If you enjoyed our first attempt at making a video, then you may lack refined taste. However, we can fix this together by supporting at the WeMakeMachines Patreon: www.patreon.com/WeMakeMachines. Be part of the creative journey! Sneak peeks on projects, vote on ideas, and join the WeMakeMachines Discord community. (p.s. thanks to the two who currently support.)
The following is my understanding of the nonsense involved in building one of these. I have built mutiple successful flywheels for launching objects in my life, and all ive truly learned is no math ive found works as well as id hope for them. So heres my understanding of this so far. 125mph flywheel will never get the disc itself up to 125 mph. Think about how that speeds up the disc, its spinning the outside edge of the mini at 125 mph at best. And thanks to a counter intuitive aspect of rolling a board across the top of a rolling wheel. The maximum speed of the mini's flight is 62.5 mph aka 125/2 but the more the mini slips across the wall or the wheel surface the even slower it will launch. There are also tons of issues with grip, spacing, balancing, who knows what else. Also tomahawking a full disc sounds terrifying. Edit1: update, I was totally wrong for my explanation as to why it was 125/2 mph and fundimentally it isn't 125/2 mph. But In my case it does just so happen be that all the flywheels I have used this for it has been very close to tangential flywheel speed/2. And that is because the flywheel has been a very similar radius to the projectile I've used. If you think about a wheel rolling without slipping along the outside edge of a wheel 3 times larger in radius, the small wheel from the perspective of an outside observer will rotate 4 times. Wheel a has a radius of 1 and b has a radius of 3 so when placed next to each other the center of a is 1+3 (4) units away from the center of b, so from the outside perspective for a to return to the same place, it needs to travel a distance of the outside of a circle that is 4 units in radius. This the outside edge of wheel A must travel 4 units to complete a circle around b. When you have a single wheel flywheel, the fastest the outside edge of the disc will ever be is the same as a the outside edge of the flywheel. So we can get the following formula, v = (b/(a+b))* the outside edge speed of the b. When a is the projectile radius and b is the flywheel radius. Based off you video it looks like the mini is about 1/2 the diameter of the flywheel meaning your theoretical maximum speed is 125* (2/3) aka about 83mph. But like I've said previously making flywheels work their best is really hard. So yeah 83 likely wasn't even a reasonable goal speed. If someone sees this hopefully it helps. Although I do not like what this means for a potential standard robot for disc flight numbers since it implies that for each disc the rpm on the disc per mph it's thrown at will change when the diameter of the disc changes. While many mids are barely larger than putter and drivers and it probably wouldn't be a huge deal, technically you can have a PDGA disc upto 300 mm in diameter while most are about 212 mm so at the extremes a standardized flywheel would not work well without a way for the flywheel radius to change also.
@@bobbybobman3073 Thank you for the feedback. This is correct, we made an incorrect assumption and would have needed to end up spinning the wheel surface 250mph, which was an option. However, friction was limiting us even at disc speeds under 62.5mph. This is why we ditched the first design and attacked it with a different approach. Please keep the comments coming!
Yeah standard flywheels suck for discs, especially cause of how much it would wear the edge of the disc with repeated use. But I'm glad someone is taking on this project maybe eventually it will allow us to standardize flight numbers. Sorry first comment probably seemed more negative than I intended. Good luck and stay safe this stuff can get sketchy.
LOL Hate everything about your video, the cuts, the music. obviously pushed by youtube. Sad thing is I can't block youtube from recommending your channel until it shows up as a suggestion. I hope you make lots of videos soon so your videos get suggested and i can block your channel.
I'd actually watch a second channel version that is just twenty minutes of you trying and failing to make your first version work. I find the trial>error>modify loop of engineering pretty fascinating.
You might like my 6 part video on TH-cam about my own new invention for flinging golf discs farther than we can throw them. My invention is entirely human muscle powered. You swing it like a baseball bat. In it I show some of the thinking, testing and improvement process. The 1st video is called, "Disc Whip Invented By Paul Marostica Part 1".
