Meanwhile, in PGR, the bosses can: -Stop time -Perfect dodge players -Dodge all of your attacks like Neo from the matrix. -Deflect all the attacks as if they were Sekiro. -Primal Projection fcking blocking our attacks with her bare hands -Playable characters when they become bosses 💀. -messing with your UI and turning all of your gacha currency into negative number. -Turn players into playable version of the boss mid-fight. -Lilith choking us with her thighs The future of WuWa bosses is going to be good baby.
Also sidneymar and the other 1 that focusing on deepdiving to wuwa lore rather than over saturated builds or flexing of pulls kinda vids also theres another one that does echo documentaries😂@@hijodelsoldeoriente
@@Netheria-r5m I agree lol! I saw that Echo documentaries. They're hilarious and made me appreciate enemy designs more. Clang Bang will always be my favorite echo lol
Having to face-tank unavoidable attacks with shield sounds like going against the principles of a skill-based game like WuWa IMO. Maybe make them like you have to parry them instead of face-tanking them
We really need an extended boss fight from Scar's first form. His animations, parry mechanic and slip-counter are some of the coolest in the game imo. It almost reminds me a little of Henry's boss fight at the motel from No More Heroes 1.
Nah. I mean they look great and it's great fighting them normally. However holograms is where things get stupid and 1 shots start happening and bs like flying. They need to ditch the timer, increase hp and lower attack for endgame bosses. My maxxed out lvl 90 dps shouldn't be 1shot. 2nd: reduce the flying bosses. 2:10 ratio for flying bosses. 3rd: Improve boss attacks and movements. A lot of bosses have unfair attacks like the homing missiles of aix or the debuff of aix. Electro boss where he jumps offscreen. Also increase transparency of attacks.
@@kaloyanivanov885 that's what the souls game standard are, If you play elden ring or any souls game you will see that their attack mostly unfair even tho it slow, And 1 shot is what makes it interesting, and this is what kuro always do with their boss design.
@@kaloyanivanov885 the whole kit of mourning aix is supposed to be that annoyingly difficult since it's one of the bosses with the lowest hp (the missiles are out of nowhere but it's easy to dodge once you know its pattern or the more happening before it to prepare) tho i do agree with increasing transparency on attacks cuz sum boss abilities are pure flashbang material
@@kaloyanivanov885 Lol. Seems like a skill issue. "Unfair" attacks? Just git gud, my man. There's no unfair attacks, you just don't know the boss' mechanics. Thats why its a "challenge". If the boss doesn't have one hit, then players will just heal. This forces the players to know all the boss' attacks and mechanics. There is no other way around it. Git gud. You had too many easy gacha games.
@fire_g "If the boss doesn't have oneshots then players will just heal" You mean like every fking fromsoft boss?🤣🤣🤣🤣. There's no unfair attacks? Homing missiles that go offscreen of aix, Memphis attack when the boss goes offscreen and you have to dodge? I've coompleted every single holo 6 boss except inferno rider, so idk what skill issue you're talking about.
They really should add more boss parry when you attack them at the same time for certain abilities they parry you so you either dodge, get hit or hit and get parried by them. Edit* or even better if you fail to time your parry correctly they will parry you instead.
I think they are probably gonna do that for strong resonator enemy's like phrolova and such, but not for echos. Maybe only for super intelligent bosses like the Threnodian
Can I correct a little? For inferno rider the special attack only available when you doing exploration quest "We Promise, We Deliver" And for now on illusive Realm 1.4 lvl 100 if you encounter him on memory of calamity level
And also, add Jue dragon Sword move, bell borne geocherne ice ball when you can parry it, mech abomination grab attack and newly added boss fallacy of no return with his overclocked move❤
Waoo.. i didnt expect inferno can do that... thank you for the info.. yeah.. first concept i will do every boss in that video.. but sorry.. its to long.. and need a many Gigabyte to record it...once again.. thank you for the info and correction
Thank you for showing me that Beringal creates an upward air current so that we could glide. I literally just run or dodge his beyblade attack. Lol. Now please do a high-chaos Dishonored run.
