Create a Wool Fabric Texture in Substance Designer

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  • เผยแพร่เมื่อ 20 ต.ค. 2024

ความคิดเห็น • 253

  • @saeryal
    @saeryal 8 หลายเดือนก่อน +3

    As a complete beginner in Substance Designer this was so incredibly helpful! I’ve been watching tutorials for the past two days and most of them were just videos of people doing stuff, not really explaining what they were doing. Thank you so much!

  • @pepemescuzi9157
    @pepemescuzi9157 4 ปีที่แล้ว +26

    One of the best tutorials for the beginners. Thanks a lot, Jeremy!

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว +3

      Very much appreciated! Thanks for watching!

  • @annelisefreund3908
    @annelisefreund3908 4 ปีที่แล้ว +20

    Thank you so much for posting this, I really appreciate you talking the viewer through the process!

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว +1

      You’re very welcome! Thanks for watching!

  • @kennethcastro4840
    @kennethcastro4840 11 หลายเดือนก่อน +2

    Super cool!!! Really easy to follow, looks great, the voiceover is super helpful and useful. Thanks a lot!

  • @justme3d
    @justme3d 3 ปีที่แล้ว

    You're the only one who made Substanse's tutorials at a pace that can be followed.

    • @justme3d
      @justme3d 3 ปีที่แล้ว

      it's possible to make a pattern follow a path? I want to make an embroidery flower with all the stitches following the border of the flower shape

  • @tausifkhan2189
    @tausifkhan2189 4 ปีที่แล้ว +1

    You are my next Guru! You helped me to understand how substance designer works and dragged me for learning it. Thank you so much. You explained very well!

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว

      You’re very welcome! Happy to help!

  • @ArlidarMusic
    @ArlidarMusic 3 ปีที่แล้ว +1

    Wow, this is done as professionally as possible, bravo and thank you for sharing your knowledge.

  • @scott7611
    @scott7611 4 ปีที่แล้ว +2

    One of the best beginner tutorials I've seen. Descriptive, efficient, and simple.

  • @mute1d
    @mute1d 3 ปีที่แล้ว +9

    This tutorial is priceless. I can't thank you enough for sharing this. A great workflow that can be used in so many different ways.

  • @victorhugoqueiroz8050
    @victorhugoqueiroz8050 4 ปีที่แล้ว +8

    Amazing tutorial Jeremy! I'm trying to find something to get started into SD and your tutorial by far is one of the best I've found so far! Thank you!

  • @evgeny.nosik.3d
    @evgeny.nosik.3d 7 หลายเดือนก่อน

    An amazing lesson, thanks a lot!! I've been trying to create jute rope material for Corona for a long time, with your tutorial I've come close to it!)

  • @corinthianscori
    @corinthianscori 4 ปีที่แล้ว

    Extremely well expressed in every action. No difficulty following along whatsoever. Concepts in design made simple.
    Thank you.

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว

      Thank you for watching! Appreciate your nice comments! =)

  • @twitchy_pixel
    @twitchy_pixel 2 ปีที่แล้ว +1

    This tutorial is amazing, thanks so much for making it! I got Substance last week and this tutorial has been a brilliant first step into the nodey world of Substance materials!

    • @JeremySeiner
      @JeremySeiner  2 ปีที่แล้ว

      Thanks! I’m glad it was helpful! ☺️

  • @Brandon-zd2vc
    @Brandon-zd2vc 4 ปีที่แล้ว +12

    I enjoyed this man, a great intro for me getting into substance designer! Hope designer can improve my texturing abilities a lot more! Thanks, all the best!

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว +5

      Thanks! I’m always surprised how a couple of shapes and some noises can turn into something completely different. Happy texturing!

  • @akshay3dart132
    @akshay3dart132 2 ปีที่แล้ว

    I tried many video and tutorials. But You helped me a lot. Thank You

    • @JeremySeiner
      @JeremySeiner  2 ปีที่แล้ว +1

      Great! Thanks! So glad it helped.

