Making IMMERSIVE HORROR! | Devlog 3 - WHISPERS IN THE CORN

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  • เผยแพร่เมื่อ 23 พ.ย. 2024

ความคิดเห็น • 7

  • @gambitdevs1234
    @gambitdevs1234 8 วันที่ผ่านมา

    Super interesting watch! I use unity myself primarily but for this type of game I would probably have leaned towards unreal engine, curious why you chose Unity? Just because it's what you're most familiar with? I realize unity can make realistic looking graphics but from what I understand, Unreal is better at it, more made for that right?

    • @BrianMcRaeStudio
      @BrianMcRaeStudio  8 วันที่ผ่านมา +1

      I use both engines and find I can achieve realistic looking graphics with either. Unreal can achieve this "out of the box", while Unity requires a bit more tweaking. That said, I think it's all about what you're comfortable with. For me, I like the scripting in Unity over the Blueprint system for certain projects, such as this one.

  • @Ccscenario
    @Ccscenario 8 วันที่ผ่านมา

    how much experience do you need to make a game of this scale?

    • @BrianMcRaeStudio
      @BrianMcRaeStudio  8 วันที่ผ่านมา +1

      You'd need experience with 3D graphics, programming in C# (or Blueprints), and a game editor. I think anyone can take on a project like this, but it might take longer than those with 2+ years of experience.

    • @Ccscenario
      @Ccscenario 8 วันที่ผ่านมา

      @@BrianMcRaeStudiohow long have you been in game development?

    • @BrianMcRaeStudio
      @BrianMcRaeStudio  7 วันที่ผ่านมา

      @@Ccscenario I've been in the game industry for 24 years.

    • @Ccscenario
      @Ccscenario 7 วันที่ผ่านมา

      @@BrianMcRaeStudioDAMN, thats dedication man, respect that, any tips for a college student getting into game dev?