The intrepid is literally the most powerful ship in StarTrek, with unlimited shuttles, torpedos, and the ability to restore its hull and even carpet to pristine settings between episodes.
The shuttles at least could have been something the engineering team did when one was lost, it really was a missed opportunity to not throw something about that in the episode building the delta flyer. While I can understand that they might not be able to build a photon or quantum torpedo, it seem hard to believe there would not be something already in the database that could make to fill the role, even if weaker. Granted as many times as the Enterprise was depicted in for repairs, even with nothing unusual happening the prior episode, it seems like there was some sort of flaw in its design.
@@SnowmanTF2 In fairness, they did have the occasional trading mission mentioned in an episode here or there. But the continuity of ship supplies/condition between episodes was really sloppy. They really shot themselves in the foot by stressing how the torpedos were super valuable and couldn't be replaced in (S01E02? I think). Being able to seemingly lose a shuttle every 3 episodes was also pretty lazy writing IMO.
@@SnowmanTF2 Well if I recall correctly the shuttles were designed for short ramge mission. The delta flyer was a meaner more aggresive ship cause as Tom states the "standard shuttles just don't cut it"!
The carpets must be super future carpets or else they wouldn’t put them on Starships. Like when nobody is on that part of the carpet dirt gets micro teleported away.
Installing the gelato machine is why it was pushed to next Tuesday. Installing it was a nightmare because the engineers wanted it to work even if there was a ship-wide system failure and power outage. Those guys know how to prioritize. Also, making those launchers launch any kind of torpedo you load was part of the delay too... had to install some canon compensators. Let's give the boys who outfitted Voyager a hand! **claps**
Those torpedo launchers were extra special - wasn't there a point they made about that the torpedoes could be plotted to hit multiple targets simultaneously? It came up in the pilot but I don't recall if there was anything else about it.
With Tri-Cobalt devices and a high top speed it would make for a terrifying hit and run raider. Just pop in, unload those things on a space station or outpost, and outrun all your pursuers. Too bad we never saw it used that way.
10:18 Stellar Cartography was established as the Delaney sisters station as of the 4th episode. I believe you're thinking of the Astrometrics lab that was designed by Kim and Seven to incorporate Borg tech, after which SC was never mentioned again.
Just an FYI. In the Navy, there is a term called "Hot Bunking." It is where you have two or three men assigned to a single bunk. They use the bunk for 8 hours, and when they get out, another seaman is getting in. Hence "Hot Bunk," meaning that it doesn't have the time to cool off from the previous seaman's body heat. It is a means to utilize the space to the most efficient method.
I wished Voyager evolved as the seasons went on. It was always pristine inside and outside. Even any modifications to the hull never lasted. I know that was because on production costs but still, I wished it was addressed.
I agree. All the planets they traded with, and nothing was added to the ship? Yeah, Nelix got another root to try and kill the crew with! But was there nothing for poor B'Elanna that she could keep? In my opinion "Status Quo Is God" was the show's motto.
@@charlesesseltine7054 Yeah it would have been nice to see them try to keep some of the Borg systems they had, have some new weapons that they actually kept, new shields and etc. Seeing Voyager try to use refractive shielding, mount a Borg cutting beam, turn part of the ship into a giant industrial replicator and fabrication center would be nice.
The Intrepid-class is almost the same displacement and dimensions as the Constitution-class, but has 1/3 the intended crew complement. So quarters, even the spartan ones, are luxurious by comparison.
The Intrepid does a lot more than the Constitution could, and they've managed to get it to work with only a hundred or so people. That's some impressive technological development!
@@GraceSerenityK Given what other starships in the same era can do, the Intrepid is what you would get if you set out to build a Connie in that era. The hardest comparison is comparing "warp 6 cruising, warp 8 emergency, can attain warp 12" with "warp 9.95 maximum."
The launch tubes I always imagined like a revolver or gatlin gun. How ever many tubes they had where all aligned in a cylinder and they could just selected what they where loading, it would rotate to the correct tube and Bob's you uncle dead bad guys.
That would have been an interesting design that I would have like to see explored. It would also give an excuse for not being able to use torpedoes if the system is out of commission in some way. Or it has to be changed and can't be done on the fly. So choose wisely.
Or just like modern submarines that can fire torpedoes and missiles out of the same tube, odd shaped weapons get fitted with a sabot to fit them in the tube. It the same with tanks firing various shaped shells out of the main cannon.,
So sorta like an AMX-13 autoloader system... Though given that if the torpedoes (regardless of type) are designed to go through the same tubes (like the torpedoes, Harpoon anti-ship missiles, and Tomahawk cruise missiles do on current US attack submarines with their 21" tubes) then the loading system isn't really that important aside from reload times.
I believe that the Intrepid Class was supposed to replace the Excelsior Class. A fast, long range heavy cruiser with respectable tactical abilities without negating the Starfleet primary mission profile. Also designed and developed right after major breakthroughs in technology, and the Federation once again finding itself surrounded by enemies.
@@kdrapertrucker It's size isn't what matters. It's tactical capabilities when compared to other Starfleet classes places it approximately at that level. After all, what other classes would constitute as battleships and battlecruisers? The Sovereign, Galaxy, Nebula, and Ambassador class ships. Leaving the Intrepid, Akira, and Prometheus just under them but above everything else.
I believe one of the reasons they designed the Intrepid Class was because they were building bigger and bigger starships at the time and realized they hadn't built a medium size starship in a long time. A smaller starship was far quicker to repair and refuel at Starbases and send on missions and they didn't have families to worry about.
The Akira class is about the length of an Excelsior class and has a significantly larger internal volume. On top of that the Akira was being cranked out in massive numbers. This would suggest that the Akira was the 1:1 replacement for the Excelsior. The Sabre, again given its size and large production run, was probably the 1:1 replacement for the Miranda class. Intrepid, Steamrunner, Defiant and Prometheus appear to be more specialised cruisers than the workhorse Akira and Sabre designs.
As someone who served in the Navy, even the “spartan” Star Trek rooms would have been awesome! But when you have mass replicators there’s very little reason to NOT make a ship comfortable.
The Intrepid class would have been an excellent Corvette/Destroyer to support the galaxy amd nebula classes during the Dominion war, as well as being a decent recon or bush fire ship by itself
I like the idea, but I think the Intrepid class is too big to be considered a destroyer, and WAY too big for a corvette. Destroyers in the world's navies go by the nickname "tin cans," because they're very tight-quartered and built only for combat and patrol. I'd sooner out a Defiant class in the corvette or destroyer spot.
Frigate, or borderline light cruiser, maybe. But Starfleet has a habit of calling quite a few ships 'light cruisers' and often intended for general exploration or patrol roles. Steamrunners and Norways are also basically frigates. Though maybe the former counts as a destroyer, say.
Or play the role of a submarine doing intelligence work. It’s fast enough to get to any system, it has powerful sensors that would also fit exploration, and could get away if discovered, but in deep trouble if it’s found.
Yeah, I agree. If Starfleet built some of their ships purely for military conflicts I think the Galaxy Class would be a damn Juggernaut with tons of shielding, and hall armor. Then you'd have 3 Intrepid class around it, and then have 5 Defiant type ships. The Galaxy Class would be designed to draw fire while they more nimble ships attack from different angles.
@@alanmike6883 Very true, and I agree with you. History often teaches us that you can't win the next war with the weapons and or tactics of the last one.
it was always an idiotic choice that would lead to extinction. they kept it as part of the show to create tension. in reality the federations inability to protect member planets makes them useless compared to the other powers in the area even in TOS, let alone once you get into the later TNG arcs.
The moving nacelles are the logical 800 lb gorilla in the room. Perhaps someone realized that if the nacelles are going to be rotated every time the ship goes to warp, why not BUILD THEM IN THAT POSITION TO START WITH?
Here is your answer: The nacelles when going to warp cannot have anything between them, thats why they move into an upward position. However this blocks the scoops so when the ship is not at warp the nacells are lowered and have clearance not being blocked by the saucer section. Its totally related to its design and nothing more.
@@mrichar9 Thank you. The real Yamato was the greatest battleship ever built but because of politics it only saw a few minutes of action and shot down a mere ten aircraft before it was sunk. This could be the fate of the U.S. It only takes one generation to throw it all away.
Just because we have some metals that can survive higher temps doesn’t mean we’re better than the intrepid. You were speaking about the ships computer not it’s hull. The metals or bio packs in there have to be able to conduct and insulate the signals that pulse thru them. The fact that tungsten. One of the most dense insulators we have would of course have a higher temp point than a computer system. There will be components in there that will have to be good conductors and as such will have lower temp thresholds.
Voyager always seemed a bit odd to me in that they were, without assistance from Spacedock or facility, they were able to graft whatever kind of frackin' argon-based alien technology that runs on some kind of good wishes or something right into the shield grid or eps dohickey and do six impossible things before breakfast. This on the assumption that they basically souped up and overclocked the power plant to the max then added all those nice guns and stuff pretty much maxed out the mains. I believe they stated it was bleeding edge state of the art. And with that comes a certain rigidity that doesn't bear change well.
@@sbkeel5639 Douglas Adams. It was from the slogan for Milliways, the Restaurant At The End Of The Universe. There was a genuinely interesting fellow. What he said about this being The Fourth Age of Sand should be taught in schools.
The Intrepid was designed to operate in environmentally hostile regions of space for extended periods of time without support. It wasn't just designed to be state of the art, it was designed to be viable in exactly the kind of fucked situation Voyager found itself in. The fact that a bunch of the crew including the engineering officer were technically space terrorists who built entire ships out of whatever they could lay their hands on certainly helps.
@@TheDownrankTrain but what I was thinking of was totally incomprehensible alien technologies based on unfathomable energy sources from indecipherable cultures the way they're made everything charge from USB power now. It just wouldn't be that easy.
Considering Voyager was able to survive 7 years in the Delta Quadrant in the main timeline, and around 40 years in the Admiral Janeway timeline, I'm surprised Starfleet didn't mass produce the crap out of them. When properly captained, it looks like that ship can take a beating.
"tough little ship". I think that she had some luck :). I think the Enterprise could have done just as well if not more so. But I do agree that Voyager was a really durable, and efficient ship.
@@RickySpanish12344 Galaxy class starships took obscene amounts of power to maintain, also their warpcore produced large amounts of barion particles that were harmful to the ship and crew, thus requiring a sweep of the ship that would kill any biological life onboard. Voyagers warp core doesn't produce barions anywhere close to what the enterprises warp core did. Unless you mean the E, then its gravy.
@@purestrain3099 The Barion particles were mentioned a single time on TNG. Not once on Voyager or anywhere else. I don't consider it canon. Maybe it is but to me they used it for a single episode on tng. Kind of like how on one of the OS movies they activated a trans warp drive...
