@@shiroch.1791 LOL - kind of - it's definitely lighter weight than the nodes in Blender, but it's a pretty good place to start if you haven't used nodes before. Thanks! :)
Can it calculate areas and read input geometry? Like for instance, can you tell it “take this line and align objects along it and calculate the area in plan for each”? 😀 if you know where I’m going with this.. 😀 in architecture and urban design that would have huge positive impacts on workflows with SketchUp ‘capacity modelling’.
justin, love your content since years, coming from skp to blender, ue and unity. supercool to come with nodes plug-in in good old, lovely and superquick, fun to work with SKETCH UP!
Cool, thanks for sharing this. I am curious about the possibilities and look forward to trying this out for myself. I have yet to really try this kind of node based modeling that is available with other programs like Revit and Rhino, and I am glad there is something similar which I can experiment with in sketchup, which is a program that I feel much more comfortable with than the others.
At the moment, this is probably a good place to start learning how nodes work. It's pretty intuitive, which is NOT always the case with node editors. I was able to build a dynamic bookcase pretty easy
Hi! Is there any way I can contact you for a question I have about how to make 'equal flat' window installations on irregual wall surfaces? Not by intersecting faces.
Hi Justin I haven't given it a reasonable attempt to use it at this time but it appears to be slightly complicated to use. Im always looking for short cuts and more efficient ways to use Sketchup. As a garden designer I'm trying to find this extensions best uses. time will tell.
I guess this is a different approach to Dynamic Components/Live Components. I don't think we have yet been allowed to build LCs for ourselves, so maybe this fills the gap between the very real difficulties of building DCs and LCs further down the road. The interface looks more intuitive than the spreadsheet approach DCs use but also maybe a little clunky. You need a lot of screen real estate for it and I agree with Justin that it would be easier if you could click and drag an icon rather than have the pop-up dialog always appear in the same place. Could be very useful for staircases, as demonstrated.
Also it need - "installed plugins" node - "ruby script" node - "data to json(csw,wkt, xml..or something like)" node ...and it will be close to Sverchok for Blender (it will be great 👏)
I'm wondering that if you make a component with it, then upload that to 3DW, and then someone dl's it, does it also dl the editor and all the boxes too? Also, what happens if you just manually move the thing from one place to another in your model? Does it refuse to move, or do all the numbers change automatically...?
When you make a model with this plugin and when you upload this model to 3D Warehouse (3DW), parametric schema is kept in SKP file. This means if someone other downloads this model from 3DW and this plugin is installed on its computer, he can parameter model with nodes editor. Else, model is frozen.
Plenty of stuff. Mathematical, node-based modeling is the basis of programs like Houdini, as well as currently in Blender with Geometry nodes (look them up on Twitter). As a basic example, you could use this to set up a dynamic bookcase where the shelves automatically populate or adjust in size, or a ton of other stuff. That said, it's a ways out from being a comparable product to those tools at the moment.
I need help! Could anybody tell me why sketch up is telling “This does not appear to be s sketchup model”, every time I try to open the lattice maker, place-maker or any extension? For some reason, 1001bit tools works for me but nothing else ??????????????????????
You know, there was a time that I wouldn't have been excited about this idea, but with the amount of node work I've been doing for the Blender channel, I can totally see how this would make Vray easier to use
It's cool if you REALLY need that accuracy when creating something parametric like stairs, but other than that, i don't think anyone in the world actually models using nodes...
I'd look at it in terms of the ability to quickly generate variations rather than accuracy. Parametric modelling is always a time sink at setup but if you need many variations on a common theme then it can be fantastic.
Depends on what you're making, right? This wouldn't be for speed modeling, it would be for more complex applications - kind of like geometry nodes for Blender
@@Thesketchupessentials that’s how almost all software of 3d designs work and specially on parametric. (Rhino, Revit, 3ds Max). I really think it was time for SketchUp to catch up.
I mean...sure? It definitely isn't as fully featured as a program that's been developed specifically for node based modeling over the course of many years, but it's also a lot more accessible than grasshopper I think
Hi everyone! Have you tried this extension yet? Leave a comment below and let me know!
look like blender have a child with sketchup 😂
but thanks for ya video ❤
@@shiroch.1791 LOL - kind of - it's definitely lighter weight than the nodes in Blender, but it's a pretty good place to start if you haven't used nodes before. Thanks! :)
Can you make a '' minecraft'' tool to allow modeling in first person view mode.
Can it calculate areas and read input geometry? Like for instance, can you tell it “take this line and align objects along it and calculate the area in plan for each”? 😀 if you know where I’m going with this.. 😀 in architecture and urban design that would have huge positive impacts on workflows with SketchUp ‘capacity modelling’.
justin, love your content since years, coming from skp to blender, ue and unity. supercool to come with nodes plug-in in good old, lovely and superquick, fun to work with SKETCH UP!
It was the most interesting extension in years for sketchup this is like geometry nodes for sketchup like blender 😂 its awesome none the less.
this plugin has changed a few things
10:18 not able to connect a point in the latest download
Cool, thanks for sharing this. I am curious about the possibilities and look forward to trying this out for myself. I have yet to really try this kind of node based modeling that is available with other programs like Revit and Rhino, and I am glad there is something similar which I can experiment with in sketchup, which is a program that I feel much more comfortable with than the others.
