EG.K-Brad Shows You How to Figure Out Punishes in Training Mode - Ultra Street Fighter 4

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  • เผยแพร่เมื่อ 6 พ.ย. 2024

ความคิดเห็น • 103

  • @LostChildOfTime
    @LostChildOfTime 10 ปีที่แล้ว +15

    Damn. I was hoping to see Mike Ross in this vid so we could see him remotely be in training mode for once.

  • @needlessToo
    @needlessToo 10 ปีที่แล้ว +10

    Very cool stuff. I think this is the kind of tutorial most people around here need nowadays considering "casual" players mostly left the game and we are left as mostly hardcore players. As far as I can see, lots of people have crazy execution, but they have no idea how to do setups or defense. I can say I'm one of them too, I know combos, I know safe jumps, but I don't know when to do what. I mostly attack blindly without considering anything. So thanks for this.

    • @HighLanderPonyYT
      @HighLanderPonyYT 10 ปีที่แล้ว

      'Stop pressing buttons!' ;D

    • @aimlesfez
      @aimlesfez 10 ปีที่แล้ว

      I am still here, giving free BP to the people (not much though).

    • @JoshT4life
      @JoshT4life 10 ปีที่แล้ว

      HighLanderPony
      cant help it sometimes because ya keep frame trapping and throwing our asses :P

  • @auron570
    @auron570 10 ปีที่แล้ว +10

    duuuddde that FA Tool is such a godlike app! Thankyou KBrad for mentioning it! Also some really great advice in here on practicing against the most common tactics/moves first! I made the mistake as a newbie (well I'm still a newb.. but less of a newb) of practicing the same one or two combos in training mode for hours on end. Then going into a real match, trying to land that combo, which made my gameplay linear and punishable, which led to losses, frustration and developing bad habits and mentality about how the play the game, about my character etc.
    Hmm never thought of anti-airs as "punishes", but it makes sense to get used to punishing different characters jump arcs and timings in the same way that you punish any other special or normal moves. coooool =3="

    • @ishotbytim
      @ishotbytim 10 ปีที่แล้ว +1

      I'm in that same newb category, my friend. One thing iDid learn is try not to punish everything with DP. Depending on the opponent's jump arch could you dp it. If you're using a shoto(ryu,ken etc.) try low fierce.

    • @moonpixie3634
      @moonpixie3634 10 ปีที่แล้ว

      is there a way to open those apps on a computer? my smartphone is broken and i want to try this app out today! :(

    • @moonpixie3634
      @moonpixie3634 10 ปีที่แล้ว

      ***** thank you!

  • @Longshot3181
    @Longshot3181 10 ปีที่แล้ว

    The K-Brad Double Handed Wave of Coolness. adds +Infinite to awesome rating

  • @christurner510
    @christurner510 10 ปีที่แล้ว

    I don't even play this game cuz im such a heavy 3rd strike player , but this has been very helpful. Brad you break it down so easily! If I were to purchase this , I would definitely be putting those frame advantages and punishes to use for different characters.

  • @nO_d3N1AL
    @nO_d3N1AL 10 ปีที่แล้ว

    I agree. I spent so much time coming up with combos yet in a real match I never get the opportunity to use them. Training mode should definitely be used more for scenarios

  • @Buttermen9
    @Buttermen9 10 ปีที่แล้ว

    This is a seriously awesome tutorial, get kbrad to do more of these.

  • @darkwalker269
    @darkwalker269 10 ปีที่แล้ว

    I'm super glad I watched this, I've been using FA tool for a few weeks now because I kept getting pressured online by moves I know are unsafe and not having the right punishes, but I didn't know or even think to check for FADC foward dash. Thats one of the nerfs I was really happy to see that I haven't had a chance to capitalize on.

  • @IandIMspentI
    @IandIMspentI 10 ปีที่แล้ว

    I know ya'll better be filming the next episode of Excellent Adventures!

  • @Wladislav
    @Wladislav 10 ปีที่แล้ว

    K-Brad can make anything interesting to watch or listen to.

  • @pokemonsonic321
    @pokemonsonic321 10 ปีที่แล้ว

    Love this App. Thanks Goo and Kbrad.

  • @trilodroid3628
    @trilodroid3628 10 ปีที่แล้ว

    FA-Tool is the beeest! Well I like that official strat guide a ton too, but the FA Tool rocks for pure frame data!

  • @LeoLorca
    @LeoLorca 10 ปีที่แล้ว

    Thanks KBrad!

  • @213Rugrat13
    @213Rugrat13 10 ปีที่แล้ว

    Amazing! i learned so much. sucks that i'm a newb in fighting games though.

  • @shotgundam0098
    @shotgundam0098 10 ปีที่แล้ว

    Major thx enjoyed the stream too. :D

  • @chiquitolky
    @chiquitolky 10 ปีที่แล้ว

    After the back dash there's a recovery time which differ depending the character being Dan Rufus and Vega the best ones I can recall from wiki.