@@We.Make.Machines I think the reason why it went twice the distance and not 250 is because the disc was now able to turn in the air during flight (corkscrew) when being launched at 90 degrees vertically with the disc standing all on its edge allows it to turn more.. So it launches and then twists around in the air giving it more distance and then it just glides down the rest of the way. But usually the disc is all upside down in the hand before launching it off its edge..
Thank you sir! Videography/editing and storytelling is quite the learning curve... you guys make it look easy. Engineering/building is the easy part right now 😅.
How the heck is this not viral. You should partner with station street discs who is making fiberglass plated discs with massive gyroscopic effects. You two together could launch a disc for miles.
Great 1st video! I really think i need to make one with a 2 stroke engine after yours and stuff made here shanes attempt! 😊 Looking forward to more content from you!
Love the graphics the only thing I think that might make it better is including the graphics for the small bits like the rod that engages the release mechanism and shows how they interact. Fantastic video
Excellent work! This machine looks a lot like the rocket-throwing machine being developed by a company called SpinLaunch. They are solving a lot of the same problems at a much larger (and faster) scale so if you haven't looked at their work, I highly recommend it! I'm very curious to see how you approach the larger version!
We are very aware of SpinLaunch. We are in the industry, so we follow all of that fun stuff closely. I am curious how they prevent the projectile from spinning end over end. Good for a disc, not so good for a rocket.
This is the type of machine that manufacturers have been needing to be able to standardize flight numbers being able to consistently throw at the correct speed and same angle every time is a must
It's a lot easier to be precise with measurement than a mechanical contraption so I would suggest manufacturers train people to control throws and then precisely measure speed, spin, angle, wind, wobble until the proper throw is achieved for flight ratings.
Exactly! Every run should be flight tested and then the flight numbers added for that exact production run of disc. Right now flight numbers are essentially false advertisement. I don’t care what the manufacturers goal was at time of production but how the disc I’m going to buy will actually fly. As an added benefit, if I find a disc that feels great in the hand and releases better on throw, I can buy more of the same disc with lots of slightly different flight characteristics.
When the frisbee is rolling as in your original attempt, the center of the frisbee is only moving at half the speed of the inner roller. This is because while the part of the frisbee in contact with the roller is moving at full speed, it is also the side of the frisbee spinning forward, so the center of the frisbee is spinning considerably slower than that.
glad you asked this. we will go further into the physics in our next video. but the short answer is the disc has the same amount of rpm as the main shaft. if you hold a disc using any length arm and rotate around the center, the outside edge of the disc is always moving faster than the inside edge. This difference in speed creates the discs spin! With that said, this machine has a very similar spin / speed slope to a human throw.
WOW GREAT video! Cool subject matter, incredible engineering, and very very well done editing! A+ my man. Got my sub and a thumbs up! Looking forward to seeing what else you have in store!
I'm an official Frisbee master from the olden days and I once tried to design such a machine, but only spring loaded, and never prototyped it. Great to see someone build one that actually works! I agree the "throwing" method is best. I bet your first design caused the disc to deform when bent around the curve, and adding the roof just gave it something to jam against. Looking forward to your full-sized one. Once you perfect it, try entering a golf contest using it plus laser range finders to tune your drives. Then you can do the putting yourself.
I appreciate channels that don’t show 5 minute montages of cnc machining or 3d printing. Any time a channel does that these days I just leave. It’s just such lazy content when they do that so thanks for keeping your video short and concise
Seriously, on sleepless nights I ponder if a disc can be thrown past the sound barrier. You are the first to get close to my ideal. Keep at it. I am now a subscriber and can't wait for the next.
Great work dude! You should load a Tech Disc into the full size version to get the flight and spin stats. The puck on the bottom might get in the way of the machine grip though...
A really good start. I love this type of content. I'm not a creator on TH-cam, but I've edited enough video to appreciate the time it takes to shoot and edit and (importantly) storytell. It's a grind, and frankly not very fun, at least to me, lol. As someone else mentioned, watching 20 minutes of you doing trial and error could be great storytelling. If you're really going to go for this, hire an editor, storyboard your videos, etc. The quality level on TH-cam is so high now. It's daunting. Great for viewers, bad for new creators. I'm glad the algorithm suggested your video. Good luck.
