Does Yooka-Laylee Really Have Frame-Rate Performance Problems?

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  • เผยแพร่เมื่อ 15 มิ.ย. 2024
  • Full Xbox One, PS4 and PC graphics comparison and frame-rate testing. Everything you need to know about how Playtonic's debut game runs is right here.
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ความคิดเห็น • 823

  • @NamesRito
    @NamesRito 7 ปีที่แล้ว +51

    Zelda, Snake Pass, and this have been a warm welcome to my childhood :]

    • @NamesRito
      @NamesRito 7 ปีที่แล้ว +5

      hope this trend continues

    • @AnalogFoundry
      @AnalogFoundry 7 ปีที่แล้ว +2

      Same.

    • @alikjr5999
      @alikjr5999 7 ปีที่แล้ว +5

      Rito Rodriguez why do you think Zelda got 10/10 its been a worm welcome to Japanese/american people

    • @breakerboy365
      @breakerboy365 7 ปีที่แล้ว

      +Ali KJR
      i always welcome worms

    • @alikjr5999
      @alikjr5999 7 ปีที่แล้ว

      K̊n̛̘̙̚e̗̚eˮ its a pun

  • @microsista1413
    @microsista1413 7 ปีที่แล้ว +12

    after watching 30 fps console footage, 60 fps on pc looks like heaven

  • @ItsOver9000Productions
    @ItsOver9000Productions 7 ปีที่แล้ว +303

    People are blowing the problems with this game waay out of proportion.

    • @kressnik
      @kressnik 7 ปีที่แล้ว +22

      Except in 2017 having 30 fps for a platformer should be unacceptable.

    • @Tailslol
      @Tailslol 7 ปีที่แล้ว +3

      heh backer physical pc version here. (with a switch code)

    • @NiGHTSnoob
      @NiGHTSnoob 7 ปีที่แล้ว +7

      At least it has consistent frame timing. I agree 30 fps just shouldn't be a thing and its a shame developers and general impulse buy consumers care more about how it looks in a screenshot than how it looks and plays in motion, but if it's a smooth 30 with consistent frame timing it's a least playable. There's no excuse for games like Bloodborne or Final Fantasy 15's performance though where the timing is all over the place.

    • @ItsOver9000Productions
      @ItsOver9000Productions 7 ปีที่แล้ว +5

      Nikita Kress Half the population won't even know the difference. And it wouldn't effect the game that much.

    • @Akechi_The_Phantom_Detective
      @Akechi_The_Phantom_Detective 7 ปีที่แล้ว +7

      Honestly though we're getting a multi-platform port that runs stably on Playstation 4, XBOX-One and PC and all of this was created using Unity Engine which being a frame work that is primarily designed for Mobile and Browser games is very impressive. If Mighty Number 9 had come out this fluid it probably wouldn't have been given the unholy amount of shit that it did. You're getting the full product here and it works smoothly and honestly that's about all I can ask from an Indie Port.

  • @deepo4889
    @deepo4889 7 ปีที่แล้ว +2

    Great video, and very well timed! Great to be able to choose version knowing the performance characteristics,

  • @dethskullcrusher
    @dethskullcrusher 7 ปีที่แล้ว +13

    What a remarkable job Digital Foundry!! Thanks for the quality content!

  • @JamesPorter
    @JamesPorter 7 ปีที่แล้ว

    Great video and article, it really shows that they did do a great job for such a small team! Going to download this on my PC soon :D

  • @craigcooper1967
    @craigcooper1967 7 ปีที่แล้ว

    Thanks for taking the time to do what no-one else has the time to do... a lovely round-up.

  • @butcherjsy8
    @butcherjsy8 7 ปีที่แล้ว

    You guys do an excellent job with these videos, keep it up ;)

  • @vlaja29
    @vlaja29 7 ปีที่แล้ว +1

    Glad this has a proper PC optimization. Might give it a shot after all those PS4 exclusives I need to go through first that came out recently. Great video John, as usual.

  • @midknightfox17502
    @midknightfox17502 7 ปีที่แล้ว

    Thank you for all the lovely work that you do. Even if it's a game I never intend to own, I do so love to watch your comparison videos. They always manage to hit every relevant point and are extremely unbiased.
    I backed for the Wii U version and made mine a Switch version once the Wii U was cancelled.
    I am hoping that since the Playtonic guys were in charge of the WiiU version themselves and they didn't outsource it like PS4 and Xbox, the Switch version will really shine and not be held back too much by its hardware limitations. I also hope the game will looks and runs really well on portable mode, since I tend to play handheld a ton. Definitely looking forward to what you guys have to say about Switch Yooka Laylee!

