Blender 3.0 Tutorial - Creating a Glowing River

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  • เผยแพร่เมื่อ 31 ก.ค. 2024
  • Hello everyone! Today we will be creating a glowing river effect with Mantaflow and foam particles! We will be covering adding the river, setting up the domain, adding particles, creating materials and adding vector blur!
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    • Blender 3.0 Tutorial -...
    Chapters
    0:00 Creating the River
    2:23 Domain Settings
    7:02 Inflow & Effector
    8:11 Creating the Foam
    10:09 Materials
    12:12 Adding Vector Blur
    14:06 Outro
    Music
    Sorrow by Sappheiros | / sappheirosmusic
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    Creative Commons Attribution 3.0 Unported License
    creativecommons.org/licenses/...
    Blender tutorial Mantaflow Simulation Fluid Liquid Foam Particles Materials Vector Blur Glowing River BlenderMadeEasy

ความคิดเห็น • 431

  • @shamusmoore
    @shamusmoore ปีที่แล้ว +8

    that cube despawning in the beginning of every tutorial is just👌

  • @anabsolutebreadslice3941
    @anabsolutebreadslice3941 ปีที่แล้ว +8

    This is a top tier tutorial. The perfect pace, very easy to follow, simulated examples of why we're doing each step! Great stuff.

  • @BlenderMadeEasy
    @BlenderMadeEasy  2 ปีที่แล้ว +18

    A lot of people are asking why I skipped the texturing part. The reason was just to speed up the tutorial so it wasn't over 20 min. Next time I'll make sure to describe how to do that and not skip over it! :)
    If you want to add in the texture yourself you can very easily by UV unwrapping the landscape and adding in a rock texture. I used a texture of off Poliigon (paid) but any rock texture will work perfectly fine. Here is a free texture that will work great. polyhaven.com/a/rock_05
    Also make sure to add a Hue Saturation Value node to change the color and look of the rock.

    • @aspidiske
      @aspidiske 2 ปีที่แล้ว

      I checked the website and saw that poliigon material converter is not working for blender 3.0 (I'm not sure if I'm correct). It's not detecting the files for that link you sent. Any help on this please?

    • @Rainond
      @Rainond 2 ปีที่แล้ว +1

      without it the tutorial is incomplete...

    • @paledrip
      @paledrip 2 ปีที่แล้ว +2

      ​@@Rainond i agree i quit at the texturing part because of this

    • @user-sz3gj9ub3z
      @user-sz3gj9ub3z 25 วันที่ผ่านมา

      我有一个小问题,为什么我的水流渲染之后只是透明,而不是像您这样的发光效果

  • @4.0.4
    @4.0.4 2 ปีที่แล้ว +29

    Love the little detail with the default cube deletion!

    • @garrisonhill7059
      @garrisonhill7059 2 ปีที่แล้ว +2

      Yeah what was that? A transition effect?

    • @4.0.4
      @4.0.4 2 ปีที่แล้ว +2

      @@garrisonhill7059 it was probably composited on top of the recording, in post. At least that's what I'd do.

  • @rupamsaha2289
    @rupamsaha2289 2 ปีที่แล้ว +4

    Bro please need more tutorials , especially for creating a beach and a house in between a forest . I am learning blender only through TH-cam tutorials and find your videos really good . Well explained and easy to follow . Love from india

  • @Yaburnaki
    @Yaburnaki 2 ปีที่แล้ว

    This tutorial is amazing, thanks a lot for helping a lot the community!

  • @baltagelyte
    @baltagelyte 2 ปีที่แล้ว +32

    Great tutorial! This was the first ever thing I made in blender. And I'm really proud of it!

  • @lorenzlippert8623
    @lorenzlippert8623 2 ปีที่แล้ว

    Very good tutorial. Love how you compare the outcome of the different settings!! Really Really helpfull, keep it up!

  • @manojbeastboy5619
    @manojbeastboy5619 ปีที่แล้ว

    Thank you so much for making stuff in soft a lot easier to understand.

  • @Hadrhune0
    @Hadrhune0 2 ปีที่แล้ว

    Lovely tutorial, very accurate! Thank you for sharing!

