What Happened To Inkling? - Why People Stopped Playing Them | Super Smash Bros. Ultimate

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  • เผยแพร่เมื่อ 9 มิ.ย. 2022
  • As one of Smash Ultimate's new roster members, Inkling started out very strong in the meta. Countless veteran players have rated them favorably in tier lists, frequently citing them as a top tier character for much of the early parts of the game. But over time, public opinion of them has greatly diminished, and now there's very little, if any, representation for them at all. Today we're gonna find out what happened to Inkling - why people stopped playing them!
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ความคิดเห็น • 556

  • @bbqchipspls
    @bbqchipspls ปีที่แล้ว +294

    Inkling is one of those characters that you should be afraid of if someone still mains and knows what they are doing

    • @hooyadiver1974
      @hooyadiver1974 ปีที่แล้ว +6

      my friend mains him and i can only beat him with kazuya, mii brawler, seph, and greninja

    • @samuelgentry4125
      @samuelgentry4125 ปีที่แล้ว +2

      I main it not as good as i was but decent enough to ruffle someones feathers for sure as its like splatoon mobility and distance is key and mainly ink

    • @npclucario7005
      @npclucario7005 11 หลายเดือนก่อน +3

      my region has the current best inkling main, and man, he is insane

    • @dolfijnfan27
      @dolfijnfan27 11 หลายเดือนก่อน

      ❤ do my best inkling main

    • @squidzytispog
      @squidzytispog 6 หลายเดือนก่อน

      ahem.

  • @yhamigato9189
    @yhamigato9189 2 ปีที่แล้ว +526

    simple change: ink moves apply ink against shield, thus, shield pressure is increased in a way that makes inkling substantial, the fact that if you guard too much in a short amount of time, even with a full shield, it could suddenly get popped

    • @cephuwu
      @cephuwu 2 ปีที่แล้ว +76

      I think instead of increased shield dmg, being able to ink thru shields would be cool, maybe at a reduced rate

    • @collective2007
      @collective2007 2 ปีที่แล้ว +36

      A basic issue is her F-Smash. In Splatoon the inkbrush is one of the fastest options in the game, and easily spammable. Doesnt make sense as an F-Smash. something like the roller or blaster would've made sense since they are on the slower side, and stronger. For an F-Smash, hers is quite weak and almost never worth it as you can d-smash for damage/ink application, or u-smash for a kill

    • @carlostheakwardbro5462
      @carlostheakwardbro5462 2 ปีที่แล้ว +31

      As an inkling main since before the game was even out, i love and hate this idea. It would definitely add a great gimmick people will be forced to keep in mind when playing against me, but it will also make the opponent shield less and 50% of the good inkling sht you can do comes from grabs and its easier to grab someone when theyre holding their shield like crazy. (However that would be great if it makes opponents shield roller less)

    • @linkonedgell894
      @linkonedgell894 2 ปีที่แล้ว +9

      The best way to buff this character is to give first hit of up air more hitstun. First hit up air into up smash is already a solid confirm, but it's rarely used.

    • @moonwatchereclipse5291
      @moonwatchereclipse5291 2 ปีที่แล้ว +14

      @@linkonedgell894 That’s because upair 1 might be inklings worst neutral move close to the ground.

  • @MB-nw8wu
    @MB-nw8wu 2 ปีที่แล้ว +171

    I think I’m more attracted uncommon characters.
    The Aegis was my most requested character since this game was announced but after seeing how popular she was I didn’t want to just be another Aegis main.
    I stayed with Shulk and Inkling

    • @aneasteregg8171
      @aneasteregg8171 ปีที่แล้ว +17

      Hipster

    • @100organicfreshmemes5
      @100organicfreshmemes5 ปีที่แล้ว +27

      Based

    • @OpinionatedGamer
      @OpinionatedGamer ปีที่แล้ว +5

      I'm the same way mostly. I find it way cooler to try uncommon character and see what hidden gems they have. Not sure if king k rool counts or not tho.

    • @user-kh5cm3iv4j
      @user-kh5cm3iv4j 6 หลายเดือนก่อน

      Funny cos shulk is inkling's worst match up except Steve.

  • @YOSSARIAN313
    @YOSSARIAN313 2 ปีที่แล้ว +364

    I'd like to see one on wii fit. A+ tier character with bizarre hit boxes but great specials

    • @bootypebble
      @bootypebble 2 ปีที่แล้ว +10

      it's odd that no one really plays them since they have a pretty great kit

    • @ghostfire1192
      @ghostfire1192 2 ปีที่แล้ว +28

      It's because her hitboxes are weird, and she lacks good tools to box in neutral

    • @firefatesgaming1855
      @firefatesgaming1855 2 ปีที่แล้ว +1

      @@bootypebble there is varun the best wii fit & there is John numbers there is also a great wii fit in Brazil that's about it.

    • @corrinfevincenohr
      @corrinfevincenohr 2 ปีที่แล้ว +5

      @@firefatesgaming1855 There are also Keruguchi and injelly from Japan, NickDistrict, 9superpie, sogoodpop in US, Lizz from Mexico and Manny from UK. There are plenty more. I have a list of players representative for every character so I would know

    • @YOSSARIAN313
      @YOSSARIAN313 2 ปีที่แล้ว +1

      @Brandon Mob seriously her aerials are weird as hell.

  • @carbonrick-roller7428
    @carbonrick-roller7428 ปีที่แล้ว +37

    I personally love inkling for their mobility. the character feels very fluid to play. Also Inkling and splatoon in general is so expressive. I love how much personality it all has.

  • @Heinrich_Hein
    @Heinrich_Hein 2 ปีที่แล้ว +590

    I play'em, admittedly I play a rather toxic Inkling where I will stay at range and splatbomb anyone whos within range. But good luck getting a solid kill confirm option with them, they can rack up the damage with ink and various attacks; but its the kill thats the problem. But if I recall she's ranked pretty high on tier lists despite how tricky she is to use. I dont hear anyone calling her bad.

    • @RockBand971
      @RockBand971 2 ปีที่แล้ว +63

      Inklings are safe at everything, so for normal matches, there is no reason to not go with them. Online matches with randoms they do best, but in close competitive games, they will not be able to beat other characters.

    • @Exl6243
      @Exl6243 2 ปีที่แล้ว +7

      Ehh, after the last patch, Inkling is much more deadly at ledge. Increased sweetspot range with f smash and increased damage with f tilt makes ledge trapping much better.

    • @Patrick-bn5rp
      @Patrick-bn5rp 2 ปีที่แล้ว +3

      What about up throw up air? Landing up air back air? Raw back air? Tech chase from down tilt to roller, F-smash? Knock an enemy off stage and then use splat bomb to prevent recoveries? Low edge guards? Like... All your pressure moves are safe on block. And killing isn't THAT hard because of it if you know what to fish for. After all, your opponents can't really punish you for going for any of it.