  • @rocketman4315
    @rocketman4315 7 ปีที่แล้ว +6

    "Does Yooka-Laylee Really Have Frame-Rate Performance Problems?" The question that kept me awake all night! :D

  • @jaymzx2587
    @jaymzx2587 7 ปีที่แล้ว +1

    Great vid John, you're the best DF has to offer IMO

  • @epicneszgames3538
    @epicneszgames3538 7 ปีที่แล้ว +11

    If the game would run on 900p docked and 30 FPS on Switch I'd already be happy if It had the same graphics quality.
    and 720p 30 FPS in handheld mode would be awesome to see on the switch with this game. Let's hope Playtonic is going to do a good job on this game porting it to the switch. Awesome addition to the switch game collection!

    • @necrozma8853
      @necrozma8853 7 ปีที่แล้ว +1

      Epicnesz Games switch version is the best because is made by playtonic games this ones are ports made out by team17 also switch is 1080p30fps

    • @Jason-ut3ou
      @Jason-ut3ou 7 ปีที่แล้ว +1

      Epicnesz Games I'm hearing a lot that the switch is supposed to be the best version with extra content as well

    • @epicneszgames3538
      @epicneszgames3538 7 ปีที่แล้ว

      Sign me up then! I was just talking about what would be the worst case scenario I guess but good to hear that the switch version is going be rock solid!

    • @pikaplayzhd595
      @pikaplayzhd595 7 ปีที่แล้ว

      I imagine the Switch Version will be very good, the port is being handled by Playtonic themselves, just like the PC Version

    • @Johnjohnson2695
      @Johnjohnson2695 7 ปีที่แล้ว

      Is there any confrmation that Playtonic are handling the Switch version? I know they were working on the Wii U version but that doesn't mean they're doing the Switch version.
      The Switch version hasn't been said to include any more content than the other versions either- unless it comes with the DLC already included.

  • @1gnore_me.
    @1gnore_me. 7 ปีที่แล้ว

    glad to hear it performs well. may download it and play some tonight.

  • @StachelyPigglyBottom
    @StachelyPigglyBottom 7 ปีที่แล้ว +1

    I can't wait to pick this up! Gotta get through the KH remaster first though : p

  • @joshuacarson3566
    @joshuacarson3566 7 ปีที่แล้ว

    i have been playing this game since day 1 on ps4 (standard) the main performance issues I've faced are mainly frame rate issues, sometimes down to what seems like single digits; mostly with arcade games, and at some points enemies sinking below the map

  • @ValorZeroAdvent
    @ValorZeroAdvent 7 ปีที่แล้ว

    What's the BGM that's playing on 1:05? I assume it's from Yooka Laylee's OST.

  • @hondwelt
    @hondwelt 7 ปีที่แล้ว +9

    There is one thing I do not get: How could anyone call Yooka-Leylee running at 30fps reasonable/acceptable if other games like BF1 manage to hit 60? Sure, BF does not run at 1080p but something like a dynamic 900p-ish. Still, this is pretty nuts...

    • @necrozma8853
      @necrozma8853 7 ปีที่แล้ว +5

      hondwelt frostbyte is easy for consoles to handle unity is a kick in the nuts

    • @Ledgepls
      @Ledgepls 7 ปีที่แล้ว

      not to mention games like shooters and racers are easy to hit 60fps. things with lots of 3D 3rd person physics and combat etc in big open worlds at high res is much harder to get running at a smooth 60hz

    • @imadubsfan1
      @imadubsfan1 7 ปีที่แล้ว +1

      You're comparing 2 different games and genres. Open world games have more to handle in terms of environments and detail on the worlds is better than in a racing game, where the bulk of the graphical quality is on the car and roads itself. Racing games are linear in design whereas open world games involve everything around you. Battlefield 1 is an FPS, like COD, like DOOM, and they all run at 60fps because the field of view allows less of the environment to be on screen, so it's easier to render. Like Yooka Laylee, look at other 3rd person games (GTA/Watchdogs/The Division/Assassin's Creed) they all run at 30fps for a reason.

  • @superdarkshadow
    @superdarkshadow 7 ปีที่แล้ว

    Wow, I would really be interested in what the developers did code-wise to optimise the game like this, especially compared to the older build.