@@purestrain3099 Yeah well we also have to remember that they bring in writers who don't know crap about things. Remember that there are contradictions within the lore. I try to apply the things that are consistent, and brought up more, not some one off thing... Remember on the final episode? Warp 13? Then on Voyager, Warp 10 is considered impossible, and Tom turned in to a freaking amphibian? Tell me you still consider that nonsense "lore".
It wouldn't surprise me if the Voyager always had the capability to have a Stellar Cartography suite, but had not had one installed. Even in a post-scarcity environment like TNG and later Trek, you don't necessarily blow resources on unnecessary capabilities. Voyager's current mission profile - hunting the Maquis - did not require and would not be significantly aided by a Stellar Cartography suite. The fact that such a suite would be invaluable in the trip home...well, that's why they made one. And it's entirely possible that they sacrificed some less useful systems to do so.
Also, you might be post scarcity, but time still exists. If things need doing now, you don't have time to wait for something unnecessary for the current mission profile.
Correction: The Galaxy and Sovereign classes also have a secondary level to Engineering. That's been standard since TNG. The Defiant is an exception, not the rule.
"Warship voyager" is what the crew should have done. Beefed voyager up as much as possible. Additional weapons and sheilds running off off the shuttles warp cores.
Hee. Voyager wasn't really my favorite show, but if I were picking postings, I think an Intrepid class would be pretty high on my list to choose. It seems they're the right size to have pretty much everything you need without getting impersonal, like you could probably really get to know everyone you're working with... but not necessarily too much. And, yaknow, multimission to keep things interesting.
Every military can benefit from a jack of all trades, and that's essentially what the Intrepid class was for it's era. It being a jack of all trades benefitted the crew in the situation, obviously. A larger starship would have been much worse off, as would a smaller one as we even got to see with the crew under Captain Ransom.
how would lets say Sovereign class ship fare worse than an Intrepid ? Sturdier shields and hull, more firepower, larger ammunition and material stores, larger crew ... there would be no downsides to having larger contemporary design in that situation, Intrepid class was often lacking in both defensive and offensive capabilities and smaller crew made it more susceptible in boardings.
@@Asghaad simply: the crew. Oh, unless you don't want to go by Starfleet rules and become a warship. Which the Voyager actually wasn't. A Sovereign class is a cap "kill you in two days" ship. The Intrepid was the recon. So, there you go.
@@SidNightWalker Crew on sovereign is also much larger = more bodies to fill the crucial spots, more leeway for crew duty rotation, more manpower in case of boarding etc ... Sovereign would have all the advantages in every situation over tiny Intrepid class.
The cited operating temperature range of the main computer is impressive but plausible given the thermal capabilities of present-day CPUs, where tweakers use liquid nitrogen to achieve overclocking speed records, yet struggle to dissipate heat at moderately high temperatures
I could see a group of interpid class ships used to chase down or intercept a vessel or vessels to bring them out of warp to engage them. Followed up fairly quickly by a sovereign class ship to be the big target and distract. Finally followed up by a group of 4 to 6 defiant class ships to deliver the killing blow.
Personally of all the ships I’ve seen in the shows this one must be my favorite design. It makes more sense than the others and looks fast and strong. Also I think the weapons are superior than the Enterprise. The Enterprise resembles more as a cruise ship in comparison though more resources for some things.
I would say that the comparison to the Ent-E would run along the Quantity vs. Quality debate. The Intrepids had better systems, but the Galaxies had more of them.
@@charlesesseltine7054 who cares about the number of phaser banks or photon launchers if they do nothing against the Borg and barely effective against JemHadr ships
@@davidpickens8800 lol that's called plot armor. First off the weapons were effective against the JemHadr. The engagement you're thinking of is when the JemHadr could shoot through Federation shields, basically making them totally defenseless. Second is the weapons were very effective against the Borg, it was only after adaptation that they lost that effectiveness. Voyager never did the kind of damage to a Cube that the Enterprise did before adaptation. Finally, there is a joke about Worf got beat up all the time to show just how powerful an enemy was. After TNG, they did the same thing to the Galaxy Class ship. They showed it getting pounded on to show the viewer just how impressive the enemy was. It was no accident they chose that class of ship to get destroyed by the JemHadr to show the fans who loved TNG just how dangerous they were.
I always saw the Intrepid's design as a nostalgia trip back to the Constitution only with more automation allowing for a smaller crew. Also for a supposed long-range explorer it broke down very quickly. Half of the early storylines in Voyager were best summarised as "something has fallen off/ broken down/ run out"
To be fair it was pushed into service before it finished its shake down so there is that. The crew were also brand new to the class and the class itself was new (being the second of its type). It's not uncommon in real life to find these kind of "yeah it just kind of stopped working" issues early in a vessels life during shake down that are fixed before being fully commissioned and updated on any currently unfinished ships of the same class.
Guessing junior officer quarters probably involve “hot bunking” … the people assigned to the room aren’t on the same shift so one is out while the other sleeps.
All federation ships had military applications. As seen by offensive weapons (phasers, torpedoes and mines) and defensive capabilities (sheilds). The fact that they have a rank structure based on earth's past military would suggest military application. Starfleet realized how underpowered they were when they first encountered The Borg.
I'll bet the Intrepid Class was being designed sometime after the Battle of Wolf 359 and before the Dominion War as mentioned in the episode 'Message in a Bottle' as the Voyager E.M.H. didn't know about the Dominion and in the episode 'Relativity' where we saw Voyager in drydock at the Utopia Planitia Shipyards in Mars orbit it was before the Battle of Veridian 3 before the Enterprise D was destroyed.
This series still holds a special place for me. Where other people grew up watching other series first, the first I ever watched all the way through was Voyager. It became all too interesting to say the least, and I still love how this ship is and performs. It might not be huge like the Enterprises, but it's a fighter all the same! (And good for science.)
Based off of what we do now, they probably made the torpedo tubes a bit bigger than they needed to, then put the torpedoes in capsules that matched this larger diameter. The capsule would act as an adapter for the different launch requirements of the various torpedoes.
I never liked how the nacelles moving. However I disagree with them being eco friendly. I believe the nacelles in their lowered position may be for combat while using impulse engines.
As a kid i thought it looked awesome, even now i greatly prefer the look of Voyager and Enterprise (NX-01) to Picard's ship, both inside and out. But i also understand long time fans being offput by such a change. And the "eco friendly" is just a handwave to ignore that episode of TNG where they put all the ships on a speed limit because now that isn't useful to the plot. Or imagine if Janeway said screw it and went as fast as the ship could sustain even with being enviromentally unfriendly, that would be an interesting character angle. Go fast and actually get home or go the speed limit and take longer because of a minor contribution to space damage far from your home.
@@jasonreed7522 I figured the cruising speed of warp 6/7 had to do with the rate the ship could generate antimatter (I assume they generate it because there aren’t antimatter mines)
@@mackenziebeeney3764 my head cannon is that they make antimatter in special refineries. Uranium decay spits out positrons (anti electrons) and we can creat it in particle accelerators, or they find nebula of the stuff and harvest it there. The main purpose of antimatter is energy density as a fuel. Think of it like hydrogen fuelcells, we make the hydrogen by paying into electrolysis of water with energy from some other source. I'm also not sure what dilithium actual does as starship fuel, just that its mined and highly explosive. Most scifi just sorta handwaves where the actual primary energy comes from and just uses antimatter/antiprotons (antiprotons having a net negative charge are actually containable with todays tech, just need a magnet) because everyone knows E=mc^2 and 1kg antimatter + 1kg matter has E = 2*c^2 or a very large crater in a planet that would expose the mantle. I alway assumed antimatter was a fuel taken onboard the ship and all the power output warp factor is how hot the engine can go without blowing up, just like the difference between an SUV and Formula 1 cars' engines. The F1 engine can simply handle more explosive dino juice at a time without failing spectacularly. (Not to mention all the drive train, which in trek would be the nacelles and plasma conduits)
@@jasonreed7522 I vaguely remember about a synthesizing process used to make antimatter covered in a Trek tech manual, how it used solar arrays to generate both matter and antimatter to but used as fuel. Dilithium is used as a control mechanism, being the only thing that isn’t destroyed by antimatter. Apparently. Someone about its Subspace properties. Like a control rod in a nuclear reactor. I figure starships have these facilities for refueling, miniaturized but obviously lacking the massive solar arrays. But they have fusion reactors, either built into the impulse engines or as secondary auxiliary reactors. The Galaxy class has several secondary reactors, and it makes sense since the primary fuel would be deuterium, which is relatively plentiful in the universe.
Always thought it was a bit naive of Starfleet to not have at least a dedicated Defense Force considering the Federation was bordered by 2 belligerent powers (i.e the Cardassian Union and the Romulans) and one potentially hostile power (the Klingons). Imagine a Starfleet that followed Teddy Roosevelt's adage "speak softly but carry a big stick"
Yeah, apparently the Khitomer Accords and the Treaty of Algeron basically had Starfleet think that there wouldn't be anymore wars to fight. What was it Bane said to Batman in the Dark Knight Rises "Peace has cost you your strength. Victory has defeated you"
the differing numbers for cruising speeds, and time at max speed, would be due to differing states of disrepair, over its travels. they would take damage, pick up new teck, fix broken bits, break new ones, etc. not to mention, there are point we dont know which of the ships we are looking at, and there are missing adventures, too.
I do like Voyager, but there were a few things that irked me. One was the fact that Voyager never appeared damaged as the show went on. Any damage at the end of the episode was magically gone by the beginning of the next. At that time the producers had CGI models that could accumulate damage relatively easily, instead they reset the model at the end of each episode. On the other side of the issue, one of the things I loved about Ronald D Moore’s Battlestar Galactica was the fact that the CGI model actually accumulated damage throughout the show with every attack and engagement. Galactica went from pristine to falling apart, and if you listen closely in the background, the creaking and groaning of the ship gets louder and louder as the show goes on, as if to let you know that she was slowly dying.
Maybe the torpedo launchers had some form of rotary launcher internally. The other interesting thing is when Janeway says how far they are from home and the ship can travel at warp 9.9whatever. That actually fits with the TOS scale. Warp 10 would mean 1000 light-years in a year, they are 75,000 light-years from home, and it would take 75 years.
With respect with the torpedo tubes, I believe they do show that the external casing of the tubes are identical, it is only the payload that is different. The TOS stuff also confused me as on the USS Enterprise 5 year mission they were able to go from the earth to the galaxy's edge within that time, which is at least 25,000 light years away. So even at that speed it would take the USS Enterprise 15 years max to get from Voyager's position to Earth and Voyager should be much faster than that ship.