@glenmiller1437 thank you for the thoughtful comment! we appreciate the feedback. we will definitely implement many of your suggestions going forward. WeMakeMachines is a team of three which makes the process 3x more fun and less daunting.
Your channel will do well. Tired watching the other popular channels of people making things that look Jerry rigged and fully 3d printed, keep up the high quality results!
@@saltymember1062 a perfectly repeatable thrower could lead to real-time testing of aerodynamics of flight with some semblance of accuracy. I'm almost certain a bigger disc making company would be interested in this for r&d
Awesome video and great editing and content. Can I please ask though, what software, how were you able to do your virtual garage "metaverse"??? Its so cool, have not seen that before would love to try it. Thanks, Chris.
Wiggins can absolutely crush, wind or not. Last year's distance competition he cleared 700 feet. Sure the wind helped, but then again playing the wind is definitely a skill too.
@@We.Make.Machines I hope you do. It's a cool idea. It didn't look like your centrifugal one there was imparting any spin, do you have some kind of a hinge point or anything for a disc to pivot from so it'll spin too, or did that happen automatically on the release?
We will go into the physics more on the next vid, but the disc has the same spin profile as a human. The outer edge of disc is always moving faster than the inner, so when you let go the disc naturally has spin that matches the shaft rpm.@@bearislandjosh5279
This was great. Would also love to see more of the process. There are so many interesting directions you could take this. What i dont quite get: how does the machine impart spin on the disc?
Thank you! We plan to put a lot more engineering and physics content in the next video. But that's a great question because it's not intuitive that the disc would have spin, the short answer is the disc has the same amount of rpm as the main shaft. If you hold a disc using any length arm and rotate around the center, the outside edge of the disc is always moving faster than the inside edge.
@@We.Make.Machines I see, quite clever. The length of the arm and the size of the disc act as means of controlling the relative rotation speed to flight speed. Looking forward to the next video!
Very cool video, awesome to see the second design work so well. For the first design though, if the edge speed of the wheel was 120 mph wouldn't the launch speed of the disc be about 60 mph? Since the side touching the wheel would be going 120 but the side touching the curved channel would be going 0 and thus the average (middle of the disc) would be going 60?
A machine like this is the holy grail of disc golf. We need something that can recreate the same throw with multiple settings for release angle. Unfortunately, this design doesn't allow for adjusting spin, but it's better than nothing.
Can't wait to see the full size machine. Stuff made here teased us with a 110 mph disc launcher, but he never got it tuned properly. Please show more footage of the full size disc in flight. Find a drone operator to follow it. That would be incredible.
Stuff Made Here's shaft was too long, so his rpms were too low. We will show plenty of the flight footage in the next one. We are drone operators... in fact the last scene of this vid is shot on a drone.
This is one of the coolest disc golf videos I have ever seen! It would be awesome to have a compact version of this, that you could take to the course and treat it like a rifle….or for self defense. Lol
Thanks for the sub. We have a broad range of ideas from household machines that are begging to be upgraded, helping those in life who need better equipment, and of course we'll eventually touch on all of the sports. Aspirationally, all our builds have some level of usefulness.
I’ll make a prediction. This channel will be over 2million subscribers by the end of 2024 if we get 1 video a month at this quality. Reminds me of “stuff made here” channel.
glad you asked this. we will go further into the physics in our next video. but the short answer is the disc has the same amount of rpm as the main shaft. if you hold a disc using any length arm and rotate around the center, the outside edge of the disc is always moving faster than the inside edge. This difference in speed creates the discs spin! With that said, this machine has a very similar spin / speed slope to a human throw.
I watched stuff made here do this a while ago and thought, "I really wish they had a decent knowledge of disc golf discs and what they do" because they could have done a great job had they just put the right disc into the machine. I'm really excited to see what someone who actually has an understanding of overstability can do. Send something super overstable on an extreme hyzer and see it fly like Garrett Gurthie's katanas except 3 times as far... that'd be awesome.
glad you asked this. we will go further into the physics in our next video. but the short answer is the disc has the same amount of rpm as the main shaft. if you hold a disc using any length arm and rotate around the center, the outside edge of the disc is always moving faster than the inside edge. This difference in speed creates the discs spin! With that said, this machine has a very similar spin / speed slope to a human throw.