  • @DatOneGuy901
    @DatOneGuy901 7 ปีที่แล้ว

    love platformers and had been on the fence about this game..after watching this video, i decided to pull the trigger and buy the PC version...time to play it native 4k 60 on my gtx 1080

  • @88oscuro
    @88oscuro 7 ปีที่แล้ว

    I wanna see Darksiders warmaster edition on wii U when it comes out in may. Targeting 1080p, would be a cool and technical swansong for the wii u!

  • @MerryBlind
    @MerryBlind 7 ปีที่แล้ว +2

    Hey John, just to clear this up a bit: Developers opting for Double-Buffered VSync instead Triple-Buffered do so because TB introduces an extra frame of latency, and therefore more input lag, and they don't want that to keep the game as responsive as possible despite being 30fps. Correct?

    • @dark1x
      @dark1x 7 ปีที่แล้ว +2

      That is one reason, yes, but also triple buffering puts an additional slight strain on memory.

    • @MerryBlind
      @MerryBlind 7 ปีที่แล้ว +1

      Ok thanks. One more reason to aim for a locked frame rate then, since even a TB 60fps is worse than a DB 60fps...

  • @YoungTheFish
    @YoungTheFish 7 ปีที่แล้ว +89

    Hey DF. Thanks for the amazing content, as always. Sorry about the comment section, as usual...

    • @AnalogFoundry
      @AnalogFoundry 7 ปีที่แล้ว +3

      They should upvote and pin this comment.

    • @MrGamemaker8
      @MrGamemaker8 7 ปีที่แล้ว

      Apologize on the behalf of other people? How beta can you be?

    • @YoungTheFish
      @YoungTheFish 7 ปีที่แล้ว +6

      MrGamemaker8 This is going to blow your mind but... what if... I'm Canadian?

    • @goxy287
      @goxy287 7 ปีที่แล้ว +1

      no dude, the thing is, DF are usually great with their content, but on this video i have a reason to be fucking upset because they praise this unoptimized engine, and the game (at times at least) looks like crap.

    • @MrGamemaker8
      @MrGamemaker8 7 ปีที่แล้ว +2

      +YoungTheFish Gee, that explains it

  • @SiGeTVee
    @SiGeTVee 7 ปีที่แล้ว +2

    David Wise continues to impress with his great soundtracks!

  • @Shendowx
    @Shendowx 7 ปีที่แล้ว

    On my PS4 Pro it the camera sensitivity seems to be insanely high when aiming or rolling and loading seems to freeze for awhile before start moving again.

  • @IamNOVAone
    @IamNOVAone 7 ปีที่แล้ว +1

    This games so much fun. I have really missed platformers.

  • @mastes1
    @mastes1 7 ปีที่แล้ว

    Interesting. I was watching a couple of PS4 vids last night and the framerate looked awful.
    Does this have a day one patch or something?

  • @zolwikwkurwik
    @zolwikwkurwik 7 ปีที่แล้ว

    Love this game. I planned to get the ps4 version but I tried it on my PC with full Vsync (60 fps) and 1/2 Vsync (30 fps) and I don't know if want to go back to 30fps on consoles.
    I'm not a typical "60 fps only" guy, normally I don't mind playing at 30fps but this game needs 60fps IMHO.

  • @cheiften98
    @cheiften98 7 ปีที่แล้ว

    this game looks soo fun. ill wait a couple of weeks as it will properly go on sale soon on pc.

    • @MerryBlind
      @MerryBlind 7 ปีที่แล้ว +2

      It's not full-price though. It's already a decent deal.

  • @Quadraxon
    @Quadraxon 7 ปีที่แล้ว +2

    This game has a Super Mario Sunshine vibe to it. One of the greatest platformers ever made.

  • @MegamanEXEv2
    @MegamanEXEv2 7 ปีที่แล้ว

    This game looks awesome, and I would love to play it, but will wait for the Switch version so I can take it with me.

  • @219SilverChoc
    @219SilverChoc 7 ปีที่แล้ว +2

    They should use a half res particles on Xbox One, or even a dynamic resolution

  • @OwtDaftUK
    @OwtDaftUK 7 ปีที่แล้ว

    I wanted to have just a quick go on it because I have games I want to finish first and found my self playing this for a couple of hours. My first impressions of this game are very high.