This game singlehandedly made me buy and learn controller as an adult woman. The combat is just too good to miss, even as a slice of life, husbando enjoyer like myself.
Yes, Bell Born is like the boss from Genshin because it has braindead AI and dmg spong. As for jue, it's good. But the downside is that it's difficult to deal damage.
If Wuwa can make another boss parry like Scar, then when you attack, there's the animation like its gonna parry you, but you change it to dodge at the last second, go behind the boss and stab it. That would really be cool!
i need to retry 20 times to learn the pattern of crownless in phase 2. And later inferno rider came with meteor bullshit and floor explosion -_-, shit boss.
@ininama5761 tbh..in phase two i just barely clear it. Thanks to jinshi nuclear strike..my dodges skill is trash and i rarely have patience for remembering the patterns.
don't know why but everytime i look at first phase crownless, i keep picturing bryan fury whenever it does punches and kicks. Aside from the dragonpunch
I play Elden Ring, Dark Souls, and Sekiro before, I'll say some of the bosses from the holograms are actually as challenging as some bosses in souls game
ngl Scar first phase fight is definitely my favourite in this entire game, kinda tired tbh fighting against huge monster etc etc. You know, Fromsoftware rule, the smaller the enemies, the more you should fear them
@@kallenLlenwell those 2 are different individual, but when it come to comparison I would say Tempest is harder to deal with cause he is the definition of "random bullshit go" cause I couldn't predict his move (especially when he releases his clone) while Thundering is easy to "play" with, still his move set is cool (this is my opinion after facing these 2 in TOA)
Deny it all you want but, Genshin is not anymore the benchmark for this kind of game. And to some people it is still hard to accept but, to me this is Genshin killer! Uninstalled GI on Wuwas day 1.
1:55 BRUUUHH 💀
I didn't know there was wind current to use the glider on this moment... I just tried to dodge all this time 😭
I used to run tf away cus you can dodge but a slip can really fuck you up so I just turned tail 😂
Fr, I instinctively always perfectly dodge his spinning attacks for the counterattack between each of his spin attack, had no idea you can use glider
Sameeee
SAME! Wtf!
Oh my god, all this time 😭😭 when I could have just glide all along
I'm glad this video exist. Makes me appreciate the boss design of wuwa and how much I miss while fighting them.
❤❤ Thank you so much.. glad u like it...
Bonus for the fact that you can beat ALL the bosses without taking any damage.
How do u miss it while fighting them ? don’t u look at them and react that’s how I do
that scar parry was hot af honestly can't wait to pull for him. thanks for showing us these interesting details, subscribed!
thank you so much.....
Meanwhile, in PGR, the bosses can:
-Stop time
-Perfect dodge players
-Dodge all of your attacks like Neo from the matrix.
-Deflect all the attacks as if they were Sekiro.
-Primal Projection fcking blocking our attacks with her bare hands
-Playable characters when they become bosses 💀.
-messing with your UI and turning all of your gacha currency into negative number.
-Turn players into playable version of the boss mid-fight.
-Lilith choking us with her thighs
The future of WuWa bosses is going to be good baby.
Waoo... really want to try it now...
lilith become playable, we have beta test today
Negative gacha currency sounds scary 😂.
Imagine if the Bosses in WuWa showed their own Liberation ability like how we players do
Still at 1.4 and close to 2.0 maybe at higher levels maybe.. I hope so
Thanks for making this video. The WuWa fandom needs more creator like you, and less people who like to instigate fights between communities
Best wuwa creators are the variety CCs like JMulls and this guy. They don't have gacha brain rot.
Also sidneymar and the other 1 that focusing on deepdiving to wuwa lore rather than over saturated builds or flexing of pulls kinda vids also theres another one that does echo documentaries😂@@hijodelsoldeoriente
@@Netheria-r5m I agree lol! I saw that Echo documentaries. They're hilarious and made me appreciate enemy designs more. Clang Bang will always be my favorite echo lol
agree they are just too cute@@hijodelsoldeoriente
hope KURO add more human boss, counter parry, and maybe some unavoidable atk.
i hope so...
