This AI technology does not yet have as a reference the real geometry of the game or other more accurate game information data, everything is based on the final frame delivered by the game, there is still much to evolve, this is just the beginning. THE FUTURE OF DLSS
prompt looks amazing.... week after next ill have time to work on a photoreal prompt this good. Looks great bro I know the time it takes to make these keep up the good work this will pay off just keep at it.... looks great!!
@@jjj515 yea im working on the right prompts then ill help everyone I found some really insane settings now i have to text em but check my page you'll see some
It's crazy to think our ancestors went their entire lives with little change, and we get a major tech advance near monthly now. Feels like we're at the tail end of the singularity and about to blast off
Idk how young your parents or what ever are, but my one grew up in a time where they had to take the same bath for the whole family just about 20 years after world war 2, lived in a country that was devided into two, lived the reunion, saw the technology shift of 50's cars up till now with they own eyes, saw TV's becoming affordable and in color coming up, saw the internet coming up with all the Computers at home in general and still are being part of the current world.
Runway has no actual reference of game geometry. It's making results based on existing reference. otherwise it couldn't generate a video with such fidelity of its own.
Once this is live rendered its over. Advanced game/feature design will be so much more attainable with less visual rendering needed for GPUs and devs will be able to focus on creating more for you to do and less on more for you to look at. I see this is a major win for gaming.
We are still quite far from the computational power that will allows us to have a real time AI interpretative layer, but damn does this feel like a peek into the future indeed. And when that happens, I completely agree that it will be a big win for devs given the focus can shift from putting so many resources for creating a visual skeleton of a game and more on the underlying complexity (which will most likely also have a lot managed by AI systems - meaning you won’t be just seeing an hyper realistic world, but you’ll be interacting with a very realist behavioural one as well..)
@@Daniel__Nobre Who says we need more computational power for real time AI overlays? I could see this being automated in the cloud and you download it as a texture pack for the game you choose to play. These videos are a nice tech demo though as you saw, some of the shots looked worse off without the game's graphics. I believe we cannot allow AI to do all the heavy lifting. I used to believe AI would be able to do everything, though it's mankind's touch that will still be the main driver behind innovation.
@@TechThroughHistory This kind of AI processes usually require quite a bit of computational power, let alone doing it in real time. But indeed, like you mentioned, maybe it could be rendered on a server farm somewhere and streamed to our devices. Yet, I think it would take setups that are probably not worth yet, business wise, due to the costs associated with them.
Tbh at this point I won't be surprised if by 2050 we could literally import our consciousness in a game. Like, a chip or something, induce a trance, and then simulate an entire universe, in our brains.
AI is going to change the gaming industry almost 100% as indie DEV's become able to make AAA quality games with a few days of AI prompts and adjustments. It isn't just that you can make potato styled graphics which AI makes look exactly like reality. The AI can also be prompted to code in say "a videogame and arcade like system for chopping, carrying, and placing wood mimicking games like the forest and grounded." For starters. Things like realistic and in-depth baking systems will probably become things that are normal via simplicity or mods. People complain about how AI can't write good stories. It's true it kinda sucks at it but you can also guide it for better results. Also if all of the heavy lifting besides writing is covered then 60% of the game was done almost instantly and nicely by AI.
This will revolutionize Game development. Game developers will be able to focus more on Game mechanics, animation, and story telling and just let Ai take care of the graphics.
It still looks the same! And... frankly, it is better than the AI-generated version, because the AI's re-imagination clearly lacks feel. E.g. How it missed reflections and foamy-white parts in the water at 3:07. It _does mess up sometimes_ since it doesn't know how the 1899 world looked. In another video on RDR2 in this series from SOUNDTRICK, the AI drew some boxes in a drawer from the game, as phones in transparent plastic cases 😅
@@Brahvim I would argue that it wasn't the AI messing up but thinking it doesn't make sense to have it there. Just because we cram something with details doesn't mean it actually makes sense.