  • @Thebossstage1
    @Thebossstage1 7 ปีที่แล้ว +1

    Nice to see banjo kazooie nuts and bolts is getting remastered

  • @Lenobis
    @Lenobis 7 ปีที่แล้ว +4

    This seems like a well made game on all platforms.

  • @wirdanrafi
    @wirdanrafi 7 ปีที่แล้ว

    For next PC performance analysis please provide CPU and GPU usage, because i like to know that wheter the game is CPU or GPU bound

  • @Jaqen-HGhar
    @Jaqen-HGhar 7 ปีที่แล้ว

    I think it's interesting that even with a 980ti those alpha effects cause trouble but not on the PS4. That shows just how forward thinking the GPU was (if you're being completely unbiased you know this to be true). I built my system at the time the PS4 specs were announced and I made sure to put to get a 680 with 4GB of VRAM because I knew that VRAM was going to be where devs put their resources.
    I mean after all that's why everyone is creaming over Scorpio because of the 12GB of VRAM. The simple fact is that the PS4 Pro is the cheapest way to achieve 1440p and 1800p and occasional native 4k with some games while the Scorpio will be the cheapest way to achieve Native 4k (unless it's $700 like some outlets are reporting). When you factor in the cost of a controller, an OS, and all the parts a PC is just more expensive. Is it better? Yes but sometimes price and ease of use wins out.
    This is coming from someone who spends $1400+ building is own PC every time he needs a new one.

    • @killermoon635
      @killermoon635 7 ปีที่แล้ว +1

      Are you kidding me ?!
      PC drops below 60fps during alpha effect when running 4K resolution. Still much higher than 30 frame rate on PS4 which running on much lower resolution

    • @uchihasilver8362
      @uchihasilver8362 7 ปีที่แล้ว

      you bought a 680? weren't the 700 series out by then GPU's rarely ever drop in price so I'm worried about your rational thinking if you paid nearly the same amount as a 780

  • @amihartz
    @amihartz 7 ปีที่แล้ว +7

    So these are the "terrible unplayable framerates" that people keep crying about? Really?

    • @Anton-kb9ux
      @Anton-kb9ux 3 ปีที่แล้ว +1

      Never said unplayable but 60fps are sooo smooth on pc. It feels so good on pc and on ps4 it feels like stutter

  • @thefattmish
    @thefattmish 7 ปีที่แล้ว

    The only thing I didn't like as far as visuals go, was the double shadow effect for the characters.

  • @Kenjionigod
    @Kenjionigod 7 ปีที่แล้ว

    I still can't wait for this.

  • @KamatsuKyoto
    @KamatsuKyoto 7 ปีที่แล้ว

    5:13 "All the footage seen here is running on the S" - I laughed XD

  • @WhiffyPlush
    @WhiffyPlush 7 ปีที่แล้ว

    Glad to see a patch fix a good chunk of the slowdown. Frame drops can badly hurt a platformer.

  • @companyoflosers
    @companyoflosers 7 ปีที่แล้ว

    would be interesting if it could hit 60fps on switch since it plays at native 720p. no point in going 1080 when the screen inst that high res. might as well get some extra fps out of the lower resolution, especially since this seems to be such an easy to run game and seeing how unity now is natively supported by the switch.

    • @pikaplayzhd595
      @pikaplayzhd595 7 ปีที่แล้ว

      the Switch does 1080p though.... it'll probably be 900p/1080p 30fps when Docked and 720p 30fps undocked

  • @TexelGuy
    @TexelGuy 6 ปีที่แล้ว

    Is this game good? I heard it's coming out for the switch. Should I get it? I really want to add more games to my portable gaming setup.

  • @davidmc473
    @davidmc473 7 ปีที่แล้ว +1

    Please, Compare the performance from Steam version with windows 10 store version

  • @dreammfyre
    @dreammfyre 7 ปีที่แล้ว +3

    Man, 30fps looks rough in these quick back to backs.

  • @AcidBong
    @AcidBong 7 ปีที่แล้ว

    LOL. Wish I could show you all the ultimate YL experience. Got it for PC and using the 3dMigoto pactch on the Helix Mod website for Nvidia 3d vison, and the game is absolutely STUNNING! Jumps are so much easier to make with real stereo 3d. "richness and environment detail" You have no idea until you've played it in true 3d. Talk about DETAIL! :)

  • @marticztn8493
    @marticztn8493 7 ปีที่แล้ว

    Built in Unity, well then I can imagine how bad the performance will be immediately because Layers of fear gave me a bad impression before, but I like the game though.