  • @unintendedxp
    @unintendedxp 4 ปีที่แล้ว

    best substance designer tutorial ever 👍👍

  • @ernstryan1
    @ernstryan1 4 ปีที่แล้ว +2

    This was awesome! This is by far the best substance knit material I've seen yet! You sir have earned a new subscriber! I do a ton of knit, leather, and suede materials for shoes and I'm just now getting into substance designer and painter. I love all the tips and tricks you included like the tiling view in 2D! I look forward to future videos!

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว +1

      Thank you very much! I’m so glad you liked it. I’ll have to try making a leather material sometime soon. Happy texture making!

    • @ernstryan1
      @ernstryan1 4 ปีที่แล้ว

      @@JeremySeiner awesome, I'd love to see one on leather. Also, working with materials like this in substance painter and making them with editable properties for that workflow. I'm still struggling with how to save out my materials into a library on like drop box or one drive, and setting them up in painter so they just appear in my projects. Thanks again for the great tutorial!

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว +1

      I just recently posted a video about functions and parameters where it goes into making properties editable, however I'm not too sure about getting Painter to reference a folder on dropbox to automatically import the files. Would definitely be worth looking into because that would be an awesome workflow enhancement. I'll let you now if I find anything. Thanks again!

  • @miemiestudio
    @miemiestudio 4 ปีที่แล้ว +8

    Love your tutorial! ❤️

  • @ahuriG
    @ahuriG ปีที่แล้ว

    Superb technic and ultra easy to understand. Congrats!

  • @marioc647
    @marioc647 ปีที่แล้ว

    Was searching for a rope tutorial
    Found this and I am very satisfied

  • @RaghavSharma-hi8wk
    @RaghavSharma-hi8wk 4 ปีที่แล้ว

    That's like a crash course of designer but 10X better than everyone

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว +1

      Very much appreciated =) Thanks for watching!

  • @beanabianchi7806
    @beanabianchi7806 4 ปีที่แล้ว +1

    Thank you so much! This was well explained and also help me understand certain tools inside designer. Please keep making more videos :)

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว +1

      Beana Bianchi you’re welcome! So happy I could help. Thanks for watching!

  • @tomsm06
    @tomsm06 ปีที่แล้ว

    Thank you for this really great tutorial, you explain well and clearly compared to over channel I've seen 😊 That me want to learn Substance Designer more and more after watching this video !

  • @alifaraji8823
    @alifaraji8823 4 ปีที่แล้ว +2

    I enjoyed your teaching, thanks for this tutorial 🌺

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว

      Thank you for watching =)

  • @mikegentile13
    @mikegentile13 4 ปีที่แล้ว

    Really useful! Great explanation of some useful nodes, and all in 30 mins!

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว

      Thank you! Glad it was useful!

  • @HobzyMcRuse
    @HobzyMcRuse 4 ปีที่แล้ว +2

    Great tutorial - very professional. Thank you! Subbed. I hope you make more.

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว

      Thanks! Much more to come!

  • @kenanabdulghani4524
    @kenanabdulghani4524 4 ปีที่แล้ว

    That's very useful mate! Straight to the point. Keep up the good work

  • @djvorlagenblitz
    @djvorlagenblitz 9 หลายเดือนก่อน

    excellent tutorial, I used it to make a type of carpet I wasnt able to find. Looped pile carpet.

  • @JMehta
    @JMehta 3 ปีที่แล้ว

    This is a very helpful tutorial. I was playing around with these set of parameters and ended up getting a different fabric that I wanted. Thanks a lot!

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว

      Great! Thanks! It’s amazing how all of these concepts can be applied to any fabric you need

  • @lucianosoares415
    @lucianosoares415 2 ปีที่แล้ว

    Great tutorial my friend! Thank you so much

  • @dianakottler3851
    @dianakottler3851 2 ปีที่แล้ว

    Thank you so much for this great tutorial! First time using Substance and it came out PERFECT!