  • @ikaika-fg5zd
    @ikaika-fg5zd 2 ปีที่แล้ว +8

    Long comment:
    I've been seeing a lot of videos on my reccomended for this kind of content as well as music production / song writing and all these different arts. Its kinda bringing me back to when I spent all my time invested in this stuff and it's giving me heavy nostalgia and I miss doing it because it gave me so much joy. This video brought it back enough for me to have the realization. Now I'm more focused on "stable futures" which are very unstable for me because my learning disability makes doing work very difficult to impossible for me I'm high school. I'm overwhelmed and stressed and depressed from the homework and projects. I'm not sure how it'll go but I think (if you be read all this) you mightve helped me go onto the career path that I'll actually enjoy instead of something that would seriously work me to death and be impossible to either get or continue working on. Thanks man

    • @anonnonames8782
      @anonnonames8782 ปีที่แล้ว +1

      Wishing you the best of luck on your journey!

  • @fetusness
    @fetusness 2 ปีที่แล้ว

    This is insane! Thank you! 🙏

  • @cg.man_aka_kevin
    @cg.man_aka_kevin 2 ปีที่แล้ว +1

    This is exactly what I need!!!

  • @christianpearson5436
    @christianpearson5436 2 ปีที่แล้ว

    That looks really cool!

  • @brandonjacksoon
    @brandonjacksoon 2 ปีที่แล้ว +2

    Dude, awesome tutorial! I'm glad that I found your channel. Liked and subscribed! Keep it up :))

  • @xiaozhixuan4103
    @xiaozhixuan4103 ปีที่แล้ว

    best blender tutorial channel ever

  • @user-on1ex2mk3r
    @user-on1ex2mk3r 2 ปีที่แล้ว +1

    Your Videos Make My Day! 💕💕💕

  • @4KProductionsFilms
    @4KProductionsFilms 2 ปีที่แล้ว +139

    Absolutely perfect timing on this tutorial! I was just playing with your Water Obstacle Sim in your Udemy class updating it to a 3.1 file. Needed to see these settings badly! Thanks.

    • @BlenderMadeEasy
      @BlenderMadeEasy  2 ปีที่แล้ว +12

      Yeah I really need to update that course. I think that will be my next project.

    • @andreheynes4646
      @andreheynes4646 2 ปีที่แล้ว +2

      @@BlenderMadeEasy please do beach waves when you do update.

    • @alexanderthompson8433
      @alexanderthompson8433 2 ปีที่แล้ว +1

      @@BlenderMadeEasy I'd absolutely get that update course.

    • @howtoparody2800
      @howtoparody2800 2 ปีที่แล้ว +2

      @@BlenderMadeEasy we are waiting :)

    • @rishabprasoon5970
      @rishabprasoon5970 ปีที่แล้ว

      Can someone please tell me how did he do the split screen thingy ? At 10:13 ... I'm very very new to blender.

  • @CGcelestial
    @CGcelestial 2 ปีที่แล้ว

    This was incredibly awesome. WOwww

  • @KennyPhases
    @KennyPhases 2 ปีที่แล้ว +3

    Amazing tutorial!

  • @ronwatson3237
    @ronwatson3237 2 ปีที่แล้ว

    Excellent tutorial!

  • @florin6892
    @florin6892 ปีที่แล้ว

    Very well explained!

  • @ThreeDCreate
    @ThreeDCreate 2 ปีที่แล้ว

    This is so cool, thanks for sharing

  • @eddyalienstudio7227
    @eddyalienstudio7227 2 ปีที่แล้ว

    This was awesome!
    Also, hope Blender improves the manta flow water sim because would be nice to see Blender showing off what it can truly do

  • @alejandraschaaf7983
    @alejandraschaaf7983 ปีที่แล้ว

    seriously helped thank you!!

  • @whiskeybravomusic
    @whiskeybravomusic 2 ปีที่แล้ว

    This was great, thank you!

  • @shakaama
    @shakaama 2 ปีที่แล้ว

    Happy new year. I'm glad i came across you.

  • @_TimothyRowe
    @_TimothyRowe 2 ปีที่แล้ว

    Fantastic vid! really cool

  • @modhawi4937
    @modhawi4937 ปีที่แล้ว

    Absolutely interesting

  • @kaiquemarcelborgespassosro8309
    @kaiquemarcelborgespassosro8309 ปีที่แล้ว

    YES! I LOVE YOU!