  • @dreamcastfan
    @dreamcastfan 7 ปีที่แล้ว +2

    I thought all new PS4 games had to support the Pro or Sony wouldn't certify it for release? Seems a bit lame if Sony are letting developers slide on this. Maybe Playtonic just need some extra time? That would be fair as they're only a small studio. I'd like to see them work on a 1080p60 mode though, I'm not fussed about having a checkerboarded 30fps mode.

  • @AI_X3R0
    @AI_X3R0 7 ปีที่แล้ว +1

    Probably gonna run this on the lowest settings at locked 30fps for that nostalgic feeling.

  • @Fendera1
    @Fendera1 7 ปีที่แล้ว

    1:05 old school shadows :D

  • @nemorral
    @nemorral 7 ปีที่แล้ว +2

    Warframe PS4 boost mode performance? +digital Foundry

  • @stevencabrera9117
    @stevencabrera9117 7 ปีที่แล้ว

    Digital Foundry, you just made me hyped af!!!

  • @Pwnsweet
    @Pwnsweet 7 ปีที่แล้ว

    the switch from 30fps to 60 and back to 30 highlights just how much better 60 is. Guess I'll get this on PC.

  • @TheStuartCarson
    @TheStuartCarson 7 ปีที่แล้ว

    If a game runs at anything less than 30fps, or if a game has a consistent frame rate but drops dramatically, that annoys me.
    But I don't care otherwise. As long as the game is fun. I do understand the reasons why a game that's 60fps vs a 30fps can mean a difference in gameplay, especially for a first person shooter, but I still generally don't care. It's never bothered me.
    A game like The Last of Us, I actually much prefer in 30fps locked mode. Probably because that's a much more cinematic style game.
    Anyway, can't wait to pick up Yooka-Laylee :) Looks awesome!

  • @Blag_Cog
    @Blag_Cog 7 ปีที่แล้ว +5

    Can someone explain to me how a 90's style platformer could ever bottleneck a PS4 or an Xbox one cpu?
    I mean for fuck sakes this game should have been 60fps on all platforms.

    • @nickmotsarsky4382
      @nickmotsarsky4382 3 ปีที่แล้ว

      Unity isn't great on consoles and the team is rather small and doesn't have the time or budget to optimize more.

    • @Blag_Cog
      @Blag_Cog 3 ปีที่แล้ว

      @@nickmotsarsky4382 I guess that would be the case.
      But I just think other titles on Unity run fine.

  • @tmcprod
    @tmcprod 7 ปีที่แล้ว +4

    Wouldn't this be perfect for the switch as well?

    • @stevencabrera9117
      @stevencabrera9117 7 ปีที่แล้ว +1

      TMC Productions Playtonic is developing the Switch version. It should run as well as the PC (30fps, 1080p max)

    • @badboje6040
      @badboje6040 7 ปีที่แล้ว

      Jose Cabrera The switch won't run as well as the PC...

    • @Bert1268
      @Bert1268 7 ปีที่แล้ว

      pc version doesn't have a fps cap.

    • @cookiesontoast9981
      @cookiesontoast9981 7 ปีที่แล้ว +1

      Jose Cabrera But how is 30fps 1080p the same as the PC? i was playing it 60fps 4K (i was getting even more frames then that but i only have a 60HZ monitor), unless you mean PS4? which would make more sense as that does run at 1080 30, but the Switch isn't as powerful as PS4 (if you can even say PS4 and powerful in the same sentence without laughing).

  • @StaneDaynus
    @StaneDaynus 7 ปีที่แล้ว +1

    Performance has been stellar. The camera has killed me a couple of times. That's my only complaint with the entire game. it's fantastic.

  • @almightynintendopharaoh1214
    @almightynintendopharaoh1214 7 ปีที่แล้ว

    Lego City Undercover?
    I'm curious how the switch holds up against other consoles.

  • @Poppin023
    @Poppin023 7 ปีที่แล้ว

    dont have a 4k monitor, but cant wait to play this 1080p/144hz

  • @KunaiKrazy
    @KunaiKrazy 7 ปีที่แล้ว

    It got hard not noticing that 30fps on console. That buttery 60fps is so nice on my eyes.

  • @wrightguyz
    @wrightguyz 4 ปีที่แล้ว

    what vid card do you need for 60FPS?