    • @VarsIII
      @VarsIII  2 ปีที่แล้ว +177

      This series isn't necessarily about characters being bad. It's about them being unpopular. Big difference :P

    • @moonwatchereclipse5291
      @moonwatchereclipse5291 2 ปีที่แล้ว +2

      Inkling isn’t tricky

  • @skylander84
    @skylander84 2 ปีที่แล้ว +16

    As an inkling main hearing the "jack of all trait master of nothing" really made sense of why I click with the character, lol.

    • @eunjochung2055
      @eunjochung2055 2 ปีที่แล้ว +1

      “A Jack of all trades is a master of none , but oftentimes better than a master of one”

    • @justice8718
      @justice8718 2 ปีที่แล้ว

      If they were a jack, where is the kill?

  • @sonofdusk4820
    @sonofdusk4820 2 ปีที่แล้ว +105

    I knew this video was coming since I found out about this series! Inkling has so much potential, but as an Inkling main I'd say these would be small but significant buffs:
    - Bair and fair sweet spot covers the entire hitbox but only last for the first 2 frames. Gives them more consistent kill options and shield pressure
    - Nair covers Inklings whole body (including their head). This gives inkling a usable OOS option besides Bair that hits in front of them. Ideally it's frame 4 vs frame 6 but that might be asking for too much.
    - D tilt and f tilt launch angle lowered significantly. Let's them set up tech chases more often and get better ledgeguards as d tilt already hits barely below ledge
    - Up throw increased hitstun. Like the first buff, it gives more consistent kill options since the window for up throw up air will be longer and work across a wider percent range.

    • @carlostheakwardbro5462
      @carlostheakwardbro5462 2 ปีที่แล้ว +13

      This is accurate as f, she would literally be s tier if she had the nair out of shield and top 10 with the added hitstun in up throw

    • @mr.mudkip9539
      @mr.mudkip9539 2 ปีที่แล้ว +3

      I think if you lower dtilt's angle any farther you cause a force tech scenario into guarenteed roller, which sounds very annoying but seems cool.

    • @brannenpfister2579
      @brannenpfister2579 2 ปีที่แล้ว +7

      @@carlostheakwardbro5462 literally all it would take for inkling to be top 5 is more hitstun on up throw. That’s it. It’d be a wrap

    • @jkeat8597
      @jkeat8597 2 ปีที่แล้ว

      There's no point talking about these "what ifs" when the final patch has already been released. You're asking for changes to SIX moves which would be unrealistic even if multiple patches were to come out

    • @sonofdusk4820
      @sonofdusk4820 2 ปีที่แล้ว +5

      @@jkeat8597 it's just fun discussion, everyone is well aware there's no more patches. Tbf the buffs to the tilts are pretty unnecessary. I think just the up throw hitstun and nair hitbox change alone would be incredible for inkling. The others don't matter quite as much. But none of the buffs I gave would make inkling have higher kill power, the starting percents to kill wouldn't decrease. It would only make them able to kill more consistently when they reach the existing kill percents for moves, and allow inkling more flexibility in later percents because up throw up air would work for longer.

  • @zinfuldreams1709
    @zinfuldreams1709 2 ปีที่แล้ว +6

    Vars having to add a disclaimer before the disclaimer explaining why the first disclaimer was necessary while also adding additional disclaimers

  • @yoyovvitch
    @yoyovvitch 2 ปีที่แล้ว +151

    They nerfed Rollers hitbox pretty early into the game's life. It is not able to challenge anything so you need to find a place to frame trap or read your opponent. This nerf is probably the reason that the characters is so blah now. They can't force a kill and their best tool to finish stocks got nerfed too hard before we even understood the meta. Personally I think this is one of the most frustrating changes in the entire game Inkling was never top teir and they didn't deserve it getting nerfed because kids on wifi got hit by Roller to easy.

    • @inky6448
      @inky6448 ปีที่แล้ว +11

      THANK YOU!! They really didn't need to Nerf roller like that

    • @javiercisnerosmoronta4692
      @javiercisnerosmoronta4692 ปีที่แล้ว +1

      Agree 300%, on top of that, I think Inkling D-tilt should've had a better angle downwards, or a more powerful F-Tilt or a hitbox downwards that makes OOS Nair a thing for the whole cast. But I could agree more with this video, is 75 at everything when he needs to go 80 at least in one area.

    • @100organicfreshmemes5
      @100organicfreshmemes5 ปีที่แล้ว +5

      @@inky6448 No, they absolutely did. Roller is still a good move, as it was before it was very overcentralizing to Inkling's playstyle. They could maybe buff it slightly, but what Inkling needs is buffs to other moves so they aren't forced to fish for a bury any time they want a kill.

    • @inky6448
      @inky6448 ปีที่แล้ว

      @@100organicfreshmemes5 I agree with that I do find myself fishing for that a lot but I don't think roller was that bad.

  • @diegohd8411
    @diegohd8411 2 ปีที่แล้ว +121

    Inkling main problem in this meta Is her kill power, I would probably trade rollers killing power for some other kill option like backthrow or Bair killing earlier

    • @IsraelLlerena
      @IsraelLlerena ปีที่แล้ว +1

      What’s your favorite Conan gray song ?

    • @sencrew5293
      @sencrew5293 ปีที่แล้ว +3

      Picked up inkling yesterday, her ftilt is the go to here.

    • @carlos41519
      @carlos41519 ปีที่แล้ว +2

      @@sencrew5293 and forward air is good at ledge/offstage, down smash for 2 framing

    • @UltimateInkling
      @UltimateInkling ปีที่แล้ว +1

      ​@@sencrew5293 i love d tilt and f tilt

    • @sencrew5293
      @sencrew5293 ปีที่แล้ว

      @Carlos Rosario oh snap didn't know it 2 frames

  • @irra8994
    @irra8994 2 ปีที่แล้ว +13

    Nice video. As an Inkling main, I think making F-Air being more disjointed and having more active frames on the sweet spot would be good, F-Tilt should kill better or have better range, and N-Air should have more active frames.