  • @TheRealGaffer
    @TheRealGaffer 10 ปีที่แล้ว +1

    This FA tool is mad tech. I just wish I had some offliners to play with locally!

    • @amassasa
      @amassasa 10 ปีที่แล้ว

      i play it cassualy when i go to my friends house. we are 4 casual players that have absolutely no idea what we are doing. we just press butons blindly and we allways pick random. Its quite fun :D

  • @trilodroid3628
    @trilodroid3628 10 ปีที่แล้ว

    Question: Confused on one thing, at 8:10 in the video you say one of his EX grabs is one frame. I see his running bear grab EX is one frame, but that isn't the one that hits in the example. In the example you use Double German Suplex EX which is 2 frames according to FA Tools. Am I reading that right? My main reason to point this out is I want to know, do regular throws really beat EX special grabs if they are tied on frames? What about supers and Ultras that grab, I assume they beat special grabs and regular throws.

    • @Splurgendii
      @Splurgendii 10 ปีที่แล้ว +1

      Ya, kbrad doesn't really know what he's talking about.
      You're right to point out what you did.
      You're reading the chart right, the suplex and Spd's are both two frame start up, not one.
      So Gief being -2 and then doing a 2 frame move leaves him busy for 4 frames while a normal throw being only 3 frames will always win
      It's got nothing to do with imaginary priority of this over that.
      It's best to learn data yourself so you don't take on other people's mistakes.

    • @Splurgendii
      @Splurgendii 10 ปีที่แล้ว

      Oh, as as to the other question regarding priority!
      No!
      There is no real priority between command grabs and regular throws
      If they were tied on frames the game randomly selects a winner.
      Ultra throws and throw immune grabs are exceptions

    • @KxanTheMonkey
      @KxanTheMonkey 10 ปีที่แล้ว

      Splurgendii C You can throw gief out of Ultra 1

    • @Splurgendii
      @Splurgendii 10 ปีที่แล้ว

      Umm...
      Unless you're using Abel or using something throw immune
      No.. you can't

  • @vikas
    @vikas 10 ปีที่แล้ว +8

    Goo 'Alfalfa' tecks

    • @mudbutt234
      @mudbutt234 10 ปีที่แล้ว +6

      It looks like he's wearing a beret.

    • @StevenoftheDead
      @StevenoftheDead 10 ปีที่แล้ว

      Alfalfa? could you please elaborate so i can laugh over it too?

    • @mudbutt234
      @mudbutt234 10 ปีที่แล้ว +1

      Google "Little Rascals, Alfalfa"

  • @broodwich206
    @broodwich206 10 ปีที่แล้ว

    best app ever.

  • @MTLxSpider
    @MTLxSpider 10 ปีที่แล้ว

    i have that APP on my tablet. its godlike

  • @kevypaul
    @kevypaul 10 ปีที่แล้ว

    good stuff

  • @moonpixie3634
    @moonpixie3634 10 ปีที่แล้ว

    dem shiet was a good lesson. thx mr brad

  • @MrGigaMunch
    @MrGigaMunch 10 ปีที่แล้ว +1

    How many frames on that win pose tho.....

  • @Thresholdz
    @Thresholdz 10 ปีที่แล้ว

    need help with this choice of getting ultra, is it really worth it, cause i herd some things of their next game omega or ultra.sf4 alpha and it releases soon, maybe idk. also i am getting it on the 360

    • @hcvenceslau2
      @hcvenceslau2 10 ปีที่แล้ว +1

      Omega will be a new mode inside Ultra, it will be out for free before the end of the year.

    • @Thresholdz
      @Thresholdz 10 ปีที่แล้ว

      alright, thank you

  • @KingCrimeTime
    @KingCrimeTime 10 ปีที่แล้ว

    I'm new to street fighter and I gotta know, how do you fight against vega? He's all over the screen and I can't figure out how to touch him??

    • @RealNigga0190
      @RealNigga0190 10 ปีที่แล้ว

      One thing I learned from playing against him is medium kick in the air knocks him down. Keep in mind I was playing as IBUKI. Note IBUKI!!

    • @JoshT4life
      @JoshT4life 10 ปีที่แล้ว

      You can punish his flying attack with a jumping attack. Just figure out which one it is for your character

    • @RealNigga0190
      @RealNigga0190 10 ปีที่แล้ว

      A friend of mines also figured out that you can jump hit him out the air. He told me he found that out just today.

  • @STOPPEDINCOLORADO
    @STOPPEDINCOLORADO 10 ปีที่แล้ว

    By any chance was this video made because of Gootecks' horrible Poison vs. Rufus match?

  • @Splurgendii
    @Splurgendii 10 ปีที่แล้ว

    Spd's are two frames not one
    Normal throws are even to command grabs, it's random who wins

    • @Raelieous
      @Raelieous 10 ปีที่แล้ว +7

      Flying Power Bomb
      Startup: 1f

    • @RoGraves2012
      @RoGraves2012 10 ปีที่แล้ว +6

      Do you even play street fighter?