  • @chiefmegadeth
    @chiefmegadeth 7 ปีที่แล้ว

    they should of targeted Consoles as PC sales pale in comparison compared to consoles. but ill be picking this up on Either X1 or PS4 today...

  • @bigmegaguy
    @bigmegaguy 7 ปีที่แล้ว

    This is how things are meant to be done you guys are the best!

  • @Charlymander
    @Charlymander 7 ปีที่แล้ว

    lol good to now. Getting the PC version then. I guess its understandable why they cancelled the wii u version (how that would look and play?). Unity engine seems to be pretty crappy.

  • @ShadowxXx36O
    @ShadowxXx36O 7 ปีที่แล้ว +7

    Thank you for putting everyones bullshit about this game to rest. Consistent performance on consoles in native 1080p and its looking stunning.

    • @killermoon635
      @killermoon635 7 ปีที่แล้ว

      It not consistent on xbox one. It drops in some places

    • @stormlegend302
      @stormlegend302 7 ปีที่แล้ว

      The reviews didn't focus on the performance alone the came angles are terrible in this game! Very hard to see things when around corners.

  • @shtiken
    @shtiken 7 ปีที่แล้ว +3

    Why the hell was this game being shat on for "terrible performance" if it's not true at all? Wtf. At least there's DF to give you the facts. I've not seen many unity games running this consistently. They actually did a good job, with the amount of effort they put in they might've even been able to hit 60fps on consoles if they had used Unreal.

  • @BiecherBender
    @BiecherBender 7 ปีที่แล้ว

    when will this release on the switch?

  • @-Down-D-Stairs-
    @-Down-D-Stairs- 7 ปีที่แล้ว

    PS4 Pro Boost mode though? does it help?

  • @Feesh116
    @Feesh116 7 ปีที่แล้ว +1

    Question: is there ultrawide support?

  • @karehaqt
    @karehaqt 7 ปีที่แล้ว

    What were the unlocked 1440p frame rates, for those of us with high Hz monitors?

    • @Akechi_The_Phantom_Detective
      @Akechi_The_Phantom_Detective 7 ปีที่แล้ว

      Well what GPU and settings are you interested in using Karehaqt?

    • @karehaqt
      @karehaqt 7 ปีที่แล้ว

      Adam The Gamer I've also got a 980Ti plus a 6700K so I'm just interested in how much they got from 980 Ti without the frame rate capped to 60. Unless its one of those stupid PC games that is capped to 60.

  • @Nobbie248
    @Nobbie248 7 ปีที่แล้ว +1

    so I tested it myself and the standard ps4 does not suffer any frame drops after 10 hours of playthrough

  • @juanpuertas8042
    @juanpuertas8042 7 ปีที่แล้ว

    I'm not very interested in the game , but it would be cool to see how well it would perform on the Switch. The game looks quite taxing and runs way better on consoles than other unity games like Firewatch , good job from Team 17.

  • @charleswilkinson9727
    @charleswilkinson9727 7 ปีที่แล้ว

    i have a rx 470 4gb and a weak cpu(fx 6300) and the game runs at 60fps. I am on the first world right now, i cant say about further levels. The only nag I have with the game is the camera getting stuck on objects. Loave the game so far

  • @PFBM86
    @PFBM86 7 ปีที่แล้ว +1

    Somehow that looks really jittery compared to most 30 fps games. Maybe the motion blur is to blame.

  • @bravebiird
    @bravebiird 7 ปีที่แล้ว +2

    wow, people made a lot of buzz about those issues, but this doesnt look like theres a problem at all

    • @Akechi_The_Phantom_Detective
      @Akechi_The_Phantom_Detective 7 ปีที่แล้ว

      To be fair the issue's were apparent in much larger area's in the game which seem to have been patch. Either way it's a nice boost.

  • @ryanlaing
    @ryanlaing 7 ปีที่แล้ว

    just ordered a ryzen 7 1800x geforce 1080 computer will it run 60fps

    • @Orpheusftw
      @Orpheusftw 7 ปีที่แล้ว

      Of course. It'll crush it.
      I have the same cpu with a slightly weaker gpu and performance is golden.

  • @Mucrush
    @Mucrush 7 ปีที่แล้ว

    I wonder how it will be running on Switch. Probably still 30fps, but with lower texture quality and some other lowered settings

  • @PokettoManStar
    @PokettoManStar 7 ปีที่แล้ว +2

    Does Banjo-Tooie have framerate issues? Does Donkey Kong 64 have framerate issues? Golly gee!