I've literally always wanted to build something like this, but instead of distance records (which is a given bonus) I think something like this could really help standardize the flight numbers that seem so inconsistent and sometimes arbitrary.
That would get you a little closer to accurate flight numbers, but then manufacturers would have to figure out the inconsistency with different colors. Weight of the disc is a whole other problem when trying to figure that out.
@@xXR3M1DYXx 100% true. But hey, I think a lot of these manufacturers have the resources to do so. Heck, I'd do it in my own free time if I had the resources!
An aerobie epic would be good for that vertical launch angle. It is a disc that can be thrown as a thumber or tommy and then helix out into a flat flight and fly like a traditional throw.
i skipped right to the end to watch the frisbee fly and just watched that part, hope you don't mind that i didn't watch any of the other content :D even though i wasn't exactly impressed, i still subscribed and hope your next machine will be cooler.
If you enjoyed our first attempt at making a video, then you may lack refined taste. However, we can fix this together by supporting at the WeMakeMachines Patreon: www.patreon.com/WeMakeMachines. Be part of the creative journey! Sneak peeks on projects, vote on ideas, and join the WeMakeMachines Discord community. (p.s. thanks to the two who currently support.)
The following is my understanding of the nonsense involved in building one of these. I have built mutiple successful flywheels for launching objects in my life, and all ive truly learned is no math ive found works as well as id hope for them. So heres my understanding of this so far.
125mph flywheel will never get the disc itself up to 125 mph. Think about how that speeds up the disc, its spinning the outside edge of the mini at 125 mph at best. And thanks to a counter intuitive aspect of rolling a board across the top of a rolling wheel. The maximum speed of the mini's flight is 62.5 mph aka 125/2 but the more the mini slips across the wall or the wheel surface the even slower it will launch.
There are also tons of issues with grip, spacing, balancing, who knows what else.
Also tomahawking a full disc sounds terrifying.
Edit1: update, I was totally wrong for my explanation as to why it was 125/2 mph and fundimentally it isn't 125/2 mph. But In my case it does just so happen be that all the flywheels I have used this for it has been very close to tangential flywheel speed/2. And that is because the flywheel has been a very similar radius to the projectile I've used. If you think about a wheel rolling without slipping along the outside edge of a wheel 3 times larger in radius, the small wheel from the perspective of an outside observer will rotate 4 times. Wheel a has a radius of 1 and b has a radius of 3 so when placed next to each other the center of a is 1+3 (4) units away from the center of b, so from the outside perspective for a to return to the same place, it needs to travel a distance of the outside of a circle that is 4 units in radius. This the outside edge of wheel A must travel 4 units to complete a circle around b. When you have a single wheel flywheel, the fastest the outside edge of the disc will ever be is the same as a the outside edge of the flywheel. So we can get the following formula, v = (b/(a+b))* the outside edge speed of the b.
When a is the projectile radius and b is the flywheel radius.
Based off you video it looks like the mini is about 1/2 the diameter of the flywheel meaning your theoretical maximum speed is 125* (2/3) aka about 83mph.
But like I've said previously making flywheels work their best is really hard. So yeah 83 likely wasn't even a reasonable goal speed.
If someone sees this hopefully it helps. Although I do not like what this means for a potential standard robot for disc flight numbers since it implies that for each disc the rpm on the disc per mph it's thrown at will change when the diameter of the disc changes. While many mids are barely larger than putter and drivers and it probably wouldn't be a huge deal, technically you can have a PDGA disc upto 300 mm in diameter while most are about 212 mm so at the extremes a standardized flywheel would not work well without a way for the flywheel radius to change also.
@@bobbybobman3073 Thank you for the feedback. This is correct, we made an incorrect assumption and would have needed to end up spinning the wheel surface 250mph, which was an option. However, friction was limiting us even at disc speeds under 62.5mph. This is why we ditched the first design and attacked it with a different approach. Please keep the comments coming!
Yeah standard flywheels suck for discs, especially cause of how much it would wear the edge of the disc with repeated use. But I'm glad someone is taking on this project maybe eventually it will allow us to standardize flight numbers. Sorry first comment probably seemed more negative than I intended. Good luck and stay safe this stuff can get sketchy.