  • @anhthu3227
    @anhthu3227 ปีที่แล้ว

    It's working thanks my friend

  • @KurotheNerd
    @KurotheNerd ปีที่แล้ว

    Thanks, really helped

  • @nallabelipavan
    @nallabelipavan 2 ปีที่แล้ว

    nice tutorial thank you

  • @creative8300
    @creative8300 2 ปีที่แล้ว

    very impressive

  • @DuyNguyen-qp6uh
    @DuyNguyen-qp6uh 2 ปีที่แล้ว +1

    very cool

  • @XxRazeXx
    @XxRazeXx ปีที่แล้ว

    BROOO THANK YOU!!!!!!!!!!!!!!!!! YOU'R THE BEST!!!!!! I LEARNED EVERYTNice tutorialNG I NEEDED TO KNOW THAN YOU VERY

  • @ksiadzrobak2937
    @ksiadzrobak2937 ปีที่แล้ว

    Thanks works fine. Greetings from Italy

  • @rehan4783
    @rehan4783 2 ปีที่แล้ว

    yaay thanks im new to blender i have always tried to learn but always end up quitting thnx for your vids

  • @aendnouseforalastname8318
    @aendnouseforalastname8318 2 ปีที่แล้ว +12

    To decrease baking time, you can use a lopoly mesh (e.g. 64x64) of the landscape for physics simulation and your hipoly mesh for rendering. Great video, btw!

    • @MrThunderGlow
      @MrThunderGlow 2 ปีที่แล้ว

      How can you do that ? :o

    • @aendnouseforalastname8318
      @aendnouseforalastname8318 2 ปีที่แล้ว +2

      @@MrThunderGlow Duplicate your Hipoly landscape mesh and use the decimate modifier on that copy. OR add another landscape with the same values as your original, but with a lower resolution. You can also delete all vertices on that copy that wont have contact with the water, leaving just the river bed and a bit a bit of the river bank for even faster baking.After baking, you can just delete or hide it before rendering.

    • @iankelley9302
      @iankelley9302 2 ปีที่แล้ว +1

      @@aendnouseforalastname8318 Dang, I'm baking right now, and it's taken almost 40 minutes in a full room with a loud pc.

    • @aendnouseforalastname8318
      @aendnouseforalastname8318 2 ปีที่แล้ว

      ​@@iankelley9302 I know that problem;) Baking time correlates with the number of vertices in your collision objects.That's why I'm always using a very low poly mesh for all my physics simulations.

  • @hebashamaa7695
    @hebashamaa7695 ปีที่แล้ว

    I'm so confident, yeah, I'm unstoppable today

  • @MKgumba
    @MKgumba 2 ปีที่แล้ว

    Does someone know why my glowing foam doesnt effects the area around? Like it is not shining on the plane around it as if there is no light coming from it, but the emission shader is connected and i already tried setting the strength to 300, didn't help either..

  • @mrvirtualrookie1244
    @mrvirtualrookie1244 2 ปีที่แล้ว

    thank you very much

  •  ปีที่แล้ว

    Thank you

  • @shaman8279
    @shaman8279 2 ปีที่แล้ว

    Nice Video!

  • @jkartz92
    @jkartz92 2 ปีที่แล้ว

    side edges of the river looks a bit blobby, how to reduce that and which setting should we enhance for the same?

  • @paprika8795
    @paprika8795 2 ปีที่แล้ว

    definetly looks better than my box.

  • @vamenn
    @vamenn 2 ปีที่แล้ว +37

    Great tutorial, I learned a lot from your overview. The descriptions of WHAT things do is very helpful.
    Did anyone have trouble applying a texture to the landscape? Even if I start a brand new scene, create a default landscape, then apply textures, they don't really display like they should.

    • @CGcelestial
      @CGcelestial 2 ปีที่แล้ว +8

      Maybe use mapping, and put object into vector instead of UV. To use mapping, press control+t. First enable it in edit, preferences, addons, "node wrangler". This can all be done in shaidng tab.

    • @vamenn
      @vamenn 2 ปีที่แล้ว +5

      @@CGcelestial I misread your comment the first time, but you were spot on. Changed it from UV to object and BOOM, fixed. Thanks =).

    • @CGcelestial
      @CGcelestial 2 ปีที่แล้ว +5

      @@vamenn No problem 😂😂, You're welcome!!

    • @lazuli8150
      @lazuli8150 2 ปีที่แล้ว +1

      Can you please tell me, from where you got your textures

    • @creativestuff2531
      @creativestuff2531 ปีที่แล้ว +1

      @@vamenn Thank you so much. I was trying to solve this for hours.

  • @tj0vtj0v61
    @tj0vtj0v61 2 ปีที่แล้ว +1

    Hi, another question. How do I get rid of the space between the fluidMesh and the landscape, bc I tried everything but everytimes there was the space, that isn't there in the tutorial.