Omg OMG OMG, now imagine combining this (generating the game in real time) plus adding AI NPCs with GPT4 advance voice mode, and also an AI which lets them live realistic lifes. And all of this will be possible in like 2026, I can't even believe that this will actually exist, I don't know how gaming could get any better than that
Tone down the saturation and make the colours more faithful to the original and the AI would be better all the time. The character models are so much more realistic.
@@boi9842 Yeah I would argue it's way better because it doesn't look fake and cinematic. Probably what's happening is that they see that the game has mist or smoke in an area and the AI doesn't because the AI doesn't think it makes sense to have that much smoke or mist here.
Nah it still looks very video gamey. AI brings it to life and makes it look like real world. There's literally no game that looks more realistic than the AI version, not even rdr2
I imagine this is the direction things will take, where we won't need the computational power to run 'real life graphics' but instead use ML to slap it on top of a simplified frame. I think we see really early steps towards what I hope will be a full-dive VR thing, using these techniques.
@@rombofn It takes a lot of time and power in kilowatts to process 15 seconds of video from a game. Do you want 60 times a second to process each frame at 500 watts? That's not gonna happen for a very long time. Certainly not on the PS6 generation, and not even on PS7
@@MrEleman When GPT4 was launch, it needed 40x more compute than today model (with same quality). So no, at this rate in 2-3 years from now this model quality will be in real-time. But the best model in 2-3 years wont be in real-time, but it will be in 4-6 years. Etc.
I've commented this on a similar video, but yeah, AI has a very good grasp of making environments realistic (albeit not always, like the waterfalls), but still has trouble with making creatures look realistic (e.g. 1:30, the houses and ground look straight up from a video recording, but the horses look motion-tracked and edited into the video). I think it has to do with how it doesn't do as well with streamlining the lighting of moving things with the static environment, but I could be wrong.
Those hands with beer look so creepy! I have heard that the most hardest is to make hands for AI. Is that true? Like AI can't understand how our hands are moving properly))) it's always strange. Anyway thank you for doing that. So cool! 😮
@@YourSweatyUncle I'm an artist. And yes at first hands are hard to do depending on your skill level, but even the noobish of humans do not get hands as wrong as the AI does.
Even if current DLSS has similar downsides to this type of render, specifically reduced definition , it still brings in my opinion more immersion, as we also never experience perfect vision in real life. That’s why noise and high contrast with blurry elements in movies/ photography, or impressionists painting techniques usually deliver a stronger result. The only thing that would need adjustments’d be around depth perception and the general result would overshadow the small uncanny artefacts this model produces. Can’t wait for Nvidia to eventually do it. In the meantime thanks so much for making us dream this is insane !
(assuming realtime generative AI is possible in the near future) if we had more games that focused on physics and mechanics (two things severely lacking from games of the last decade, just compare gta4 to V, it was actually a DOWNGRADE), we could have a game with a very basic or simplistic template that gives AI cues as to the scene (time of day, weather, environment, colors, etc.) so there can be more consistency and direction... the generative AI will be a post-processing overlay... it will even be able to anticipate movement and make certain animations and gameplay have a very vivid, dreamlike appearance... this is dope.
Game footage looks much better. The AI still hasn’t removed this blur everywhere and the unrealistic movement of everything in the frame, everything is too smooth, as if it was smeared with grease
I wonder if AI can be used to make quests. Like you just log into a fantasy world and the AI just starts spawning random events for the players to do. Starfield would be perfect for that.
Note: Thanks to the meticulous work Rockstar Games put into the smoothness and realism of animations and the physics in this game, after AI processing, the video truly looks cinematic. It appears much more realistic compared to other games, where characters are constantly twitching.
This would be more impressive for a game that didn’t already look amazing. Took me a while to figure out which version was the game and which was the ai
@@Skvodo We'll reach a point were it's already so realistic you can't make it any more realistic. Once it's 1:1 to real life, it's the final stage. It's pretty close tbh, just need polishing a little bit.
