Thanks! this tutorial is way better than the other ones, it explains a lot further into the "Weighting". Great to see a new youtuber that makes Cinema 4D Tutorials.
+Nahuel Nada Thanks, i'm glad i could help, spread the word by sharing links and don't forget to check out the website, also, if there is anything you would like me to cover in future tutorials let me know and i'll take it into consideration :D Don't forget to subscribe to this channel! :D
Could you make a tutorial on some fast render settings? Because i like using the Physical Sky but, it takes a lot more to render, or a tutorial on how to make a sunny lightroom that renders fast....
You have helped me work out how to animate a high voltage braided cable with a static connection one end and a crimp the other end! I’ll send you a sample once I get it 100%
Thanks again for your tutorials. For some reason yours are the ones that often provide the missing link. I'm making a hot air balloon and using the dynamic spring I am getting a lot of side to side sway of the basket that is unwanted. I can't seem to get the settings right. Any ideas?
Can I get some help. I don'r wanna ask on C4D Cafe I want to make a ragdoll hung by a noose (dynamic spline). If you follow me I can message you my e-mail. Sorry to harp on but this is the most stuck I have ever been and I don't want to cheat what I am trying to achieve.
I have been trying to work with bones inside a soft body object but no succes at all , can you please make a short tutorials on bones inside softbody's, i was thinking of using a mesh deformer with bones, instead of in the actual soft body,... do i make any sense? Thanks for all you great tutorials i think i'v see them all, You are my Sensai !
Thanks for this, I got it working great, but I need to change the length of the string spline. I can't seem to do that. Would the constrain or dynamics tags make the spline uneditable?
TXH - I can't seem to adjust the spline length, if I grab a point or all of it, scale it etc, the cursor moves, but then snaps back to the original position. I'm a total noob, so I'm sure I'm doing something stupid, sorry
Thx, that works, but when I put the spline dynamics tag back, it stretched the spline back out. I tried clearing the "Fixed" thing in spline dynamics, but that didn't seem to help. I don't want to waste your time, I'll try to rebuild it once I figure out the exact length I need. (because I also screwed up some other things messing with it.) Thx for the help and the tutorial - very much appreciated. @@@DIGITALMEAT
@@brianbarber2188 - when you re-add the spline dynamics tag you have to reset your spline rest length because it has now changed, glad you are liking the tutorials.
this was quite hard to follow. not because of the tutorial but because of the complexity of the lesson. ned to try it once i up my skills again i think
I am having a bit of trouble here. I am trying to make a noose with a ragdoll hanging from it, the noose it attached to a Balloon. I've got a constraint on the ballon to the rope spline, then a noose which I have editable attached to the bottom of the rope, the rope around the neck is yet to made, and the ragdoll yet to be put in. My Balloon doesn't react at all when I move it neither does the noose part, when I move them or attempt to animate ? So say if I grab the null and rotate it do the rope falls the noose part just stays put, it did move but I undone something (not the constraint or spring), and when I dropped it it was attached properly. I would like to attach the spring to a polygon point ? is that possible ?
Does this work with Reeper x instead of a sweep ? Say if I make it will three swept helixes, around the spine, do I have to add the same dynamics and set point to the null as the main spline (the one you have) ?Sorry to keep asking. Once this part is done I can actually start blocking and animating, but this bit is murdering me.
Exactly what I was looking for, you're a legend mate.
Thank you SO MUCH for the baking tip!
Useful as always
Dealing with a complex issue in a concise, cohesive and easy to follow narrative. What a rarity.
Thank you! I hope you'll subscribe :)
Thanks! this tutorial is way better than the other ones, it explains a lot further into the "Weighting".
Great to see a new youtuber that makes Cinema 4D Tutorials.
+Nahuel Nada Thanks, i'm glad i could help, spread the word by sharing links and don't forget to check out the website, also, if there is anything you would like me to cover in future tutorials let me know and i'll take it into consideration :D
Don't forget to subscribe to this channel! :D
Could you make a tutorial on some fast render settings? Because i like using the Physical Sky but, it takes a lot more to render, or a tutorial on how to make a sunny lightroom that renders fast....
***** What do you mean sunny lightroom? do you mean a interior room lit from an outside light source?
DIGITAL MEAT Like, some exterior lighting, or like you said, Outside light source, sorry my english is really bad. :(
***** seems pretty good to me! :D
for a beginner, this was incredibly helpful. Thank you.
WOW, thank you, saves me so many headaches!
Thanks you!
You have helped me work out how to animate a high voltage braided cable with a static connection one end and a crimp the other end! I’ll send you a sample once I get it 100%
Great detailed tutorial thankyou, you've just saved me a whole day of trying to figure it out myself!
you really saved me. i tried many other tutorials but this was exactly what i needed. thank you
awesome to hear, please sub :)
every time i am looking for something that i need for my project i always end up on you channel pal :)
I must be doing something right then!
Thanks again for your tutorials. For some reason yours are the ones that often provide the missing link. I'm making a hot air balloon and using the dynamic spring I am getting a lot of side to side sway of the basket that is unwanted. I can't seem to get the settings right. Any ideas?