    • @JeremySeiner
      @JeremySeiner  2 ปีที่แล้ว

      Thanks! I’m so glad it was helpful! ☺️

  • @AshishKumar-ry3lu
    @AshishKumar-ry3lu 2 ปีที่แล้ว

    It was so nicely explained and easy to follow thanks for your hardwork jeremy!

  • @zonetrooper5
    @zonetrooper5 4 ปีที่แล้ว

    Great tutorial, very clear and concise.

  • @not-morgendorffer9520
    @not-morgendorffer9520 4 ปีที่แล้ว

    fantastic tutroial! especially cool touch with the little threads sticking out. and great teaching technique. kudos!

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว

      Dasha Yakovenko thank you very much!

  • @Spacecookie-
    @Spacecookie- 4 ปีที่แล้ว +1

    Thank you so much. This is endlessly valuable. :)

  • @dbharath6876
    @dbharath6876 4 ปีที่แล้ว +1

    thank you man for this video, appreciate your effort.

  • @robertomachado7581
    @robertomachado7581 3 ปีที่แล้ว

    Great tutorial! Great teaching skills! Many thanks!

  • @MonsterJuiced
    @MonsterJuiced 3 ปีที่แล้ว

    Yey I made very realistic hair braids! haha thank you!

  • @sangot
    @sangot 2 ปีที่แล้ว

    Very good tutorial. I'm just getting started with material creation and this is a very good how to video

    • @JeremySeiner
      @JeremySeiner  2 ปีที่แล้ว

      Thanks! Glad it was helpful!

  • @aligadzhiev5589
    @aligadzhiev5589 3 ปีที่แล้ว

    this video lets me get a new job )thanks Jeremy !

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว

      Wow! Congratulations! So glad it was helpful!

  • @12XFactor
    @12XFactor 3 ปีที่แล้ว

    sexy build. Simple and rich in details.

  • @komradkyle
    @komradkyle 4 ปีที่แล้ว

    Penn State Represent! Born and raised. Good video, mine came out looking like a rope so i didn't fight it really handy use of the wave node.

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว +1

      KomradKyle nice to see another lion out there! I noticed that this technique also works for ropes too! Haha thanks for watching!

  • @skade245
    @skade245 3 ปีที่แล้ว

    Amazing beginner’s tutorial right here, thank you so much!

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว +1

      Thanks!

    • @skade245
      @skade245 3 ปีที่แล้ว

      @@JeremySeiner Also, what specs does your PC have? I assume you have 32GB+ of ram and a pretty beefy processor? My PC with 16GB ram and an i7 9700k isn’t able to upscale the texture to 8K at all without crashing the program…

    • @skade245
      @skade245 3 ปีที่แล้ว

      and how come the individual ”strands” of wool become more spaced out when I scale it up (I did to 4K)?

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว

      @@skade245 I’m using a laptop with 16GB of ram with an i7 processor. GTX1070. 8K is a lot haha so it does take quite some time for my computer to process 8K graphs. Usually I just stick with 4K but I’ve on occasion had to bump it to 8K. It crashes on me sometimes too.

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว

      @@skade245 the strands are probably getting more resolution from that Fur noise so you might have to adjust it when changing the resolution.

  • @mondainthewizard8514
    @mondainthewizard8514 2 ปีที่แล้ว

    Great result!

  • @wizarkychiston4380
    @wizarkychiston4380 4 ปีที่แล้ว +1

    wow ! :)generous and brilliant share with amazing idea here.

  • @toomkrooz5690
    @toomkrooz5690 4 ปีที่แล้ว +1

    Thank you so much for this tutorial

  • @hina_mikan2079
    @hina_mikan2079 4 ปีที่แล้ว

    OMG you are a good teacher!

  • @tabithadaniel7289
    @tabithadaniel7289 3 ปีที่แล้ว

    Helped me a lot, great beginner tutorial!

  • @ChittaranjanMaharana
    @ChittaranjanMaharana 4 ปีที่แล้ว

    Its very informative for guy like me who wants to check the power of SD :D Keep up the good work!

  • @soundologe
    @soundologe 2 ปีที่แล้ว

    Will use this as a first little RnD in Designer!