LOL Hate everything about your video, the cuts, the music. obviously pushed by youtube. Sad thing is I can't block youtube from recommending your channel until it shows up as a suggestion. I hope you make lots of videos soon so your videos get suggested and i can block your channel.
Thank you for the thoughtful comment. I hope we make lots of videos too!@@MichaelMantion
I'd actually watch a second channel version that is just twenty minutes of you trying and failing to make your first version work. I find the trial>error>modify loop of engineering pretty fascinating.
Good idea 💡 We can get some extended cuts up on Patreon once we get that going.
You might like my 6 part video on TH-cam about my own new invention for flinging golf discs farther than we can throw them. My invention is entirely human muscle powered. You swing it like a baseball bat. In it I show some of the thinking, testing and improvement process. The 1st video is called, "Disc Whip Invented By Paul Marostica Part 1".
@@We.Make.Machines I think the reason why it went twice the distance and not 250 is because the disc was now able
to turn in the air during flight (corkscrew) when being launched at 90 degrees vertically with the disc standing all on its edge allows it to turn more.. So it launches and then twists around in the air giving it more distance and then it just glides down the rest of the way. But usually the disc is all upside down in the hand before launching it off its edge..
absolutely! Also the build process itself
Incredible work - the combination of storytelling, making, editing, and engineering is next level 🔥
Thank you sir! Videography/editing and storytelling is quite the learning curve... you guys make it look easy. Engineering/building is the easy part right now 😅.
How the heck is this not viral. You should partner with station street discs who is making fiberglass plated discs with massive gyroscopic effects. You two together could launch a disc for miles.
Like seriously, it should be!
Great 1st video! I really think i need to make one with a 2 stroke engine after yours and stuff made here shanes attempt! 😊 Looking forward to more content from you!
Love the graphics the only thing I think that might make it better is including the graphics for the small bits like the rod that engages the release mechanism and shows how they interact. Fantastic video
Thank you for the feedback!
So sick. Definitely need a longer cut with more design and behind the scenes. Can't wait for the full size version!
That is absolutely amazing!! Great hobby!! Can't wait for the full-size version.
Looking forward to seeing where this channel goes!
That tee pad at 00:16 looks way too familiar… Is Greystone Woods your home course?!? 👀
It's in the vicinity.
Excellent work! This machine looks a lot like the rocket-throwing machine being developed by a company called SpinLaunch. They are solving a lot of the same problems at a much larger (and faster) scale so if you haven't looked at their work, I highly recommend it! I'm very curious to see how you approach the larger version!
We are very aware of SpinLaunch. We are in the industry, so we follow all of that fun stuff closely. I am curious how they prevent the projectile from spinning end over end. Good for a disc, not so good for a rocket.
YEEEEESSSSSS!!!!!!! Disc Golf and unnecessary powered machines! Great video dude!
Well this is the coolest thing I’ve ever seen. So stoked for the full thing. Hilarious clip of you blowing up the basket.
This is the type of machine that manufacturers have been needing to be able to standardize flight numbers being able to consistently throw at the correct speed and same angle every time is a must
It's a lot easier to be precise with measurement than a mechanical contraption so I would suggest manufacturers train people to control throws and then precisely measure speed, spin, angle, wind, wobble until the proper throw is achieved for flight ratings.
No. No it is not. Sorry!
Exactly! Every run should be flight tested and then the flight numbers added for that exact production run of disc. Right now flight numbers are essentially false advertisement. I don’t care what the manufacturers goal was at time of production but how the disc I’m going to buy will actually fly. As an added benefit, if I find a disc that feels great in the hand and releases better on throw, I can buy more of the same disc with lots of slightly different flight characteristics.
Yeah, bowling made a robot similar to this, years back, and it helped a lot.
Disc Golf's Iron Byron
That is a very attractive machine. All those machined parts and all those curves. I definitely need one of these for the house.
Stoked for World’s Fastest Disc Launcher (Standard). Nice work, maybe put some more porta potties between you and the spinny bit
haha good idea, coming right up!
Love it! Cant wait to see the bigger version!
Under 1k subs is criminal. GREAT JOB!!!