This might help: th-cam.com/video/-exWvXhbGrM/w-d-xo.html
Thanks for the tutorial.
thank you, i did it worked👍
real nice.
Seriously you have saved my butt so many times. I'll send you my film when I am done.
Id love to see it, cheers
Can I get some help. I don'r wanna ask on C4D Cafe I want to make a ragdoll hung by a noose (dynamic spline). If you follow me I can message you my e-mail. Sorry to harp on but this is the most stuck I have ever been and I don't want to cheat what I am trying to achieve.
just use the contact form on my website digitalmeat.uk
done just that nice website
Hi Ross, i haven't forgot about you, i'm just a bit busy. Gimme a day or two :D
Thanks for all your tutorials and sharing your knowledge :)
thanks :D
You're tutorials are so good.
YOUR
Your so sharp.
amazing job Thanks
Thank you, man. That was very easy to follow and understand.
Thank you :-)
Real helpful.
Another great Tutorial
Great Tutorial! Thanks!
No problem, a like and sub would be appreciated :)
Brilliant job. thanks so much!
I have been trying to work with bones inside a soft body object but no succes at all , can you please make a short tutorials on bones inside softbody's, i was thinking of using a mesh deformer with bones, instead of in the actual soft body,... do i make any sense? Thanks for all you great tutorials i think i'v see them all, You are my Sensai !
"16:37" [my uncle's name revealed]
Brilliant.
Tom Hardy over here doing C4D tutorials.
😅😅 That's not the first time I've heard that, and I have no idea why!
What setting lets you move elements in real time? @6:24
Pressing play.
muchas gracias, super útil!
Is there a reason my object isnt rotating when I drag the spline around? It follows but stays oriented to the Y...
Thanks for this, I got it working great, but I need to change the length of the string spline. I can't seem to do that. Would the constrain or dynamics tags make the spline uneditable?
You need to adjust your spline length, then reset your rest length in the spring.
TXH - I can't seem to adjust the spline length, if I grab a point or all of it, scale it etc, the cursor moves, but then snaps back to the original position. I'm a total noob, so I'm sure I'm doing something stupid, sorry
@@brianbarber2188 - try removing the spline dynamics tag by putting it on an empty null, make your changes, then put it back.
Thx, that works, but when I put the spline dynamics tag back, it stretched the spline back out. I tried clearing the "Fixed" thing in spline dynamics, but that didn't seem to help. I don't want to waste your time, I'll try to rebuild it once I figure out the exact length I need. (because I also screwed up some other things messing with it.) Thx for the help and the tutorial - very much appreciated. @@@DIGITALMEAT
@@brianbarber2188 - when you re-add the spline dynamics tag you have to reset your spline rest length because it has now changed, glad you are liking the tutorials.
beautiful and useful.but I don’t know how to make it moved smoothly
this was quite hard to follow. not because of the tutorial but because of the complexity of the lesson. ned to try it once i up my skills again i think
This is quite an old tutorial, i think my public speaking is probably a lot better now.
thank you !!!
no problem buddy
How to solve the problem of the isolation of cuba from the lace ?
thank you
AWWWWWWSOME
If you liked that then you might wanna check out digitalmeat.uk/, all my tutorials can be filtered so you can find what you're looking for :D
I am having a bit of trouble here. I am trying to make a noose with a ragdoll hanging from it, the noose it attached to a Balloon. I've got a constraint on the ballon to the rope spline, then a noose which I have editable attached to the bottom of the rope, the rope around the neck is yet to made, and the ragdoll yet to be put in. My Balloon doesn't react at all when I move it neither does the noose part, when I move them or attempt to animate ? So say if I grab the null and rotate it do the rope falls the noose part just stays put, it did move but I undone something (not the constraint or spring), and when I dropped it it was attached properly. I would like to attach the spring to a polygon point ? is that possible ?
yes, in the spring tag settings you have the option to attach to point
Does this work with Reeper x instead of a sweep ? Say if I make it will three swept helixes, around the spine, do I have to add the same dynamics and set point to the null as the main spline (the one you have) ?Sorry to keep asking. Once this part is done I can actually start blocking and animating, but this bit is murdering me.
It simply won't do what I want it too.
Should work with reaper x, i think it's just a posh sweep, give it a go.
it is working now I started again and baked in the animation. I made a few silly mistakes before. Thank You :)
How do i make a closed spline that has physics and do not break or stretch?
You could use the soft body tag for this.
I know this is an old video, but do you know how to make the sweep object interactive?
as in a dynamic collider?
I'm not sure about the terminology (I'm fairly new to modeling in general) but I mean to make the rope interact with collidable objects
You could probably do this with spline dynamics and spline colliders, just set the diameter of the spline interaction to match the sweep thickness
Thanks, that worked well
Love your tutorials btw
Cheers, it's much appreciated
wow !!!!!
PS, + self_collision ;)
При падении точка фиксации сплайна отстает от объекта, как это исправить?
That's the world's most annoying intro music.
nice tutorial! Tanks a lot!
My pleasure