  • @Kro-RissaVirus
    @Kro-RissaVirus ปีที่แล้ว +13

    Inkling was my favorite fighter at launch and I still love them. Hit and run is a lot of fun imo. They carried me through like 99% of all the most tricky WoL fights. 👍🏻

  • @phantasy675
    @phantasy675 2 ปีที่แล้ว +4

    Ngl I think the music you chose rlly fit the style of the video so I think it works just fine (tho it may be because i am a big DR fan and Beautiful Dead is my favorite song of all time lol) I also remember you used the song in the Why no one plays: Aloy for Genshin Impact

  • @Exceed_HS
    @Exceed_HS 2 ปีที่แล้ว +37

    Another great video but with a few misconceptions:
    - Sheik while great and underused now, at the start of the game she was seen as low-tier because of Smash 4 bias
    - Roy’s damage is DEFINITELY not mediocre, both his damage and kill power are way above average

    • @wlt3585
      @wlt3585 2 ปีที่แล้ว +2

      Sheik was also seen as low-tier because alot of "gimme" comboes just didn't work as they were intended too, which was fixed around patch 3 I think

    • @VarsIII
      @VarsIII  2 ปีที่แล้ว +4

      If you take a look at a lot of Roy's individual normal attacks (aerials, tilts, etc.) the damage from each one is not very high compared to other swordies like Sora, Byleth, Buster art Byleth, Sephiroth, Cloud, etc. I did say he makes up for it with monstrous kill power.

    • @TheEmperorGulcasa
      @TheEmperorGulcasa 2 ปีที่แล้ว +7

      @@VarsIII A lot of those other ones don't land as many hits though, so they need individual hits to do more damage. Roy is kind of the king of getting in your face and smacking away, so his damage racking is still really fast usually.

    • @saltyralts
      @saltyralts ปีที่แล้ว +4

      @@VarsIII I now have the mental image of Byleth with the Monado. Thank you for that typo.

  • @skyhighlander6447
    @skyhighlander6447 2 ปีที่แล้ว +2

    Randomly came across this channel and though I’m not into the competitive scene at all, this guy’s voice is just too serene and calming that I can just listen to him talk about anything, haha. That while learning some more about smash ultimate! Looking forward to the next video.

  • @DoMorrMusic
    @DoMorrMusic 2 ปีที่แล้ว +3

    To borrow from the first channel, I would like to see a “Why EVERYONE Plays: ROB” video

  • @kingmeprime
    @kingmeprime 2 ปีที่แล้ว +8

    In low level play, the higher skilled player usually wins.
    In high level play, the better character wins.
    When your skill level is equal, the only difference is what your character brings to the table

  • @infylos5035
    @infylos5035 2 ปีที่แล้ว +7

    I was looking forward to this one since I enjoy Inkling the most. Glad to see it out so soon!

  • @Sickmmaner
    @Sickmmaner 2 ปีที่แล้ว +140

    She can't kill! Simple as that, I think. More specifically, she doesn't have reliable ways of killing. Roller covers a lot of distance, but it doesn't have any way to be properly set up into. It's used mostly as a read that covers a lot of GROUNDED ONLY horizontal distance. It's pretty slow if you miss, as well.
    Her only kill confirm besides that is up throw up air, but it has a very tight window because not only does the opponent need to be at high percent, she also needs to be at low percent. Too much rage on Inkling and the opponent is sent too high up from the up throw fir the up air to hit properly.

    • @isuckatsmash9087
      @isuckatsmash9087 2 ปีที่แล้ว +6

      I really don’t get this mind set
      Inkling has some of the best air mobility in the game making deep off stage kills a reliable kill method. Ink bomb causes ledge pressure which leads into roller or upsmash if rolled in.
      Up throw up air like you said is broken af, and even if you’re struggling to land a read, at high enough percentages backthrow at ledge kills
      I main him and puff and I rarely struggle to kill

    • @Exl6243
      @Exl6243 2 ปีที่แล้ว +6

      ​@@isuckatsmash9087 Plus, the last patch buffed f tilt and f smash, making it easier to kill at ledge.

    • @yoyovvitch
      @yoyovvitch 2 ปีที่แล้ว +13

      @@Exl6243 at like 180%+ maybe. Characters in this game kill you in three interactions. Diddy is the most comparable character to Inkling but he has Banana that forces you to play in particular ways. Nothing in Inkling's kit forces any situation and she is like the perfect combo weight. They fucked up with the character design.

    • @jojo6783f
      @jojo6783f 2 ปีที่แล้ว +7

      @@yoyovvitch and diddy has dtilt upsmash as a confirm as well (im pretty sure thats true)

    • @yoyovvitch
      @yoyovvitch 2 ปีที่แล้ว +1

      @@jojo6783f Even if it isnt sometimes it's just something you can throw out that will kill and it's easy as heck. You can carry characters across the stage. Inkling is a mid teir.

  • @hugshugs3390
    @hugshugs3390 2 ปีที่แล้ว +3

    I like the disclaimer part, feels like an intro you wait for everytime you watch👌

  • @shuando7791
    @shuando7791 2 ปีที่แล้ว +11

    As an inkling main, i would change 2 things
    Up throw giving a little more hitstun and making it less DIble just to have the booyah being more consistent and giving Inkling Kill power with either Back air or F tilt
    Between the 2 changes i would make, the booyah one is waaay better
    And the F tilt and Back air having kill power
    That would make them like top 15 or something idk

  • @DoMorrMusic
    @DoMorrMusic 2 ปีที่แล้ว +50

    I remember back when the game first came out (as in December 7th, 2018), one of my friends was playing and I asked to join. He picked Inkling and basically destroyed me. I resolved to main Inkling once I got the game.
    Then Joker came out and was basically Inkling with better kill power.

    • @valou9820
      @valou9820 2 ปีที่แล้ว +4

      wtf inklings and joker have nothing in common bro

    • @collective2007
      @collective2007 2 ปีที่แล้ว +13

      @@des951 joker sounds more like shiek but with kill power

    • @willycheez7218
      @willycheez7218 2 ปีที่แล้ว +1

      @@des951Base Joker can kill tho

    • @justice8718
      @justice8718 2 ปีที่แล้ว

      Joker can kill.

    • @shade7728
      @shade7728 2 ปีที่แล้ว +2

      Joker without Arsene can definitely kill. Trust me-

  • @cameronzeferino6938
    @cameronzeferino6938 2 ปีที่แล้ว +5

    I love you and your videos, how do you keep making these so fast

    • @VarsIII
      @VarsIII  2 ปีที่แล้ว +2

      My crippling anxiety and fear that if I take a break I'll lose the algorithm and my channels will die :')

  • @fathertaira
    @fathertaira 2 ปีที่แล้ว +2

    hey man i really enjoy your videos as of recent! This new series is great and i'm glad i found your channel!