The irony of the Bio-Neural Gel Packs is that other sci-fi writers have used similar devices for dealing with reduced lightspeed conditions (singularities, gravitational anomalies and the like), and the science would suggest that they'd be magnitudes slower than even a current-generation IC computer, let alone the quantum computers Starfleet would have had access to.
Don't forget that Voyager can enter a planet atmosphere and also land on a planet surface. With the warp nacelles flat may allow for better maneuverability subwarp. When going into warp the nacelles are at a similar angle as other larger ships that go into warp. Runabouts, shuttle crafts, all have horizontal nacelles and can enter planets atmosphere. Just a thought.
Nice video and I can see intrepid class as a science vessel, military vessel, transport vessel, early warning surveillance vessel, hospital ship and many more.
I've always speculated that if I were to assemble a class of starship for my "imaginary fleet", I would include the Intrepid class as the primary class in my imaginary fleet. Perfect for planetary exploration, scientific missions. It can land on planetary surfaces and be used in the tactical role without any compromise. Yes, the ideal all a round multi mission vessel.
They say it’s a way to go over Warp 5 without damaging subspace, but it’s BS. All ships no longer have the limitation. If you consider the ship is designed for routine planetfall operations, the nacelles would lie flat to improve in atmosphere flight.
@@qdllc actually they say it’s because one of the rules of starfleet ship design behind the scenes was that nacelles had to have line-of-sight. Even the Defiant’s nacelles dropped down a bit so they could “see” each other, even though that was one of the more unique ship designs at the time - it would have been completely flat if not for the nacelles. (It’s also why Romulan Warbirds are shaped with all that empty space in the middle, the props department applied this to most other species too)
@@matt4812 Yours is the only logical answer. People are making it seem like aerodynamics is the problem. It's possible for the warp bubble to tear space itself, but it's because it's actually warping space, not because of friction.
@@matt4812 But then why aren't they in the 'tilted up' position always? Surely even with the tech levels of Star Trek a fixed structure is more rigid and easier to create than one that can pivot?
There was a Voyager behind-the-scenes special before the pilot aired and one of the commentators said that was the reason why Voyager’s engines inclined: to prevent damage to subspace.
One of my favorite Fed designs..but I do wish it tilted toward the more spartan look of the Defiant or at least Enterprise E...maybe "architectural" would be a more apt descriptive..
Voyager launched without a stellar cartography lab because their mission profile didn't need one. The original mission was pursuit of the Maquis in the badlands, not an excursion into unexplored space. When they were thrown into the Delta Quadrant. They improvised and built one themselves and when they rescued Seven of Nine, it was further enhanced with Borg Technology.
"Check out this brand new vessel! It's got a design life of 30 years." "No vessel of any note lasts more than 7 years." "What? Why? We put billions of Federation credits worth of resources into these vessels. Why on Earth do they only last 7 years?" "Networks only sign them for 7 years."
the fact that the Intrepid class had the ability to land on planets, is an indicator of military planning. To be able to offload onto a surface directly when you can't use transporters or shuttles. Say in a battle zone where a planetary transporter scrambler was deployed.
When going to warp the nacells cannot have anything between them, thats why they move into an upward position. However this blocks the scoops so when the ship is not at warp the nacells are lowered and have clearance not being blocked by the saucer section. Its totally related to its design and nothing more.
The intrepid seems to be the next line in the development of Starfleet ships, and a liniage which would show how Starfleet works best. It builds-off the successes of the Galaxy and Nebula classes, but then adapts to the new realities encountered by those classes during their voyages, most prominently the need for vessels capable of defending themselves (if need by) from threats such as the Borg. But it also does this by looking at the failures of other such projects - notably Starfleet's tendency to be bad at building ships for specific functions: the "science" oberth classes just kept on exploding, and the "war ship" valiant classes kept on wanting to blow themselves up. The intrepid just shows that Starfleet (being an amalgam organisation) is very good at building ships for multiple functions, starting a liniage which would develop into Starfleet's lost wolf359 fleet and then, eventually, the sovereign class. Also, I think voyager was launched early, but not in the same manner as the enterprise B or NX-01. Most if its ship board functions were operating (except for astrometrics, aeroshuttle and holo projectors outside of sickbay), and the ship was ready for the mission it was tasked to do - find the marquee in the bad lands during a time if tension between the federation and cardassia, and also to "to show the flag" within the sector across the badlands, the cardassia border and the bajoran system so-soon after the loss of the galaxy-class USS Odyssey. Hell I'd even go far as to suggest that Voyager was originally meant to operate around the cardassia boarder for 3 years without returning to DS9, acting as the federations go-to ship in the sector for scientific exploration, settling diplomatic despites, first contacts and (if pushed to it) act as the defensive line against cardassia, marquee or that new-found jemhadar aggression. But then its lost in the badlands, and that sector of space is once again in a terrible defensible position (with all other intrepids assigned to posts already) so Ben sisko dusts off the valiant class (the defiant) and uses information from the intrepid class to stop the ship from trying to blow itself up, and takes that back to DS9 as Voyagers replacement (because intrepid classes require a lot of resources to make).
The shuttle bay construction faculties could create not only complete shuttles from scratch, but also construct photon torpedoes. The hangar doors also had Gallifrean technology that allowed ships larger than them to fit into the hangar, without getting in the way of other ships stored in there.
an thinking they had a very basic Stellaer Cartography room, but they finished it once in the Delta Quadrant. the rest of the equipment was supposed to be delived to DS9 when they returned from the Badlands. thanks James, am just about to start a STA game with the USS Patagonia a Intrepid class, so a great refresher.
I have a friend here that's crying about when the Voyager crew had to share rooms. Two or even four to a room that could sleep 30 - with removal of decorations? How horrific for Voyager's crew. Why didn't they just surrender to life with the 37's? Also, I wear rings that were dropped off to me by an Irish themed red-head with an American accent through a worm-hole that suddenly appeared in my lounge-room after watching a Star Trek New Voyages episode. Not sure who she was, she didn't tell me her name and refused point blank to show me her pips. Anyway, she said the rings were made from Omicron Substrata, and it was my duty to babble babble ... I guess she meant wear them and share them with the world.
I believe the reason Voyagers nacelles move is a tactical reason. Voyagers impulse Engines are on the nacelle pylon. While at impulse speeds the pylons are down, making the impulse Engines further apart - increasing agility. But for warp the nacelles go up to form of a sleeker warp field required for such high speeds.
The ability to fire different types of torpedoes from a single tube could be explained with a system that can actively change to accommodate different types of torpedoes. Given they have the technology to dematerialise matter and rearrange it this isn't hard to do if perhaps energy intensive, but one could also do it with a modular system that can quickly swap parts on the fly by having a mechanism that physically moved one type of torpedo bay in place when one type of torpedo is needed, then moving another in its place when a change is needed.
Or it could be a bit more simple, like modern subs. They'll have a standardised size encasing that will work with the tubes but the thing inside will be a different size to the bore. Think sub launched Tomahawks that are fired from the same tubes as the regular torpedoes.
I've noticed a difference between ships that are deemed a science vessel and ships identified as an exploration vessel. It may be a subconscious assignment of the difference in the terms. Yet the science vessel seem to be a little more powerful in some regards such as having a more modifiable warp-core but they also seem to be paper tanks. Voyager has the Strategic design for interdicting other ships just like its first mission That mission also being softball handed by using a spy. But that just solidifies the fact that the design of the ship was for that purpose. This was a ship that could be sent to chase down a damaged Borg vessel.
Is it part of official canon? As in, was it ever shown on screen in any of the TV shows or movies? My understanding is it's beta canon at best, which is what all of the games and comics etc get labeled as. Like the Titan, until it showed up in Lower Decks, then became official canon.
the torpedo bays weren't magically able to fire everything from the start, the tricobalts were already on board and were maybe even just modified photons with different warheads inside, whereas in the episode with the cardassian missile chakotay and belanna specifically said that they could modify the launchers to be able to fire the quantum torpedo's that the missile carried (shame they never got them, could have been interesting to see voyager taking out some of its enemy's with quantums and trying to explain to starfleet how they got them), and the quarters never being seen with more than one person? in the episode with the "lost sheep" we see at least one crewman in shared quarters trying to stay quiet to not wake her crewmate
There was a reason they used the USS Bellerophon to get to Romulus as not to appear hostile. The alliance was still too fresh and the Federation needed to be humble. It wasnt a command ship, they couldve chosen a Galaxy class. I think it was merely chartered by the Federation government for transport duties of the delegation.
this is one of my favs ships in starfleet, i could do without the gel packs, but would keep them with a standard alt to work beside them which is what they did in voyager the show at some point, they only mention like once in a despirate ep where they had no resources, they bypassed the core systems at least to run on chips. the og ships i never was a fan of, the neck being eh to me, the nubula took the galaxy and gave it a small silhouette and gave it far more interior space while maint the same options if not more for firepower or utility do to its custom pod. the intrepid to me feels like that but sleeker and smoother.
I think the Intrepid Class has the potential to be the new work horse of the Federation. Its fast, reasonable measurements and crew outfit. For sure this class can be modified with reasonable time/ressources to be useful for certrain kind of operations. Also it proofed to be durable, so I think, the Intrepid Class has the potential to become the new Miranda Class, which was a horse work for the Federation from the time of Kirk till the Dominon War.
I love the bridge layout for this ship in Star Trek Online. Allowing you to explore more of what the ship was like and even lets you go to the cargo bay with or without borg bits in it :)
The only thing I didn't like was that the Captain's chair isn't centered. Should have stayed with 3 chairs or just had the one, with the first officer having their own station to the side. IMHO anyways.
The reality is that just like the modern military, there would not be compromise starships. There would be large, powerful combat starships and then small specialized ships purely for science, medicine, etc. The specialized ships would only go out with combat escort in times of trouble, and in peacetime they would have basic armaments and shields but otherwise they'd only be sent to safe sectors. This is a relic of the idea that one ship at a time is all that can be spared. DS9 killed that idea forever. When you compromise two designs, you don't get what you could get by simply creating two ships.
Ship powered by magic and gelato. Apparently gelato is a key ingredient in photon and quantum torpedoes since they always seemed to have more of those than Caretaker suggested they could have had.
It seems bizarre how they could have both so many unassigned quarters and were considering assigning multiple people to one room, this is an era where neither Starfleet crew are paid and it seems like you do not have to work on earth either, along with that grunt work being done by bots seems should have been more common (at at least some dialog indicates there is manual tasks that need done on things probably could have been automated). Especially if the rooms are basically the same layout, they could even have plans for shifting the crew around if there was some sort of emergency they needed to take on a large group, which probably would be impacting by rank who had to double up.