This is gold. Hope your channel grows so we can see more content.
When the frisbee is rolling as in your original attempt, the center of the frisbee is only moving at half the speed of the inner roller. This is because while the part of the frisbee in contact with the roller is moving at full speed, it is also the side of the frisbee spinning forward, so the center of the frisbee is spinning considerably slower than that.
That is correct.
I wonder if this would be good for disc comparisons as we can create repeatable throws.
I see how you are generating the velocity in which it throws the disc. How (if at all) are you generating spin on the disc itself?
glad you asked this. we will go further into the physics in our next video. but the short answer is the disc has the same amount of rpm as the main shaft. if you hold a disc using any length arm and rotate around the center, the outside edge of the disc is always moving faster than the inside edge. This difference in speed creates the discs spin! With that said, this machine has a very similar spin / speed slope to a human throw.
That was so dope!
I’m looking forward to you getting your first 100k subs!!!
uh we need to see more shots from this monster than one. incredible vid
I absolutely love disc golf! Thanks for this!
Great video. Well done. I'm looking forward to the full sized disc version.
I was thinking this needs an fpv drone follow shot and there it was.. subscribed
Thanks! The next machine is REALLY gonna need an fpv follow shot...
Very cool. Looking forward to whatever future build you do.
Well done, cool build and a great video!
Thank you very much!
man, coming out of nowhere with a video this good, absolute legend!
Can’t wait to see the full-size version. I’m sure you’re fully aware that the right design could revolutionize the sport! 🥏🥏🥏
We've been hearing that! Please elaborate on what you have in mind.
This works so well
My dreams are coming true!!!
WOW GREAT video! Cool subject matter, incredible engineering, and very very well done editing! A+ my man. Got my sub and a thumbs up! Looking forward to seeing what else you have in store!
Welcome aboard!
Absolutely amazing I can’t wait for the full size!!
LET'S GO!!!! Congrats on the successful build. Subscribed and looking forward to updates!
Thanks for the sub!
Here before 1000 subs! Bet you're at 10k within a month. Great video.
This is the beginning of something special..
Awesome job! I'm excited to see the full disc version in action!!
Thanks!
I would love to see the full scale version!
Man awesome first video! This channels gonna be huge
Can't wait for the next one! Subscribed.
Thanks for the sub!
That was amazing.
This is so f'n cool. I need you to make the full size pronto!!! I would also love more indepth videos on the whole design process!
We are on it!
Well done, lookin' forward to more!!
I'm an official Frisbee master from the olden days and I once tried to design such a machine, but only spring loaded, and never prototyped it. Great to see someone build one that actually works! I agree the "throwing" method is best. I bet your first design caused the disc to deform when bent around the curve, and adding the roof just gave it something to jam against. Looking forward to your full-sized one. Once you perfect it, try entering a golf contest using it plus laser range finders to tune your drives. Then you can do the putting yourself.
Haha! Good idea 💡
WMM: “ I thought it would only take a couple of days to build”
The Machine: “Gonna take ya about 300 hours bud” 😂😂
Exactly... machines 1, us 0.
This is sick!!
We need to see this machine throw a boomerang from somewhere very high...
Would love to see that!
I appreciate channels that don’t show 5 minute montages of cnc machining or 3d printing. Any time a channel does that these days I just leave. It’s just such lazy content when they do that so thanks for keeping your video short and concise
Thanks for the feedback! 👍
You gotta collab with Stuff Made Here. You remind me a lot of him! Keep up the awesome work, you’ve got my subscription!
Thanks for the sub! We are fans of Shane's work over at stuff made here.
So awesome. I want more!
Seriously, on sleepless nights I ponder if a disc can be thrown past the sound barrier. You are the first to get close to my ideal. Keep at it. I am now a subscriber and can't wait for the next.
Thanks for the sub!
@@We.Make.Machines When will we see the updated version?
Hard to say... maybe weeks and not months
Great work dude! You should load a Tech Disc into the full size version to get the flight and spin stats. The puck on the bottom might get in the way of the machine grip though...