    • @VarsIII
      @VarsIII  2 ปีที่แล้ว +3

      Trying to make a name for myself in the smash content and competitive scene haha

  • @antimanti4666
    @antimanti4666 ปีที่แล้ว

    Hey I just discovered your channel and wanted to thank you for making high-quality videos like these

  • @cardboard-boxgames9308
    @cardboard-boxgames9308 2 ปีที่แล้ว +3

    As a casual player this is the most interesting episode to me so far. Inkling is easily one of my favourite characters to play Ultimate, if not my top (I like to switch between characters very frequently, and piranha plant is up there too) so it's fascinating to see them being dissected. I think what makes this series so good however is that it's not just focused on the moveset itself but the mindset behind not choosing said moveset. I think the specific discussion of 'why people don't pick this character' versus 'why people shouldn't pick this character' not only makes it more positive but also more interesting. This was a really messy comment, but I just really appreciate this series and the effort that clearly goes in

  • @akkorokamui8319
    @akkorokamui8319 2 ปีที่แล้ว +6

    Inkling main here. This was such a good take on inkling. I think you nailed it.
    As for what to change on inkling. I'll give my changes and explain why:
    1. Buff forward throw and Back throw. Back throw should kill 15% earlier. Forward throw's knockback angle should be lowered kind of like jigglypuff.
    2. Buff Up air to kill 10% earlier.
    Reasoning: I think vertical kill power is safer to add on inkling as their vertical mobility and hitboxes are lacking. However if you give them too much horizontal kill power it plays into their strengths too much and they'd be broken. But they still need some guaranteed horizontal killing power and I think back throw is high commitment enough that it wouldn't make them too strong. Forward throw buff lets them get into edgeguarding and ledge trapping more consistently. Also, in general inkling kind of sucks in the corner I think this would make them more respected in the corner.

  • @jaedynjoseph7520
    @jaedynjoseph7520 2 ปีที่แล้ว

    Love the series so far!

  • @nickh.4940
    @nickh.4940 ปีที่แล้ว +15

    As an Inkling main, this video did really explain a lot for me, but it was also really painful to hear. I don't want to give up on Inkling, as I am a huge Splatoon fan, but in her current state, I am really running out of options and it's really making me lose faith in the character. I don't know if I'm really determined or just too stubborn to quit with Inkling (maybe both), but I just want some sort of sign that she can be viable in some way.
    And my main fear is that they will make her worse in the next Smash game. That is... if they do make one or even if she returns in the next one, which she most likely will along with Octoling likely making an appearance as a newcomer echo. I honestly just wish for them to release one or two more patches for Smash Ultimate to give Inkling that final push she needs. I just want them to do a little bit more for her. Here's what I would do...
    1. Make back air deal slightly more damage to shield, but keep everything else the same so she can have better shield pressure while retaining its combo/neutral usage.
    2. Fix that stupid hitbox on that splat bomb! Anyone who plays Inkling knows exactly what I'm talking about. If you look at the hitbox, the circle hitbox doesn't cover the entire Splat bomb, and the "corners" are sticking out. As a result, the hit detection is really weird and sometimes launches the opponent in the opposite direction initially intended. So if I go for an offstage snipe, I more often than not end up accidentally helping them back to stage. This could make a decent difference in her gameplay, both for convenience and consistency.
    The way I would fix it is instead of the hitbox launching in a general direction (aka the "+" hitbox in ultimate frame data), it would instead launch the opponent in the direction Inkling was facing when she threw the bomb.
    3. Down tilt launching at a lower angle (kinda like Roy's down tilt) for consistency in setting up better tech chasing at higher percentages. This can add another kill setup option.
    4. Just make back throw a kill throw for Heaven's sake! I mean come on!
    5. Give up throw just a little bit more hitstun to make Booyah way more consistent at a wider range of percentages. I mean if the hitstun of Electric Wind God Fist exists, there's no excuse.
    6. This one's not necessary, but it does need to be addressed. Please decrease the aerial endlag on down air! In comparison to the rest of her Aerials, this move has literally no reason to have that much lag. If they're going to keep the end like, at least make the spike stronger.
    And in exchange for all these Buffs, I will sacrifice the roller by giving it slightly less burying time or something.
    Either way, I don't know if here is much hope left for my Inkling, but I still don't want to ditch the character like everyone else has. I'm not even trying to go for top-level. Just high level play where I can have fun and pull off cool clips with my friends, which are all good at the game (but not top level).

    • @dolfijnfan27
      @dolfijnfan27 ปีที่แล้ว

      Ty❤️

    • @UltimateInkling
      @UltimateInkling ปีที่แล้ว

      I 100% agree with everything u said i love inkling and i dont wanna drop them but its just not easy to get anything with them, which is a shame cause i think they have potential to be a fun a character if these problems werent in the way. Im still gonna use inkling from time to time but as of now theyre in a weird spot in my list of mains.

  • @cyy1891
    @cyy1891 ปีที่แล้ว

    very good insight on everyting, i wanna play inklings and never drop them but sometimes those points make it hard to keep playing knowing that i could get better results with less honest characters

  • @squishy.mp4
    @squishy.mp4 2 ปีที่แล้ว +29

    I will forever beg for up throw to have set knockback. Completely throw away up throw up air % windows and just make it work always, would give her a actual reliable way to kill and give her that X factor in a way. Been waiting for 3 years but unfortunately doesn’t seem like it’ll be the case any time soon.

    • @SVD63Ninja
      @SVD63Ninja 2 ปีที่แล้ว +4

      That or just make it a kill throw at high percents. Either or does the job i'm just tired of being unable to kill lol

    • @lxvius
      @lxvius 8 หลายเดือนก่อน

      ​@SVD63Ninja if up throw killed that would remove inkling only combo throw, which would be worse for the character imo than replacing booyah with killing up throw

  • @sofernucarfloo8870
    @sofernucarfloo8870 2 ปีที่แล้ว +1

    Wow, I just said that a couple of day ago in your comment and you really did that.
    Impressive.

    • @VarsIII
      @VarsIII  2 ปีที่แล้ว +2

      In fairness, a LOT of people asked for inkling lol

  • @bentobraixen
    @bentobraixen 2 ปีที่แล้ว

    YOOOOOOO YOU DID THE ONE I SUGGESTED!!! ❤️❤️❤️ love this series

  • @pigeonleader
    @pigeonleader 2 ปีที่แล้ว +1

    That intro is hilarious because before clicking the video I was wondering what Splatoon song he will choose for background music 😭😭

  • @photoshoprequiem5954
    @photoshoprequiem5954 2 ปีที่แล้ว

    Great video, love the content, I would love to see bayo sometime, and listen to the song color pulse, it’s my personal fav

  • @jimonaldo3108
    @jimonaldo3108 2 ปีที่แล้ว

    I would love to see a video breaking down all the different archetypes of characters in platform fighters

  • @gilbertguerrero2916
    @gilbertguerrero2916 2 ปีที่แล้ว +5

    Your videos have become some of my favorites in terms of smash TH-camrs and everything you say about the characters featured in your videos is well narrated and documented. I’d be very interested seeing a “why no one plays” video on Ryu and Snake. Both are strong characters that don’t see a lot of love in competitive smash ultimate.