At the moment, this is probably a good place to start learning how nodes work. It's pretty intuitive, which is NOT always the case with node editors. I was able to build a dynamic bookcase pretty easy
This looks like a pretty fascinating and potentially useful plugin, definitely going to have to play around with it. Thanks for sharing!
excelente presentación de este plugin, espero poder experimentar un poco y lograr algunas geometrías interesantes, gracias por exponerlo
A good start I think, users of sketchup can be doing things people do in Grasshopper maybe. Just thinking out loud as of now.
Hi! Is there any way I can contact you for a question I have about how to make 'equal flat' window installations on irregual wall surfaces? Not by intersecting faces.
how do i rotate a face of the box?
Hi Justin
I haven't given it a reasonable attempt to use it at this time but it appears to be slightly complicated to use.
Im always looking for short cuts and more efficient ways to use Sketchup.
As a garden designer I'm trying to find this extensions best uses. time will tell.
I guess this is a different approach to Dynamic Components/Live Components. I don't think we have yet been allowed to build LCs for ourselves, so maybe this fills the gap between the very real difficulties of building DCs and LCs further down the road. The interface looks more intuitive than the spreadsheet approach DCs use but also maybe a little clunky. You need a lot of screen real estate for it and I agree with Justin that it would be easier if you could click and drag an icon rather than have the pop-up dialog always appear in the same place. Could be very useful for staircases, as demonstrated.
In recent versions of this plugin, one can place nodes faster at desired position.
Looks great. Touchdesigner uses a similar node-system. There is still the question of transferring the data and saving it to a sketch file.
Agree - I wish the node info got stored in the object somehow, rather than just the global SketchUp file.
Also it need
- "installed plugins" node
- "ruby script" node
- "data to json(csw,wkt, xml..or something like)" node
...and it will be close to Sverchok for Blender (it will be great 👏)
Definitely very helpful thank you.
I'm wondering that if you make a component with it, then upload that to 3DW, and then someone dl's it, does it also dl the editor and all the boxes too?
Also, what happens if you just manually move the thing from one place to another in your model? Does it refuse to move, or do all the numbers change automatically...?
When you make a model with this plugin and when you upload this model to 3D Warehouse (3DW), parametric schema is kept in SKP file. This means if someone other downloads this model from 3DW and this plugin is installed on its computer, he can parameter model with nodes editor. Else, model is frozen.
Can you make more tutorials on this? Thank you so much
Humm, fascinating, I do like it just need to figure out how and when is the right time to implement a feature like this on a project.
Can someone explain to me what this would be useful for?
Plenty of stuff. Mathematical, node-based modeling is the basis of programs like Houdini, as well as currently in Blender with Geometry nodes (look them up on Twitter). As a basic example, you could use this to set up a dynamic bookcase where the shelves automatically populate or adjust in size, or a ton of other stuff. That said, it's a ways out from being a comparable product to those tools at the moment.
Thank you so much.
You're welcome!
So now we have two choices. This extension and viz pro extension.
Basically
I need help! Could anybody tell me why sketch up is telling “This does not appear to be s sketchup model”, every time I try to open the lattice maker, place-maker or any extension? For some reason, 1001bit tools works for me but nothing else ??????????????????????
That's because it's not a SketchUp model, it's an extension....You install that through the extension manager
that is super
:)
I think it's like time consuming about aranging all of that movement,rather than dragging and entering value😮😮😮😮😅
Now chaos needs to make a node based editor for Vray for SketchUp.
You know, there was a time that I wouldn't have been excited about this idea, but with the amount of node work I've been doing for the Blender channel, I can totally see how this would make Vray easier to use
It's cool if you REALLY need that accuracy when creating something parametric like stairs, but other than that, i don't think anyone in the world actually models using nodes...
I'd look at it in terms of the ability to quickly generate variations rather than accuracy. Parametric modelling is always a time sink at setup but if you need many variations on a common theme then it can be fantastic.
So you're saying no one models using Grasshopper, Houdini, Blender Geometry nodes, etc?
😁👍
:)
If you open the Turkish subtitle option, your Turkish followers will be very happy. please😅
Using this for modelling would be way too slow, maybe using it for animations, but this is far too slow
Depends on what you're making, right? This wouldn't be for speed modeling, it would be for more complex applications - kind of like geometry nodes for Blender
Haha doing parametric in sketchup is like asking for more trouble 😂
Why?
Yeah, why?
No reason, apparently.
Look like Houdini
Yup - like Houdini lite
It seems like very time consuming
I mean, sort of I guess, but it also adds the capability of doing kinds of modeling that otherwise wouldn't really be possible...
Nope......
Ummm...yep?
what a pain in the a$$...
What do you mean?
@@Thesketchupessentials everything you do needs a node connected to another node. sheesh
@@IronMan-yg4qw Well...yeah, that's how nodes work...
@@Thesketchupessentials ya well thats a pain in the a$$!
@@Thesketchupessentials that’s how almost all software of 3d designs work and specially on parametric. (Rhino, Revit, 3ds Max). I really think it was time for SketchUp to catch up.
You just could use grasshopper ... this looks like crap compared to rhino grasshopper lol
I mean...sure? It definitely isn't as fully featured as a program that's been developed specifically for node based modeling over the course of many years, but it's also a lot more accessible than grasshopper I think
Grasshopper first appeared in september 2007 while Parametric Modeling plugin for SketchUp first appeared in march 2021.