Unavoidable atk would make shield char fits in the game
@@bukanchannel8365Jianshi's challenge right here lol😅
@carlomeris2184 i think taoqi is more fun for unavoidable attack type of combat
Having to face-tank unavoidable attacks with shield sounds like going against the principles of a skill-based game like WuWa IMO. Maybe make them like you have to parry them instead of face-tanking them
The ending with "sayo..nara..." perfect XD
And Scar is not the only enemy who can parry you. There is a 1 cost echo who can do the same, but I don't remember it's name
i call them butler discord lol. also there's an enhanced fight with it on tethys deep. it was super fun when doing 1v1 and styling
Oh yeah, Fusion Warrior was frustrating when I first started playing WuWa
Well he said the only "boss" But yeah
All I know is that Lumiscale construct. That one echo that can turn into a giant prickly sword
Electro bird can too (3 cost echo), if you hit when it protects itself with a wing it will parry you (same goes if you use echo).
We really need an extended boss fight from Scar's first form. His animations, parry mechanic and slip-counter are some of the coolest in the game imo. It almost reminds me a little of Henry's boss fight at the motel from No More Heroes 1.
for those who don't play wuwa. some of the combo on the first boss here is actually super fast. it becomes slow because perfect dodge = time slow
The designs and animations are top tier even for souls game standards
Nah. I mean they look great and it's great fighting them normally. However holograms is where things get stupid and 1 shots start happening and bs like flying. They need to ditch the timer, increase hp and lower attack for endgame bosses. My maxxed out lvl 90 dps shouldn't be 1shot. 2nd: reduce the flying bosses. 2:10 ratio for flying bosses. 3rd: Improve boss attacks and movements. A lot of bosses have unfair attacks like the homing missiles of aix or the debuff of aix. Electro boss where he jumps offscreen. Also increase transparency of attacks.
@@kaloyanivanov885 that's what the souls game standard are, If you play elden ring or any souls game you will see that their attack mostly unfair even tho it slow, And 1 shot is what makes it interesting, and this is what kuro always do with their boss design.
@@kaloyanivanov885 the whole kit of mourning aix is supposed to be that annoyingly difficult since it's one of the bosses with the lowest hp (the missiles are out of nowhere but it's easy to dodge once you know its pattern or the more happening before it to prepare)
tho i do agree with increasing transparency on attacks cuz sum boss abilities are pure flashbang material
@@kaloyanivanov885 Lol. Seems like a skill issue. "Unfair" attacks? Just git gud, my man. There's no unfair attacks, you just don't know the boss' mechanics. Thats why its a "challenge".
If the boss doesn't have one hit, then players will just heal. This forces the players to know all the boss' attacks and mechanics. There is no other way around it. Git gud. You had too many easy gacha games.
@fire_g "If the boss doesn't have oneshots then players will just heal" You mean like every fking fromsoft boss?🤣🤣🤣🤣. There's no unfair attacks? Homing missiles that go offscreen of aix, Memphis attack when the boss goes offscreen and you have to dodge? I've coompleted every single holo 6 boss except inferno rider, so idk what skill issue you're talking about.
3:11 dreamless cut whole thing
I like monkey boos movement and animations so much. It's like fighting the king Kong. His move sets are so wild
Crownless basically Igris from SoloLeveling
Play once it launch and already beat all holo....... but bcs of ur video RIGHT NOW I KNOW ON THT MONKEY HOLO CAN FLY LIKE THT LOL 🗿😌🙃
TERIMA KASIH BANG 😭🔥👊🏻
@@hisunahamadasama2 gan.... terima kasih dah mampir...really appreciate it..