  • @lilbonsly
    @lilbonsly 2 ปีที่แล้ว +3

    More moves should cover the ground with ink imo, no reason splat gun and splat bomb couldn't

    • @EpicMario1
      @EpicMario1 2 ปีที่แล้ว +1

      Inkling really needs a mechanic that emphasizes territorial control like in the Splatoon games
      Like have the ink-splattered ground speed up inkling and any teammates while slowing down the opponents

  • @aqua_serene
    @aqua_serene 2 ปีที่แล้ว +12

    Not an Inkling main but I think what they could have done differently is have ink progressively slow down the opponent either instead of or as well as increase damage taken.

    • @SantanaBanana47
      @SantanaBanana47 4 หลายเดือนก่อน +1

      Ink on the floor slows down. If a fully inked person slowed down that would be huge. It would help with killing as well. It's easier to hit a slower opponent

    • @aqua_serene
      @aqua_serene 4 หลายเดือนก่อน +3

      @@SantanaBanana47 The timing on this is hilarious cause I didn't know this until literally yesterday and forgot about this comment.

    • @SantanaBanana47
      @SantanaBanana47 4 หลายเดือนก่อน +1

      @@aqua_serene I've been told a lot I have eerily good timing. Almost psychic.

    • @aqua_serene
      @aqua_serene 4 หลายเดือนก่อน +1

      @@SantanaBanana47 Welp that I believe lol

  • @InkyGhoul
    @InkyGhoul 2 ปีที่แล้ว

    Did you look at the Octotune soundtrack? It's got some pretty chill jams like the numbered Deadf1sh tracks.

  • @cinnamintie
    @cinnamintie 2 ปีที่แล้ว +2

    all I want from inkling is for roller to be more responsive. You can use it as another jump in the air but it takes ages and makes punish easy, its hard to control it once you start which makes whiffs easy. I get more control would be really broken with the bury but honestly I think you could massively reduce the bury or remove it entirely and make it good damage and I'd be just as happy

  • @edboy5420
    @edboy5420 2 ปีที่แล้ว +2

    I would like to see a Mii Brawler video. They are so underrated

  • @Joof21
    @Joof21 2 ปีที่แล้ว

    For splatoon music i think Maritime Memory would be a great fit. or any music from the octo expansion DLC would have been a great fit! great video btw

    • @VarsIII
      @VarsIII  2 ปีที่แล้ว +1

      I was considering maritime memory but the vocals were kind of off putting. The vibe was definitely a good fit though!

  • @collective2007
    @collective2007 2 ปีที่แล้ว +51

    I've recently picked up inkling and I find her lacking in just about everything other characters have. Everything she has is just about half-assed versions of other characters options

    • @VarsIII
      @VarsIII  2 ปีที่แล้ว +19

      That's the vibe I get from it too. They have half of everything but not all of everything.

    • @justice8718
      @justice8718 2 ปีที่แล้ว

      This character needed patches for being incomplete abomination. Why hasn’t this shitty character been a meme yet?

    • @ink3487
      @ink3487 ปีที่แล้ว +2

      Inkling got sent to the pit zone but has functional hitboxes

    • @arctohru
      @arctohru ปีที่แล้ว +3

      Downsides: many
      Pros: cute

    • @collective2007
      @collective2007 ปีที่แล้ว +2

      @@arctohru Woomy

  • @SaxyFu
    @SaxyFu ปีที่แล้ว

    I was so surprised when I started hearing Beautiful Dead, great track

  • @aideenous6458
    @aideenous6458 2 ปีที่แล้ว

    Increase knockback scaling on up-air at high percent and give them the tech-chase setup option mentioned and you got a mean inky character

  • @TokyoKing5
    @TokyoKing5 2 ปีที่แล้ว

    i mostly go for a off stage Inkling like Armada did at the start of ultimate
    character can get a wall of pain setup easily, but yea as you explained once they get at a certain point fishing for a tech chase with roller do be feeling like only hope cause i can't for the life of me remember the up throw up air %. Their fun in doubles though when you have the teammate with the kill power

  • @sagesattva9789
    @sagesattva9789 2 ปีที่แล้ว

    All I have to say I'd if your playing a 2v2 or anything like that where you have a team then 2 inkling on a team can work off each other in so many ways and it's really fun and can work so well.

  • @brenq3852
    @brenq3852 2 ปีที่แล้ว

    I love this guys calm as fuck voice it's so nice to play some friendlies at 11 am and just listen to this in the back ground

  • @smashybox
    @smashybox 2 ปีที่แล้ว

    For educational purposes, “08 regret” is a good chill song from the splatoon series. Granted, it’s from the second game’s dlc expansion so it makes sense if you weren’t able to find it (or maybe you just didn’t choose it idk but either way it’s a good song)

    • @nikdual
      @nikdual 2 ปีที่แล้ว

      The octoexpansion has a few tracks that fit the bill. #0 Shell or the subway would work too imo

  • @yahboyx
    @yahboyx ปีที่แล้ว

    Hey I would like to say if there was a section where you can showcase players who are doing something with the specific character you are talking about . I know it doesn’t fit the narrative of the video but I also think there’s a lot of people doing things with these characters that “no one” plays and I feel like they should get some spotlight .

  • @fluffdafire157
    @fluffdafire157 2 ปีที่แล้ว +1

    I think a neat change would be ink also increasing knockback as well as the damage increase

  • @savage8315
    @savage8315 2 ปีที่แล้ว +1

    Inkling main here, loved the video, agree to the jack of all trades point however I think the combo game is top 15 in the game. personally I have worked a ton on the inkling combo game and think that if inklings fair had the kill power of something like ganon/Ike’s fair, they would be a top 10 character, to be fair I think ink has far more kill setups then mentioned in this vid and there by a top 15-20 char currently, would love to talk about it, enjoyed the content, keep it up

  • @themidnightotaku22
    @themidnightotaku22 2 ปีที่แล้ว +1

    I hardly see anyone playing Sephiroth though. Can’t wait for that video.

  • @cameronzeferino6938
    @cameronzeferino6938 2 ปีที่แล้ว +1

    Every time the beginning of one of these I imetetly think wow why did I stop playing this character then I watch the rest and think oh

  • @aegisScale
    @aegisScale 2 ปีที่แล้ว +4

    A change to Inkling? Maybe make their ink increase both damage and launch, that could give them the cheese they need to make it. Some moves might have to be tweaked to maintain balance, but I think the overall change would make their throws Lucas levels of deadly (for the fun factor) while giving them more flexibility with kills.

