showed me a full phamplet telling me the story of the clock tower.
They kept showing me FOX PARK.
They showed me Uptown just to make sure I could not explore it.
Even the stuff RE2 Remake setup for RE3 to explain, was not explained: Who broke the wall int he third floor where you find the Spade key? We always thought it would be Nemesis pursuing Jill, but then Jill never goes to the RPD in this new interaction. Yes Carlos is more important now, and more enjoyable, but the RPD means much more to Jill rather than him.
Not only that, but even the first place where you find the guy that hides himself in a container, there's a ladder there that leads you to a room upstairs. It's impossible to use the stairs.
Out of bound camera showed that, the room is fully modeled. It's a replica of the same room in RE3 OG. Even the key items are in the same place. Meaning they EXPECTED to make a remake that would at least keep the strong aspects of the original, but it was rushed by Capcom for RE4 instead.
Again, it's clear there's love and effort, it's clear that they WANTED to add these areas. Why mention Fox Park if we're not gonna see it? Why show us the Clock Tower if we're not gonna enter it? Why show a full document telling us the story of the place if we can't bask on it's glory? Why model a full room that would never be accessed? The more you dig into the game, the more you find whole areas that are modeled and never accessed by you as the player.
If they wanted to make a new RC and change ALL places and not add ANY of the old places besides Uptown and Downtown, that's fine, but they kept showing us the good stuff and teasing and then not delivering. It stings when you see how good Jill looks and how good the acting is, and how much potential the game has and how it's wasted.
This could have been the best Raccoon City, they could have made Uptown and Downtown explorable in a big hub area.
You know the worst? The Hub Area for Re3R is SMALLEr than the village Hub Area for RE4 Remake.
And Separate Ways Remake have MORE content and MORE playtime than the entire RE3 Remake.
RE3 Remake didn't get the time and love it deserved, and was a sacrificial lamb for a silly and stupid online game no one wanted.
Separate Ways was cheaper than RE3R too.
That's why it hurts.
If RE3Rw as just BAD, we would have moved on.
But it's fun. it's good. Unlapidated, rushed, and sad.
That's why we hurt. Not because of nostalgia. I love the OG but I don't like playing it that much after the Remake.
But I also can't play the Remake anymore, because it hurts, everytime I hear the save theme, every time I see how good the places are and how much better it could have been.
And yet. It's a short 5 hours experience, that leaves a bad taste in my mouth. Simple as that.
And don't get me started that the iconic phrase Jill uses to kill Nemesis in the OG "You want Stars? I'll give you Stars", is placed in a random chase scene that can be cut if he hit you, and instead she says the "Take the fucking hint" at the end.
As a remind: Nemesis is down with one grenade.
At nightmare, he's down with two grenades.
Wanna deal with him? Throw grenades with the sole exception of when he's using a rocket launcher to pursue you, then it's scripted that you can't hurt him.
i played the OG games but its been so long i dont remember them all that well so i really enjoyed this remake. But after brushing up on the original a bit i definitely see why this game gets so much hate. They couldve done way better
You owe it to yourself to play the original Resident Evil 2 and Resident Evil 3 games because you are highly missing out on legitimate gaming history. Resident Evil 1 and 2 are currently available on gog with Resident Evil 3 coming at a later date. The B scenario in RE2 is far superior to the remake and you can mix and match A and B scenarios for a total of four whole different storylines depending on the order you choose to play the game. And as threatening as you say Nemesis is in Resident Evil 3 Remake, he is far more of a monster in the original with him staying bipedal for far longer just as you want him to. Resident Evil 3 also had a very unique live selection choice system that changed the events and ending depending on which choices you chose to make
Gog? Is that an emulator?
@@Tis-I Gog is a website and a game service like Steam that helps bring new life to older games by porting them to modern computers, it has some newer games just like Steam too but gog is mainly unique for having older games like the original Resident Evil trilogy. Something else that is cool about gog is that they no DRM on a lot of their games and they give you the option to download an offline installer that is not tied to any account if you buy games on there(unlike Steam and other platforms)
Yup. Even from the beginning, I knew the remake fever had grown a little stale.
RE-REMAKE RE-3 REMAKE
Ngl I was also kinda disappointed on my first playtrough but I really started to enjoy it on the second. Yeah it could have been better but the Hospital is a great area to explore (minus that zombie clusterfuck at the end) and I honestly don't mind the last puzzle area with the elevators and such (if you take out the paleheads that is). I feel like it would have been miles better with some slightly smarter level design, lowkey a shame that we aren't getting anything more out of RE3 but I'm still happy with this remake tbh
It certainly could have been a lot worse considering the RE franchise has had some really bad games in years past but still, It feels like a wasted opportunity to me.