    • @iNguyenn
      @iNguyenn 10 ปีที่แล้ว

      Romane Graves apparently not haha.

    • @Splurgendii
      @Splurgendii 10 ปีที่แล้ว +1

      flying power bomb is the walking bear grab
      the grab kbrad did in the video was the suplex, that is 2 frames
      you''re all idiots

    • @ShiningFace21
      @ShiningFace21 10 ปีที่แล้ว

      Splurgendii C streetfighter.wikia.com/wiki/Flying_Power_Bomb
      Pls read

  • @ninjomaniac
    @ninjomaniac 10 ปีที่แล้ว

    God damn, Kbrad, you're charging people for lessons? I guess the struggle really is real.

    • @KLovesWafflo
      @KLovesWafflo 10 ปีที่แล้ว

      Meh. Justin Wong still charges for lessons as well and, compared to other FGC mainstays, he damn sure ain't about that struggle anymore.

    • @_Renaissance_Man
      @_Renaissance_Man 10 ปีที่แล้ว +8

      Wouldn't a piano player charge money for piano lessons?

    • @tyrenace6597
      @tyrenace6597 10 ปีที่แล้ว

      Kbrad plays this game professionally and knows what he is doing so yeah

  • @JoshT4life
    @JoshT4life 10 ปีที่แล้ว +1

    daaaaaarn too much to learn. I guess Ill just get beat like normal and not complain lol. This game is just too technical sometimes. I will forever remain normal fighter above average never pro. But I work 6 days a week lol

    • @xravia79
      @xravia79 10 ปีที่แล้ว

      I'm right with ya dude. I'm pretty good but when they start talking about frame data or whatever you call it I get so lost lol

    • @TaffieTheCapy
      @TaffieTheCapy 10 ปีที่แล้ว +2

      Voltage Vocaloid It's basic math, bruh.

    • @xravia79
      @xravia79 10 ปีที่แล้ว

      dogeatbear ......Ok? I don't even know what frame data is so that doesn't really help.....

    • @lYakuzal
      @lYakuzal 10 ปีที่แล้ว

      Voltage Vocaloid Frame data is basically data of how fast your moves are and how long they stay active. It'll take a moment to understand the whole concept, but all you need to know is that it's just helpful information to see what moves are fast, how to beat certain moves, and what move should be best used in certain situations. It's fine not to know frame data, in fact some well known players rarely read up frame data to help them improve. But, if you want to fully understand how fighting gamers approach this game, it's best to learn the significance of frames (which only takes a few minutes to learn), so you can get the gist of how these gamers analyze and explain moves. Though, it's perfectly fine to play without reading up frame data.

    • @JoshT4life
      @JoshT4life 10 ปีที่แล้ว

      I mean I know moves counter each other with different characters. But when it comes to frame its another level. I know pro players can react to your characters moves before it even comes out. I am guessing thats how it works.

  • @metaminerx
    @metaminerx 10 ปีที่แล้ว

    woooo

  • @MrHollywood1717
    @MrHollywood1717 10 ปีที่แล้ว

    What is FADC?

    • @christurner510
      @christurner510 10 ปีที่แล้ว

      Focus Attack Dash Counter.

    • @MrHollywood1717
      @MrHollywood1717 10 ปีที่แล้ว +1

      THANKS so much! Chris, im new to the FGC and am trying to play better. Some of the tutorials i watch use language I dont understand. Do you recommend any sites for beginners that explains some of the lingo i might not understand?

    • @iNguyenn
      @iNguyenn 10 ปีที่แล้ว +8

      Chris Turner I thought its Focus Attack Dash Cancel..

    • @HighLanderPonyYT
      @HighLanderPonyYT 10 ปีที่แล้ว

      iNguyenn Pretty much.

    • @HighLanderPonyYT
      @HighLanderPonyYT 10 ปีที่แล้ว +1

      MrHollywood1717 Here's a nice glossary. Probably has the most common phrases. www.option-select.com/strategy/article/?a=12#bait

  • @Splurgendii
    @Splurgendii 10 ปีที่แล้ว

    Sagat's dash is "slow"?
    Since when?

    • @Splurgendii
      @Splurgendii 10 ปีที่แล้ว

      Learn data people...
      Quit being lazy
      Tons of tutorials on TH-cam

    • @holy6839
      @holy6839 10 ปีที่แล้ว +2

      Since always. His back dash is atrocious and his forward dash isn't that goos either

    • @carlosmelendez9430
      @carlosmelendez9430 10 ปีที่แล้ว

      Splurgendii C link us plz I would like to learn this , but it's hard to understand I wanna learn to punish more moves

    • @Splurgendii
      @Splurgendii 10 ปีที่แล้ว

      Sagats forward dash is 18, same as ryu, Ken, akuma and a bunch others
      18 is the average

    • @OscarG787
      @OscarG787 10 ปีที่แล้ว

      Dude your hella late! Sagat and gief have the slowest dashes.

  • @NomineName
    @NomineName 10 ปีที่แล้ว

    Rent a Kbrad? Kreygasm