    • @SVD63Ninja
      @SVD63Ninja 2 ปีที่แล้ว +3

      That's something i thought about too. But instead of both instantly,i'd have the knockback kick in at higher Percents when mostly or fully inked so that you can kill them alot easier. Mimmicking a splat in splatoon in a way.

    • @aegisScale
      @aegisScale 2 ปีที่แล้ว +2

      @@SVD63Ninja good point, that'll also help them keep their combo game at early percents more consistently so other moves don't have to be adjusted too much.

    • @SVD63Ninja
      @SVD63Ninja 2 ปีที่แล้ว +1

      @@aegisScale yep,and it'll make to where they'll at least have to die at SOME point or have something to worry about. Like something hard to get to but once you're there you're fucked.

  • @Gamma_Splatoon
    @Gamma_Splatoon 2 ปีที่แล้ว +1

    I've been solo maining inkling since the start of the game. I've picked up other characters like Sora and others, but Inkling was always my Ace. This video excels at explaining why nobody plays this character. Inkling players have to outplay their opponents the whole game or else it gets really bad.
    One thing I noticed that wasn't talked about was their disadvantage, and how their need for setups and random back airs at 190 can make games snowball against them. Granted, that's probably the case with other characters like Sheik, but I don't know because I don't play them.
    If for some reason, Sakurai comes back to patch the game one final time, my 2 biggest wants would be either making nair faster or bigger so it could be a reliable out of shield option, or adjust down tilt so it can make tech chasing easier.
    I believe it's possible for Inkling to become a fantastic character within the next couple of years, but that most likely will not happen without somebody showing up out of nowhere and bodying everybody.

  • @senpaifear6293
    @senpaifear6293 2 ปีที่แล้ว

    Iv been a inkling main since day 1 and have been waiting for this video

  • @dey2x313
    @dey2x313 2 ปีที่แล้ว +3

    Ah one of the original top tiers until everyone learnt the match up.

  • @RadiogenicSky
    @RadiogenicSky 2 ปีที่แล้ว +1

    You got a bit repetitive when emphasizing the jack of all trades nature of inkling, especially at the end, but otherwise really good video. I've been really enjoying this series.

  • @k-leb4671
    @k-leb4671 6 หลายเดือนก่อน +1

    I wish Inkling's ink could cover the stage. I'm surprised that isn't a mechanic in the game, seeing as territory control is what Splatoon is all about. I think there would be less hesitation to buff Inkling's overall kill power if they can only use their amazing dash on parts of the stage covered in ink, and maybe they can only recharge their ink on ink-covered areas as well. On any un-inked ground, Inkling can only run normally, which would be slower and more vulnerable than the amazing dash they always have. Dodges could also be worse on un-inked areas too.

  • @whiffunderscore703
    @whiffunderscore703 2 ปีที่แล้ว +4

    I think making up throw more reliable and making back throw more powerful would go a long way to making inkling more popular as a character

  • @graffiti6267
    @graffiti6267 2 ปีที่แล้ว +2

    One character I've heard almost everyone say is really good and underrated, but barely anyone actually plays them is Young Link. I'd love to see a video on him!

    • @l.a.rodriguez9581
      @l.a.rodriguez9581 2 ปีที่แล้ว

      Yeah Young Link is clearly the best of the 3, but for some reason I see more Links and Toon Links. I also think Young Link is the easiest to use (if not master).

  • @pepmint2635
    @pepmint2635 2 ปีที่แล้ว

    I feel like the song “#8: Regret” from splatoon 2 octo expansion would’ve been a good fit 😊

  • @funnygoose2146
    @funnygoose2146 2 ปีที่แล้ว +1

    Make the down air spike hitbox bigger Sakurai

  • @19_LuiSal_95
    @19_LuiSal_95 2 ปีที่แล้ว +2

    I know this might sound weird, but I wish Inkling’s ariels had bigger hit-boxes, specifically Nair, Bair & Dair. There are times where I really need to hit my opponent with ariels, but none of them land because of the small hit-box. I know Inkling’s biggest flaw is that its hard to take stocks with his attacks, but I feel if his ariels had bigger hit-boxes, then we can rely on them to take stocks.

    • @UltimateInkling
      @UltimateInkling ปีที่แล้ว

      Yea i love them but i really wish they had more kill options.

  • @complex136
    @complex136 ปีที่แล้ว +1

    i started off playing Inkling, as a splatoon fan, but now i have her in pocket as a mythra main

  • @Rainer2424
    @Rainer2424 2 ปีที่แล้ว

    When you said they will only beat you if they’re better I felt that. Colorondo goes to my locals and I got him round 1, it was awful. First stock was actually pretty even but he just adapted so well

  • @mastahshonuff
    @mastahshonuff 2 ปีที่แล้ว

    Vars I love this series you are doing, its what got me checking out your channel.

  • @Fedra3443
    @Fedra3443 2 ปีที่แล้ว

    Was the music, or at least some of it, from "One Step from Eden"?
    It certainly reminds me of it, but I can't ensure it

  • @piertypebeat7439
    @piertypebeat7439 2 ปีที่แล้ว

    8 ball music from octo expansion would’ve fit the background perfectly

  • @tibb.y1892
    @tibb.y1892 2 ปีที่แล้ว +1

    I feel like soon enough we’re gonna get a “Why no one plays Megaman.” And I completely understand as he can be beat easily by Kirby or Sora as he has pretty much only projectiles which is his downfall. (I still main him just for Lan and Geo in the final.

  • @JToon78
    @JToon78 2 ปีที่แล้ว

    I would change Inkling's down tilt knockback to have much lower angle. This could be huge for number of reasons. First, the down-tilt at near-zero percent could convert into dash grab. Second, it could put the opponent at a much worse positioning offstage if they already burned their second jump. Lastly and arguably most importantly, forces the opponent to tech chase when at high percent, making the splat roller much more efficient.

  • @PumpkinSSBU
    @PumpkinSSBU ปีที่แล้ว

    I feel like more consistent ways to kill would be nice, like you mentioned up throw into up air is pretty situational and having to memorize every single scenario for that kill confirm is pretty bogus

  • @eudemyok
    @eudemyok 2 ปีที่แล้ว

    i love these videos so much! i always look forward for them every week and i would love to see you cover why barely anyone play the pits (pit/dark pit) soon!

