We need a weapon type comparison video! There's almost no info available and I need to know which weapons I should be using. It feels like the faster attack speed weapons are the way to go
If a target is vulnerable to a certain type, how much more damage do you do? I'm trying to figure out if it's worth it to use weapons with lower impact but of a certain type vs a weapon with just higher impact
Can you at least tell us about gear in episodes 2 first before jumping up to episode 4 where people who work and don't have the time you have to play are at please.
Are the Hammerfist, the Bolas and the Great Hammer actual bis items for Hammermages (I'm one too), or did you just keep these because they were epic? If the latter is true, what's the bis weapons for Hammermages, if any at all? Struggling to decide on which ones to craft with Stonemason to give myself at least a nice rare set of weapons and shields for all episodes.
The obelisks in every act can be used at anytime on any gear ALWAYS . . . Take your eps 2 gear RIGHT NOW to eps 1 to the obelisk and come back to this comment and thank me later
@zometthecomet idk maybe I asked the question wrong. But when I go to obelisk wearing gear from episode 1 there is no option to allow it in episode 2 still have to grind a new armor set
It's got so many areas it hits the mark on, but the fact prior progression doesn't affect future "episode progression" completely destroys it. I love grinding but not when it's erased every new chapter... unfortunately I read the creators doubled down and are embracing this path. Idk how the OG RS creator could be so foolish....
Im confused on the factions. I chose Guardian/Nature magic. Are there certain weapons I should be looking out for to utilize that? I found a couple Hammermage only drops. But not any for Guardian yet. Or has it not been implemented?
Most of the faction stuff is not implemented yet. Main thing is that weapons with elements matching your profession (for Guardian: Arborae) will have a double activation chance, which lets you really leverage elemental advantage when you have it.
@@iGraphici I don't recall typing that you should craft a lvl 207 weapon with lvl 59 stonemason xD. but people will have lvl 500 stonemason before trading comes out and you can just buy the oranges they crraft every 10 lvls for a gold piece.
You can still get good gear and drops from monsters. But it’s far more consistent to get a rare item at your level by crafting. I haven’t seen epics from crafting yet, so monsters have that, but I’m expecting that will likely change as peoples stats go up. I assume I could be wrong. But yeah, it does make all the rares and below from monsters into money drops basically
WAit wait you're using things you got in Hopeport in these later areas? How would I do that? It says that these older weapons from previous chapters are weak in new areas
You attune them in the obelisk of the area you want to use them at. So you can just spam spars at the training area in Hopeport and any unattuned gear you can later take to an obelisk to bind them to the respective episode.
The sheer amount of people who have typed this is crazy😅 how are you guys getting to act 4 with out knowing this? Did you really grind out a whole new set every time ? 😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
so level of the item has no worth? so my level 16 legendary staff has better stats than a level 32 blue, but its still better? i thought atleast base damage for higher level gear would be a thing. i guess its not?
Another later on weapon thing. Im staying f2p until I've had my fill of the first two zones, and keeping weapons current has been a recurring issue. Weaponcrafting is a known solution, but the armory is EXTREMELY appealing. It's a shame that a version of this isn't on the hopeport quartermaster.
IMO that's their biggest mistake.. Locking useful stuff behind paywall. Fishing, Cooking, Carpentry has made me feel like everything I do is meaningless. If they had Blacksmithing in ep1 or ep2 and paywall high end resources in other episodes it would hook a lot more players.. But instead we got professions that feel totally useless and leaves bad impression.. I hate carpentry with passion... Making unusable useless items for 8h straight..
@@AsfKhan-z4s brother 1 it's a game! 2 5$ is not a lot to ask! And if this is to much you can always go pay 80$ for the new dragons age or pay 13$ a month for osrs see what i mean? Nothing is free and your post is pointless in the face of these facts beyond you just talking for nothing
@zometthecomet I mean in a sense brother he aint wrong, be nice to have a real useful/interesting skill instead of fishing il be real, but at the same time ur right on the fact £5 which is the price, $7 US I believe is cheap af, and nothing is free
@@redrepublic5557 it doesn't, the higher levels just change the mobs you can fight not the actual combat mechanics, it's literally always just click and then rng fighting
@@quintonmaldonado8368 I was just answering for current content because it doesn't, the combat literally doesn't change at all as of what's exists now.