    • @JeremySeiner
      @JeremySeiner  2 ปีที่แล้ว +1

      Awesome!

    • @soundologe
      @soundologe 2 ปีที่แล้ว

      @@JeremySeiner Already did it! Woking on a realistic Burberry scarf so your tutorial was perfect. Just have to figure out how to make the pattern. Designer is awesome!

    • @JeremySeiner
      @JeremySeiner  2 ปีที่แล้ว

      @@soundologe that’s great! Congratulations! 🎉

  • @michaelwappler
    @michaelwappler 4 ปีที่แล้ว

    i like your tutorials, please more.

  • @calholli
    @calholli 3 ปีที่แล้ว

    This is some cool software; how it works. I've never seen this before.
    You may not realize, but the pattern you made is basically a "herringbone.

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว

      Haha yes! You’re right! Substance Designer is incredible for anyone who would like to make any kind of material from scratch. Highly recommended if you need to make some textures.

  • @mijan.04
    @mijan.04 4 ปีที่แล้ว

    Thank you brother, this is awesome & really very easy, understandable to your teaching method. I hope you make more.
    From Bangladesh

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว

      You are most welcome! There are many more to come 😊

  • @ArchiGraphstudio
    @ArchiGraphstudio 3 ปีที่แล้ว

    thanks Jeremy, cool tut. keep going

  • @jaedalzaber1201
    @jaedalzaber1201 3 ปีที่แล้ว

    That is amazing! you made it look so easy!! thanks a lot.

  • @eduardo.carvajal
    @eduardo.carvajal 3 ปีที่แล้ว

    Great video. Thanks!

  • @MarcusKulik
    @MarcusKulik 2 ปีที่แล้ว +1

    Great tutorial, one thing you missed though was enabling height displacement / tessellation in substance viewport - its at 0 by default. You plugged in the height map at 24:03 and the preview is still flat. The entire tutorial you are only previewing the normal map.

    • @JeremySeiner
      @JeremySeiner  2 ปีที่แล้ว

      You are right Marcus we didn’t visualize any displacement in this tutorial, however like you mentioned it is possible by adding tessellation and adjusting the height scale in the material shader settings for the 3D view. Glad you liked the tutorial!

  • @pclarkson85
    @pclarkson85 3 ปีที่แล้ว

    Thanks Jeremy! great tut!

  • @ashikrahaman516
    @ashikrahaman516 2 ปีที่แล้ว

    Really bro, So helpful tutorial :)

  • @a10e3r5
    @a10e3r5 4 ปีที่แล้ว

    Incredible tutorial!

  • @franciscaloreto1572
    @franciscaloreto1572 4 ปีที่แล้ว

    Thank You for this tutorial ! I just started to learn designer and this is ver very useful! Thank You so much again 🙏🙏🙏

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว +1

      Thank you for watching! If you have any questions feel free to ask. This program is amazing!

    • @franciscaloreto1572
      @franciscaloreto1572 4 ปีที่แล้ว

      @@JeremySeiner Thank You again! And please can You make more tutorials like this ???

  • @petrruzicka452
    @petrruzicka452 2 ปีที่แล้ว +1

    Thank you for this tutorial. It has some really good techniques that I didn't know about.
    That being said, I don't think the final shape resembles the reference image (and wool knit) very much. I'd recommend using Skew Grayscale node right after creating the base shape of strand (and after creating the crease and fur nodes). And then use Tile Generator to create a base column of strands. And then create it into pattern using Transformations and Blend nodes. This way you can get much faithful outcome to the reference. And it's also very easy to control. It feels like yours node tree will be pretty difficult to work with if I wanted to change the basic strand pattern. But that's just my guess, m aybe it's fine.
    Anyway, thanks a lot!

    • @JeremySeiner
      @JeremySeiner  2 ปีที่แล้ว +1

      Thanks for your feedback Petr! I’d also like to recommend you check out the updated version of this tutorial it has a much more accurate shape. Thanks for watching!

