Mastering Scene Management in Unity with DOTS & ECS: Loading and Unloading Scenes

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  • เผยแพร่เมื่อ 28 ต.ค. 2024

ความคิดเห็น • 7

  • @bots_op
    @bots_op 6 หลายเดือนก่อน

    I have watched all your videos about ECS 1.0 and I have to say they are absolutely one of the best resources to learn ECS 1.0 right now. Thank you for making great content and please make more videos I have subbed and liked all your videos

  • @KommissarZbignievov
    @KommissarZbignievov 6 หลายเดือนก่อน

    Amazing stuff. Is there more coming in the future?

    • @WAYNGames
      @WAYNGames  6 หลายเดือนก่อน

      Hi, thanks. Not as part of this series but yeah there will be more videos. If you have any suggestions let me know !

  • @daoviettuan2002
    @daoviettuan2002 6 หลายเดือนก่อน

    Can load scene with addressable?

    • @WAYNGames
      @WAYNGames  6 หลายเดือนก่อน

      I believe scenes can be loaded with addressable. Sub scene (ECS) however can not. Subscenes are baked into entités and serialized into a binary format. If that binary file is not part of the build you won't be able to load it. And that binary file is not added as a dependancy of an addressable Scene.

    • @Temasdin
      @Temasdin 6 หลายเดือนก่อน

      I guess you could, but it's too tricky, that's why I stop trying to implement it