  • @greatstaro9255
    @greatstaro9255 ปีที่แล้ว

    s. Thank you In The setup❤️

  • @Gegep_ar
    @Gegep_ar 2 ปีที่แล้ว

    very happy with the tutorial with detailed and relaxing explanation!

  • @EclipseAnimationStudio
    @EclipseAnimationStudio 2 ปีที่แล้ว

    Dude your voice is perfect for this. You kinda sound like hand unit from FNAF.

  • @inHDia
    @inHDia 2 ปีที่แล้ว +3

    For some reason, there's no emission from the water when I render? It's just dark. Does the HDRI play a factor in this as well?

  • @szjtk
    @szjtk ปีที่แล้ว

    Thank you saved me a lot of time trying to browse videos for an actual working one

  • @voca-chan7953
    @voca-chan7953 ปีที่แล้ว

    I rendered this last night at 4096 samples and it took 9 hours to complete with the CPU. My system might suck, but it's not stopping me from making things.

  • @danielaorbegosobracamonte8276
    @danielaorbegosobracamonte8276 2 ปีที่แล้ว

    Great video, thanks, if you’re freelance how long would it take you to make a 3D animated short 20 - 25 minutes?

  • @aurafireheart
    @aurafireheart ปีที่แล้ว

    Is there a way this can be updated for newer versions of Blender?
    Also great job, it's not often I find a tutorial that's simple, explained well, and gets to the point quickly
    EDIT: Took a bit of digging but I found the settings I needed in the newer version

  • @naokinomura6667
    @naokinomura6667 2 ปีที่แล้ว

    Thank you for your tutorial. However, I have some issue.....particle became invisible, couldn' be seen unless I bake mesh, and particle could not be extended to the end of the river.

  • @davidtucker2818
    @davidtucker2818 2 ปีที่แล้ว +4

    I was today years old when I realized there are preset landscapes in blender. This whole time I thought you have to manually adjust the settings on the landscape lol.

  • @someotaku102
    @someotaku102 2 ปีที่แล้ว

    Jack: Intense Grinning
    Simon: Profuse Sweating

  • @lesbarian8085
    @lesbarian8085 ปีที่แล้ว +1

    How did u make it glow?

  • @EmvyBeats
    @EmvyBeats 2 ปีที่แล้ว +2

    I had to give up, cos i couldn't figure out how to add the texture to the ground with uv map, and no idea how to do the lighting, ill come back when i understand blender more.

  • @DOMICARTOON
    @DOMICARTOON ปีที่แล้ว

    is there a way to import a you already have into soft soft?

  • @michellevoon3207
    @michellevoon3207 ปีที่แล้ว

    Hi, may I ask that I connect the principle volume on the domain, but it keep crashing and quit out of the blender? How should I do?

  • @Mr_Farquhar
    @Mr_Farquhar ปีที่แล้ว +1

    I need some help please - following your tutorial to the T but as always different results when baking the data 😞 cannot resume tutorial because of this - my liquid starts quite smaller in size and almost in the middle of the landscape and not the starting of the landscape as per your tutorial..

  • @dnyl_ii
    @dnyl_ii ปีที่แล้ว

    i had made this river in my project with the animation, i made some changes after that and then after some time, I started working on the project and animation were not working neither the river. How can i check if some settings needed to get it back?

  • @capitangamers2
    @capitangamers2 2 ปีที่แล้ว +17

    Where did I go wrong? after bake i just got that blue little circles (no water)

    • @captin2296
      @captin2296 2 ปีที่แล้ว

      Same

    • @epic_baz1261
      @epic_baz1261 2 ปีที่แล้ว

      @@captin2296 that means its fine

    • @epic_baz1261
      @epic_baz1261 2 ปีที่แล้ว

      @@captin2296 blue circles are good

    • @anikethphayade409
      @anikethphayade409 ปีที่แล้ว +2

      Bake mesh

    • @c.y.651
      @c.y.651 ปีที่แล้ว

      Make sure to check mesh and re-bake, it will be underneath the particles

  • @alexchadniy3319
    @alexchadniy3319 2 ปีที่แล้ว

    Hi! There is a gap between water and plane effector (bottom) in my project, could you advice me smthng... thx

  • @jozsefunderscore2320
    @jozsefunderscore2320 2 ปีที่แล้ว +4

    Thankthankthankyouthankyou

  • @a1donny150
    @a1donny150 ปีที่แล้ว +1

    does it normally take a long time to bake data?