  • @paczkowoz327
    @paczkowoz327 ปีที่แล้ว

    Great video!

  • @ProjectShinkai
    @ProjectShinkai 4 หลายเดือนก่อน

    I been looking for something like this

  • @Nene-8090
    @Nene-8090 4 ปีที่แล้ว +1

    So I know PS, AE, some 3D, I like video compositing those are quite advanced programs. But this blew my mind. I used Substance Designer first time now and I knew it can generate textures but damn I feel like primate trying salt for the first time. Thats incredible!
    Also I used blur on the directional warp so the hairs look smoother xD Success

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว

      So glad to hear you like it! Substance Designer blew my mind when I discovered it too. It’s amazing how all of these nodes and tools can come together to create any kind of material. Great idea with the blur on the directional warp! =)

    • @Nene-8090
      @Nene-8090 4 ปีที่แล้ว

      @@JeremySeiner things click instantly cos PS experience but idk what to type into the search bar. Needs time spent. You're great tho. Maybe make a tutorial about using bitmap? and than modifying it

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว +1

      Using a bitmap is definitely a workflow that I can explore. I'll look into it. 😀

  • @sret919
    @sret919 3 ปีที่แล้ว

    thank you for this amazing tutorial

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว +1

      You’re welcome! Thanks for watching! 😊

  • @Tre_Di
    @Tre_Di 2 ปีที่แล้ว

    Thank you so much!

  • @playonce4186
    @playonce4186 4 ปีที่แล้ว

    very good quality tutorial!

  • @Ann-lj4nn
    @Ann-lj4nn 2 ปีที่แล้ว +1

    Do you have any videos that go into detail about how to set up each node so that it's parameters are editable in substance painter? I've seen a few things here on TH-cam, but it's still pretty confusing to me as I am brand new to this program. I think you are probably the best I've come across at explaining in detail everything I need to understand exactly what's happening and why. Thank you so much for this amazing video!

    • @JeremySeiner
      @JeremySeiner  2 ปีที่แล้ว

      Check out this one. It might be a bit overkill, but you can expose the sliders using the menu to the right of the parameter. Hope this helps! th-cam.com/video/Yu401IzG1ao/w-d-xo.html

  • @CGDEVANIMATION
    @CGDEVANIMATION 4 ปีที่แล้ว

    Best tutorial

  •  4 ปีที่แล้ว

    Very nice tutorial.

  • @NjjoAz
    @NjjoAz 3 ปีที่แล้ว

    Thank you very much.

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว

      You’re welcome! ☺️

  • @xoxoxoxo1071
    @xoxoxoxo1071 2 ปีที่แล้ว

    damn that intersticeeeee

  • @YALW0506
    @YALW0506 2 ปีที่แล้ว

    Thank you man!

  • @sajithtrajan
    @sajithtrajan 3 ปีที่แล้ว

    Nice tut. Keep it up.

  • @hallo-welt
    @hallo-welt ปีที่แล้ว

    Amazing!

  • @Lokkix2
    @Lokkix2 2 ปีที่แล้ว

    Pretty good, i like it! The only thing that i would do, this is a bit optimization. Some maps will be enough 8 bit per channel instead 16 bit and it makes sense to decrease resolution of the roughness and metallic maps to save some space. But in general this is a great and simple tutorial. Thanks a lot!

  • @user-iu9yw8nc5d
    @user-iu9yw8nc5d 8 หลายเดือนก่อน

    How did you find this? It's amazing

  • @amandal2185
    @amandal2185 ปีที่แล้ว

    how would you go about making a ribbed version for the edges?

  • @jeonhan0129
    @jeonhan0129 4 ปีที่แล้ว

    Thanks, It really helps!!!!

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว +1

      You’re welcome! =)

    • @jeonhan0129
      @jeonhan0129 4 ปีที่แล้ว

      @@JeremySeiner Thanks again for the amazing tutorial :)

  • @toomkrooz5690
    @toomkrooz5690 4 ปีที่แล้ว +1

    Please , How can I use reference image window as you preview in minute 2:18 of this video.
    I need to use reference image on top of graph view and starting work

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว

      I'm using an app called PureRef. It's free to download if you google it. It's an amazing reference program and I couldn't recommend it enough. You can choose to have it always on top of all apps, or behave like a normal window. =)

  • @Shubham-fk5oq
    @Shubham-fk5oq 4 ปีที่แล้ว

    Thanks again!