Interesting take on the bridge still feeling like a luxury liner. For me, coming directly from the USS Hilton in TNG, I always felt that the intrepid bridge is starkly tactical. But i can see the comforts, particularly in the command chairs.
Starfleet was to pacifist, while “not building warships” looks good but not everybody will sit down and talk peacefully…. Diplomatically is good/preferred and talking is better then shooting sometimes you need a huge freaking warship with large guns to shoot and kill your enemy. At least it will serve as a deterrent for a possible attack.
I think the Intrepid class was meant to be a destroyer. A ship with a lot of phasers to be able to take on smaller vessels (point defense) as escort to larger ships (like the Galaxy Class) in fleet actions, but little torpedo armament (only 30 photon torpedoes to take on larger ships, while the Galaxy class has approximately 275 photons in its weapons magazines). It's not small like a Defiant class ship, but not as big as an Excelsior class nor a Ambassador Class heavy cruiser.
Military Compromise, BUT a VERY useful, adaptable, capable and when necessary POWERFUL ship from what we saw. Think a bunch of Intrepids paired with some Akiras, A bunch of Defiants, and some Enterprises along with alot their truly experimental an scary ship types like Dreadnoughts and Prometheus classes woulda made quite a powerful armada capable of crushing many enemy forces. ESPECIALLY IF they proved to be successful anti Borg ships... Which woulda, an shoulda also saw them performing just fine against most of the Alpha and Beta power's MOST threatening ships. An this I think might even be my favorite of the bunch
I always felt like the intrepid class was the real symbol of the federation. A ship that can focus on discovery but if forced into a fight it can take a few hits before going down if not outright survive and win
I mean, the Excelsior was arguably a military compromise and look how Leighton upgraded the Lakota; since the Intrepid presents as an Excelsior successor in the fleet, your speculation is consistent
@@hellfish2309 Arguably...The Excelsior class WAS a military ship, it was politics during the TOS movies that lead to them not calling the ships military ships. The Excelsior was a Capital ship when it was launched, That ship WAS the most powerful ship in the known galaxy when she was launched, there's a reason piece with the klingons was kinda easy.
@@hellfish2309 that was the main reason yes, and one of the argeements to the Khitometer agreement/treaty, forgot where it was that, was that starfleet couldnt build warships. Which is where the wierd naming for certain ship categories came from and why ships slowly became more and more underpowered for their size.
The Intrepid will always be my favourite class of ship, and not just specifically Voyager either, although there's a couple of Voyager variants I exceptionally like like the armoured Voyager, and hands down, Warship Voyager.
Yeah, I have to wonder about the name 'Valiant'. One would think that Starfleet would retire that name... As it is, there would sometimes seem to be ships with the same name. I would suspect that the Intrepid Valiant was named (or renamed) after the Defiant Valiant was destroyed (or disappeared before its destruction). I liked the Intrepid design--buuuut-for those tiny nacelles on a ship that was so fast! It would have made more sense for a four nacelle design if they were going to do that. Especially with the variable geometry nacelles. It would have looked more impressive if a set of nacelles on each 'wing' split with one going up and the other down. Also, the Warp 9.975 thing immediately made me realize that the warp 10 limitation was 'broken'. At least in the sense that we were now going to have to commonly hear 'Warp 9.9-something'. The Intrepid design certainly looked more tactical. Those tiny nacelles did look as if presenting a smaller target. The more streamlined ship made for a harder target to hit; I also wonder if the new streamlined design was part of the new 'eco-friendly' warp technology. Still, it's bothersome in that those nacelles are so small compared to previous, and later, ships. Particularly when so much performance is coming out of them. Also, the blunt nacelles don't really match the rest of the ship all that well, I certainly wished that they were a little longer. The nacelles probably had to be small because they were mobile in a practical model? The Defiant class was a desperate move to produce a small warship that was very nimble and could theoretically swarm a cube. The Intrepid class was likely a testbed for multiple technologies to face the Borg and other threats. Like most Starfleet vessels, it could perform multiple roles, but was very well armed for its weight class. Presumably its torpedo launchers were able to fire multiple types of torpedoes? Voyager presumably had to buy or manufacture replacement torpedoes as they made their way back? Much like the New Orleans Class might be said to have been the beginning in the lead up to the Galaxy Class, the Intrepid Class might have been the small cruiser with a new design philosophy to lead up to the Sovereign class? Or the Odyssey class? as the ultra heavy cruiser of the new - new starfleet. Or, perhaps more accurately, as the newest generation of ship designs. Starfleet having some really old ship classes in operation, after all. On a related note, I liked the idea that Starfleet was pulling old ships out of mothballs to fill out the ranks in the Dominion War. It would make sense why there were more than a few Mirandas flying about.
I think the "Warp 9.9something" thing was a reasoning given behind the scenes for the All Good Things future warp scale. Basically, speeds were creeping ever higher, and so the thought was had that maybe they'd just recalibrate the warp scale so, say, perhaps Warp 15 was the new Warp 10. Warp 13 on that scale would actually equate out to about Warp 9.95 in the TNG scale. Less of a mouthful to say than Warp 9.99996, etc. As for Valiant... USS Sao Paulo was NCC-75633, and was fresh from the yards in 2375 when she was renamed. USS Valiant is NCC-75418, so would likely predate her entering service. The Defiant class Valiant (NCC-74210, launched 2372) was lost in 2374. I would say likely (re)named after the previous Valiant's loss in 2374.
@@nekophht Thanks for the info! regarding the Valiant name and registry numbers! I've often wondered if that might have been the case with "All Good Things" doing away with Warp 10. At the time I simply believed that they had returned to the TOS scaling. I believe that Roddenberry had hoped to control 'power creep' in the warp speeds by placing a limit on what was possible. The dangerously fast warp speeds of first season TOS being seen as sedate by 3rd season. And the movie Enterprise Refit specs then going into double digits. A new warp curve with a 10 max intended to head that off. And then it backfired with the Warp 9.0 business. To say nothing of the episode "Threshold" where what was clearly stated out to be impossible was written as feasible via handwavium, Albeit with absurd consequences.
Star Trek Delta Force does a really good job explaining the deck layouts. What are those windows above the mess hall? That's the first officers office not the captain's private dining room
Hi mr lore sir, about the folding pilons, this is actually explained in other episodes of diffrent shows. TNG has an episode dedicated to the damage WARP drive does to some regions of space, this is a direct responce to that, theres also a voyager episode season 4 somewhere where they comment about voyagers engines do less damage than other vessels so of course it can go do some plot thing, pritty sure there was another refrence, the engines were "Green" for lack of a better word
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If I dislike this comment, does it mean I like the video? I'll do it too. 😁
@@Saint_nobody public reply?
@@LoreReloaded very public.
The intrepid is literally the most powerful ship in StarTrek, with unlimited shuttles, torpedos, and the ability to restore its hull and even carpet to pristine settings between episodes.
The shuttles at least could have been something the engineering team did when one was lost, it really was a missed opportunity to not throw something about that in the episode building the delta flyer. While I can understand that they might not be able to build a photon or quantum torpedo, it seem hard to believe there would not be something already in the database that could make to fill the role, even if weaker.
Granted as many times as the Enterprise was depicted in for repairs, even with nothing unusual happening the prior episode, it seems like there was some sort of flaw in its design.
@@SnowmanTF2 In fairness, they did have the occasional trading mission mentioned in an episode here or there. But the continuity of ship supplies/condition between episodes was really sloppy. They really shot themselves in the foot by stressing how the torpedos were super valuable and couldn't be replaced in (S01E02? I think). Being able to seemingly lose a shuttle every 3 episodes was also pretty lazy writing IMO.
@@SnowmanTF2 Well if I recall correctly the shuttles were designed for short ramge mission. The delta flyer was a meaner more aggresive ship cause as Tom states the "standard shuttles just don't cut it"!
😂 Good 1 😅
The carpets must be super future carpets or else they wouldn’t put them on Starships. Like when nobody is on that part of the carpet dirt gets micro teleported away.
Stellar cartography was scheduled to he installed next Tuesday. But hey, we got the photon/quantum/tricobalt torpedo launcher in!
Installing the gelato machine is why it was pushed to next Tuesday. Installing it was a nightmare because the engineers wanted it to work even if there was a ship-wide system failure and power outage. Those guys know how to prioritize. Also, making those launchers launch any kind of torpedo you load was part of the delay too... had to install some canon compensators. Let's give the boys who outfitted Voyager a hand! **claps**
@@That80sGuy1972 the engineers had their priorities straight. "An army marches on its stomach." -Napoleon
@@vic5015 Fair enough!
Those torpedo launchers were extra special - wasn't there a point they made about that the torpedoes could be plotted to hit multiple targets simultaneously? It came up in the pilot but I don't recall if there was anything else about it.
I paused the video just to come here and say the same thing.
With Tri-Cobalt devices and a high top speed it would make for a terrifying hit and run raider. Just pop in, unload those things on a space station or outpost, and outrun all your pursuers. Too bad we never saw it used that way.
I'll bet the Bellerophon served a black ops role like this we never saw since she could out run anything the Dominion had.
Add a cloaking device it would be unstoppable.
As if Starfleet would regularly use Tri-Cobalt devices..considering their sub space effects
That's all way too militaristic for Starfleet. That's something the Terran Empire absolutely would do though.
Cavalry Tactics RIGHT?!
10:18 Stellar Cartography was established as the Delaney sisters station as of the 4th episode. I believe you're thinking of the Astrometrics lab that was designed by Kim and Seven to incorporate Borg tech, after which SC was never mentioned again.
Discovery and Picard are not canon
Just an FYI. In the Navy, there is a term called "Hot Bunking." It is where you have two or three men assigned to a single bunk. They use the bunk for 8 hours, and when they get out, another seaman is getting in. Hence "Hot Bunk," meaning that it doesn't have the time to cool off from the previous seaman's body heat. It is a means to utilize the space to the most efficient method.
Only on submarines thank goodness! Former destroyer sailor here.
Is that where the word hotdesk comes from?
@@kaysi6605 And hot seat, yes.
Sounds horrible 😃😃😃
@@SidNightWalker Thank a Veteran.
I wished Voyager evolved as the seasons went on. It was always pristine inside and outside. Even any modifications to the hull never lasted. I know that was because on production costs but still, I wished it was addressed.
I agree. All the planets they traded with, and nothing was added to the ship? Yeah, Nelix got another root to try and kill the crew with! But was there nothing for poor B'Elanna that she could keep? In my opinion "Status Quo Is God" was the show's motto.
One of the REAL problematic with the show !
Discovery and Picard are not canon
@@charlesesseltine7054 Yeah it would have been nice to see them try to keep some of the Borg systems they had, have some new weapons that they actually kept, new shields and etc.