  • @kamikazilucas
    @kamikazilucas 7 ปีที่แล้ว

    i have a 980ti too and im getting 50 alot of times so i don't know what your doing

  • @rad6666
    @rad6666 7 ปีที่แล้ว

    I'm not finding any issue with d1 patch.

  • @paulolameiras861
    @paulolameiras861 7 ปีที่แล้ว

    It's a shame this game didn't fully deliver. It looks so nice!

  • @Imgema
    @Imgema 7 ปีที่แล้ว

    What video card should be the minimum to achieve a perfect 60fps on PC @ 1080p?

    • @RipanDutta1992
      @RipanDutta1992 7 ปีที่แล้ว +1

      an rx470 will do if you are on a budget,but go for gtx 1060 if you can afford it,it will do 1080p 60fps ultra on every game

    • @smirkymetalhead3270
      @smirkymetalhead3270 7 ปีที่แล้ว +3

      A Geforce 1070 will handle 99% of all games in 1080p 60fps in highest settings...

    • @AnalogFoundry
      @AnalogFoundry 7 ปีที่แล้ว +3

      +Ripan Dutta - a bit misleading there. GTX 1060 doesn't do 1080p60 "Ultra" in every game.

    • @wildgun95
      @wildgun95 7 ปีที่แล้ว

      Imgema any gaming nvidea card from 2011 and above

    • @RipanDutta1992
      @RipanDutta1992 7 ปีที่แล้ว

      AnalogFoundry unless the game is an unoptimised mess,then it can at least in most cases.
      Even a 1070 can't maintain 60 on games like mafia 3 or dishonoured.
      1060 is a solid 1080p card, spending more than that for that resolution is meaningless unless you have a 144hz screen

  • @Fonz128
    @Fonz128 7 ปีที่แล้ว

    Yooka Layee for the PS4 Pro, Xbox one Scorpio, and the Nintendo Switch.

  • @christianalves7813
    @christianalves7813 7 ปีที่แล้ว

    He was missing just testing his performance on the PS4 PRO

  • @maxmalinhalol
    @maxmalinhalol 7 ปีที่แล้ว

    this games looks solid and fun, would buy

  • @Reyma777
    @Reyma777 7 ปีที่แล้ว +69

    Unity Engine is terribly inefficient on consoles. I don't get why so many devs keep using it for console games.

    • @Akechi_The_Phantom_Detective
      @Akechi_The_Phantom_Detective 7 ปีที่แล้ว +12

      Because Indie Developers get the Unity Framework free on certain Game Design courses and it's very often the best 3D engine that comes with it. Personally though I use Unreal Engine because it's very easy to self teach and adjust for multiple systems.

    • @vectorspace7714
      @vectorspace7714 7 ปีที่แล้ว +13

      Most indie dev teams are basically high-level coders + artists, people who can use engines but don't understand how they work internally. Pair that with crappy engine with a lot of overhead and it's a recepie for disaster. Maybe if those devs had engine programmers in their team with access to the engine source (Pro+ license) they could achieve decent performance even with Unity...

    • @Akechi_The_Phantom_Detective
      @Akechi_The_Phantom_Detective 7 ปีที่แล้ว +3

      +Vector Space My friend you are absolutely spot on there. All things considered I am actually impressed by Yooka-Laylee as per this tech review because I heard the game had much bigger frame-rate drops in larger areas and it looks like they managed to fix them fairly quickly. I know people complain about 30 FPS but honestly I have no issue with that as long as it's stable and this game looks to have that down pat and it's a good thing for play tonic if it launches to that kind of result.

    • @james-ch
      @james-ch 7 ปีที่แล้ว +1

      MrReyno Tanks they're just lazy cunts who want to make easy money

    • @Nuvendil
      @Nuvendil 7 ปีที่แล้ว

      I seriously don't know. Especially if they want these kinds of visuals. Unity has always had a sort of soft cap for its abilities and pushing it past that has always been a headache that required a lot of legwork to get done. And it's just not good on consoles since it is built almost exclusively for PC. With Unreal Engine 4 (the entirety of the engine) being free now, Unity shouldn't be in use for any indie looking to go big on the presentation. It's more powerful, more versatile, and Epic has put far more effort into making it console compatible than Unity has ever done. And it's absurdly intuitive.