It's so odd that as good as RDR2 looks being arguably still one of the best looking games in modern gaming, compared to the hyper real ai, it's still pretty off as far as making things look actually real. The way our brains receive the ai is much more believable than a top of the line AAA game. I wonder if they implemented any ai to the visuals of gta 6
No, it pretty much created everything from scratch, taking very little from the original frame. Look at older games with this technology, like half life. They look as good.
@@Project1nol But the AI hallucinates tons of stuff. Lighthouses become stone towers, pipes on walls become screens, computer terminals become trash cans. No artistic control.
@@Project1nol Distant people turn into tree trunks... Signs completely vanish... Clouds stick to the screen... These are all things I'm seeing immediately
Maybe it will. Rn it's generating based on the final rendered image from the game. If it gets access to the depth channel, geometry channel etc. it could be more coherent. Something similar was done with GTA 5. The video's at 2 Minute Papers
So would it be possible to create an AI capable of redoing all the assets, effects, and skybox of an open world to obtain a photorealistic rendering? And if it is possible, then it would be necessary to have a game engine capable of supporting so many polygons and ultra-high-resolution textures. Imagine being able to recreate places on Earth and make a video game like DayZ 🤯.
0:52 Amazing how the AI can make a standard NPC suddenly turn into a 'real life' person when it does it right. Although it tends to make young women look like old women. Ground and countryside is too bright and too clean though. 3:05
Most of the shots look MUCH better the way the original artists designed them! I'd say the humans look cool with AI realism but not much else. . AI seems best at rendering humans.
This AI technology does not yet have as a reference the real geometry of the game or other more accurate game information data, everything is based on the final frame delivered by the game, there is still much to evolve, this is just the beginning. THE FUTURE OF DLSS
prompt looks amazing.... week after next ill have time to work on a photoreal prompt this good. Looks great bro I know the time it takes to make these keep up the good work this will pay off just keep at it.... looks great!!
Can you make a video on how you make these type of videos please?
@@jjj515 yea im working on the right prompts then ill help everyone I found some really insane settings now i have to text em but check my page you'll see some
Maybe next time you could do some cutscenes with Aurther? I'm sure we'd all love to see how he'd look!
how do you make it
It's crazy to think our ancestors went their entire lives with little change, and we get a major tech advance near monthly now. Feels like we're at the tail end of the singularity and about to blast off
Idk how young your parents or what ever are, but my one grew up in a time where they had to take the same bath for the whole family just about 20 years after world war 2, lived in a country that was devided into two, lived the reunion, saw the technology shift of 50's cars up till now with they own eyes, saw TV's becoming affordable and in color coming up, saw the internet coming up with all the Computers at home in general and still are being part of the current world.
@@MrGTAmodsgerman So your parents were born sometime around the 1950s in East or West Germany?
Were basically gods for them now
Runway has no actual reference of game geometry. It's making results based on existing reference. otherwise it couldn't generate a video with such fidelity of its own.
@@burkanx5546 50s yes, but no, later went to Germany.
Ray-Tracing in videogame? Nah that's so old school, now we AI-Tracing
AI AI CAPTAIN!
AIien Tracing 😂
for sure! this is gonna be a real thing in a few years i bet!
It's neural rendering and it was theorized many years ago. Even Nvidia dev joked in an interview that DLSS 10 would be just that.
Raytracing will be skipped.
Feel like some of the game shots look better than the AI shots. Like the waterfall. Credit to how amazing RDR2 looks.
I think It's because he specifies in his prompt that it is a western… So the AI apply some weird Hollywood filter from old movies.