Seeing Voyager try to use refractive shielding, mount a Borg cutting beam, turn part of the ship into a giant industrial replicator and fabrication center would be nice.
You can thank Rick Berman for being aggressively against any continuity in the show.
The Intrepid-class is almost the same displacement and dimensions as the Constitution-class, but has 1/3 the intended crew complement. So quarters, even the spartan ones, are luxurious by comparison.
The Intrepid does a lot more than the Constitution could, and they've managed to get it to work with only a hundred or so people. That's some impressive technological development!
@@GraceSerenityK Given what other starships in the same era can do, the Intrepid is what you would get if you set out to build a Connie in that era. The hardest comparison is comparing "warp 6 cruising, warp 8 emergency, can attain warp 12" with "warp 9.95 maximum."
Discovery and Picard are not canon
@@Rebel-eq7ul I don't eve know enough about Bad Reboot Trek to know what that statement has to do with my comment.
@@lynngreen7978 Picard and Discovery aren’t even Trek. Not canon
As a military historian, I agree that compromise is a perfect description. Excellent video. 👍
Gotta love just how luxurious Starfleet's accommodations for senior officers are.
The launch tubes I always imagined like a revolver or gatlin gun. How ever many tubes they had where all aligned in a cylinder and they could just selected what they where loading, it would rotate to the correct tube and Bob's you uncle dead bad guys.
That would have been an interesting design that I would have like to see explored. It would also give an excuse for not being able to use torpedoes if the system is out of commission in some way. Or it has to be changed and can't be done on the fly. So choose wisely.
That's... actually a really good idea. 👍🏻
Or just like modern submarines that can fire torpedoes and missiles out of the same tube, odd shaped weapons get fitted with a sabot to fit them in the tube. It the same with tanks firing various shaped shells out of the main cannon.,
“Borg’s” your uncle. Get with the times! 😁
So sorta like an AMX-13 autoloader system... Though given that if the torpedoes (regardless of type) are designed to go through the same tubes (like the torpedoes, Harpoon anti-ship missiles, and Tomahawk cruise missiles do on current US attack submarines with their 21" tubes) then the loading system isn't really that important aside from reload times.
I believe that the Intrepid Class was supposed to replace the Excelsior Class. A fast, long range heavy cruiser with respectable tactical abilities without negating the Starfleet primary mission profile. Also designed and developed right after major breakthroughs in technology, and the Federation once again finding itself surrounded by enemies.
But it wasn't a heavy cruiser, it was a small starship.
@@kdrapertrucker It's size isn't what matters. It's tactical capabilities when compared to other Starfleet classes places it approximately at that level. After all, what other classes would constitute as battleships and battlecruisers? The Sovereign, Galaxy, Nebula, and Ambassador class ships. Leaving the Intrepid, Akira, and Prometheus just under them but above everything else.
I believe one of the reasons they designed the Intrepid Class was because they were building bigger and bigger starships at the time and realized they hadn't built a medium size starship in a long time. A smaller starship was far quicker to repair and refuel at Starbases and send on missions and they didn't have families to worry about.
The Akira class is about the length of an Excelsior class and has a significantly larger internal volume. On top of that the Akira was being cranked out in massive numbers. This would suggest that the Akira was the 1:1 replacement for the Excelsior. The Sabre, again given its size and large production run, was probably the 1:1 replacement for the Miranda class.
Intrepid, Steamrunner, Defiant and Prometheus appear to be more specialised cruisers than the workhorse Akira and Sabre designs.
The Intrepid is more a medium cruiser unlike the Sovereign which is a heavy cruiser.
Always loved the look of the intrepid class. It just has a slick look to me.
It looks like a spoon, with broken-neck angled nacelles. :P
It's strangely elegant looking, even though you'd think it wouldn't be.
@@the_kombinator Spoon? I can see that. My first thought was of an entrenching tool that hadn't been opened all the way.
I loved the ablative armor look in Endgame
Discovery and Picard are not canon
Wish they would've shown it landing on planets/asteroids more often. When I was a kid and this thing was new I thought it was pretty cool.
I kept waiting for it to tip over.
Probably for the same reason we did not see Enterprise-D separate very often: prodection costs.
@@JV-pu8kx You damn right. Watching the old docs about TNG; they had one room "set" they used for every planet each week.
Discovery and Picard are not canon
@@Rebel-eq7ul Are you drunk? No one said anything about that. This is Voyager.
As someone who served in the Navy, even the “spartan” Star Trek rooms would have been awesome! But when you have mass replicators there’s very little reason to NOT make a ship comfortable.
Replicators so good they could make smaller ships capable of warp 10
Unless of course you're Klngon where discomfort is really the point.
The Intrepid class would have been an excellent Corvette/Destroyer to support the galaxy amd nebula classes during the Dominion war, as well as being a decent recon or bush fire ship by itself
I like the idea, but I think the Intrepid class is too big to be considered a destroyer, and WAY too big for a corvette. Destroyers in the world's navies go by the nickname "tin cans," because they're very tight-quartered and built only for combat and patrol. I'd sooner out a Defiant class in the corvette or destroyer spot.
Frigate, or borderline light cruiser, maybe.
But Starfleet has a habit of calling quite a few ships 'light cruisers' and often intended for general exploration or patrol roles.
Steamrunners and Norways are also basically frigates. Though maybe the former counts as a destroyer, say.
Or play the role of a submarine doing intelligence work. It’s fast enough to get to any system, it has powerful sensors that would also fit exploration, and could get away if discovered, but in deep trouble if it’s found.
Yeah, I agree. If Starfleet built some of their ships purely for military conflicts I think the Galaxy Class would be a damn Juggernaut with tons of shielding, and hall armor. Then you'd have 3 Intrepid class around it, and then have 5 Defiant type ships. The Galaxy Class would be designed to draw fire while they more nimble ships attack from different angles.
Discovery and Picard are not canon
Intrepid class was one of my favorite ships. Others are the Sovereign, Defiant, and Akira classes (gelato machines and all).
Discovery and Picard are not canon
Cry about it
@@andrewnobrega9916 NOT CANON
It still left me bewildered that they didn't have of small, a core of warships dedicated.
Even if in extended readiness
They had a mothball fleet. That why they had Connies, and Kitbashi Marus at Wolf 359.
@@charlesesseltine7054
That's my point. Not really warships were they plus they were obsolete. True nobody expected the sheer power of the borg either
@@alanmike6883 Very true, and I agree with you. History often teaches us that you can't win the next war with the weapons and or tactics of the last one.
@@charlesesseltine7054
Like how the allies thought the second world War would be like the first but the Germans used different tactics.
it was always an idiotic choice that would lead to extinction. they kept it as part of the show to create tension. in reality the federations inability to protect member planets makes them useless compared to the other powers in the area even in TOS, let alone once you get into the later TNG arcs.
The moving nacelles are the logical 800 lb gorilla in the room. Perhaps someone realized that if the nacelles are going to be rotated every time the ship goes to warp, why not BUILD THEM IN THAT POSITION TO START WITH?
something something they need to actually move to be eco friendly
@@seeingeyegod Less "eco-friendly", more "not gonna be easy to track and doesn't fuck arrivals up for the following craft"
Here is your answer: The nacelles when going to warp cannot have anything between them, thats why they move into an upward position. However this blocks the scoops so when the ship is not at warp the nacells are lowered and have clearance not being blocked by the saucer section. Its totally related to its design and nothing more.
"I have sworn eternal hostility against every form of tyranny over the mind of man".
From the bridge plaque of the USS Yamato NCC-71807 UFP
Quite the appropriate statement especially now.
@@mrichar9 Thank you. The real Yamato was the greatest battleship ever built but because of politics it only saw a few minutes of action and shot down a mere ten aircraft before it was sunk.
This could be the fate of the U.S. It only takes one generation to throw it all away.
Just because we have some metals that can survive higher temps doesn’t mean we’re better than the intrepid.
You were speaking about the ships computer not it’s hull. The metals or bio packs in there have to be able to conduct and insulate the signals that pulse thru them.
The fact that tungsten. One of the most dense insulators we have would of course have a higher temp point than a computer system. There will be components in there that will have to be good conductors and as such will have lower temp thresholds.
Voyager always seemed a bit odd to me in that they were, without assistance from Spacedock or facility, they were able to graft whatever kind of frackin' argon-based alien technology that runs on some kind of good wishes or something right into the shield grid or eps dohickey and do six impossible things before breakfast.
This on the assumption that they basically souped up and overclocked the power plant to the max then added all those nice guns and stuff pretty much maxed out the mains. I believe they stated it was bleeding edge state of the art. And with that comes a certain rigidity that doesn't bear change well.
"Do 6 impossible things before breakfast" "I understood that reference" Alice in Wonderland right?
@@sbkeel5639 Douglas Adams. It was from the slogan for Milliways, the Restaurant At The End Of The Universe.
There was a genuinely interesting fellow. What he said about this being The Fourth Age of Sand should be taught in schools.
@@rjonboy7608 If you've done six impossible things before breakfast, why not round it out with a tour of duty on Voyager?
The Intrepid was designed to operate in environmentally hostile regions of space for extended periods of time without support. It wasn't just designed to be state of the art, it was designed to be viable in exactly the kind of fucked situation Voyager found itself in. The fact that a bunch of the crew including the engineering officer were technically space terrorists who built entire ships out of whatever they could lay their hands on certainly helps.
@@TheDownrankTrain but what I was thinking of was totally incomprehensible alien technologies based on unfathomable energy sources from indecipherable cultures the way they're made everything charge from USB power now. It just wouldn't be that easy.
Considering Voyager was able to survive 7 years in the Delta Quadrant in the main timeline, and around 40 years in the Admiral Janeway timeline, I'm surprised Starfleet didn't mass produce the crap out of them. When properly captained, it looks like that ship can take a beating.
"tough little ship". I think that she had some luck :). I think the Enterprise could have done just as well if not more so. But I do agree that Voyager was a really durable, and efficient ship.
@@RickySpanish12344 Galaxy class starships took obscene amounts of power to maintain, also their warpcore produced large amounts of barion particles that were harmful to the ship and crew, thus requiring a sweep of the ship that would kill any biological life onboard. Voyagers warp core doesn't produce barions anywhere close to what the enterprises warp core did.
Unless you mean the E, then its gravy.
@@purestrain3099 The Barion particles were mentioned a single time on TNG. Not once on Voyager or anywhere else. I don't consider it canon. Maybe it is but to me they used it for a single episode on tng. Kind of like how on one of the OS movies they activated a trans warp drive...
@@RickySpanish12344 they never activated it, the tech was scrapped because they thought it was faulty, and lore is lore.
