Of all the decks in Fusion World, Black Bardock is my absolute favorite to play, with Piccolo as a close second. I'm sad Piccolo is so wildly inconsistent, cuz his deck idea really does fascinate me. I mean, the leader is the one and only threat on the board you can't remove or circumvent, so it just made sense to make the leader the big body threat- it just doesn't do enough, consistently.
I love your tier list explanations. And as a solid blue player since launch IM FINALLY HAPPY to have a deck in the top tier of the meta and doesn't have to struggle so much to do well in locals tournaments. It's just a shame that Bandai ALWAYS delay the launches here to Brazil and LATAM in general. We got FB02 almost when FB03 came out, and we have still no sign when FB03 will arrive. It was supposed to be next week, but they postponed it again.
Hey there, love your Videos, they made me buy those Cards and Play with my friends .:) could need your help for a question about the Game rules: In my rules from Starterdeck is dritten, that fresh played Battle cards cant Attack in the turn, they are played. Now I played the digital Version and all fresh battlecards from my oppenent could attack me in the same turn, they were payed. Is this a bug, or am I missing something? Best regards
@@EspiraTCG Thank you! Problem solved: I had the German translation and it was translated wrong. The rule says in German, that battle Cards can not attack in the turn they are played. Now im using the englisg version :-)
Somebody just destroyed me with a Piccolo deck. I got a lot more respect for it when they add the lvl2 Gohan with it and gets 8 energy it’s essentially over
@@Ender41948 I'm on a 4 game winstreak against other green decks and two blues, yellow and red might be rough but people acting like this deck is unplayable are either building like shit, playing like shit, or both.
When its Cooler, Bandai is like: hes fine, give him cheat for Cooler and call it a day. No need for set 3. When its ToPku, Bandai is like: We gotta save him hes Goku, he need support /s.
I moved from the city where I learned / had a friend group that played and I just never ended up finding another group. I still hop on arena from time to time
Gonna have to disagree on the gohan placement. That 3 drop goku is insane, and late game you have far more survivability than broly in my opinion. With broly you want to awaken, which means youre going down to 3 life quickly. From there its pretty simple to kill broly, whereas gohan can combo out of early attacks to preserve life, then you have leader ability when awakened.
Idk, I played in a regional yesterday and I had this happen to my Jiren SR's while playing Jiren twice and I just ended up clapping him with the extra energy, totally overhyped card.
As a new player (not new to tcgs, magic vet for 14 years) I'd be really interested to see you cover learning how to read the tempo in a match. I find myself over committing at times (not hand dumping) but the tempo if play in this game feels very complex and I'm wondering how it could be described and taught. Mtg tempo I understand very well, lot of moving pieces in this tcg tho.
I think tempo in this game is all about recognizing your matchup into certain colors or even leaders. Against Green leaders (except maybe droids), you wanna push out your advantage without sacrificing your cards, and against most Red leaders you don't want to let them rush the game. Assuming you're playing different leads than them, of course.
I got an ad for Fusion World digital on this video -- glad to see they're promoting the game!
Of all the decks in Fusion World, Black Bardock is my absolute favorite to play, with Piccolo as a close second. I'm sad Piccolo is so wildly inconsistent, cuz his deck idea really does fascinate me. I mean, the leader is the one and only threat on the board you can't remove or circumvent, so it just made sense to make the leader the big body threat- it just doesn't do enough, consistently.
I love your tier list explanations. And as a solid blue player since launch IM FINALLY HAPPY to have a deck in the top tier of the meta and doesn't have to struggle so much to do well in locals tournaments. It's just a shame that Bandai ALWAYS delay the launches here to Brazil and LATAM in general. We got FB02 almost when FB03 came out, and we have still no sign when FB03 will arrive. It was supposed to be next week, but they postponed it again.
Ginyu seemed like a great meta call in the 2.5 meta. It shined for like a month. It being rouge makes complete since.
