paused at 9:33. i'm a huge lone wolf/joe dever/gary chalk fan, and after joe's death in 2016 his family eventually started selling bits and bobs from his hobby collection. i was able to snag an original 1e warhammer orc archer that joe himself had painted and played with, and it's one of my most prized material possessions. now i just need to get hold of a copy of WD 58 so i can make a little display with his article showing :D
I've still got all the issues that Steve worked on. The first Fat Dwarf (191) came out around the time of Games Day 95 and I remember buying it there, and being hugely impressed with the size and presentation. Munda was just coming out and it was an exciting time.
Me: Steve Anastasoff? Not sure I remember him, maybe before or after my time. Steve: I said people could win a picture of a fish. Me: OOOOHHHH, *that* Steve, the one who was pictured rummaging in the bins! In all seriousness, I loved that B-movie Necromunda article. It's stuck with me through the years as inspiration for games I have run.
Yeah my brother and I did some Prince August home lead casts! Turned out terrible. But then our warhammer table was made out of sheets of asbestos that we'd hand sawed into shape in the garage. :D
I’m pretty sure Steve is on ex GW employees FB site. I’m sure he picked up a copy of Leviathan. If that’s the case, maybe he can confirm if he’s painted it all 😁
Lol, yes, I've made a start on it! About half the marines painted so far... 'Nids are being handled by my kids, so the state of play there is rather more variable! - Steve :)
@@TalesfromtheMabinogion-rr5qrI hear you, I’ve recently got back into 40k after a 20 year hiatus, steadily ploughing through the Ultimate Starter set, with my two youngest kids learning how to basecoat while I try to remaster edge highlighting. Also just got Space Marine 2 for the Xbox so our collective enthusiasm has been turbocharged!!
@@TalesfromtheMabinogion-rr5qrI think the photography and printing quality also play a part in making the old stuff look ‘bad’ compared to today. It’s easy for people to forget that cameras back then weren’t as high quality as modern digital HD cameras, and modern printing on glossy magazine paper (or computer/phone screens) allow for the images taken by those cameras to be displayed in crisper detail.
Just to keep in context also - we're talking about what I consider to be some of the greatest articles in the history of White Dwarf, articles that were seminal in my development as both a player and a professional, and that I explicitly describe as 'aspirational' - I kinda feel like the tongue-in-cheek use of the word 'bad' there should be at least a little bit evident! - Steve :)
I used to love "Papa" Steve's articles in WD, especially the Necromunda stuff. Good times.
Great guy, really fun to listen to
paused at 9:33. i'm a huge lone wolf/joe dever/gary chalk fan, and after joe's death in 2016 his family eventually started selling bits and bobs from his hobby collection. i was able to snag an original 1e warhammer orc archer that joe himself had painted and played with, and it's one of my most prized material possessions. now i just need to get hold of a copy of WD 58 so i can make a little display with his article showing :D
spoke with Steve recently on FB and seems like really nice bloke!
I've still got all the issues that Steve worked on. The first Fat Dwarf (191) came out around the time of Games Day 95 and I remember buying it there, and being hugely impressed with the size and presentation. Munda was just coming out and it was an exciting time.
195 is a great issue. Steve is, I think, my favorite battle report general.
Me: Steve Anastasoff? Not sure I remember him, maybe before or after my time.
Steve: I said people could win a picture of a fish.
Me: OOOOHHHH, *that* Steve, the one who was pictured rummaging in the bins!
In all seriousness, I loved that B-movie Necromunda article. It's stuck with me through the years as inspiration for games I have run.
Thanks for dropping another top vid, diving straight in
Cool chat. Funny to find out that my first WD purchase (191) was the first one Steve worked on.
Yeah my brother and I did some Prince August home lead casts! Turned out terrible.
But then our warhammer table was made out of sheets of asbestos that we'd hand sawed into shape in the garage. :D
I miss the fat dwarf and Paul Sawyer WD eras the most
4:11 - plot twist; that was just the regular team hazing the new guy.
😜
Don't recognise the name Joe Dever....that killed me.
But glad you covered WD53. Seminal issue and second ever published Warhammer scenario ( by Joe Dever).
👍❤️👌🔥🤘
Somewhat ironic to hear the death of narrative/storytelling gaming being lamented then the offical Tournaments which ruined it...🤔
Origami Orruk Army!
I’m pretty sure Steve is on ex GW employees FB site. I’m sure he picked up a copy of Leviathan. If that’s the case, maybe he can confirm if he’s painted it all 😁
Lol, yes, I've made a start on it! About half the marines painted so far... 'Nids are being handled by my kids, so the state of play there is rather more variable! - Steve :)
@@TalesfromtheMabinogion-rr5qrI hear you, I’ve recently got back into 40k after a 20 year hiatus, steadily ploughing through the Ultimate Starter set, with my two youngest kids learning how to basecoat while I try to remaster edge highlighting. Also just got Space Marine 2 for the Xbox so our collective enthusiasm has been turbocharged!!
Just got to the bit where you do Joe Dever dirty. Time to educate yourselves boys haha.
It's not accurate to say that 1980s miniature painting and game design were 'Bad'.
it is by any objective standard. You're huffing weapons grade copium if you think otherwise.
Yes, indeed - I shouldn't have used the word 'bad', it was just a very different kind of style to more modern sensibilities. - Steve
@@TalesfromtheMabinogion-rr5qrI think the photography and printing quality also play a part in making the old stuff look ‘bad’ compared to today. It’s easy for people to forget that cameras back then weren’t as high quality as modern digital HD cameras, and modern printing on glossy magazine paper (or computer/phone screens) allow for the images taken by those cameras to be displayed in crisper detail.
Just to keep in context also - we're talking about what I consider to be some of the greatest articles in the history of White Dwarf, articles that were seminal in my development as both a player and a professional, and that I explicitly describe as 'aspirational' - I kinda feel like the tongue-in-cheek use of the word 'bad' there should be at least a little bit evident! - Steve :)