@@purestrain3099 Yeah well we also have to remember that they bring in writers who don't know crap about things. Remember that there are contradictions within the lore. I try to apply the things that are consistent, and brought up more, not some one off thing... Remember on the final episode? Warp 13? Then on Voyager, Warp 10 is considered impossible, and Tom turned in to a freaking amphibian? Tell me you still consider that nonsense "lore".
It wouldn't surprise me if the Voyager always had the capability to have a Stellar Cartography suite, but had not had one installed. Even in a post-scarcity environment like TNG and later Trek, you don't necessarily blow resources on unnecessary capabilities. Voyager's current mission profile - hunting the Maquis - did not require and would not be significantly aided by a Stellar Cartography suite. The fact that such a suite would be invaluable in the trip home...well, that's why they made one. And it's entirely possible that they sacrificed some less useful systems to do so.
Discovery and Picard are not canon
@@Rebel-eq7ul Your point..?
Also, you might be post scarcity, but time still exists. If things need doing now, you don't have time to wait for something unnecessary for the current mission profile.
@@ondank DISCOVERY AND PICARD ARE NOT CANON
@@Rebel-eq7ul Get a life.
Merry Christmas Lore Reloaded. Thanks for all the great content this year.
Correction: The Galaxy and Sovereign classes also have a secondary level to Engineering. That's been standard since TNG. The Defiant is an exception, not the rule.
"Warship voyager" is what the crew should have done. Beefed voyager up as much as possible. Additional weapons and sheilds running off off the shuttles warp cores.
Hee. Voyager wasn't really my favorite show, but if I were picking postings, I think an Intrepid class would be pretty high on my list to choose. It seems they're the right size to have pretty much everything you need without getting impersonal, like you could probably really get to know everyone you're working with... but not necessarily too much. And, yaknow, multimission to keep things interesting.
The best quote I heared for the ship is that it was whatever the episode needed it to be.
Every military can benefit from a jack of all trades, and that's essentially what the Intrepid class was for it's era. It being a jack of all trades benefitted the crew in the situation, obviously. A larger starship would have been much worse off, as would a smaller one as we even got to see with the crew under Captain Ransom.
Discovery and Picard are not canon
how would lets say Sovereign class ship fare worse than an Intrepid ? Sturdier shields and hull, more firepower, larger ammunition and material stores, larger crew ... there would be no downsides to having larger contemporary design in that situation, Intrepid class was often lacking in both defensive and offensive capabilities and smaller crew made it more susceptible in boardings.
@@Asghaad DISCOVERY IS DOGWATER AND NOT CANON
@@Asghaad simply: the crew. Oh, unless you don't want to go by Starfleet rules and become a warship. Which the Voyager actually wasn't. A Sovereign class is a cap "kill you in two days" ship. The Intrepid was the recon. So, there you go.
@@SidNightWalker Crew on sovereign is also much larger = more bodies to fill the crucial spots, more leeway for crew duty rotation, more manpower in case of boarding etc ...
Sovereign would have all the advantages in every situation over tiny Intrepid class.
The cited operating temperature range of the main computer is impressive but plausible given the thermal capabilities of present-day CPUs, where tweakers use liquid nitrogen to achieve overclocking speed records, yet struggle to dissipate heat at moderately high temperatures
I must say the nostalgia with these videos is real. Keep it up
I could see a group of interpid class ships used to chase down or intercept a vessel or vessels to bring them out of warp to engage them. Followed up fairly quickly by a sovereign class ship to be the big target and distract. Finally followed up by a group of 4 to 6 defiant class ships to deliver the killing blow.
The fleet command bit is SO MUCH louder than the rest of the video! It actually startled me with headphones on
Personally of all the ships I’ve seen in the shows this one must be my favorite design. It makes more sense than the others and looks fast and strong. Also I think the weapons are superior than the Enterprise. The Enterprise resembles more as a cruise ship in comparison though more resources for some things.
I would say that the comparison to the Ent-E would run along the Quantity vs. Quality debate. The Intrepids had better systems, but the Galaxies had more of them.
@@charlesesseltine7054 who cares about the number of phaser banks or photon launchers if they do nothing against the Borg and barely effective against JemHadr ships
@@davidpickens8800 lol that's called plot armor. First off the weapons were effective against the JemHadr. The engagement you're thinking of is when the JemHadr could shoot through Federation shields, basically making them totally defenseless. Second is the weapons were very effective against the Borg, it was only after adaptation that they lost that effectiveness. Voyager never did the kind of damage to a Cube that the Enterprise did before adaptation. Finally, there is a joke about Worf got beat up all the time to show just how powerful an enemy was. After TNG, they did the same thing to the Galaxy Class ship. They showed it getting pounded on to show the viewer just how impressive the enemy was. It was no accident they chose that class of ship to get destroyed by the JemHadr to show the fans who loved TNG just how dangerous they were.
@@RickySpanish12344 during the D war, it was shown that the Fed was losing, quite badly. The Fed lost more ships then it did fighting the Borg.
Discovery and Picard are not canon
I always saw the Intrepid's design as a nostalgia trip back to the Constitution only with more automation allowing for a smaller crew.
Also for a supposed long-range explorer it broke down very quickly. Half of the early storylines in Voyager were best summarised as "something has fallen off/ broken down/ run out"
To be fair it was pushed into service before it finished its shake down so there is that. The crew were also brand new to the class and the class itself was new (being the second of its type). It's not uncommon in real life to find these kind of "yeah it just kind of stopped working" issues early in a vessels life during shake down that are fixed before being fully commissioned and updated on any currently unfinished ships of the same class.
There's also the fact that Voyager was thrown rather *violently* into the Delta Quadrant. That had to have shaken a few bolts loose.
Love your videos man, just makes me smile when I am having a bad day... thanks
I like the IRL additions you made to the information on the ship.
Guessing junior officer quarters probably involve “hot bunking” … the people assigned to the room aren’t on the same shift so one is out while the other sleeps.
Discovery and Picard are not canon
Sure on a 24th century Starfleet wesel. Bollocks
@@iondustt STD IS DOGWATER SHOW
@@Rebel-eq7ul I KNOW
All federation ships had military applications. As seen by offensive weapons (phasers, torpedoes and mines) and defensive capabilities (sheilds). The fact that they have a rank structure based on earth's past military would suggest military application. Starfleet realized how underpowered they were when they first encountered The Borg.
Voyager always had a stellar cartography lab. What the crew did was too convert it to an astrometrics lab.
I'll bet the Intrepid Class was being designed sometime after the Battle of Wolf 359 and before the Dominion War as mentioned in the episode 'Message in a Bottle' as the Voyager E.M.H. didn't know about the Dominion and in the episode 'Relativity' where we saw Voyager in drydock at the Utopia Planitia Shipyards in Mars orbit it was before the Battle of Veridian 3 before the Enterprise D was destroyed.
(Of course it's pretty possible no one bothered to tell EMHes anything regardless. :) )
This series still holds a special place for me. Where other people grew up watching other series first, the first I ever watched all the way through was Voyager. It became all too interesting to say the least, and I still love how this ship is and performs. It might not be huge like the Enterprises, but it's a fighter all the same! (And good for science.)
Based off of what we do now, they probably made the torpedo tubes a bit bigger than they needed to, then put the torpedoes in capsules that matched this larger diameter. The capsule would act as an adapter for the different launch requirements of the various torpedoes.
I never liked how the nacelles moving. However I disagree with them being eco friendly. I believe the nacelles in their lowered position may be for combat while using impulse engines.
Up for warp, down for better impulse.
As a kid i thought it looked awesome, even now i greatly prefer the look of Voyager and Enterprise (NX-01) to Picard's ship, both inside and out.
But i also understand long time fans being offput by such a change.
And the "eco friendly" is just a handwave to ignore that episode of TNG where they put all the ships on a speed limit because now that isn't useful to the plot. Or imagine if Janeway said screw it and went as fast as the ship could sustain even with being enviromentally unfriendly, that would be an interesting character angle. Go fast and actually get home or go the speed limit and take longer because of a minor contribution to space damage far from your home.
@@jasonreed7522 I figured the cruising speed of warp 6/7 had to do with the rate the ship could generate antimatter (I assume they generate it because there aren’t antimatter mines)
@@mackenziebeeney3764 my head cannon is that they make antimatter in special refineries. Uranium decay spits out positrons (anti electrons) and we can creat it in particle accelerators, or they find nebula of the stuff and harvest it there.
The main purpose of antimatter is energy density as a fuel. Think of it like hydrogen fuelcells, we make the hydrogen by paying into electrolysis of water with energy from some other source.
I'm also not sure what dilithium actual does as starship fuel, just that its mined and highly explosive.
Most scifi just sorta handwaves where the actual primary energy comes from and just uses antimatter/antiprotons (antiprotons having a net negative charge are actually containable with todays tech, just need a magnet) because everyone knows E=mc^2 and 1kg antimatter + 1kg matter has E = 2*c^2 or a very large crater in a planet that would expose the mantle.
I alway assumed antimatter was a fuel taken onboard the ship and all the power output warp factor is how hot the engine can go without blowing up, just like the difference between an SUV and Formula 1 cars' engines. The F1 engine can simply handle more explosive dino juice at a time without failing spectacularly. (Not to mention all the drive train, which in trek would be the nacelles and plasma conduits)
@@jasonreed7522 I vaguely remember about a synthesizing process used to make antimatter covered in a Trek tech manual, how it used solar arrays to generate both matter and antimatter to but used as fuel.
Dilithium is used as a control mechanism, being the only thing that isn’t destroyed by antimatter. Apparently. Someone about its Subspace properties. Like a control rod in a nuclear reactor.
I figure starships have these facilities for refueling, miniaturized but obviously lacking the massive solar arrays. But they have fusion reactors, either built into the impulse engines or as secondary auxiliary reactors. The Galaxy class has several secondary reactors, and it makes sense since the primary fuel would be deuterium, which is relatively plentiful in the universe.
Always thought it was a bit naive of Starfleet to not have at least a dedicated Defense Force considering the Federation was bordered by 2 belligerent powers (i.e the Cardassian Union and the Romulans) and one potentially hostile power (the Klingons). Imagine a Starfleet that followed Teddy Roosevelt's adage "speak softly but carry a big stick"
Ironically Kirk’s era (at least in the FASA RPGs) was far better equipped for warfare with starfleet having several classes dedicated to combat duty.
Yeah, apparently the Khitomer Accords and the Treaty of Algeron basically had Starfleet think that there wouldn't be anymore wars to fight. What was it Bane said to Batman in the Dark Knight Rises "Peace has cost you your strength. Victory has defeated you"
the differing numbers for cruising speeds, and time at max speed, would be due to differing states of disrepair, over its travels. they would take damage, pick up new teck, fix broken bits, break new ones, etc. not to mention, there are point we dont know which of the ships we are looking at, and there are missing adventures, too.