@@The_Unexplainerno it's because RDR 2 just looks better
😂@@Rocka7038
@@Rocka7038yea who the fuck could have possibly thought an entire fucking game studio is better at art direction than some random fucking guy
@@The_Unexplainer I think ai just sucks at waterfalls
The AI looks like a live-action movie.
assassination in game now is literaly gore video 💀💀💀💀
Need for speed ahh graphics
The ai looks like shit
Once this is live rendered its over. Advanced game/feature design will be so much more attainable with less visual rendering needed for GPUs and devs will be able to focus on creating more for you to do and less on more for you to look at. I see this is a major win for gaming.
We are still quite far from the computational power that will allows us to have a real time AI interpretative layer, but damn does this feel like a peek into the future indeed.
And when that happens, I completely agree that it will be a big win for devs given the focus can shift from putting so many resources for creating a visual skeleton of a game and more on the underlying complexity (which will most likely also have a lot managed by AI systems - meaning you won’t be just seeing an hyper realistic world, but you’ll be interacting with a very realist behavioural one as well..)
@@Daniel__Nobre Who says we need more computational power for real time AI overlays? I could see this being automated in the cloud and you download it as a texture pack for the game you choose to play. These videos are a nice tech demo though as you saw, some of the shots looked worse off without the game's graphics. I believe we cannot allow AI to do all the heavy lifting. I used to believe AI would be able to do everything, though it's mankind's touch that will still be the main driver behind innovation.
It might take awhile still because Nvidia wants to milk every dollar they can from ray tracing/path tracing first.
That'll be the day when the matrix actually becomes possible... I'd play around in there just as long as I don't get stuck in there
@@TechThroughHistory This kind of AI processes usually require quite a bit of computational power, let alone doing it in real time. But indeed, like you mentioned, maybe it could be rendered on a server farm somewhere and streamed to our devices. Yet, I think it would take setups that are probably not worth yet, business wise, due to the costs associated with them.
Nvidia will fogure out how to do this in real time and with greater accuracy. This is the future of graphics tech.
Like geeze. The moment this is able to be done in real time. This is really gonna be revolutionary for gaming.
0:32 The game looks way better lol.
for sure! The sheep used in the thumbnail looks waay better in-game without AI 1:57
@@NyllsorReal life often ain’t pretty. But it’s realistic.
@@Lerppunen I disagree, outside of big cities the world is beautiful.
@@Ron_Jambo_ Real life outside of big cities often ain’t pretty.
@@shimmy1984 In the US maybe. But life isn't pretty anywhere in that 5hithole.
I never imagined as a kid this was possible and now here we are.
Tbh at this point I won't be surprised if by 2050 we could literally import our consciousness in a game.
Like, a chip or something, induce a trance, and then simulate an entire universe, in our brains.
@@AquDrIFT Elin Musk has a plan with microchips.
Anyone notice at 1:17 the curtains peek open in the building across the street! RDR2 details are crazy good.
can you do LA Noire? i am curious how the AI interpret the faces in that game
Good idea ❤
Developers did such an amazing job with this game even AI is not brining much to the table and even making it worse at times
1:43 Brother broke rule #1.
😂 skill issue.
3:05 This is what I think when someone say something about graphic improvements, this is almost like when we improvement from the PS2 to PS3
That scene looks insane just imagine how good ai will be in 10 years
I'm excited to see how it will change games in the future 😯
The AI actually handles lighting a lot *less* realistically in most of these scenes compared to the original game.
this shows that you don't need overdramatic graphics for pure realism
AI is going to change the gaming industry almost 100% as indie DEV's become able to make AAA quality games with a few days of AI prompts and adjustments. It isn't just that you can make potato styled graphics which AI makes look exactly like reality.
The AI can also be prompted to code in say "a videogame and arcade like system for chopping, carrying, and placing wood mimicking games like the forest and grounded." For starters. Things like realistic and in-depth baking systems will probably become things that are normal via simplicity or mods.
People complain about how AI can't write good stories. It's true it kinda sucks at it but you can also guide it for better results. Also if all of the heavy lifting besides writing is covered then 60% of the game was done almost instantly and nicely by AI.