@@evanpillsbury that's weird that you say that because it's not even a secret that special attacks aren't even in the game yet. Along with who knows what comes with that and after.
Man i've watched quite a few of your videos. Honestly i hope you take this as a constructive criticism but you ramble a lot. This video has almost 0 new information and some of the 'must know' is very basic that most people would understand if they've pkayed combat for more than 15mins. Shorten your videos, deliver your points across instead of rambling and make sure its actually helpful.
You can take any untuned gear to the obelisk in any area to use it in that chapter. You can farm the gear in one chapter, tune it at an obelisk in another chapter, and use it there.
@@SirMoribund You CANNOT "untune" already tuned gear, permanently locking that piece of gear to a specific chapter. So yes, you quite literally need to have a set of gear for each chapter. Being able to tune an untuned chapter 4 gear piece to any chapter is great, but you still need to repeat that x amount of times for each zone.
@@Skylarkcpt according to andrew gower that is what you are supposed to do. "Therefore, we have designed Brighter Shores in a different way. We have gone with what we call the 'breadth and depth' system. It is NOT intended that you first 'finish' episode 1, then go on to episode 2 and never go back to episode 1 ever again. Instead, it is relatively easy to progress to each new episode (breadth), but even when you have reached the latest episode you are nowhere near finished. Instead, you can at any time choose any of the episodes you have unlocked and continue to level up further in that episode (depth). Each episode also has harder 'side quests' for this purpose. These side quests are intended for the players who want to put in more hours, and give a further reason to keep levelling up your professions in earlier episodes. Over time, we plan to add even higher level side quests, so that your Hopeport guard level will keep being useful for a long time! The difficulty of a side quest is indicated by its number of stars." "3) We obviously need to better communicate our 'breadth and depth' system. Not only are people left thinking that once they move on to episode 2 their guard skill will be forever useless (it really won't!), but some people are also trying to complete ALL of the episode 1 side quests before even starting episode 2 and then finding it too grindy! This post is a first step towards solving this, but we also need to find a way to better communicate this in game! We are open to suggestions on this one!"
We need a weapon type comparison video! There's almost no info available and I need to know which weapons I should be using. It feels like the faster attack speed weapons are the way to go
Agree with this sentiment. Faster feels more consistent.
No 32 Carp? You criminal
With no carp at 32, mines would be so frustrating
If a target is vulnerable to a certain type, how much more damage do you do? I'm trying to figure out if it's worth it to use weapons with lower impact but of a certain type vs a weapon with just higher impact
1.5x
Can you at least tell us about gear in episodes 2 first before jumping up to episode 4 where people who work and don't have the time you have to play are at please.
He did make like a bunch of videos talking about early game?
Yeah but nothing about gear regarding@zometthecomet
@Mm0Gang because it's the same for all episodes thier is no difference other than you can craft weapons in episode 3
What he's talking about here, applies to literally every episode?
It works the exact same in every episode lol
I bought gear in that shop but got episode 1 gear, and idk if there is a way to tell which episode is before buying
It'll have the icon for the combat profession it corresponds to on the bottom corner of the item info
You can take any episode gear to any obelisk and tune it to that episode 😅 the more you know
@@zometthecomet The gear you buy comes tuned
@@zometthecomet That only counts for untuned gear stop spreading misinformation.
@@zometthecometfalse
Are the Hammerfist, the Bolas and the Great Hammer actual bis items for Hammermages (I'm one too), or did you just keep these because they were epic? If the latter is true, what's the bis weapons for Hammermages, if any at all? Struggling to decide on which ones to craft with Stonemason to give myself at least a nice rare set of weapons and shields for all episodes.
I. Confused cause you're saying your using a hammer from. Episode one? But when I do this it says the item is episode 1 and I get 0 stats from it?
The obelisks in every act can be used at anytime on any gear ALWAYS . . . Take your eps 2 gear RIGHT NOW to eps 1 to the obelisk and come back to this comment and thank me later
@zometthecomet THANK YOU!