RE3 was my first introduction to the horror genre. It shaped my whole gaming experience that's why I feel sad that this remake didn't live to the hype.
Nemesis actually can enter a safe room, in the room right before meeting nikolai at the end of act 1. Unfortunately it’s the only room he breaks into. Still it was a very memorable scare between me and my friends
This game desperately needed another hour of gameplay. Allow us to explore the clock tower, a few more areas in the RPD, more areas in Nest 2 and the Mercenaries, or a Ghost Survivors mode, and it could've been perfect.
The clock tower was an area I heard so much about and not being able to explore it was crushing to say the least.
No story driven dlc what a missed opportunity 😢
Frankly I think all the recent resident evil remakes have been kinda bad. Lots of cut content, pointless story and character changes, and a bizarre need to have these games be so dark you can hardly see anything. Re2 remake was the best out of the 3 in my opinion even if still had so much cut content from the original game.
Edit: I somehow forget to mention the awful day 1 dlc. Like why can you pay money to unlock shit? They used to have cheat codes for that sort of thing.
🤡
@ShimmyFr 🤡
If there's so much content cut out, then why does it have the same lenght as the original?
@@Darkjack-FR As far as I remember, the biggest cut content from RE2 remake was the B scenarios.
@@Floink-he5qmhe’s right though. RE2Remake sucks compared to the original so you’re the 🤡
This game should’ve been legendary landmark. And they flopped it so hard. Such a negligence. Its a straight out negligence.
I liked the expanded intro with Jill escaping nemy in her apt just his being a persurer turning scripted is what truly killed this remake
I think this game needed one more year of development.
Jills "stars" line was also wasted. It should have been used in the final boss section before delivering the final blow.
"Let's throw in this super iconic line during a random chase at the hour and a half mark,"
"GENIUS" said some random fucking guy at Capcom
@ImNotConz "and if she happens to take damage or get hit, it wont even trigger the way its supposed to" absolute peak idea there..😑
RE3R hits just below the average line, it’s a shame as it had a lot of potential as RE2 was beyond impressive- after playing this myself earlier this year I noticed there’s a lot of plot holes and wasted opportunity moments. With that said: the one and only RE game to be again below average is Village. Well, all except Cassandra Dimitrescu. Now that’s one bad Mama Jama- a pure woman right there
Frankly, I think Capcom should've went with a full reboot of the Resident Evil franchise, instead of doing remakes. It's been at least a decade since the remake of the first came out. So new players, coming in at the third game. Have no idea what happened to Jill prior to that. They have no idea why Jill is suspended, or what her and Brad are talking about when they bring up the events that happened in the Arklay Mountains. The other reason for the reboot, is all the cut content from the previous games, and the changes to some other the characters. Like Jill, and Claire for example. I prefer Claire's original design, and Julia Voth's face will always be classic Jill Valentine in my opinion. Capcom retconned a lot in the remakes of part 2 and 3, and some enemies like the crows, and spiders. Were replaced with new ones, like those zombies with the parasite heads, and the pale face zombies or what they're called. So much was changed to the point that I think Capcom was really pushing for a reboot, while trying pass it off as a remake.
I mean RE7 is a soft reboot. I would've preferred if they had just remade RE2 and then moved on with the series. Now it's kinda awkward that they have the mainline games and remakes releasing every other year.
the Remake of RE1 was made in 2002 so it's been 22 years lol but other than that yeah I pretty much agree with everything you brought up. Btw I believe the spiders were put in RE3R ? I might be wrong though.
As for the Remakes, I can understand Capcom's logic with those Remakes but what I don't understand is why Capcom rushed RE3R like that and also why they skipped Code Veronica X when it needed a Remake a lot more than RE4 that they chose instead afterward.
The saga is an investigation. You don't reboot it.
@@Darkjack-FR It's a video game, calm down.
@@jamesroper4952 That's no reason to talk nonsense. You're talking about the saga without understanding its concept: an investigation.
Should have been sold as DLC for RE2 remake for half the price. It was laughable, honestly.
Good video. There’s a few things I disagree with but nothing major. The RPD and hospital are better (mostly bc they’re longer) than they are in the original but don’t make up for cut content. It’s a mediocre remake but not a bad game. Personally the thing I hate most is how they butchered Jill Valentine’s character smh. She was a compassionate, smart, strong character that felt genuine and believable in the original. She’s almost non of those things except physically strong in the remake and her being a complete bitch for huge portions of the game ruins her character smh.