Try Kingdom Come Deliverance next 🔥
This will revolutionize Game development. Game developers will be able to focus more on Game mechanics, animation, and story telling and just let Ai take care of the graphics.
This is how it looked back in 2018
It still looks the same!
And... frankly, it is better than the AI-generated version, because the AI's re-imagination clearly lacks feel.
E.g. How it missed reflections and foamy-white parts in the water at 3:07.
It _does mess up sometimes_ since it doesn't know how the 1899 world looked.
In another video on RDR2 in this series from SOUNDTRICK, the AI drew some boxes in a drawer from the game, as phones in transparent plastic cases 😅
@@Brahvim I would argue that it wasn't the AI messing up but thinking it doesn't make sense to have it there. Just because we cram something with details doesn't mean it actually makes sense.
I m totally supporting this channel
Omg OMG OMG, now imagine combining this (generating the game in real time) plus adding AI NPCs with GPT4 advance voice mode, and also an AI which lets them live realistic lifes. And all of this will be possible in like 2026, I can't even believe that this will actually exist, I don't know how gaming could get any better than that
You could also just go outside.
@@pkfreak93😂👍
Ohhhh new prompts? Nice :D
Great results. I bet we get this in realtime in the next 5 years at max ^^
Now these animations feel much more real then gta v
The first game where the ai stuff is not better. Rdr2 is a masterpiece.
The AI version is better though
Tone down the saturation and make the colours more faithful to the original and the AI would be better all the time. The character models are so much more realistic.
@@boi9842 Yeah I would argue it's way better because it doesn't look fake and cinematic. Probably what's happening is that they see that the game has mist or smoke in an area and the AI doesn't because the AI doesn't think it makes sense to have that much smoke or mist here.
Yes it kinda is. :)
Nah it still looks very video gamey. AI brings it to life and makes it look like real world. There's literally no game that looks more realistic than the AI version, not even rdr2
Imagine this tech in about a year or more. This is going to be insane!
Yeah this is truly next gen NOT the next gen bullshit that we have now
😂ps5 is not ready for this))
I imagine this is the direction things will take, where we won't need the computational power to run 'real life graphics' but instead use ML to slap it on top of a simplified frame. I think we see really early steps towards what I hope will be a full-dive VR thing, using these techniques.
This won't happen in real time for a long time yet. At least they gave us realistic face generation for starters.
!Remind me in 5 years 😀
Hahahah “for a long time” thats the same thing that people said a year ago about Video Generators in general and here we are a year later
@@rombofn It takes a lot of time and power in kilowatts to process 15 seconds of video from a game. Do you want 60 times a second to process each frame at 500 watts? That's not gonna happen for a very long time. Certainly not on the PS6 generation, and not even on PS7
@@MrEleman When GPT4 was launch, it needed 40x more compute than today model (with same quality).
So no, at this rate in 2-3 years from now this model quality will be in real-time.
But the best model in 2-3 years wont be in real-time, but it will be in 4-6 years.
Etc.
@@MakerTributeFan This is about the text model. Changing video data in real time is a matter of many years.
Crazy seeing a game you’ve spent many years with in a whole new way.
Greece from Assassin's Creed Odyssey please
I've commented this on a similar video, but yeah, AI has a very good grasp of making environments realistic (albeit not always, like the waterfalls), but still has trouble with making creatures look realistic (e.g. 1:30, the houses and ground look straight up from a video recording, but the horses look motion-tracked and edited into the video). I think it has to do with how it doesn't do as well with streamlining the lighting of moving things with the static environment, but I could be wrong.
Those hands with beer look so creepy! I have heard that the most hardest is to make hands for AI. Is that true? Like AI can't understand how our hands are moving properly))) it's always strange. Anyway thank you for doing that. So cool! 😮
Yes, hands is one of the hardest things for AI to get right. You wanna know if a picture is real or fake? Look at the hands.
its really weird because hands are super hard to paint for humans as well
@@YourSweatyUncle I'm an artist. And yes at first hands are hard to do depending on your skill level, but even the noobish of humans do not get hands as wrong as the AI does.