A really good start. I love this type of content. I'm not a creator on TH-cam, but I've edited enough video to appreciate the time it takes to shoot and edit and (importantly) storytell. It's a grind, and frankly not very fun, at least to me, lol. As someone else mentioned, watching 20 minutes of you doing trial and error could be great storytelling. If you're really going to go for this, hire an editor, storyboard your videos, etc. The quality level on TH-cam is so high now. It's daunting. Great for viewers, bad for new creators. I'm glad the algorithm suggested your video. Good luck.
@glenmiller1437 thank you for the thoughtful comment! we appreciate the feedback. we will definitely implement many of your suggestions going forward. WeMakeMachines is a team of three which makes the process 3x more fun and less daunting.
Your channel will do well. Tired watching the other popular channels of people making things that look Jerry rigged and fully 3d printed, keep up the high quality results!
Thank you for the comment!
LOOKING FORWARD TO THE FULL-SIZE MACHINE!! SO EXCITED YOU ARE PUSHING DISC GOLF TO THE NEXT LEVEL!!!
LOVE the enthusiasm!
@@saltymember1062 a perfectly repeatable thrower could lead to real-time testing of aerodynamics of flight with some semblance of accuracy. I'm almost certain a bigger disc making company would be interested in this for r&d
If you can make this work reliably, the disc manufacturers will pay big bucks for it.
Came here from your reddit post. Like subscribed and excited to see the full size version. Awesome work!!
I didn't know Simon held the record for a mini! I'm willing to bet Anthony Barrela is going to break that 😂
Came here from Reddit as well. This is legit exciting and I can’t wait for the next rendition. I’m excited to follow along!
Awesome video and great editing and content. Can I please ask though, what software, how were you able to do your virtual garage "metaverse"??? Its so cool, have not seen that before would love to try it. Thanks, Chris.
Wiggins can absolutely crush, wind or not. Last year's distance competition he cleared 700 feet. Sure the wind helped, but then again playing the wind is definitely a skill too.
Wiggins is an absolute unit. But that won't stop us from trying to break his wind-assisted 1109.
@@We.Make.Machines I hope you do. It's a cool idea. It didn't look like your centrifugal one there was imparting any spin, do you have some kind of a hinge point or anything for a disc to pivot from so it'll spin too, or did that happen automatically on the release?
We will go into the physics more on the next vid, but the disc has the same spin profile as a human. The outer edge of disc is always moving faster than the inner, so when you let go the disc naturally has spin that matches the shaft rpm.@@bearislandjosh5279
This was great. Would also love to see more of the process. There are so many interesting directions you could take this.
What i dont quite get: how does the machine impart spin on the disc?
Thank you! We plan to put a lot more engineering and physics content in the next video.
But that's a great question because it's not intuitive that the disc would have spin, the short answer is the disc has the same amount of rpm as the main shaft. If you hold a disc using any length arm and rotate around the center, the outside edge of the disc is always moving faster than the inside edge.
@@We.Make.Machines I see, quite clever. The length of the arm and the size of the disc act as means of controlling the relative rotation speed to flight speed. Looking forward to the next video!
The algorithm knows me well.
❤
Very cool video, awesome to see the second design work so well.
For the first design though, if the edge speed of the wheel was 120 mph wouldn't the launch speed of the disc be about 60 mph? Since the side touching the wheel would be going 120 but the side touching the curved channel would be going 0 and thus the average (middle of the disc) would be going 60?
Yes, that is correct.
Loved this. Great video. Can’t wait to see the next one!
Thanks!
Cant wait to see a full size version. Have you seen the video from the Stuff Made Here channel?
We have. StuffMadeHere does good work.
Is that Greystone woods in NJ??
You know it!
Next see how far you could fling clay pigeon target discs. Your design scares me because industrial servos have torq. Keep up the good work.
this was a fun watch.
A machine like this is the holy grail of disc golf. We need something that can recreate the same throw with multiple settings for release angle. Unfortunately, this design doesn't allow for adjusting spin, but it's better than nothing.
Release angle, speed, consistency, spin. Got it ✅️
Can't wait to see the full size machine. Stuff made here teased us with a 110 mph disc launcher, but he never got it tuned properly. Please show more footage of the full size disc in flight. Find a drone operator to follow it. That would be incredible.