    • @VarsIII
      @VarsIII  2 ปีที่แล้ว

      Oh they're 1000% on my list LOL

  • @ellist6264
    @ellist6264 ปีที่แล้ว

    This is going to be a long series. Time to strap in for a while

  • @abrarnoorani8385
    @abrarnoorani8385 2 ปีที่แล้ว +1

    I am, ONCE AGAIN, asking for an incineroar video

  • @mtatters3603
    @mtatters3603 2 ปีที่แล้ว +1

    The main buffs I would give inkling is back air has more kill power along with forward air, back throw is stronger, and neutral b has more range

  • @greenberrygk
    @greenberrygk ปีที่แล้ว +1

    A good song that you could have played for the music was the splatoon Sunken Scroll music

  • @eyyy2271
    @eyyy2271 2 ปีที่แล้ว +2

    I'd like to see one on Corrin, pls make it happen at some point!

  • @Kurayamiblack
    @Kurayamiblack ปีที่แล้ว

    I wonder how Inkling would play if the Ink Applying hitbox for their grenade matched the size of the animation's splash zone. I've had alot of times where the grenade blew up near me and the animation showered ink around me but because it wasn't a direct hit, I didn't get much if any ink on my character.

    • @penguinflames707
      @penguinflames707 ปีที่แล้ว

      I think splat bomb doesn’t quite detonate on impact with the opponent, it has some delay, it’s dumb
      If it just detonated on impact it would work out better I think, as well as being more consistent with where it sends the opponent

  • @nepsterboop
    @nepsterboop 2 ปีที่แล้ว +1

    i agree alot with this video as an inkling main i always find that im not killing when realy i should take an example ill never forget where i faird a pikachu in the air pretty much right next to the left blastzone and the red sparks appeard but pikachu didnt die i honestly dont know how it lived but ye
    inkling exels in fast movement and tech chasing but lacks ways to put enemies on the ground
    inkling can keep a low profile and dodge attacks while out spacing many characters and even use projectiles to approach and add on ink but still lacks the ability to reliably kill without set ups or having the enemy at stupid high % or an edge guard wich relies more on your opponents skill not yours
    and then inklings disadvantage state leaves nothing to envy as none of inklings moves have good coverage under inkling making them easy to juggle and abuse while in disadvantage (take lucina and marth for example their nairs font cover beneath them but to mske up for it their dairs are huge inkling has a nair that dosent cover beneath them but their dair is a tiny move that might spike if ur super accurate)

  • @emperorbooglitch8540
    @emperorbooglitch8540 2 ปีที่แล้ว +2

    For the starting disclaimer, I was at first thinking to myself "Oh, I am curious about what this disclaimer is" and when I heard it I thought to myself "well yes. It is called 'Why no one plays *this character* not 'Don't play this character'." And I don't even think someone would be either that petty or that dumb to make a mistake in understanding that though people do surprise you.
    Anyway, to jump to the topic at hand and try and predict what conclusion your going to reach, what I am thinking as to why Inkling isn't being played often, I just think that while she does work in the Smash Bros Meta and is a really great character, it's just rather how low risk she feels to play at top level when you are winning and how utterly punished and neutered you feel when you get hit. Sure, it's reflective of how advantage and disadvantage work in Splatoon and in most Shooters, but Inkling here really doesn't have any possibility of whenever the opponent gets something over her to feel like they are the storm that is approaching, rather "Oh I got hit. Well that sucks." If Inkling's gameplay could be sped up, like a better fastfall with Up Special or something to do with her Ink, then I suppose that solves that problem. And aside from that, even Inklings stubbier attacks that can be snuffed out by a sword isn't that bad in my eyes, since she has her splattershot, Inkling can death with Projectiles well enough with her bombs, the Roller is a really neat gimmick if you want to pressure the opponent or recover. Yeah, it would just be this little change and she would be golden.
    Even with one core issue being fixed, there is also the fact that she does seem kinda generic compared to Joker or Terry Bogard. Her aesthetic with Ink and Music really should've been given a bigger focus though the victory animations do work. It's just that, honestly, some music variety and if Ink could be sprayed on the victory screen, then that would be neat. Maybe some original remixes for the victory animations and them humming the tunes of some of their favorite songs while they are fighting in Inkling would've been really cute touches to really sell the idea that these aren't just your average Avatar characters, these are *THE* Splatoon Inklings. Sure, these would be cosmetic but they, just like with Terry's everything and Joker's victory animations, would go a long way in selling Smash players that these little Inklings are cool, just like Captain Falcon.
    Edit: Seeing this "Hit and Run" playstyle, and how they can be confused with Rushdown makes sense with their game of origin. Everything that they have makes sense. Except for the varied moveset part, since all of their moves, while do have a variety of ways that they can be used, aren't nearly as big as their home game. Sure, coding in custom movesets with Sakurai's time to make the game would be impossible to do at a high quality level though I do want to keep this in mind as we look further into their current ultimate moveset, because if Nintendo and Sora LTD both wanted really badly to add custom moves and everything else from the previous Smash games, they kinda would've done it with the last gamemode they added in. Of course, logically it wouldn't be easy on the developers so I suppose we have to be glad we at least got the Home-Run Sandbag.
    So, with the final conclusion I think that they could take Snake's concept of psychology and push it to it's limit with their Ink. Roller's grounded gameplay and the Splat Bomb's big explosion that flashes some of your vision are two great examples of what they honestly should've pushed Inkling's entire kit to be, since Stealth can be something that works in Splatoon. Though, there is also another gimmick that is important to how Splatoon works that should've been a part of their character, the 4-player teams. Heck, this could've been an interesting way of implementing the multiple weapons in Inkling's arsenal, by having different inklings carry different weapons, one all-rounder, one speedster, one hard-hitter and one that is different from the rest, maybe a ranger/technical character with the charger and Splash Wall? And having a move switch would honestly be best, having the Inkling have to use their shield Special to open up a menu to switch with their other teammates would probably be the most Sakurai philosophy appeasing method possible and would also have to make their Shield Special quicker in order for Inkling to be usable in Casual play with a menu opening up. Just tilt your control stick in the direction you want, forwards for more power and backwards for more speed and right down the middle if you want the Wild Card.

    • @VarsIII
      @VarsIII  2 ปีที่แล้ว +2

      You'd be very surprised... Having made this same series in League and then Genshin (esPECIALLY Genshin...) the amount of jump-to-conclusions twitter warriors are... yeah ._.

    • @emperorbooglitch8540
      @emperorbooglitch8540 2 ปีที่แล้ว

      @@VarsIII Honestly, at some point, why do we take Toxic Twitter people seriously. They are the epitome of bullies given the eldritch demonic power of pervading the internet with their evil aura, we need to ignore them and manage them in a way where we can do one of two things: Cure them, or cut them out of our lives.
      Anyway, what do you think of my take on Inkling?

  • @dinosaurtony
    @dinosaurtony ปีที่แล้ว

    I'd like it if more of their aerial momentum was transferred when wave bouncing neutral B.

