beatmaps are saved in the installation folder of the editor. in steam you can right click on the app in the list > properties > local files > browse and in the folder it opens there should be one that says CustomSongs, your map file will be in there
If you're someone who is thinking of using this software, consider the following: There's benefit to easier songs that are more fun than challenging. Expert level tracks are nice, but I'm not really great at dancing and I just like moving to music. It's a huge bummer every time I find a song I love that wants me to flip myself backwards and jump around my room. Maybe after the expert version is done, go back and cut out some of the sections that might require me to dance while facing backwards (I swear some tracks only make sense to me if the creator wanted me to turn around for entire segments), and you've got a fun regular-hard-mode track that's challenging but still accessible, and fun to play.
Thanks for this. My wife and I recently got into this game, and I'm excited to try my hand at creating custom maps. It's a bit daunting at this point, so many bits, but this video is a great help. (And by the way, your custom maps are the best we've found. Nails, Hair, Hips, Heels is a blast.)
Absolutely amazing tutorial! It helped so much and I am having a blast making maps! The only question I still have is how are some mappers adding square and triangle shapes (they seem to be barriers) to their maps? Is it some sort of mod or is this possible in the base game?
it is a feature of the beta editor on steam, there are quite a few quality of life updates in the beta as well: To opt in: - Open Steam and right click on the Beatmap Editor - Choose Properties - Choose Betas - Opt in to the "public.beta" beware that it is in beta so there may be bugs, if you encounter any please report them on the official discord!! :D
Fantastic work, thanks. Coming from the animation world, I have to ask, do you ever use performance reference? I think it could be helpful. Imagine that the song plays, and you record a "sketch" of the poses you want the notes to hit, maybe triggers on your controllers emit particles like strokes, and you can bring in that "sketch" as reference into the editor to match a more natural, human-performed flow at scale. I think this is possible even with basic tracking of a video recording in after effects or a tilt brush sculpture, and just scrub that clip at the song.
i have referenced dance before! speaking for myself, most of the things i map have some form of 'intended choreography'. having worked off reference and just from my own brain - i would say that working off reference, for me, is a loooot slower than just mapping freehand. people in the community have made tools in the past for tracking motion though.
How do you select and copy multiple notes for faster workflow. I just want to copy a 4 bar measure and past it for all the spots in the song that are exactly the same
hold Z + scroll to select a section, then Ctrl+ C (ctrl + v to paste). if you want to copy a whole difficulty you can use Ctrl A to select all of it. if you want to copy a large section, without scrolling you can also use bookmarks (hold Z at the start of the section then continue holding it as you click a bookmark and it should create an area selection - the timeline will be highlighted). hope this helps
is there a way to use the program if I only have a Mac? Do I need to download it or can I work online somewhere. Also I want to map my own personal songs that I created. Can I upload them as I own the copyright?
there isn't an officially supported way, however i think a few users do use it with either Parallels or Bootcamp on Mac with mixed success. i can't recommend either though.
@@jahjahflash it can vary quite a bit depending on the difficulty you map, every mapper takes a different amount of time - i would say between 4-12 hours at a rough guesstimate
Any custom song can be downloaded to the quest if you have a PC to connect it to. Also making custom songs yourself is only supported (via this software) On PC only. Its available via steam and on the Synth riders website.
@@whattheshark7787 Thanks! I figure it would have the same method as installing custom songs. I guess I was hoping the program will automatically do it for me without me needing to constantly copying to the other folder if I want to test it out 😂
@@bleukreuz you can open the copy of the synth file you have placed in the CustomSongs folder in the editor and it will save to that version. it's just the default location for new synths is inside the Editor's install directory. just be careful about having the map open while the game is also trying to read it, not sure how it handles that.
I'm 70. What I want to do is pay someone else to make a beatmap (easy, regular, hard) for fatboy slim where you can feel like you're doing a dance very similiar to Christopher Walken in this: th-cam.com/video/XQ7z57qrZU8/w-d-xo.html How do I do that? :)
Sure, you can download songs from a community-run website, but it doesn’t necessarily make it legal to do so. I can only talk about things from that perspective, for an official resource like this.
Nice Tutorial!!! How can i save and load my map? I can save but i can not load it? I can't find it on my Computer? Can you help me?
beatmaps are saved in the installation folder of the editor. in steam you can right click on the app in the list > properties > local files > browse and in the folder it opens there should be one that says CustomSongs, your map file will be in there
@@whattheshark7787 Thank you!!!!
@@whattheshark7787 how do you make a song like publhus it
If you're someone who is thinking of using this software, consider the following:
There's benefit to easier songs that are more fun than challenging. Expert level tracks are nice, but I'm not really great at dancing and I just like moving to music. It's a huge bummer every time I find a song I love that wants me to flip myself backwards and jump around my room. Maybe after the expert version is done, go back and cut out some of the sections that might require me to dance while facing backwards (I swear some tracks only make sense to me if the creator wanted me to turn around for entire segments), and you've got a fun regular-hard-mode track that's challenging but still accessible, and fun to play.