The Intrepids probably the most balanced ships in regards to scientific and military capabilities since the original Constitutions.
Constitution was a sluggish ship, harsh to get her where you wanted but when you did oh boy, its like an 88 on a motorized chassis.
I do like Voyager, but there were a few things that irked me. One was the fact that Voyager never appeared damaged as the show went on. Any damage at the end of the episode was magically gone by the beginning of the next. At that time the producers had CGI models that could accumulate damage relatively easily, instead they reset the model at the end of each episode.
On the other side of the issue, one of the things I loved about Ronald D Moore’s Battlestar Galactica was the fact that the CGI model actually accumulated damage throughout the show with every attack and engagement. Galactica went from pristine to falling apart, and if you listen closely in the background, the creaking and groaning of the ship gets louder and louder as the show goes on, as if to let you know that she was slowly dying.
Maybe the torpedo launchers had some form of rotary launcher internally.
The other interesting thing is when Janeway says how far they are from home and the ship can travel at warp 9.9whatever. That actually fits with the TOS scale. Warp 10 would mean 1000 light-years in a year, they are 75,000 light-years from home, and it would take 75 years.
With respect with the torpedo tubes, I believe they do show that the external casing of the tubes are identical, it is only the payload that is different.
The TOS stuff also confused me as on the USS Enterprise 5 year mission they were able to go from the earth to the galaxy's edge within that time, which is at least 25,000 light years away. So even at that speed it would take the USS Enterprise 15 years max to get from Voyager's position to Earth and Voyager should be much faster than that ship.
But when ENT D was dislocated past 2.7 million light years taking some 300 years at Warp 9.5.
Unlimited shuttles and torpedoes, easy and quick to repair, cause it was just like anew every week, and it can land!
Best Starfleet Vessel ever!
The irony of the Bio-Neural Gel Packs is that other sci-fi writers have used similar devices for dealing with reduced lightspeed conditions (singularities, gravitational anomalies and the like), and the science would suggest that they'd be magnitudes slower than even a current-generation IC computer, let alone the quantum computers Starfleet would have had access to.
Don't forget that Voyager can enter a planet atmosphere and also land on a planet surface. With the warp nacelles flat may allow for better maneuverability subwarp. When going into warp the nacelles are at a similar angle as other larger ships that go into warp. Runabouts, shuttle crafts, all have horizontal nacelles and can enter planets atmosphere. Just a thought.
Nice video and I can see intrepid class as a science vessel, military vessel, transport vessel, early warning surveillance vessel, hospital ship and many more.
I've always speculated that if I were to assemble a class of starship for my "imaginary fleet", I would include the Intrepid class as the primary class in my imaginary fleet. Perfect for planetary exploration, scientific missions. It can land on planetary surfaces and be used in the tactical role without any compromise. Yes, the ideal all a round multi mission vessel.
The tilt nacelles was always weird to me. Didn’t hate/love it but it was weird.
They say it’s a way to go over Warp 5 without damaging subspace, but it’s BS. All ships no longer have the limitation. If you consider the ship is designed for routine planetfall operations, the nacelles would lie flat to improve in atmosphere flight.
@@qdllc actually they say it’s because one of the rules of starfleet ship design behind the scenes was that nacelles had to have line-of-sight. Even the Defiant’s nacelles dropped down a bit so they could “see” each other, even though that was one of the more unique ship designs at the time - it would have been completely flat if not for the nacelles.
(It’s also why Romulan Warbirds are shaped with all that empty space in the middle, the props department applied this to most other species too)
@@matt4812 Yours is the only logical answer. People are making it seem like aerodynamics is the problem. It's possible for the warp bubble to tear space itself, but it's because it's actually warping space, not because of friction.
@@matt4812 But then why aren't they in the 'tilted up' position always? Surely even with the tech levels of Star Trek a fixed structure is more rigid and easier to create than one that can pivot?
@@matt4812 - Interesting. 😃
Your forgot to mention the six decks of hair salons. Starfleet gotta be pretty!
There was a Voyager behind-the-scenes special before the pilot aired and one of the commentators said that was the reason why Voyager’s engines inclined: to prevent damage to subspace.
One of my favorite Fed designs..but I do wish it tilted toward the more spartan look of the Defiant or at least Enterprise E...maybe "architectural" would be a more apt descriptive..
Voyager launched without a stellar cartography lab because their mission profile didn't need one. The original mission was pursuit of the Maquis in the badlands, not an excursion into unexplored space. When they were thrown into the Delta Quadrant. They improvised and built one themselves and when they rescued Seven of Nine, it was further enhanced with Borg Technology.
"Check out this brand new vessel! It's got a design life of 30 years."
"No vessel of any note lasts more than 7 years."
"What? Why? We put billions of Federation credits worth of resources into these vessels. Why on Earth do they only last 7 years?"
"Networks only sign them for 7 years."
the fact that the Intrepid class had the ability to land on planets, is an indicator of military planning. To be able to offload onto a surface directly when you can't use transporters or shuttles. Say in a battle zone where a planetary transporter scrambler was deployed.
So you're going to invade a WORLD with your crew of 150 0r so when you can just nuke them from orbit?
When going to warp the nacells cannot have anything between them, thats why they move into an upward position. However this blocks the scoops so when the ship is not at warp the nacells are lowered and have clearance not being blocked by the saucer section. Its totally related to its design and nothing more.
10:38 Upon further review, it's been discovered that the cartography lab won't be installed until Tuesday.
My thought exactly...!!
The intrepid seems to be the next line in the development of Starfleet ships, and a liniage which would show how Starfleet works best. It builds-off the successes of the Galaxy and Nebula classes, but then adapts to the new realities encountered by those classes during their voyages, most prominently the need for vessels capable of defending themselves (if need by) from threats such as the Borg. But it also does this by looking at the failures of other such projects - notably Starfleet's tendency to be bad at building ships for specific functions: the "science" oberth classes just kept on exploding, and the "war ship" valiant classes kept on wanting to blow themselves up. The intrepid just shows that Starfleet (being an amalgam organisation) is very good at building ships for multiple functions, starting a liniage which would develop into Starfleet's lost wolf359 fleet and then, eventually, the sovereign class.
Also, I think voyager was launched early, but not in the same manner as the enterprise B or NX-01. Most if its ship board functions were operating (except for astrometrics, aeroshuttle and holo projectors outside of sickbay), and the ship was ready for the mission it was tasked to do - find the marquee in the bad lands during a time if tension between the federation and cardassia, and also to "to show the flag" within the sector across the badlands, the cardassia border and the bajoran system so-soon after the loss of the galaxy-class USS Odyssey. Hell I'd even go far as to suggest that Voyager was originally meant to operate around the cardassia boarder for 3 years without returning to DS9, acting as the federations go-to ship in the sector for scientific exploration, settling diplomatic despites, first contacts and (if pushed to it) act as the defensive line against cardassia, marquee or that new-found jemhadar aggression. But then its lost in the badlands, and that sector of space is once again in a terrible defensible position (with all other intrepids assigned to posts already) so Ben sisko dusts off the valiant class (the defiant) and uses information from the intrepid class to stop the ship from trying to blow itself up, and takes that back to DS9 as Voyagers replacement (because intrepid classes require a lot of resources to make).
The shuttle bay construction faculties could create not only complete shuttles from scratch, but also construct photon torpedoes.
The hangar doors also had Gallifrean technology that allowed ships larger than them to fit into the hangar, without getting in the way of other ships stored in there.
an thinking they had a very basic Stellaer Cartography room, but they finished it once in the Delta Quadrant. the rest of the equipment was supposed to be delived to DS9 when they returned from the Badlands. thanks James, am just about to start a STA game with the USS Patagonia a Intrepid class, so a great refresher.
With it's infinite shuttle craft and capable of self replicating torpedoes it should be a war fighter
I always wished that shuttles were more like fighter craft and the ships were more like carriers. A la Battlestar Galactica
Now my head cannon shows a revolver mechanism for the torpedo tubes.
I have a friend here that's crying about when the Voyager crew had to share rooms. Two or even four to a room that could sleep 30 - with removal of decorations? How horrific for Voyager's crew. Why didn't they just surrender to life with the 37's?
Also, I wear rings that were dropped off to me by an Irish themed red-head with an American accent through a worm-hole that suddenly appeared in my lounge-room after watching a Star Trek New Voyages episode. Not sure who she was, she didn't tell me her name and refused point blank to show me her pips. Anyway, she said the rings were made from Omicron Substrata, and it was my duty to babble babble ... I guess she meant wear them and share them with the world.
Definitely my favorite class of ship in Starfleet.
I believe the reason Voyagers nacelles move is a tactical reason. Voyagers impulse Engines are on the nacelle pylon. While at impulse speeds the pylons are down, making the impulse Engines further apart - increasing agility. But for warp the nacelles go up to form of a sleeker warp field required for such high speeds.
I love the design. It's timeless.
The ability to fire different types of torpedoes from a single tube could be explained with a system that can actively change to accommodate different types of torpedoes. Given they have the technology to dematerialise matter and rearrange it this isn't hard to do if perhaps energy intensive, but one could also do it with a modular system that can quickly swap parts on the fly by having a mechanism that physically moved one type of torpedo bay in place when one type of torpedo is needed, then moving another in its place when a change is needed.
Or it could be a bit more simple, like modern subs. They'll have a standardised size encasing that will work with the tubes but the thing inside will be a different size to the bore. Think sub launched Tomahawks that are fired from the same tubes as the regular torpedoes.
I've noticed a difference between ships that are deemed a science vessel and ships identified as an exploration vessel. It may be a subconscious assignment of the difference in the terms. Yet the science vessel seem to be a little more powerful in some regards such as having a more modifiable warp-core but they also seem to be paper tanks. Voyager has the Strategic design for interdicting other ships just like its first mission
That mission also being softball handed by using a spy. But that just solidifies the fact that the design of the ship was for that purpose. This was a ship that could be sent to chase down a damaged Borg vessel.
So my whole point is exploration connected to the word strategic and science vessel has a tactical design
I would not be surprised to find out that the steamrunner is considered an exploration ship in the saber is considered to be a science vessel
Ah my favorite ship in the Fleet. The little ship that could.
Lore: "The Intrepid is the only one to have the nacelles move, as of the upload of this essay."
USS Protostar: "And I took that personally"
Is it part of official canon? As in, was it ever shown on screen in any of the TV shows or movies? My understanding is it's beta canon at best, which is what all of the games and comics etc get labeled as. Like the Titan, until it showed up in Lower Decks, then became official canon.