  • @FuyuEterniya
    @FuyuEterniya 2 ปีที่แล้ว +5

    I'm not getting foam particles all over the river, they are less in number (50k) and grouped together in just four spots. Any idea how can I fix that?
    [Edit] - I fixed it, I think that the river passage of my landscape was a bit too less distorted, I created a new one with a bit of distortion and it worked pretty nicely

    • @ValleStutz
      @ValleStutz ปีที่แล้ว

      I have the same issue. So the particles group when the effector is to flat?

  • @callumamey6157
    @callumamey6157 2 ปีที่แล้ว +12

    This is awesome! Good job. Is it possible to make this a perfect loop by any chance?

    • @BlenderMadeEasy
      @BlenderMadeEasy  2 ปีที่แล้ว +8

      Yes there is. You can use the same technique I used in this video. th-cam.com/video/6DjGpppAUfI/w-d-xo.html

    • @callumamey6157
      @callumamey6157 2 ปีที่แล้ว

      @@BlenderMadeEasy Thank you! I’ve got it saved for now

    • @rowanp8740
      @rowanp8740 2 ปีที่แล้ว

      Thanks! Was going to ask this!

  • @quNeon
    @quNeon 2 ปีที่แล้ว

    What are the textures you used because i cant find any good ones

  • @potaatuus9546
    @potaatuus9546 2 ปีที่แล้ว +2

    noice

  • @deborahteixeira1480
    @deborahteixeira1480 ปีที่แล้ว

    Damn you bro

  • @macstorm2234
    @macstorm2234 2 ปีที่แล้ว +2

    0:19 how do u do this animation when deleting?

  • @razeezar
    @razeezar 2 ปีที่แล้ว +9

    Great video. I've encountered a problem with Blender, it seems. Whatever I tried, I could not get my particles rendering in the final frame (i.e. Frame 400). They were definitely baked, and will show in the viewport, however the render still refuses to show the particles for just this final frame (The baked fluid mesh still renders okay however).
    Upon a cursory search online this seems to be a known issue.

    • @BlenderMadeEasy
      @BlenderMadeEasy  2 ปีที่แล้ว +6

      The same issue happened with me and I have no clue why. 🤔 I would probably just set the end frame to 399 instead of 400. If I can figure out why this happens I'll let you know.

  • @ardents888
    @ardents888 ปีที่แล้ว +1

    What was that effect when you deleted the default cube?

  • @nightgaming6808
    @nightgaming6808 2 ปีที่แล้ว

    What the name of the add on you use when deleting mesh?

  • @biupiubiu
    @biupiubiu 2 ปีที่แล้ว

    I wounder how to get the landscape that dark. must I remove the light?

  • @sdmasters
    @sdmasters 7 หลายเดือนก่อน

    hi, my baking process is very slow , but my pc resources are not fully utilized (cpu 40%, GPU 20%, memory 20%), i'm wondering whether i can change some setting to speed up the process since i have enough computing resources?

  • @faro1483
    @faro1483 2 ปีที่แล้ว

    go on thanks

  • @leolehane9988
    @leolehane9988 ปีที่แล้ว

    I am looking for a way to learn how to do the texturing for the ground, including adding texture, ambient occlusion and all the other map that come with the mase color of the texture, anyone know a good place to learn this?

  • @negazuotas
    @negazuotas 2 ปีที่แล้ว

    How do i create river, that loops? Soo I could create a background that would be smooth

  • @fenexus404
    @fenexus404 2 ปีที่แล้ว +1

    I have a question:
    How do i make the plane invisible?

  • @vladimircheremisin
    @vladimircheremisin 2 ปีที่แล้ว

    I did everything according to the tutorial and Blender won't render a single image of the sequence.
    Everithing baked, even the PBR texture of the landscape. Somehow the cache data is only around 20gb instead of 50-80 that others are reporting :)
    When I press "render", there are various messages above where the image is supposed to be, like initializing, syncro of the cube and the PBR etc, but when it gets to sample count, it freezes at 0. CPU usage is at 100% at this moment, GPU is at or close to 0% - although I am rendering via GPU.
    Any ideas what can be wrong?

  • @lox4194
    @lox4194 2 ปีที่แล้ว +1

    at part 10:19 you opened a new tab at the right how do I do that? (edit) Nvm I found out someone else asked the same question.

