Tips on how to maximize your Area of Control on restricted movement maps. Twitter: @EnnuiGoblin Facebook: @EnnuiGoblin Email: EnnuiGoblinUniwar@Gmail.com
In 3:19, why does the marine get a 5-4 health swap with the mecha, and if the mantisse is still alive, he gets a 5-5 swap? Why does this make a difference? And how do you enable the little numbers telling you what the outcome would be, I must have disabled them or something. ps, great video, thanks :)
Although the 5 on 5 trade marine vs mechanic trade was good, you missed a very nice 4 on 5 trade marine vs speeder. This way, you could have taken that speeder out of the game
missed a nice 4:5 trade marine vs speeder
love the content keep it up would love to play with you sometime
Really like how you explain everything.
In 3:19, why does the marine get a 5-4 health swap with the mecha, and if the mantisse is still alive, he gets a 5-5 swap? Why does this make a difference? And how do you enable the little numbers telling you what the outcome would be, I must have disabled them or something.
ps, great video, thanks :)
Edmund Robinson I've been wondering the same thing and I think it's something about random number generators
percentages
Silly Ennui, GLs get +2,+2 on bases, Amphibious get the +1,+1 :P
Although the 5 on 5 trade marine vs mechanic trade was good, you missed a very nice 4 on 5 trade marine vs speeder. This way, you could have taken that speeder out of the game
Nice vid