1:35 guy in front of is obviously not a best poker player
Or he's the best.
So, the key to a realistic look is active downlight and subsurface scattering
I hate how Arthur has uncircumcised fingers 1:32
3:12 Pardner on the right is drinking from a Molotov 💀😭😂
POV: You ate a bunch of cheese and played RDR2 before bed.
Real
Yoooo
Even if current DLSS has similar downsides to this type of render, specifically reduced definition , it still brings in my opinion more immersion, as we also never experience perfect vision in real life.
That’s why noise and high contrast with blurry elements in movies/ photography, or impressionists painting techniques usually deliver a stronger result. The only thing that would need adjustments’d be around depth perception and the general result would overshadow the small uncanny artefacts this model produces. Can’t wait for Nvidia to eventually do it.
In the meantime thanks so much for making us dream this is insane !
(assuming realtime generative AI is possible in the near future) if we had more games that focused on physics and mechanics (two things severely lacking from games of the last decade, just compare gta4 to V, it was actually a DOWNGRADE), we could have a game with a very basic or simplistic template that gives AI cues as to the scene (time of day, weather, environment, colors, etc.) so there can be more consistency and direction... the generative AI will be a post-processing overlay... it will even be able to anticipate movement and make certain animations and gameplay have a very vivid, dreamlike appearance... this is dope.
First example of this where the ai looks less realistic
In the future it's gonna get real hard to tell someone that the NPC you just `deleted` in a game is not a real person you just blew away.
We made it boys. I remember dreaming of this day as a kid
Game footage looks much better.
The AI still hasn’t removed this blur everywhere and the unrealistic movement of everything in the frame, everything is too smooth, as if it was smeared with grease
If games would look that realistic i would actually think twoce before killing any NPC 😳 That's amazing
The future doesn't look so bad...
I wonder if AI can be used to make quests. Like you just log into a fantasy world and the AI just starts spawning random events for the players to do. Starfield would be perfect for that.
This actually shows how good Rockstar is all of these we damn near perfect
You're on to something big, man
Give it couple of years, and we're gonna have real-time AI processing in videogames
Btw, do Space Marine 2 ples
3:10 this was like movie very realistic
Imagine that you only need to roughly block out your map with primitives and all the little details will be done by AI.
The developers are like gods who give such a good lighting to match the theme of game
This feels like we are traveling back in time
Note: Thanks to the meticulous work Rockstar Games put into the smoothness and realism of animations and the physics in this game, after AI processing, the video truly looks cinematic. It appears much more realistic compared to other games, where characters are constantly twitching.
some of the OG game shots look better because the colors aren't super saturated.
When a game comes out with this one. quality of realism we will be old
Holy shit i had no idea RDR2 will age this poorly, this makes it look like complete shit. Great work!
AI dog and horses look like they are from some sort of premium pet food products.
"Your dog will thank you" for getting perfect luxurious fur.
Kingdom come would be great to see too!
Im so glad they showed us what getting eaten by an alligator looks like in super high quality ai red dead 2
No way someone at a big gaming studio is not making a technology similar to this. I'm pretty sure we will see something like it in a couple of years.
This is exciting if developers find a way to use ai as an video game graphics
Please convert the Original Deus Ex game if you can
Oooh now that would be interesting!
Revision since it has more props and general map detail as a base reference for the AI. But yes, that would be amazing!
