Unlock Substance Designer's Full Power with Functions and Parameters

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  • เผยแพร่เมื่อ 5 ต.ค. 2024

ความคิดเห็น • 25

  • @lunaedward6574
    @lunaedward6574 2 ปีที่แล้ว +3

    You are a rare breed of knowledgeable as well as being a great teacher! Thank you

  • @alexmaxwell2994
    @alexmaxwell2994 ปีที่แล้ว +1

    Im currently learning designer at university right now and this has been such a useful tutorial to watch . Very well made! Thanks :)

    • @JeremySeiner
      @JeremySeiner  ปีที่แล้ว +1

      Thanks! And best of luck with your studies!

  • @Camikaze7
    @Camikaze7 3 ปีที่แล้ว +2

    Thanks for the tutorial :) I added a lerp to the transform matrix graph that's controlled by the frame size, so that the scale for everything adjusts with one slider consistently. I also put in a switch that contained the photo size lerp and exposed a boolean in the parameters so you can decide if you want to scale together or separately

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว

      Brilliant! I love that. Awesome work!

  • @mmackieart
    @mmackieart ปีที่แล้ว

    Awesome tutorial found just what I needed to set up my first functions using designer!

  • @Kumodot
    @Kumodot 2 ปีที่แล้ว +1

    BTW. Nice tutorial, very well explained !

  • @Kumodot
    @Kumodot 2 ปีที่แล้ว

    Nice Newton. :)

    • @JeremySeiner
      @JeremySeiner  2 ปีที่แล้ว

      Thanks! I was wondering if anyone would notice 😋

  • @Krice2323
    @Krice2323 3 ปีที่แล้ว +1

    Great tutorial, I learned a lot from this. I'm struggling to take it further on my own however.
    As an example, I have a warp intensity exposed and a transform down on the y exposed and I am trying to get them to be controlled by 1 slider and excute simultaneously. Any ideas how I can achieve that?

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว

      So glad this is helping! I've got the video for you. A friend of mine just made this and it might help in terms of how to think about something like this: th-cam.com/video/zBqnQ24Ikzw/w-d-xo.html
      Hope this helps!

    • @Krice2323
      @Krice2323 3 ปีที่แล้ว

      @@JeremySeiner Thank you so much! This is great. I really appreciate all your hard work!

  • @Ramanantitus
    @Ramanantitus 2 ปีที่แล้ว

    is there a way to expose bitmap image importing parameters?

    • @JeremySeiner
      @JeremySeiner  2 ปีที่แล้ว

      You can create a new “Input” node which will allow the user to supply their own images.

  • @nurianimates
    @nurianimates 2 ปีที่แล้ว

    Hi,
    Why is the color of my model black when I export a model and a material(metal) from the 3D scene panel? Is there something differently I can do so that my model has a metal material when I export?

    • @JeremySeiner
      @JeremySeiner  2 ปีที่แล้ว +1

      Good question! When importing your model into another program, you are going to have to tell it to interpret your new material as a metal. Metals are special and for PBR workflows you have to tell the shader specifically that it is a metal in order for it to look right.

    • @nurianimates
      @nurianimates 2 ปีที่แล้ว +1

      @@JeremySeiner 🤔🤔 thank you! I will try this.

  • @rickkay9548
    @rickkay9548 3 ปีที่แล้ว

    After creating the custom function graphs, or opening someones graph that has them, how do we find them again?

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว

      Good question! You should be able to find them when you click on that little function button next to each parameter.

    • @rickkay9548
      @rickkay9548 3 ปีที่แล้ว

      @@JeremySeiner Yeah there seems to be no centralized method to find these and reference them. Going through hundreds of nodes searching through individual parameters is insanely time consuming on huge graphs as you can probably surmise.

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว +1

      @@rickkay9548 totally. I’ll let you know if I find anything to help!

    • @rickkay9548
      @rickkay9548 3 ปีที่แล้ว

      @@JeremySeiner You rock, thanks!

  • @treelemon3975
    @treelemon3975 4 ปีที่แล้ว

    very good video.but hard to understand.