  • @beanbot3801
    @beanbot3801 2 ปีที่แล้ว

    I used to be an inkling main when ultimate first came and I did have many of the problems that you mentioned in this video. However the biggest annoyance to playing inkling was that she doesn’t have many moves to use in neutral. Her only usable aerial is back air because of safe it it is, but all of her other aerials are either not safe or don’t have any range. So I just end up jumping backwards the entire game and my opponent would just parry. I wasn’t that good when I was playing inkling, but it doesn’t help that inkling is also combo food. She can’t apply pressure like other characters and lacks the kill power/ setup to be viable in the meta like you mentioned.

    • @enemyskill4286
      @enemyskill4286 2 ปีที่แล้ว

      ex-ink main here. i used to run into this problem with her too but there are ways around it
      like falcon she can abuse her speed but also her unpredictability to get rapid jabs at lower and mid percents, mix in downtilts with crawl/walk to set up tech situations and splattershot just because. fair is also great at catching jump-heavy opponents
      the problem again is none of them are particularly "strong" and factor in a lot less as people get better, but it does give her some variety in the early game

  • @whalewithgingerale
    @whalewithgingerale 2 ปีที่แล้ว

    For the music you could have gone with some octo expansion music. shell or progression could work

  • @cryofigment4949
    @cryofigment4949 2 ปีที่แล้ว

    I'm glad someone finally acknowledges the problem for us inklings.
    It's the kill potential that hinders us, it's very hard to land kill shots, you have to play galaxy brain level set ups to get a kill, easily going over 150% without kill potential unless you use roller (which is a very obvious tactics most players see coming anyway for the abuse it was given)
    I tend to get kill by sniping with the nade, but even that is hard since it's a very slow telegraphed move
    Either way, glad to know you acknowledge the honesty of playing inkling, and that winning means we're just better! I shall keep playing the annoying paint squid!

  • @treenyinkler7063
    @treenyinkler7063 2 ปีที่แล้ว +1

    I main inkling in smash ultimate.
    They’re hard to master (mostly their combos I can’t do)
    The main reason why I wanted to main inkling was from Cosmos.
    Nowadays, it’s base on Colorado

  • @dockingwater1713
    @dockingwater1713 2 ปีที่แล้ว +1

    It’s a shame Inkling isn’t popular bc I love their home series and they rep it very well with every weapon class being represented in their moveset aside from classes exclusive to Splatoon 2, which was in development at the same time Ultimate was, or are long ranged and slow changing based weapons (Chargers and Blasters), which wouldn’t match their kit very well. They even play like in Splatoon, moving incredibly fast and many weapons playing the same way they do in Splatoon. Splat Bomb is used to pressure opponents into moving where you want them to in both, Rollers and Blasters requires more skill but is devastating if used well, and Sloshers can use unique hit boxes (compared to everything else Inklings tend to use) to hit people from places that other weapons can’t.

  • @nino4242
    @nino4242 2 ปีที่แล้ว

    I like seeing inkling’s video, since they were fairly popular earlier in the series, and are still considered a very good character. Why nobody plays inkling has always confused me. Still though, there are a lot of other characters I’m curious about. While it is interesting to see good characters like Sheik, Inkling, Joker, etc, I think videos like piranha plant’s are the most interesting. They’re often thought of as not a good character, but you explained their strengths, as well as why that isn’t enough to get people to play them. I’m curious about the same sort of thing with other, not-so-great characters. I myself am a kirby main, and I know, when it comes to competitive smash, he’s considered very low tier. He does have his strengths though, and I find people being caught off guard fairly often by a Kirby that actually knows how to play. I know that I play him for reasons like that, but I’m not sure why it’s so rare for others to play him. I see plenty of little Mac, ganondorf, donkey Kong, k rool, all characters who aren’t considered to be great, but barely any Kirby. I have a similar question to other characters, like Isabelle, jigglypuff, dr Mario, the mii characters, and toon link. I’m just rambling at this point, but to me it seems these characters have a lot of strengths, and a lot of sauce, despite being a bit on the weak side of the tier list. I’d love to see more about something like this.

  • @jojo6783f
    @jojo6783f 2 ปีที่แล้ว +1

    I just wish inkling had a stronger scaling bair. Just imagine if it killed

  • @wolfzafox229
    @wolfzafox229 2 ปีที่แล้ว +1

    I remember day 2 smash ultimate I played the SHIZ outta this character, this was my first smash game in like 10 years but I knew damn well I was supposed to abuse their dash and whiff punish and grab lol my friend and brother hated it so much

  • @penguinflames707
    @penguinflames707 ปีที่แล้ว +1

    The kill confirms are the trouble more than anything likely. Still trying to get better with inkling, but as for my thoughts for buffs
    Booyah confirm is quite inconsistent. I can understand if it’s slightly different between light and heavy weights, but it would work better if it it wasn’t that varied between characters between with quite a small gap to kill
    There’s also first hit up air into up smash I believe, but I’m not sure if it’s true all the time
    I feel like something can be done for hitting someone with a landing roller for it to combo better. Not sure what though
    Lastly, maybe something for sweet spot down air into up smash. Not sure if it’s a true combo, but feels like it should considering how hard it is to get the spike with down air

  • @zapp485
    @zapp485 2 ปีที่แล้ว +1

    Do you think you could make a video on why no one plays Lucas?

  • @PatCatzz
    @PatCatzz 2 ปีที่แล้ว

    For the type of music used in the video, shoulda tried Octo expansion music.
    Hope this helps in any way

  • @pintitledploose9484
    @pintitledploose9484 2 ปีที่แล้ว

    do mii brawler next, he's widely considered very good but he only gets top level results with larry lurr and esam if you're lucky

  • @Crow__Girl
    @Crow__Girl 2 ปีที่แล้ว +3

    I main Inkling. Her side b is a Kill confirm, shes fast and can rack up dmg.

    • @greatobikili4858
      @greatobikili4858 2 ปีที่แล้ว +1

      But what happens when you don't land roller and the opponent is out of up-throw into up-air percent what do you there. Inkling is definitely is good character but to me I can't main cause I feel like she doesn't have the high risk or high reward factor like other character. In my opinion she is a low risk medium reward character but if you find positives good on you.

  • @wavedotwav
    @wavedotwav ปีที่แล้ว

    i wish inkling was a more focused character, because i really love the splatoon series and would like to main a character from a series i really enjoy while having consistent wins, and i can't really get that with inkling as it is right now. i even threw off inkling for a few months simply because i could barely see progress compared to other fighters i'd recently picked up

  • @taiyo-alt1360
    @taiyo-alt1360 2 ปีที่แล้ว

    Honestly I would want something that combos reliably into roller or make ink ond the ground cover opponents in ink and make more weapons put ink in the ground