  • @Tailslol
    @Tailslol 7 ปีที่แล้ว

    heh backer physical pc version here. (with a switch code)

  • @zolwikwkurwik
    @zolwikwkurwik 7 ปีที่แล้ว

    I played this game on PC (60FPS) and I want to buy it on PS4 but wondering if 30FPS would destroy my love for this game

  • @arnowisp6244
    @arnowisp6244 7 ปีที่แล้ว

    So the game at launch is the superior version? That's good to here cause the game is 9 hrs away fro. unlocking on steam.

  • @kaiserking3404
    @kaiserking3404 7 ปีที่แล้ว

    looking forward to switch version.

  • @byronwellburn
    @byronwellburn 7 ปีที่แล้ว

    i would buy it if they pushed something extra on Pro

  • @tommyspielt8631
    @tommyspielt8631 7 ปีที่แล้ว

    I canceled my preorder because of the bad framerate in the Toybox demo. It was unplayable for me.

  • @wolfpackgaming2492
    @wolfpackgaming2492 7 ปีที่แล้ว

    This game needs to be on the switch !!

  • @stevencabrera9117
    @stevencabrera9117 7 ปีที่แล้ว

    For a PS4 pro patch, let us have the option to have either higher resolution or more frames per second

  • @Over_Toasted
    @Over_Toasted 7 ปีที่แล้ว

    This game is good. I'm just moving my nostalgic excitement over to Oddworld: Soulstorm now.

  • @spartan11mcxbox
    @spartan11mcxbox 5 ปีที่แล้ว

    60fps max settings at 4k on a gtx 1060 6gb, no complaints here.

  • @klarkolofsson
    @klarkolofsson 7 ปีที่แล้ว

    My question is: wait for the Switch version or buy for the PS4?

    • @necrozma8853
      @necrozma8853 7 ปีที่แล้ว +1

      klarkolofsson wait for switch, ps4 and xbox one versions aren't made by playtonic games they are a port maked by team17

    • @klarkolofsson
      @klarkolofsson 7 ปีที่แล้ว

      Good point, thanks mate!

  • @Dumb_Woof
    @Dumb_Woof 7 ปีที่แล้ว

    Is the N64 graphics mode still a thing or was that scrapped?

    • @DONK8008
      @DONK8008 7 ปีที่แล้ว

      It seems like it will come later on.

    • @DONK8008
      @DONK8008 7 ปีที่แล้ว

      The tonic is there but you can't use it yet and it will come post release in an update.

  • @omarnoble4788
    @omarnoble4788 7 ปีที่แล้ว +9

    If Bomberman is any indication of performance for the Switch version, it's going to be a challenging port. 30fps is a complete insult for that title. In all likelihood, Playtonic will be working closely with Nintendo on the Switch version as Sumo did with Snake Pass and will have a longer development period, so I am at least hopeful. Going to hold out on purchasing until that version is out. If it plays well in handheld mode, I'm in. If not, PC it is.

    • @MerryBlind
      @MerryBlind 7 ปีที่แล้ว

      Same.

    • @awesomeguy2009
      @awesomeguy2009 7 ปีที่แล้ว +6

      Omar Noble Bomberman is obviously *not* an idication of performance of the Switch. Fast RMX, Zelda and Snake Pass look much better. Try again.

    • @omarnoble4788
      @omarnoble4788 7 ปีที่แล้ว +6

      And you are somehow aware of the specific overhead of the Unity Engine on the Switch hardware? Send me a link to your development studio and Switch development certification because I would love to see how the game you're developing negates my speculation. At the moment, we only have IamSetsuna & Bomberman to judge Unity's performance on the system. Both are fairly simple visually and run at 30fps. Poor Unity optimization early in the system's life isn't impossible. As easy as it might be to get games running at all on the Switch as we've heard, it isn't a powerhouse by any stretch of the imagination; and so, it isn't a stretch to believe that Playtonic will have their work cut out for them with this port. Unity has traditionally had a large performance overhead on every platform.

    • @pikaplayzhd595
      @pikaplayzhd595 7 ปีที่แล้ว +1

      Omar Noble then that's not not NIntendo's problem, that's Unity, it seems to have a lot of problems on consoles
      However Playtonic are handling the Switch Port, so i think it will be decent

    • @calm_hawk5167
      @calm_hawk5167 6 ปีที่แล้ว

      Switch version has been confirmed to run at 900p 30fps, with large improvements to things such as shadow quality