This is actually super useful, I'm amazed of how much I have to learn yet but intrigued at the same time of the infinite little tricks that can help you to improve your workflow. Thank you so much for sharing !!!
Thanks! Is it possible to fix a particular part of the cable so that it not moves? My cable runs over a joint and I don't want it to intersect with it. Any idea?
@@AmirRahmani3D pretty much yeah... Or basically specifying a point somewhere along the curve to be the "new endpoint". Curve has 7 points. 1,2,3,...,7 and I wanna fix point 6 in place. So that when I rotate the joint, points 6 and 7 pretty much stay fixed in place and the rest of it just moves as shown :) basically what I am looking for is some kind of collision detection... Do you know what I mean? Maybe that would be realizable via particle / collision system? Thanks for your video =)
This is actually super useful, I'm amazed of how much I have to learn yet but intrigued at the same time of the infinite little tricks that can help you to improve your workflow.
Thank you so much for sharing !!!
I'm glad I could help
Thank you very much.
Been struggling to easily animate a bending metal rod: curves+hooks for the win.
I'm happy if I could help 😊
awesome thanks a lot
very useful thanks👍👍👍
Welcome 😊
it solved my problem Thanks !
Thank you so much.
nice tutorial, helped a lot thanks! :)
Thanks! 😀
Nice! I'm just finding how to do it
Please tell me how to do it too.
@@AmirRahmani3D whattt😂👌🏻
😂😂
Thanks for the Tutorial!
You're So Welcome. Please subscribe to my channel if you haven't already.
Thank you. BTW, it would help if you were a bit clearer about the operations you are performing. It's difficult to hear and follow.
Sorry about that
Thanks! Is it possible to fix a particular part of the cable so that it not moves? My cable runs over a joint and I don't want it to intersect with it. Any idea?
I'm sure it's possible but I didn't exactly get what you are asking. Do you mean to fix a point of the curve?
@@AmirRahmani3D pretty much yeah... Or basically specifying a point somewhere along the curve to be the "new endpoint". Curve has 7 points. 1,2,3,...,7 and I wanna fix point 6 in place. So that when I rotate the joint, points 6 and 7 pretty much stay fixed in place and the rest of it just moves as shown :) basically what I am looking for is some kind of collision detection... Do you know what I mean? Maybe that would be realizable via particle / collision system? Thanks for your video =)
Thanks for all.
Is there a way to export an animation made with this work as fbx file?
Not that I know of