@zometthecomet idk maybe I asked the question wrong. But when I go to obelisk wearing gear from episode 1 there is no option to allow it in episode 2 still have to grind a new armor set
@@zometthecomet yeah that’s only untuned gear mate. You can’t change your gear from episode 1 to 2.
@stormdone2819 that's what I thought. I mean it's not terribly hard to her new gear but annoying I'd say
It's got so many areas it hits the mark on, but the fact prior progression doesn't affect future "episode progression" completely destroys it. I love grinding but not when it's erased every new chapter... unfortunately I read the creators doubled down and are embracing this path. Idk how the OG RS creator could be so foolish....
Im confused on the factions. I chose Guardian/Nature magic. Are there certain weapons I should be looking out for to utilize that? I found a couple Hammermage only drops. But not any for Guardian yet. Or has it not been implemented?
Purpose outside of episode 3 weapon crafting professions is still to come.
Most of the faction stuff is not implemented yet. Main thing is that weapons with elements matching your profession (for Guardian: Arborae) will have a double activation chance, which lets you really leverage elemental advantage when you have it.
@@zavos5659 Thank you that clears up the questions I was having!
@@zavos5659thank you for typing that ! Maybe you should make videos ❤
If you go into the quarter master spell and it will automatically pick and equip the best gear for you including class
You can craft any wep any lvl just go get ur stonemason up to lvl 59 and craft urself a lvl 59 wep for every style until u got purps
Stonemason lvl 59 doesn't allow you to craft a lvl 207 weapon.
@@iGraphici I don't recall typing that you should craft a lvl 207 weapon with lvl 59 stonemason xD. but people will have lvl 500 stonemason before trading comes out and you can just buy the oranges they crraft every 10 lvls for a gold piece.
so I am wondering is it basically just craft good gear for any level with episode 3 for all episodes making weapon drops obsolete once there?
You can still get good gear and drops from monsters. But it’s far more consistent to get a rare item at your level by crafting. I haven’t seen epics from crafting yet, so monsters have that, but I’m expecting that will likely change as peoples stats go up. I assume I could be wrong. But yeah, it does make all the rares and below from monsters into money drops basically
WAit wait you're using things you got in Hopeport in these later areas? How would I do that? It says that these older weapons from previous chapters are weak in new areas
You attune them in the obelisk of the area you want to use them at. So you can just spam spars at the training area in Hopeport and any unattuned gear you can later take to an obelisk to bind them to the respective episode.
The sheer amount of people who have typed this is crazy😅 how are you guys getting to act 4 with out knowing this? Did you really grind out a whole new set every time ? 😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
@@homiga1spam spars coz they drop good stuff?
@@zometthecomet Yeah ahaha I've grinded out epic sets for each episode ffs ahaha
@@jonny0297 So you fight at the sparring area to get gear for every episode? Can you elaborate lmao
so level of the item has no worth? so my level 16 legendary staff has better stats than a level 32 blue, but its still better? i thought atleast base damage for higher level gear would be a thing. i guess its not?
Another later on weapon thing. Im staying f2p until I've had my fill of the first two zones, and keeping weapons current has been a recurring issue. Weaponcrafting is a known solution, but the armory is EXTREMELY appealing. It's a shame that a version of this isn't on the hopeport quartermaster.
After thinking about it I just paid my 5$ to support the game not for the content it unlocks ❤
IMO that's their biggest mistake.. Locking useful stuff behind paywall. Fishing, Cooking, Carpentry has made me feel like everything I do is meaningless. If they had Blacksmithing in ep1 or ep2 and paywall high end resources in other episodes it would hook a lot more players.. But instead we got professions that feel totally useless and leaves bad impression.. I hate carpentry with passion... Making unusable useless items for 8h straight..