Thats the main complaint that I hear from the guys who played the original. Nemesis and Jill getting shafted is one of the games biggest sins for sure.
Re3make still Hurts me man I was so disappointed
i remember getitng this at launch
AFTER GETTING PLATINUM FOR RE2R
it took me 6 and a half hours to finish the game getting most if not all the side stuff
to this day have not replayed it
My experience was very similar
Played it on its midnight release and beat it before the sun came up. Very Very disappointed.
People complain about it but Capcom can't hear them over the sound of the cash registers ring-a-dinging from the new REmake games, including 3.
I've played both the 1999 version and the REmake. Did they cut a bunch of stuff out? Sure. Did it really matter? Did it really make the game any less fun to play? Maybe to some but those are also the same people that believe that because the live action RE movies weren't just copy and pastes of the games, they automatically suck.
I just liked the model for Jill, so I’m happy with it
I love this game!
09:31 Jill also has a grenade launcher on her back - that she lands on (at least in my play throughs) she should have been paralyzed.
Just me, someone who has played the orinigal. They cut out alot! I was hoping it would be just like the orinigal... They cut out the clock tower... even Jill going in the police station. Charlos never did went into the police station... disapointed in that.. Just everything is bad... The park was alsot cut out too. Just like RE2 remake replaced spiders with thoughs flesh creatures. There was never a lab? There was a factory.... at the end. I would rather play the orinigal over the remake.
3make was a huge missed opportunity.
Re2 remake messed up too compared to the OG. Mostly the dual scenarios conflicting with and not impacting each other.
Wow such a new opinion, haven't seen a video like this one before. :/
I agree with the title
Capcom has missed twice with re3 don’t know why. Story and setting has so much potential to be more.
I assume the first time would be The Umbrella Chronicles
Having puzzles randomly doesn't make a game great, from all the talking points you made, are not really the reasons why RE3 Remake was a bad game.
I kinda regret downloading this game. Now im stuck with it.😂
W title
The main problem is that this game is a simulator of pressing the "skip cutscene" button. Seriously, most of the game's duration you don't play but watch cut scenes. Watch instead of playing. Cool decision (no). The fact that they cut the locations wast good for the game, and the scripted Nemesis is a awful. As people correctly point out, capcom did everything the other way around. If in the original RE2 Mr. X was largely explained by the script, then in the remakes they changed everything the other way around and now Nemesis appears according to the script, and Mr. X walks and tracks down the player. The worst thing about all this is that they are not going to release a director's cut, where we would get what we wanted. This game should be a DLC for RE2, it doesn't pull on a full-fledged project in this form. Even the Ada DLC looks more complete. After my beloved RE4, the original RE3 is my favorite game and it's sad that they did this to it.
As a remake it was poorly done. But as its own game without expectations of yhe original its good
Can't wait for whats golng to be for the Dead Rising remake.
Because is still on the low bar as RE3R
It's definitely not the best, but like Dark Souls 2 it's way overhated in my opinion.
Cool
everyone that reviews this game only talks about the cut content. Thankfully u dont
I like this review 😮
Love ur video all facts re3 remake had a lot of potential still hurts me I paid 65 bucks
The remake is fun, whether you like it or not. Besides, the original is just as long as the remake. It's a reimagining. Yes, the original is better mastered and more interesting. That said, the remake is great fun, and 100% committed to its speed-run aspect.
If you don't complete all the difficulties, then you've missed the essence of the game.
I tried this days ago and it's not like the og in ps1 it's half A$$ game the Re2 remake was way better
You say you didn't played the original so clocktower doesn't matter to you and you make a video about re3 nemesis not being good jeez everyone's a critic nowadays
the rush this game too many cuts not exciting
the OG is bad ass its like what ever happen i need to get out of this City this city is already doom
the new jill OMG whats happinening whats going on?its like she never experince this terror in the mansion RE1
there are no alternate route where you encounter how you enounter carlos the game its like straight forward bland
there is only one ending
OG 2 or 3 ending
Where's hard rain
This is a great game. Its just short. Ppl whining about it is the problem.
Cuz he was a trash game to easy to beat . There was noting good about it no puzzles no back tracking gives u to many ammunition that what killed the game shit I beat this game in 50 mins
This was my favorite of the 3 remakes. Absolutely blew away the other ones. 2 and 4 are such slogs.
I don't know , I just finished RE2, RE3 and RE4, My Favorite was and is RE3, I like Playing 3 more then 4 and 2,for me 3 is the best
Every part of it was bad. There is no good part.
Ah, I see, you think her shit one liners are good. Got it, you have shit takes.