2:30 I first ever saw that in the illusive realm a few days ago😅
He almost nuked my xiangli yao with this move😂
Same but with camellya. I was struggling so much cus he kept doing that move. I got caught like 3 times 😭
The most satisfying part in WUWA's combat is the dodge 🤸♀️🤸♀️🤸♀️
and that ting sound from parry that scratches your brain
the detail soundwave on text when boss hitting player is really cool @@!
Scar becoming dante in 2:21 is amazing 🤩🤩
Bro always knows how to make EPIC videos! 🔥
1:32 what the hell I need to download wuwa asap
youd better
no way you want to be smashed on the ground. that boss is the one i hate the most but yeah, combat really is good.
@@omeganoelf.6173 I loved how the bosses can actually interact with you, like grabs and stuff.
@@MinorityHunter516 yeah it is cool and it is even still 1.x how much more on later updates
They really should add more boss parry when you attack them at the same time for certain abilities they parry you so you either dodge, get hit or hit and get parried by them. Edit* or even better if you fail to time your parry correctly they will parry you instead.
yeah...
thats look epic...
I think they are probably gonna do that for strong resonator enemy's like phrolova and such, but not for echos. Maybe only for super intelligent bosses like the Threnodian
2:22 I just love this attack from Scar, it's basically the "Hulk Smashes Loki" moment from The Avengers movie 😂🤣
WuWa is the only game where I trust that playable characters will be just as cool/cooler than their boss counterpart
2:09 for scar btw
Oh great, now because of this video calling it out, Every 2.0 boss: “Allow us to introduce ourselves.”
*parrying intensifies
I love you Scar 😔😭😭❤️❤️
Shits get real when a boss can parry you
Scar has one more grab move but u can only see that in Illusive realm
I didn't know that you can fly at the monkey boss 😭 I dodge every single spin
i just realized bro is throwing his bike at us. why is bro throwing his bike at us
Can I correct a little? For inferno rider the special attack only available when you doing exploration quest "We Promise, We Deliver" And for now on illusive Realm 1.4 lvl 100 if you encounter him on memory of calamity level
The one that have red light before he do the moves
And also, add Jue dragon Sword move, bell borne geocherne ice ball when you can parry it, mech abomination grab attack and newly added boss fallacy of no return with his overclocked move❤
Waoo.. i didnt expect inferno can do that... thank you for the info.. yeah.. first concept i will do every boss in that video.. but sorry.. its to long.. and need a many Gigabyte to record it...once again.. thank you for the info and correction
I found out right now that ferian beringal creates a wind tunnel witn that wood log where you can fly. I cleared it by dodging like 5 times.
Ohhh boi based on what i have seen on boss leaks yesterday goodluck, rovers! O7 its gonna be fun
meanwhile the most unique boss in Genshin:
You have to JUMP!! 🙃🙃 INNOVATIVE!
Thank you for showing me that Beringal creates an upward air current so that we could glide. I literally just run or dodge his beyblade attack. Lol.
Now please do a high-chaos Dishonored run.
This game singlehandedly made me buy and learn controller as an adult woman. The combat is just too good to miss, even as a slice of life, husbando enjoyer like myself.
2:22 Scar: Puny resonator
In WuWa not only new charater got hyped, new boss also (and their hologram). But I hope they dont create another Jue or Bell Borne,
yup.. and i hope in future we have another human-like boss.. like scar or crownless.. and not a monster or a big guy...
Yes, Bell Born is like the boss from Genshin because it has braindead AI and dmg spong. As for jue, it's good. But the downside is that it's difficult to deal damage.
Not just new boss, we get new echo power too
Fingers croyss for the new glacio echo
@@imcat1236Well, we don't know how they cook with those two bosses, I will wait until they release them on hologram.
Some sword wielding exiles can also parry you.
Lmao that v-sync 60 fps tear transition 😂
Love this video and the BGM !!
I always let scar do his special kick attack.. don't ask me why😗
probably the hit sound. It's super satisfying.
@axellyann5085 yeah,, it's just so cool
This video givin me chills
If Wuwa can make another boss parry like Scar, then when you attack, there's the animation like its gonna parry you, but you change it to dodge at the last second, go behind the boss and stab it. That would really be cool!