Stuff Made Here's shaft was too long, so his rpms were too low. We will show plenty of the flight footage in the next one. We are drone operators... in fact the last scene of this vid is shot on a drone.
haha i tought you film from an helicopter 😍
As an FTC robotics team member, before watching this video I instantly thought of ultimate goal lol
This is so awesome
Thanks Nancy!
cant wait for the next one!!
This is SOOOO SICK!!
Silas!
This is one of the coolest disc golf videos I have ever seen! It would be awesome to have a compact version of this, that you could take to the course and treat it like a rifle….or for self defense. Lol
More please, subbed, more technical and trial and error even
Got it! Thanks for the sub!
Ive never even seen mini Discs.
You got my subscribe.
What else are you looking to make in the future .
Thanks for the sub. We have a broad range of ideas from household machines that are begging to be upgraded, helping those in life who need better equipment, and of course we'll eventually touch on all of the sports. Aspirationally, all our builds have some level of usefulness.
@StuffMadeHere has some competition
I’ll make a prediction. This channel will be over 2million subscribers by the end of 2024 if we get 1 video a month at this quality. Reminds me of “stuff made here” channel.
That would be cool. Stuff Made Here is great.
Does the disc have any spin when launched this way? You'd think the disc won't fly that far without spin keeping it stable.
glad you asked this. we will go further into the physics in our next video. but the short answer is the disc has the same amount of rpm as the main shaft. if you hold a disc using any length arm and rotate around the center, the outside edge of the disc is always moving faster than the inside edge. This difference in speed creates the discs spin! With that said, this machine has a very similar spin / speed slope to a human throw.
It would have been very cool if you would have shown in depth how the trigger mechanism works
Thank you for the comment! we will definitely include detailed content on this in the next one... thanks for watching.
Great video. I'm gonna need you to USA sports the throws though. I can't follow the disc.
Next vid we got you!
I watched stuff made here do this a while ago and thought, "I really wish they had a decent knowledge of disc golf discs and what they do" because they could have done a great job had they just put the right disc into the machine. I'm really excited to see what someone who actually has an understanding of overstability can do. Send something super overstable on an extreme hyzer and see it fly like Garrett Gurthie's katanas except 3 times as far... that'd be awesome.
We had the same thought.
Very nice! I understand how the first version (wheel) gives spin + speed but does the second version (arm) impart any spin? If so, how?
glad you asked this. we will go further into the physics in our next video. but the short answer is the disc has the same amount of rpm as the main shaft. if you hold a disc using any length arm and rotate around the center, the outside edge of the disc is always moving faster than the inside edge. This difference in speed creates the discs spin! With that said, this machine has a very similar spin / speed slope to a human throw.
You need to make a full size one that tosses full tilts, and have it hyper flip.
I like your fancy shop. 😬
I've literally always wanted to build something like this, but instead of distance records (which is a given bonus) I think something like this could really help standardize the flight numbers that seem so inconsistent and sometimes arbitrary.
That would get you a little closer to accurate flight numbers, but then manufacturers would have to figure out the inconsistency with different colors. Weight of the disc is a whole other problem when trying to figure that out.
@@xXR3M1DYXx 100% true. But hey, I think a lot of these manufacturers have the resources to do so.
Heck, I'd do it in my own free time if I had the resources!
This video could easily be twice as long and still very engaging.
Thank you for the feedback! Our 2nd vid will for sure be longer with more physics and engineering substance.
@@We.Make.Machines Good. A lot of potential here. I think your channel is gonna grow very, very quickly. Thanks for uploading!
An aerobie epic would be good for that vertical launch angle. It is a disc that can be thrown as a thumber or tommy and then helix out into a flat flight and fly like a traditional throw.
If you spin the wheel at 125 mph in that configuration, the disk will be thrown at half that speed.
Yes that is correct
Amazing. Subscribed.
Thanks for subbing!
Great content dude. I love it
Appreciate it!
i skipped right to the end to watch the frisbee fly and just watched that part, hope you don't mind that i didn't watch any of the other content :D even though i wasn't exactly impressed, i still subscribed and hope your next machine will be cooler.
Awesome!
Great vid!
Thanks!
the sounds too !!