  • @박구름-n3x
    @박구름-n3x 3 ปีที่แล้ว

    good video Thank you

  • @mennaessam3217
    @mennaessam3217 4 ปีที่แล้ว

    thank you

  • @webradiohostitatibaweb6202
    @webradiohostitatibaweb6202 3 ปีที่แล้ว +1

    Firstly congratulations for the video and explanation. I would like to know if the whole lot of textures explained in the video besides being imported in Substance Painter can be imported and used in Fabric of Marvelous Designer 10 and in the import in the Shader panel in some example base model a sphere or Hair created in Blender 2.9.3.5. I await the answer and I thank you

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว

      Thank you! Yes you can export these maps as bitmaps and import them into Marvelous Designer. You can also export an SBSAR file from Substance Designer and import that into Marvelous Designer. You’ll probably need to tile the pattern within Marvelous time get it to work right.

    • @webradiohostitatibaweb6202
      @webradiohostitatibaweb6202 3 ปีที่แล้ว

      @@JeremySeiner Thanks for the response alias in Marvelous 10 it already comes with an option to import the Fabric SBSAR textures either directly from the Adobe website or Substance App and congratulations on the video

  • @sebastianwerner2520
    @sebastianwerner2520 4 ปีที่แล้ว

    Nice tutorial! When creating the AO export node, you don't need a RGBA file, a greyscale one should save you some VRAM =).
    Keep going!

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว

      Awesome! Thanks for the tip! =)

  • @SantoSVD98
    @SantoSVD98 2 ปีที่แล้ว

    Video on Cloth simulation plz

  • @bul2218
    @bul2218 4 ปีที่แล้ว

    Amazing

  • @varun7477
    @varun7477 4 ปีที่แล้ว +1

    Hey Jeremy, I really enjoyed the process of fabric creation. I just started learning the Substance Designer.
    It will be really helpful if you suggest some tutorials so that I can learn from the ground up. [Paid ones too].
    PS: Just completed the Substance academy's beginners course.
    😊✌

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว +1

      Hey! Happy to hear you enjoyed the video. Glad you did Substance Academy’s course too that’s a great start. I would look at Daniel Thiger’s gumroad page. He has a couple of substance designer fundamentals tutorials that are extremely useful. Hope this helps!

    • @varun7477
      @varun7477 4 ปีที่แล้ว

      @@JeremySeiner Thanks! for the prompt reply. I have his fundamental course (5 Parts Series), will learn them soon. I am more into archviz style textures like Fabric, wood, wall etc. Can you suggest some tutorials for that too? 😊

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว +1

      Hmmm. One that comes to mind for wood is one of the versions of the intro to substance designer playlists on the official substance TH-cam channel. Wesley goes through making added wooden planks and has some good tips on creating that recognizable wood pattern.

    • @varun7477
      @varun7477 4 ปีที่แล้ว

      @@JeremySeiner Thanks for your time, I will definitely look into that. Looking forward to more tutorials of Substance designer from your end too.

  • @esranuraksan2311
    @esranuraksan2311 4 ปีที่แล้ว

    thank you! good channel :)

  • @forrestgump2114
    @forrestgump2114 4 ปีที่แล้ว

    Well, this awesome, so the materials you create, do you use them for your self or do you sale them?

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว +1

      Most of the materials I make I use myself, but a lot of it is for research and practice. Thanks for your kind words!

  • @geo_tzas
    @geo_tzas 3 ปีที่แล้ว

    That's a great job, well done. I have one question, how do you know the shapes you are gonna need? Is it clearly a matter of experimentation?