Thanks for this. My wife and I recently got into this game, and I'm excited to try my hand at creating custom maps. It's a bit daunting at this point, so many bits, but this video is a great help. (And by the way, your custom maps are the best we've found. Nails, Hair, Hips, Heels is a blast.)
this should be shared across the whole internet. Very nice tutorial!
This is such a great tutorial should have more likes
Thank you for this tutorial !! ♥
So freaking cool! this is a great knowledge to have :)
Absolutely amazing tutorial! It helped so much and I am having a blast making maps! The only question I still have is how are some mappers adding square and triangle shapes (they seem to be barriers) to their maps? Is it some sort of mod or is this possible in the base game?
it is a feature of the beta editor on steam, there are quite a few quality of life updates in the beta as well:
To opt in:
- Open Steam and right click on the Beatmap Editor
- Choose Properties
- Choose Betas
- Opt in to the "public.beta"
beware that it is in beta so there may be bugs, if you encounter any please report them on the official discord!! :D
@@whattheshark7787 Thanks for the speedy reply! awesome info thanks!
Great video, thanks!
Fantastic work, thanks. Coming from the animation world, I have to ask, do you ever use performance reference? I think it could be helpful. Imagine that the song plays, and you record a "sketch" of the poses you want the notes to hit, maybe triggers on your controllers emit particles like strokes, and you can bring in that "sketch" as reference into the editor to match a more natural, human-performed flow at scale. I think this is possible even with basic tracking of a video recording in after effects or a tilt brush sculpture, and just scrub that clip at the song.
i have referenced dance before! speaking for myself, most of the things i map have some form of 'intended choreography'. having worked off reference and just from my own brain - i would say that working off reference, for me, is a loooot slower than just mapping freehand. people in the community have made tools in the past for tracking motion though.
@@whattheshark7787 I bet, you seem like an intuitive pro. Faster to just "do the thing."
Great tutorial! Just starting out and this did help!!
god bless you
nice! ^^
I just wish this worked on macs. I'd love to try mapping.
Is there anyvway to make the mapping automaticaly for any song ?
there isn't a way currently
How do you select and copy multiple notes for faster workflow. I just want to copy a 4 bar measure and past it for all the spots in the song that are exactly the same
hold Z and scroll further down the timeline, when an area is selected ctrl c to copy, then when you want to paste ctrl v (or alt v to mirror paste)
Hello! If I get Synth Riders from the Quest store for my Quest 2, can I still play custom levels I create? :)
Yes you can, your creations there will playable on the Quest - you'll only need your Windows PC to run the editor, it doesn't have to run VR at all
Thanks for the tut but how do you copy a string of notes?
hold Z + scroll to select a section, then Ctrl+ C (ctrl + v to paste). if you want to copy a whole difficulty you can use Ctrl A to select all of it. if you want to copy a large section, without scrolling you can also use bookmarks (hold Z at the start of the section then continue holding it as you click a bookmark and it should create an area selection - the timeline will be highlighted). hope this helps
is there a way to use the program if I only have a Mac? Do I need to download it or can I work online somewhere. Also I want to map my own personal songs that I created. Can I upload them as I own the copyright?
there isn't an officially supported way, however i think a few users do use it with either Parallels or Bootcamp on Mac with mixed success. i can't recommend either though.
@@whattheshark7787 right on thanks ! How long do you think it takes to map a track of 3 minutes? .. I am estimating about 4-6 hours?
@@jahjahflash it can vary quite a bit depending on the difficulty you map, every mapper takes a different amount of time - i would say between 4-12 hours at a rough guesstimate
Is this support in oculus 2 thanks
Any custom song can be downloaded to the quest if you have a PC to connect it to. Also making custom songs yourself is only supported (via this software) On PC only. Its available via steam and on the Synth riders website.
How do I test a draft map in the game?
copy your synth file into the CustomSongs folder of the install directory for Synth Riders :)
@@whattheshark7787 Thanks! I figure it would have the same method as installing custom songs.
I guess I was hoping the program will automatically do it for me without me needing to constantly copying to the other folder if I want to test it out 😂
@@bleukreuz you can open the copy of the synth file you have placed in the CustomSongs folder in the editor and it will save to that version. it's just the default location for new synths is inside the Editor's install directory. just be careful about having the map open while the game is also trying to read it, not sure how it handles that.
@@whattheshark7787 awesome, that makes it much easier, thanks!
I'm 70. What I want to do is pay someone else to make a beatmap (easy, regular, hard) for fatboy slim where you can feel like you're doing a dance very similiar to Christopher Walken in this: th-cam.com/video/XQ7z57qrZU8/w-d-xo.html How do I do that? :)
"sharing those files with copies of the songs is not legal"...yet you can go to the site and download tons of exactly that.
Sure, you can download songs from a community-run website, but it doesn’t necessarily make it legal to do so. I can only talk about things from that perspective, for an official resource like this.
Just because something is easy doesn't make it legal
Speak up! I've got my volume cranked to 11 and I still have to strain to hear you. Stop this whisper voice crap.
sorry that my voice isn't up to your standards.
@@whattheshark7787 - Looks like his audio setup isn't up to any standards.