How to make Doors, Ladders, and Elevators in RPG Maker

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  • เผยแพร่เมื่อ 10 ม.ค. 2025

ความคิดเห็น • 10

  • @RinostarGames
    @RinostarGames 12 วันที่ผ่านมา +1

    For the elevator, to jazz it up a little bit, you can either use a plugin like Galv's Cam Control or even event it, where the camera will move up or down depending on what floor the player is on and which one they're going to. So if the player is going up, you'd have the camera move down, and then fade to black, then reposition the camera above and move back down to focus on the player. You could also do this with events. You'd have to have an event with the character graphics to switch on and move into place where the character is standing, while making the player's character invisible and turning through on, then just using the move route event in the same way you'd use the cam control plugin. Then you'd have to switch the event character out while turning the player visible and turning off through. Takes a little more effort, but it's definitely worth it.

  • @a.s.8632
    @a.s.8632 4 วันที่ผ่านมา

    Thank you SO MUCH. Customizing door animations had me so puzzled.
    This makes a lot of sense.

  • @Ultramegaidiot
    @Ultramegaidiot ปีที่แล้ว +1

    i was searching for this for a while!

  • @richmondsamuel2034
    @richmondsamuel2034 11 หลายเดือนก่อน +1

    Nice tutorials. Tell me how can I put a DICE into the game? The Dice would control the character movement & how to make a walk-way where the character can walk on it & not all over the place? Thanks
    I'm thinking about making a rpg maker game, already have MZ just have to get unique tiles & gameplay.

  • @andrewdestefano4143
    @andrewdestefano4143 ปีที่แล้ว +3

    Hell's yeah

  • @agentsam
    @agentsam ปีที่แล้ว

    What about doors that allow passage sideways or horizontally (left right)... ?

    • @vovagameschips
      @vovagameschips 11 หลายเดือนก่อน +1

      никто не знает как их делать все стараются их избегать

    • @agentsam
      @agentsam 11 หลายเดือนก่อน

      Here's a translation:
      "No one knows how to do them, they're all trying to avoid them."
      Thanks for the reply.

    • @vovagameschips
      @vovagameschips 11 หลายเดือนก่อน

      @@agentsam не за что

    • @fuiratama
      @fuiratama 4 หลายเดือนก่อน

      You can do that with the Conditional Branch Page 2, Character facing left/right to trigger the door event (see Ink Ribbon's RPG Maker Tutorial part 7 on 6:54) Add that with the same door events. Plus you might need to add a sign (like shop sign) to show the player that there's a door on the sideway