Great List 👍
Sad to see Piccolo in such bad shape, he is my favorite DB character and I was hoping to play him :/
I don’t think they banned him so you can still play him 👍
Just play him, dude.
Cooler is ass but that doesn't stop me from playing him.
Play him cause you like him, not cause he's busted and meta breaking
Very solid list I do just feel that frieza should be A tier and zamasu should be A tier but otherwise very accurate
Thank you for mentioning Janemba 🥹
wish you would post videos playing the client and talking through games and matches
Hey there, love your Videos, they made me buy those Cards and Play with my friends .:) could need your help for a question about the Game rules:
In my rules from Starterdeck is dritten, that fresh played Battle cards cant Attack in the turn, they are played.
Now I played the digital Version and all fresh battlecards from my oppenent could attack me in the same turn, they were payed. Is this a bug, or am I missing something?
Best regards
Maybe you misread the rules, but yes battle cards can attack the turn they are played.
@@EspiraTCG Thank you! Problem solved: I had the German translation and it was translated wrong. The rule says in German, that battle Cards can not attack in the turn they are played. Now im using the englisg version :-)
Bardock..
I seen your profile but I have to ask what do you think about the recent that one at reginals about a week or 2 ago?
That's not a profile as just a base list to get the idea of what a deck does. I think the regional list is the right way to go about it
Somebody just destroyed me with a Piccolo deck. I got a lot more respect for it when they add the lvl2 Gohan with it and gets 8 energy it’s essentially over
It's sadly not over even in that case, and man is it easy to remove Gohan.
@@Ender41948 I'm on a 4 game winstreak against other green decks and two blues, yellow and red might be rough but people acting like this deck is unplayable are either building like shit, playing like shit, or both.
When its Cooler, Bandai is like: hes fine, give him cheat for Cooler and call it a day. No need for set 3.
When its ToPku, Bandai is like: We gotta save him hes Goku, he need support /s.
still winning locals with zamasu i think its alright but i am curious about drawku
What made you stop playing magic the gathering? I notice you still use the lingo from time time
I moved from the city where I learned / had a friend group that played and I just never ended up finding another group.
I still hop on arena from time to time
What do you mean when you say "hit curve"?
Blue is next on the ban list. These decks are oppressive. Xeno is too much. You survive so much removal just to get hit with that.
Gonna have to disagree on the gohan placement. That 3 drop goku is insane, and late game you have far more survivability than broly in my opinion. With broly you want to awaken, which means youre going down to 3 life quickly. From there its pretty simple to kill broly, whereas gohan can combo out of early attacks to preserve life, then you have leader ability when awakened.
Literally just came here to say how good 3-drop Goku is in Gohan right now.
Which 3 drop Goku?
@@igorloureiro11 the set 2 rare that puts itself and an opponent’s battle card of 5 or less in energy.
Idk, I played in a regional yesterday and I had this happen to my Jiren SR's while playing Jiren twice and I just ended up clapping him with the extra energy, totally overhyped card.
@@joshvarga3591 I am willing to play you on the sim to see if your Jiren can beat my Gohan
Maybe Piccolo gets more support next set :(
Having to deal dmg to the leader to proc the 2nd atk just makes him really bad
As a new player (not new to tcgs, magic vet for 14 years) I'd be really interested to see you cover learning how to read the tempo in a match. I find myself over committing at times (not hand dumping) but the tempo if play in this game feels very complex and I'm wondering how it could be described and taught. Mtg tempo I understand very well, lot of moving pieces in this tcg tho.
I think tempo in this game is all about recognizing your matchup into certain colors or even leaders. Against Green leaders (except maybe droids), you wanna push out your advantage without sacrificing your cards, and against most Red leaders you don't want to let them rush the game. Assuming you're playing different leads than them, of course.
Man i wish this game was more ftp
Androidi Z tier? Why? The only favorite match up is blu but now if you take a good vegeta player it's not even that obvious
The deck is good into almost everything
Nooooo piikoloooo😫😫😫
Non sei capace Bro 😅
Guys, please dont listen to this guy 😅