@@TalesOfWar The USS Protostar is the hero ship of the Star Trek Prodigy TV series. It's Alpha Canon alright. 😂😂
the torpedo bays weren't magically able to fire everything from the start, the tricobalts were already on board and were maybe even just modified photons with different warheads inside, whereas in the episode with the cardassian missile chakotay and belanna specifically said that they could modify the launchers to be able to fire the quantum torpedo's that the missile carried (shame they never got them, could have been interesting to see voyager taking out some of its enemy's with quantums and trying to explain to starfleet how they got them), and the quarters never being seen with more than one person? in the episode with the "lost sheep" we see at least one crewman in shared quarters trying to stay quiet to not wake her crewmate
This is my favorite ship.
Loving this series. If I had one criticism it would be that the footage often doesn't match the topic being discussed, or just loops the same clips.
There was a reason they used the USS Bellerophon to get to Romulus as not to appear hostile. The alliance was still too fresh and the Federation needed to be humble. It wasnt a command ship, they couldve chosen a Galaxy class. I think it was merely chartered by the Federation government for transport duties of the delegation.
this is one of my favs ships in starfleet, i could do without the gel packs, but would keep them with a standard alt to work beside them which is what they did in voyager the show at some point, they only mention like once in a despirate ep where they had no resources, they bypassed the core systems at least to run on chips. the og ships i never was a fan of, the neck being eh to me, the nubula took the galaxy and gave it a small silhouette and gave it far more interior space while maint the same options if not more for firepower or utility do to its custom pod. the intrepid to me feels like that but sleeker and smoother.
I think the Intrepid Class has the potential to be the new work horse of the Federation. Its fast, reasonable measurements and crew outfit. For sure this class can be modified with reasonable time/ressources to be useful for certrain kind of operations. Also it proofed to be durable, so I think, the Intrepid Class has the potential to become the new Miranda Class, which was a horse work for the Federation from the time of Kirk till the Dominon War.
I love the bridge layout for this ship in Star Trek Online. Allowing you to explore more of what the ship was like and even lets you go to the cargo bay with or without borg bits in it :)
Still waiting for my big love - the sovereign interior 😪
The only thing I didn't like was that the Captain's chair isn't centered. Should have stayed with 3 chairs or just had the one, with the first officer having their own station to the side. IMHO anyways.
The second disk for Star Trek: Elite Force also allowed you to explore some of the other decks of Voyager.
My only complaint is the price. 40€ (last I checked) for a bundle of polygons is just not okay.
@@Atlessa I got it on sale for like half that and came with the ship
The reality is that just like the modern military, there would not be compromise starships. There would be large, powerful combat starships and then small specialized ships purely for science, medicine, etc. The specialized ships would only go out with combat escort in times of trouble, and in peacetime they would have basic armaments and shields but otherwise they'd only be sent to safe sectors. This is a relic of the idea that one ship at a time is all that can be spared. DS9 killed that idea forever. When you compromise two designs, you don't get what you could get by simply creating two ships.
The baneblade does not compromise
Ship powered by magic and gelato. Apparently gelato is a key ingredient in photon and quantum torpedoes since they always seemed to have more of those than Caretaker suggested they could have had.
It seems bizarre how they could have both so many unassigned quarters and were considering assigning multiple people to one room, this is an era where neither Starfleet crew are paid and it seems like you do not have to work on earth either, along with that grunt work being done by bots seems should have been more common (at at least some dialog indicates there is manual tasks that need done on things probably could have been automated). Especially if the rooms are basically the same layout, they could even have plans for shifting the crew around if there was some sort of emergency they needed to take on a large group, which probably would be impacting by rank who had to double up.
I like to think the photon torpedo tubes were configurable for the ammo being fired.
Interesting take on the bridge still feeling like a luxury liner. For me, coming directly from the USS Hilton in TNG, I always felt that the intrepid bridge is starkly tactical. But i can see the comforts, particularly in the command chairs.
Starfleet was to pacifist, while “not building warships” looks good but not everybody will sit down and talk peacefully…. Diplomatically is good/preferred and talking is better then shooting sometimes you need a huge freaking warship with large guns to shoot and kill your enemy. At least it will serve as a deterrent for a possible attack.
the TNG era was their Neville Chamberlian age
The Old " Walk softly and carry a BIG stick."
If you wish for peace, prepare for war
I think the Intrepid class was meant to be a destroyer. A ship with a lot of phasers to be able to take on smaller vessels (point defense) as escort to larger ships (like the Galaxy Class) in fleet actions, but little torpedo armament (only 30 photon torpedoes to take on larger ships, while the Galaxy class has approximately 275 photons in its weapons magazines). It's not small like a Defiant class ship, but not as big as an Excelsior class nor a Ambassador Class heavy cruiser.
Space magic. Lmao.
my favorite ST ship
Military Compromise, BUT a VERY useful, adaptable, capable and when necessary POWERFUL ship from what we saw. Think a bunch of Intrepids paired with some Akiras, A bunch of Defiants, and some Enterprises along with alot their truly experimental an scary ship types like Dreadnoughts and Prometheus classes woulda made quite a powerful armada capable of crushing many enemy forces. ESPECIALLY IF they proved to be successful anti Borg ships... Which woulda, an shoulda also saw them performing just fine against most of the Alpha and Beta power's MOST threatening ships. An this I think might even be my favorite of the bunch
I always felt like the intrepid class was the real symbol of the federation. A ship that can focus on discovery but if forced into a fight it can take a few hits before going down if not outright survive and win
I mean, the Excelsior was arguably a military compromise and look how Leighton upgraded the Lakota; since the Intrepid presents as an Excelsior successor in the fleet, your speculation is consistent
@@hellfish2309 Arguably...The Excelsior class WAS a military ship, it was politics during the TOS movies that lead to them not calling the ships military ships. The Excelsior was a Capital ship when it was launched, That ship WAS the most powerful ship in the known galaxy when she was launched, there's a reason piece with the klingons was kinda easy.
@@SuperGamefreak18 you’re not wrong, but I’d argue the Klingons signed Khitomer because Praxxis blew up
@@hellfish2309 that was the main reason yes, and one of the argeements to the Khitometer agreement/treaty, forgot where it was that, was that starfleet couldnt build warships. Which is where the wierd naming for certain ship categories came from and why ships slowly became more and more underpowered for their size.
The Intrepid will always be my favourite class of ship, and not just specifically Voyager either, although there's a couple of Voyager variants I exceptionally like like the armoured Voyager, and hands down, Warship Voyager.
Yeah, I have to wonder about the name 'Valiant'. One would think that Starfleet would retire that name... As it is, there would sometimes seem to be ships with the same name. I would suspect that the Intrepid Valiant was named (or renamed) after the Defiant Valiant was destroyed (or disappeared before its destruction).
I liked the Intrepid design--buuuut-for those tiny nacelles on a ship that was so fast! It would have made more sense for a four nacelle design if they were going to do that. Especially with the variable geometry nacelles. It would have looked more impressive if a set of nacelles on each 'wing' split with one going up and the other down. Also, the Warp 9.975 thing immediately made me realize that the warp 10 limitation was 'broken'. At least in the sense that we were now going to have to commonly hear 'Warp 9.9-something'.
The Intrepid design certainly looked more tactical. Those tiny nacelles did look as if presenting a smaller target. The more streamlined ship made for a harder target to hit; I also wonder if the new streamlined design was part of the new 'eco-friendly' warp technology. Still, it's bothersome in that those nacelles are so small compared to previous, and later, ships. Particularly when so much performance is coming out of them. Also, the blunt nacelles don't really match the rest of the ship all that well, I certainly wished that they were a little longer. The nacelles probably had to be small because they were mobile in a practical model?
The Defiant class was a desperate move to produce a small warship that was very nimble and could theoretically swarm a cube. The Intrepid class was likely a testbed for multiple technologies to face the Borg and other threats. Like most Starfleet vessels, it could perform multiple roles, but was very well armed for its weight class. Presumably its torpedo launchers were able to fire multiple types of torpedoes? Voyager presumably had to buy or manufacture replacement torpedoes as they made their way back?
Much like the New Orleans Class might be said to have been the beginning in the lead up to the Galaxy Class, the Intrepid Class might have been the small cruiser with a new design philosophy to lead up to the Sovereign class? Or the Odyssey class? as the ultra heavy cruiser of the new - new starfleet. Or, perhaps more accurately, as the newest generation of ship designs. Starfleet having some really old ship classes in operation, after all. On a related note, I liked the idea that Starfleet was pulling old ships out of mothballs to fill out the ranks in the Dominion War. It would make sense why there were more than a few Mirandas flying about.
I think the "Warp 9.9something" thing was a reasoning given behind the scenes for the All Good Things future warp scale. Basically, speeds were creeping ever higher, and so the thought was had that maybe they'd just recalibrate the warp scale so, say, perhaps Warp 15 was the new Warp 10. Warp 13 on that scale would actually equate out to about Warp 9.95 in the TNG scale. Less of a mouthful to say than Warp 9.99996, etc.
As for Valiant... USS Sao Paulo was NCC-75633, and was fresh from the yards in 2375 when she was renamed. USS Valiant is NCC-75418, so would likely predate her entering service. The Defiant class Valiant (NCC-74210, launched 2372) was lost in 2374. I would say likely (re)named after the previous Valiant's loss in 2374.
@@nekophht Thanks for the info! regarding the Valiant name and registry numbers!
I've often wondered if that might have been the case with "All Good Things" doing away with Warp 10. At the time I simply believed that they had returned to the TOS scaling.
I believe that Roddenberry had hoped to control 'power creep' in the warp speeds by placing a limit on what was possible. The dangerously fast warp speeds of first season TOS being seen as sedate by 3rd season. And the movie Enterprise Refit specs then going into double digits.
A new warp curve with a 10 max intended to head that off. And then it backfired with the Warp 9.0 business. To say nothing of the episode "Threshold" where what was clearly stated out to be impossible was written as feasible via handwavium, Albeit with absurd consequences.
Star Trek Delta Force does a really good job explaining the deck layouts. What are those windows above the mess hall? That's the first officers office not the captain's private dining room
Hi mr lore sir, about the folding pilons, this is actually explained in other episodes of diffrent shows.
TNG has an episode dedicated to the damage WARP drive does to some regions of space, this is a direct responce to that, theres also a voyager episode season 4 somewhere where they comment about voyagers engines do less damage than other vessels so of course it can go do some plot thing, pritty sure there was another refrence, the engines were "Green" for lack of a better word
Yea, I agree. I thought I had been clear on that but sorry if I wasn’t
I always took the tilted nacelles as swept swings on an F-14. Different tilts for variable speed.