Improve your Texturing - Truly Observe

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  • เผยแพร่เมื่อ 28 ธ.ค. 2024

ความคิดเห็น • 31

  • @BrentLeBlancCG
    @BrentLeBlancCG 5 ปีที่แล้ว +4

    Such good advice guys, super vital to study your subject. I sometimes fall into the trap of too much invention, which I think a healthy balance is both study and invention, but you always always draw heavily on reference. Great stuff as always guys! Cheers

  • @JohnSmithson999
    @JohnSmithson999 5 ปีที่แล้ว

    Please more art fundamentals videos, these are amazing!

  • @mikkelmelby
    @mikkelmelby 5 ปีที่แล้ว

    Ill start truely observing Oslo aswell! Ty, awesome as always

  • @TehranBatman
    @TehranBatman 5 ปีที่แล้ว

    tnx guys for the tips! pls make more of these type of videos!
    cheers :)

  • @singwithvg2496
    @singwithvg2496 5 ปีที่แล้ว

    Sir,you guys are awesome im also a student of 3d and vfx course and you guys just solved almost my every work related problem thank you sooo much for sharing your tips ...

  • @muaddib9433
    @muaddib9433 5 ปีที่แล้ว

    Very cool and informative video, thanks, guys. I would really like to see you model and texture this asset with its drains and stuff. Especially textures are very interesting.

  • @WeThePuppets
    @WeThePuppets 5 ปีที่แล้ว

    You guys make so many videos about observation, maybe make a comprehensive playlist about it? (And the advice doesn't get old, in fact, more examples of how you use your powers of observation would be awesome ie. how to approach various objects).
    Edit: You kinda said this at the end, I posted my commented about 1/3rd of the way through lol

  • @martindiavolo1635
    @martindiavolo1635 5 ปีที่แล้ว +3

    Would love to see how you can add that or any texture that was captured, to Substance Painter. :)

  • @Xirpzy
    @Xirpzy 5 ปีที่แล้ว

    Oh yes, visiting italy last year i took a ton of photos of unusual objects and architecture. Even very mundane and usually uninteresting objects can have unique features and material properties that deserve to be noticed.

    • @FlippedNormals
      @FlippedNormals  5 ปีที่แล้ว

      Indeed! There's so much variation in seemingly ordinary objects.

  • @rezo856
    @rezo856 5 ปีที่แล้ว +1

    Can you guys please make a tutorial about giving some filmmaking tips with CG?
    Thanks.

  • @piwypd0
    @piwypd0 5 ปีที่แล้ว

    great guys, have you considered using marker on screen (like epic pen) , it would add mor value than just the pointer

  • @elfideorubio1308
    @elfideorubio1308 5 ปีที่แล้ว +7

    could you guys share those pictures I would like to attempt to recreated :)

  • @PrinceMandal
    @PrinceMandal 5 ปีที่แล้ว

    So just curious, is it OK if someone uses projection technique (after cleaning shadows and highlights) from an image overlaying with some procedural maps? Is it considered as a good and efficient method to texture unless non-destructive / variation is a requirement?

  • @JagsP95
    @JagsP95 5 ปีที่แล้ว

    Is the in depth substance painter tutorial you guys are putting out going to be a paid version on your website?

  • @bohdan_lvov
    @bohdan_lvov 5 ปีที่แล้ว

    Yeah, that's an important topic. Thanks!

  • @mozzarellaarc
    @mozzarellaarc 5 ปีที่แล้ว

    okay, so that is looking at reference with the perspective of realism. but how do you see references with the perspective that towards more to stylized?

  • @adamvandyke2
    @adamvandyke2 5 ปีที่แล้ว +2

    1. Use reference
    2. Don't use (too much) smooth
    3. Don't be Zbrush cowboy

  • @sybeck1823
    @sybeck1823 5 ปีที่แล้ว

    Thing is, if I saw that in a game I wouldn't believe it to be true to life because it's so not what I would expect and I do think that cannon is more an exception than a rule. So should I model and texture what would be expected or what is possible?

  • @travisgunderson9892
    @travisgunderson9892 5 ปีที่แล้ว +1

    Do you guys mind sharing those images? That would be awesome practice

    • @FlippedNormals
      @FlippedNormals  5 ปีที่แล้ว +1

      No problem at all! :)
      imgur.com/a/IvlI3nZ

  • @akashmitra1294
    @akashmitra1294 5 ปีที่แล้ว

    Love u guys....😘

  •  5 ปีที่แล้ว

    Did you photograph it from below though?! :D

  • @thiyagarajanmurugesan2604
    @thiyagarajanmurugesan2604 5 ปีที่แล้ว

    209 th Viewer ,,LoL,,By the way cool tips guys...keep it up the Great Job
    ..

  • @DavidAllen_0
    @DavidAllen_0 5 ปีที่แล้ว

    Yes more! :D

  • @unknowsuspicious9789
    @unknowsuspicious9789 5 ปีที่แล้ว

    i would also add... google earth and those guys who like to share "their week-end stroll in the park" are kinda useful for be wary of what the real world is around you :3 (i mean... not like i can travel around the world to see how the other side is :3)

  • @thelurkingpanda3605
    @thelurkingpanda3605 5 ปีที่แล้ว

    ITS COPPER

  • @footlooose
    @footlooose 5 ปีที่แล้ว +2

    Mari Not Substance
    Full Creature Texturing Tutorial.
    Like A Dragon, Crocodile,Or Frog.
    Premium Or Free.
    Can You?

  • @rKringtonezone
    @rKringtonezone 5 ปีที่แล้ว +1

    First viewer.