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว +1

      Thank you! Great question. Yes absolutely I would say experimenting is a big part of it. I mainly try to break it down into its simplest shape first and then try to distort it. But I would say trying a bunch of different shapes and nodes helps get a feel for which shapes to make.

    • @geo_tzas
      @geo_tzas 3 ปีที่แล้ว

      @@JeremySeiner nice, ok thank you very much.

  • @meeeeeeeow-g1v
    @meeeeeeeow-g1v 4 ปีที่แล้ว

    Thank you very m uch!

  • @zichunwang6353
    @zichunwang6353 4 ปีที่แล้ว +1

    Could you please teach how to connect these nodes in C4D?

    • @JeremySeiner
      @JeremySeiner  4 ปีที่แล้ว

      Yes absolutely! I’ve been wanted to make a video about how to implement substance designer and substance painter maps it o redshift and c4d. Thanks for mentioning!

  • @Tyler-zb6ec
    @Tyler-zb6ec 3 ปีที่แล้ว

    Why do I not get a base color when I plug the spots into the material color blend? The line is just red striped.

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว

      You might have to convert the grayscale data into color data. I do that by attaching a Gradient Map node in between the two. Unfortunately the blend node only accepts two of the same type of input (color or grayscale). Hope this helps! Oh! And the output circle turns orange if it is outputting color information.

  • @agustincampagna
    @agustincampagna 3 ปีที่แล้ว

    Thak you so much, this is excelent. Can you help me with a problem i have? When I change the width and height parameters to 4k or 8k it loses the shadow gradient, it gets dark, how i fix this?

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว

      Sorry for the late reply. I'm not sure. Were you able to fix this?

  • @webradiohostitatibaweb6202
    @webradiohostitatibaweb6202 3 ปีที่แล้ว

    Good Evening, Firstly Congratulations for the Video, I have the version of Substance Designer Licensed in its 11.2.2 version and when I click on create it only gives these options in its window - New Substance Graph: Empty, Metallic Roughness, Metallic Roughness - Anisotropy, Metallic Roughness - Coated, Metallic Roughness - SSS, Metallic Roughness - Sheen, Adobe Standard Material, Specular Glossiness, Blin, Standard, Scan Processing - Metallic Roughness, Scan Processing - Specular Glossiness, AxF to Metallic Roughness, AxF to Specular Glossiness, Studio Panorama , Painter Filter(generic), Painter Filter(specific), Painter Filter(specific w/ mesh maps), Painter Generator(w/ mesh maps), Alchemist Filter, Sampler Filter. My doubt is how, when creating the project, I no longer find the option Physically Based (Metallic Roughness) in this most current version of Substance. to use to create the wool as taught in the project? I look forward to it and thank you in advance

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว

      I believe they have changed the name to Metallic Roughness.

  • @danielabonadonna9240
    @danielabonadonna9240 3 ปีที่แล้ว

    Great work!!! just a simple question because i'm looking for a correct process to do Scarves 3d with waves details. can i do with Substance Painter or do you have an advice abouto to do correct process 3d from vector pattern to 3d Scarves with fabric wool? thanks so much!!! best wishes from Italy

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว

      Thank you Daniela I really appreciate that! 😊 With Substance Designer you can import your vector stitch patterns and create the materials to use in Substance Painter. I’d be happy to help if you’d like. There is an email button in the “about” section of my channel. If you’d like we can try to find a good solution. My guess is that you would import the stitch you made into Substance Designer, make the material in there, and then export that texture to be used in Substance Painter. Hope this helps!

  • @chrisszczesiul837
    @chrisszczesiul837 3 ปีที่แล้ว

    Any thoughts on how to add a knit pattern into the diffuse? I'd love to be able to convert images to a knit pattern.

    • @JeremySeiner
      @JeremySeiner  3 ปีที่แล้ว

      Hi Chris, you can totally convert images into a knit pattern using a tile sampler node. We do that as one of the examples in my fabric essentials: wool course but to get you started I’d check out the inputs to the tile sampler and tile sampler color nodes. 😊

  • @mongmong4519
    @mongmong4519 4 ปีที่แล้ว

    so good