@deus_nsf good idea, that was my main worry is the environments might be too bare to work with
That alligator looked sus.
this is the new frontier and goal for graphics in games. I'm sure nvidia is already looking into how to achieve this in real time game rendering
This would be more impressive for a game that didn’t already look amazing. Took me a while to figure out which version was the game and which was the ai
The only game so far where I hac ti think twice which one was the AI version. This game looks so good
love it when goats peck the ground suddenly like a chicken 😂
Hey I love your videos. Could you please make one with Far Cry 3? :)
That comparison shows how the animations are not so realistic
Yes because this is only Video to Video it doesn’t alter the physics and animations (yet)
This technology appeared only a few months ago. Just imagine how the graphics could improve in the next few years.
@@Skvodo We'll reach a point were it's already so realistic you can't make it any more realistic. Once it's 1:1 to real life, it's the final stage. It's pretty close tbh, just need polishing a little bit.
It’s all an illusion. If we were used to the colours and shading of the AI, we’d think the vanilla game looked better.
Can you please do FFXI? Its my favorite game of all time... it was supposed to get an HD remaster but it got cancelled :(
IMO the characters look so much better with AI, the scenery is actually a mixed bag some elements look better in the original for me
Ive watched dozens of these videos, and what ive learned is, the Ai is GREAT at lighting but not color.
Glad to see it do the dog justice.
Imagine being able to render this in real time instead of using dlss. That would be crazy.
It's so odd that as good as RDR2 looks being arguably still one of the best looking games in modern gaming, compared to the hyper real ai, it's still pretty off as far as making things look actually real. The way our brains receive the ai is much more believable than a top of the line AAA game. I wonder if they implemented any ai to the visuals of gta 6
I wonder why humans are still looking technically dated in games. It's the biggest difference in this video too for me.
Imagine if this could be done in real time in game! Amazing
The game was a masterpiece. I buy it again remaster3s like this.
This is only possible due to how information dense RDR2s visuals already are. This shalln't change how games are made.
No, it pretty much created everything from scratch, taking very little from the original frame. Look at older games with this technology, like half life. They look as good.
@@Project1nol But the AI hallucinates tons of stuff. Lighthouses become stone towers, pipes on walls become screens, computer terminals become trash cans. No artistic control.
@@Project1nol Distant people turn into tree trunks... Signs completely vanish... Clouds stick to the screen... These are all things I'm seeing immediately
Maybe it will. Rn it's generating based on the final rendered image from the game. If it gets access to the depth channel, geometry channel etc. it could be more coherent. Something similar was done with GTA 5. The video's at 2 Minute Papers
If it can be implemented in games in real time then this is a huge leap
If a company wants to, they can already achieve west world in VR
The ai makes the game look like you installed a 4k reshade remastered enhanced texture graphics mod
The implications of these are so insane... instead of using CGI in movie they can just use AI and it will look alot better.
So would it be possible to create an AI capable of redoing all the assets, effects, and skybox of an open world to obtain a photorealistic rendering?
And if it is possible, then it would be necessary to have a game engine capable of supporting so many polygons and ultra-high-resolution textures.
Imagine being able to recreate places on Earth and make a video game like DayZ 🤯.
Imagine when this becomes real time rendering, insane!
0:52 Amazing how the AI can make a standard NPC suddenly turn into a 'real life' person when it does it right. Although it tends to make young women look like old women. Ground and countryside is too bright and too clean though. 3:05
Modern video games geometry is detailed enough to match reality but the color palette is still completely off
There will come a day when this will be running in real time... Making your games indistinguishable from reality.
this is what rdr3 could look like
That sheep got a Netflix adaptation
Looks great
But gen 3 i still very expensive imo
The AI makes the sky look british all the time for some reason. Conclusion: AI is british
This is the future!
We will be long gone or old af before we get graphics like this.
Kingdom Come next?
Most of the shots look MUCH better the way the original artists designed them! I'd say the humans look cool with AI realism but not much else. . AI seems best at rendering humans.
Тот редкий случай, когда графика в игре лучше реализма
To render this at minimum you need a 20090 and also Ti, imagine that!
Yo imagine this + VR 🤯 Could we even tell what's real anymore?