@@AsfKhan-z4s brother 1 it's a game! 2 5$ is not a lot to ask! And if this is to much you can always go pay 80$ for the new dragons age or pay 13$ a month for osrs see what i mean? Nothing is free and your post is pointless in the face of these facts beyond you just talking for nothing
@@AsfKhan-z4s Bro crying about a $5 a month paywall holy fk, go mow a lawn or something
@zometthecomet
I mean in a sense brother he aint wrong, be nice to have a real useful/interesting skill instead of fishing il be real, but at the same time ur right on the fact £5 which is the price, $7 US I believe is cheap af, and nothing is free
ngl not sure what needs to be conveyed here for combat. its like the most basic of basic of basic mechanic i've ever seen in a video game.
Is it possible that it becomes more engaging the higher you level and unlock new abilities?
@@redrepublic5557 it doesn't, the higher levels just change the mobs you can fight not the actual combat mechanics, it's literally always just click and then rng fighting
@@evanpillsburyI'm glad you could go into the future and play the game after all of the know updates for us
@@quintonmaldonado8368 I was just answering for current content because it doesn't, the combat literally doesn't change at all as of what's exists now.
@@evanpillsbury that's weird that you say that because it's not even a secret that special attacks aren't even in the game yet. Along with who knows what comes with that and after.
god damn 59 guard in creno monka
You said Epic gear i think you meant to say Legendary. Cause Epic is purple.
wait, hammer fist?!
he throw punches?? omg
Man i've watched quite a few of your videos. Honestly i hope you take this as a constructive criticism but you ramble a lot. This video has almost 0 new information and some of the 'must know' is very basic that most people would understand if they've pkayed combat for more than 15mins.
Shorten your videos, deliver your points across instead of rambling and make sure its actually helpful.
bro I know for a fact you don't get rest with those stats. Your health is important I appreciate these videos but damn bro take a rest lol
Except the fact that weapons and armor are locked to the episode, so it really only matters to episode 4.
You can take any untuned gear to the obelisk in any area to use it in that chapter. You can farm the gear in one chapter, tune it at an obelisk in another chapter, and use it there.
@@SirMoribundthis 😂 imagine going threw the game thinking you have to have a set of gear for each episode
@@stevecan420 It's really quite embarassing how you attempt to make others look stupid, are you projecting perhaps?
@@SirMoribund You CANNOT "untune" already tuned gear, permanently locking that piece of gear to a specific chapter. So yes, you quite literally need to have a set of gear for each chapter. Being able to tune an untuned chapter 4 gear piece to any chapter is great, but you still need to repeat that x amount of times for each zone.
@@LittlePankek NO YOU DO NOT??? As i've tuned my gear back and forth so please stop
looking at your stats you just ran to the end of the game , youve missed the entire banking system opened up to you in episode 2
@@Skylarkcpt i have 33 carpentry. I have the banking system, I was the first to make the guide and tell people about it lol.
@iGraphici wasn't 30 when this was made , still just ran to the end
@@Skylarkcpt
according to andrew gower that is what you are supposed to do.
"Therefore, we have designed Brighter Shores in a different way. We have gone with what we call the 'breadth and depth' system. It is NOT intended that you first 'finish' episode 1, then go on to episode 2 and never go back to episode 1 ever again.
Instead, it is relatively easy to progress to each new episode (breadth), but even when you have reached the latest episode you are nowhere near finished. Instead, you can at any time choose any of the episodes you have unlocked and continue to level up further in that episode (depth). Each episode also has harder 'side quests' for this purpose. These side quests are intended for the players who want to put in more hours, and give a further reason to keep levelling up your professions in earlier episodes. Over time, we plan to add even higher level side quests, so that your Hopeport guard level will keep being useful for a long time! The difficulty of a side quest is indicated by its number of stars."
"3) We obviously need to better communicate our 'breadth and depth' system. Not only are people left thinking that once they move on to episode 2 their guard skill will be forever useless (it really won't!), but some people are also trying to complete ALL of the episode 1 side quests before even starting episode 2 and then finding it too grindy! This post is a first step towards solving this, but we also need to find a way to better communicate this in game! We are open to suggestions on this one!"
wow youre trying ur hardest to sell this game huh
Rarity is cool but hella anoyying I got a gold weapon early (lvl 8) and I havnt got a better weapon since I'm lvl 38 now 😂
Here is an entire guide for combat in boring shores. Click on an enemy, the end.