Playable Scar when
U forgot the impermanence heron and Yue and phallacy of no return and bellborne geolochone
Your dodging is littt
In rinascita i hope we get to fight phrolova, it will be amazing
wao... never expect that.... i hope to..
Crownless is the coolest, i really like his movement and atk. Such a CHAD
i need to retry 20 times to learn the pattern of crownless in phase 2. And later inferno rider came with meteor bullshit and floor explosion -_-, shit boss.
@ininama5761 tbh..in phase two i just barely clear it. Thanks to jinshi nuclear strike..my dodges skill is trash and i rarely have patience for remembering the patterns.
@@dr.xueroz4705love how we can just float then graple for jinhsi to avoid some attacks
Bro... I'd be damn if they make more variations of Dodge animation
don't know why but everytime i look at first phase crownless, i keep picturing bryan fury whenever it does punches and kicks. Aside from the dragonpunch
KUROGAMES, GIVE ME SCAR HOLOGRAM, AND MY WALLET IS YOURS 🗣️🙏
Bruh that would be dope😅
Story bos are build different from normal boss in WuWa it's more stylish and more phase ,i hope they make way to rematch with story boss
I play Elden Ring, Dark Souls, and Sekiro before, I'll say some of the bosses from the holograms are actually as challenging as some bosses in souls game
Challenging but every other aspect worse. 5/10 Chinese gacha trash comapred to Elden ring .
@@jjct111 true 🤓
wuwa and pgr maybe the only skill based gachas.
thanks man 😊
We need more humanoid Bosses
bro skipped the most badass boss, electro mephis
I mean, throwing hands (or technically claws) alongside your own clone looks badass as hell
no hate but i think kuro should try to add one or two dodge animation to improve the fight experience.
So mid-air Dodge doesn't count? Alright then
@@aldyzero6676maybe he meant another style dodge animation
In the future maybe
Something like Nero's Table Hopper from DMC 4&5 (side-dashing at high speed upon a perfect dodge) maybe?
yeah if they added a limbo rock dodge animation and make go full neo from the matrix that would be bad ass
Where's the Fallacy boss?
How to hide the parry symbol?
why is scar not playable?
Need more different dodge animations
ngl Scar first phase fight is definitely my favourite in this entire game, kinda tired tbh fighting against huge monster etc etc. You know, Fromsoftware rule, the smaller the enemies, the more you should fear them
I hope wuwa add PvP :)
Where my Thundering Mephis?
Tempest Mephis 👀
@theuntaintablewolfy57 ah yes that's it(always switched when remembering their name)
@@kallenLlenwell those 2 are different individual, but when it come to comparison I would say Tempest is harder to deal with cause he is the definition of "random bullshit go" cause I couldn't predict his move (especially when he releases his clone) while Thundering is easy to "play" with, still his move set is cool (this is my opinion after facing these 2 in TOA)
i don't doubt Kuro's design in fights and bosses
iirc there's a boss in pgr that literally steals ur UI, like it takes buttons and shit.
Can rectifiers parry?
Only with jump attacks and special moves
@@isobaramark7032to be honest... you can parry it with basic attack.. but need a good timing...but for baizhi and encore.. its little bit hard...
Yes all rectifiers can
yes they can but you have to time it perfect because they have slow atk speed
Very hard to do, need good timing & distance
I still hate jue tho. Fking flying everytime.
Just use Aalto or Chixia lol
@raoni00111 I hate range character so I don't build them.🤧
@@htet2002linn that's alright. I'm a casual so it's easier to fight bosses with ranged characters
Fuck it, i hate every single one of them with my midrange phone and 20-30 fps
Deny it all you want but, Genshin is not anymore the benchmark for this kind of game. And to some people it is still hard to accept but, to me this is Genshin killer! Uninstalled GI on Wuwas day 1.
Look inferno rider has more unique animations than mavuika 😂😂 what a lazy des from best game gacha 🤡
I hope someday scar will be playable.