  • @jamiek3836
    @jamiek3836 ปีที่แล้ว

    This might be a stupid question, but how to get the material of the river into unity? I tried importing fbx file but the entire thing is completely white

  • @tanishtiwari._
    @tanishtiwari._ 2 ปีที่แล้ว

    Hello please help me out i baked my data and when i played it to check my particles stopped flowing at 150 th frame and didnt reach the end like it should please help me

  • @schluis6262
    @schluis6262 2 ปีที่แล้ว

    Which version of blender do you use

  • @Mr.YETI.Cinematic
    @Mr.YETI.Cinematic 2 ปีที่แล้ว

    Here s sub , use it wisely 😉

  • @RussMoreau
    @RussMoreau 2 ปีที่แล้ว

    Can anyone help me with the fact that when i bake the particles and mesh the animation is super slow like no fps and i dont know how to get rid of the domain box

  • @phubthinley5553
    @phubthinley5553 2 ปีที่แล้ว +2

    Fluid simulation render works in viewport, but fluid is missing in image render

  • @tj0vtj0v61
    @tj0vtj0v61 2 ปีที่แล้ว +6

    Hi, I have a little issue with the liquid after baking the particles and the mesh 8:10 , bc that flowing grey thing 9:35 didn't show up, so when I've hidden the two particlesystems I saw nothing. Has anyone suggestions how to show that 'grey thing'?
    Great tutorial btw!

    • @Scaron1996
      @Scaron1996 2 ปีที่แล้ว +3

      First you need to "Bake data". Then you have to go back into the panel and "Bake Particles". Then you go back to the Simulation panel again and "Bake Mesh". After that you will have your fluid as a Mesh

    • @tj0vtj0v61
      @tj0vtj0v61 2 ปีที่แล้ว +1

      @@Scaron1996 thanks, don't know why it didn't work properly the first time

    • @ashluton1959
      @ashluton1959 ปีที่แล้ว +1

      @@Scaron1996 yeah i baked all 3 of mine, and same thing as OP, the grey fluid didnt show up, just the foam particles and was left with my large grey cube.

  • @Flaschenlimo
    @Flaschenlimo 2 ปีที่แล้ว

    How do you change to that view in 10:09?

  • @juliusmoorman
    @juliusmoorman 2 ปีที่แล้ว +1

    Strange: the glowing effect does appear in my rendered view but not in the final rendered image. Does anyone know what could be wrong?
    EDIT: already found it. If you only render the last frame, the particles do not show up. So when testing, please make sure to grab frame 399 (for example).

    • @ValleStutz
      @ValleStutz ปีที่แล้ว +2

      I have a similar problem but in my case I haven't glow at all and I don't understand why

  • @francisconavarro411
    @francisconavarro411 2 ปีที่แล้ว +28

    How do you make that effect when you delete default cube?

    • @afjer
      @afjer 2 ปีที่แล้ว

      Probably the cube has a simple subdiv and a displacement modifier with strength set to 0 and a cloud texture. Then the displacement strength is animated up as the cube scale is animated down.

    • @krishgamehacker
      @krishgamehacker 2 ปีที่แล้ว

      add an object your wish. Select it and on your top Left you will find smtg Called Object Beside add. Click object and look for quick effects, in that u will find fire. click on it white selected your object and its pretty much done

    • @afjer
      @afjer 2 ปีที่แล้ว

      Oh, I see. What looked like an implosion was a smoke puff. Makes sense. Thank you for getting back.

  • @6Akuma
    @6Akuma 2 ปีที่แล้ว +1

    hey i tried it several times but it still didn't work i did it once exactly after the tutorial but it still didn't work. it always looks like this: (because the comment is always deleted because of my google drive link). do you have any idea where i can send you my .blend file?

  • @beennari
    @beennari 2 ปีที่แล้ว

    So cool! I think I need a higher-end computer. The computer is screaming.

  • @neelxp6439
    @neelxp6439 2 ปีที่แล้ว

    Can someone please help me when i am trying to render it finishes and then starts again i dont know if its supposed to happen. The 1st render takes 12 hours and when that gets over it starts again for 12 hours. my laptop is good it has intel i7 3060 144hz and 11th gen 16gb ram

  • @shivangipriya4153
    @shivangipriya4153 ปีที่แล้ว

    First, I need really to thank you from my heart and wish to you all success in your life. Second I saw your video thank you and by the way I remember Frozen when she cross the back see and make the see wave of frozen. Could you please make a video show me how we can do it. Thank you