Back in the early days of the net, commercial content was basically banned, not by any law but by general consensus. I love that so many people are willing and even eager to post this kind of excellent content
Nothing is Free. You had to wake up, get out of bed, make coffee, turn your computer on, click on the link, create a folder to store them in. That all takes work!! 🙂
@@common_studios332 it doesn't matter about this question ! human is a human around the whole world !! i hope you and many people to realizing this fact !
My dad was an architect many years ago, and he had an artist named Adrian who did his renders in ink and watercolor. I still have some of the original art and the blueprints (yes, actually blue) of dad’s buildings. I’m looking forward to trying to redo some of Adrian’s renders with Blender. This has been a great starting place for me, thanks so much for yet another excellent video!
You Made me fall in love with Blender and 3D Archviz, You have inspired me a lot and when I look at what I can Do now from watching your tutorials. It's all because of You. Keep up the good work......Yo inspiring a generation.
May be this is my second time, commenting on youtube. Thanks alot man for this tutorial. Although it was very hard for me to follow because of your speed. I would suggest you to make next ones with slower speed, so that beginners can follow. Other than that it was absolutely perfect including modelling, lighting rendering. I got super realistic results.
this is really high quality content. just one remark - as beginner modeller i would really appreciate you commenting/ narrating all the keyboard shortcuts e.g. what key are you pressing and what you intend to do by it. slowing down just slightly would help as well. the computer generated voice makes the entire experience non-personal and detached.
Excellent work man, jst to make it beginner friendly, do mention shortcuts that you use while editing. It kinda frustrating when we don't get with ur pace due to tricky part which beginners have no idea.
in some parts of this video and another one, I do not have the voice at all!!? I just have this problem in this channel and I really want to learn the contents since they are good. help pls
I did fix my render with camera Raw filter to add some lighting and contrast to it, you can do that with the render settings but I prefer using photoshop. We did make a tutorial on Post production so check it out in the channel.
Bro can you give an honest opinion I am planning to switch to MacBook Pro is it a good idea to switch to Mac in means of performance 🎭 and extension or support for blender or Ur any suggestion if to buy new laptop ?
I really didn't work with MacBook before so I can't say for sure if it's better in performance but I assume it is so keep looking online before you switch.
Is it possible to use the IES with the emission material assigned to an object to work as lighting source instead of using a Point light, if so would this affect the render time?
You're stepping into the unknown mate lol, I really don't think it will give you the purpose of the IES once you link it to an object but you can try it. maybe play with the object scale or rotation for different effects though you won't have any control for the settings we mentioned.
Render quality depends on 2 things ( mainly)... 1- Samples Count and for interiors 800 should be enough in most cases. This number can increase or decrease depending on many things like the furniture you're using or the device GPU / CPU . 2- Frame dimension, the default 1920*1080 is fine. However you can double it for faster render while keeping the samples low around 200 - 400 if you're using good GPU. We did make a video on output render settings and another one for the viewport render so make sure to check them out - Output render settings here th-cam.com/video/JBTvSW_sYLs/w-d-xo.html - Viewport Render optimization here th-cam.com/video/m64l020uPSE/w-d-xo.html
Hi , love your videos. Helped me so much. I have a problem. Why does my render have "smudges on some parts of the wall. I googled it and it's called Denoising Artifacts. My scene sample is 250- 1000, Optix denoising and still have smudges. Help thanks.
With noise you need to check the amount of light in the scene because less light than needed will generate noise. and also you have the glass material which sometimes make it hard for you to get rid of the noise inside the room. after that you have enough samples count with the de-nosier on. Nvidia de-noising GPU works better with large number of pixels that's way we can use small number of samples with bigger resolution. Those are the main Lines about noise try check in them one by one, the default render settings should be enough to get you clear image. If you think the problem is with your blender version try updating it or use another one in testing. hope this helps.
Hi I don’t know if you managed to sort this yet but I was having the same problem yesterday and the more samples I used made the problem worse 😮 it was really bad like I’d been sculpting on my geometry??….after a ton of digging I found a post on Reddit which advised unchecking-noise threshold (adaptive sampling) and it worked for me…you could try this 😊
Noted mate! Check out this new interior tutorial might help you the key's are well displayed th-cam.com/video/cOVdKlS5gQQ/w-d-xo.htmlsi=Xs0NUoP8fWhopez_
When I stumble across super high-quality free content like this it makes me fall in love with the internet all over again. Thank you for this.
Thanks mate! really appreciate it.
Back in the early days of the net, commercial content was basically banned, not by any law but by general consensus. I love that so many people are willing and even eager to post this kind of excellent content
Nothing is Free. You had to wake up, get out of bed, make coffee, turn your computer on, click on the link, create a folder to store them in. That all takes work!! 🙂
@@common_studios332 it doesn't matter about this question ! human is a human around the whole world !! i hope you and many people to realizing this fact !
My dad was an architect many years ago, and he had an artist named Adrian who did his renders in ink and watercolor. I still have some of the original art and the blueprints (yes, actually blue) of dad’s buildings. I’m looking forward to trying to redo some of Adrian’s renders with Blender. This has been a great starting place for me, thanks so much for yet another excellent video!
Hope you got started eventually. Would love to see the comparisons
@@fujoe_ started, nowhere near ready for prime time. Thanks.
What's the process now sir@@rjwh67220
it's guys like you that make the Blender community so good, thanks for your help.
You Made me fall in love with Blender and 3D Archviz, You have inspired me a lot and when I look at what I can Do now from watching your tutorials. It's all because of You. Keep up the good work......Yo inspiring a generation.
Thanks mate For your Kind Words, Really appreciate it.
Superb Tut! Thank you, you explained very clearly and I learned a lot. Enjoying it all! Much appreciated. ❤
Way to go with this project man, keep up with the amazing work
Glad you like it mate!
amazing Tutorial as always ... Thanks alot..
Thank you for teaching me this tutorial I greatly appreciate it!
I love the adorable cube
thank you for this tutorial appreciate the information you shared with us
thanks for this tutorial, very helpful
Glad it help.
May be this is my second time, commenting on youtube. Thanks alot man for this tutorial. Although it was very hard for me to follow because of your speed. I would suggest you to make next ones with slower speed, so that beginners can follow. Other than that it was absolutely perfect including modelling, lighting rendering. I got super realistic results.
Noted mate! glad it help and will try to make it more beginner's friendly next time.
Thank you for not deleting the default cube!
Thanks for that "backface culling".
Thank you sir best lesson for me.
Glad you like it mate.
You’re the best man this looks awesome
Thanks!💙
this is really high quality content. just one remark - as beginner modeller i would really appreciate you commenting/ narrating all the keyboard shortcuts e.g. what key are you pressing and what you intend to do by it. slowing down just slightly would help as well. the computer generated voice makes the entire experience non-personal and detached.
Amazing work loved it💛💛
Thank you glad you like it
Love this. Will follow you anyway.
Thank you!! 😍
simply want to thank you.
Great work!
this tutorial is the best
Nice Turorial
i made it 😁 thank you sir so much
Glad you made it mate!🖤
thanks man!
💙
Great! Thanks!🤩
thank you bro ❤❤
Excellent work man, jst to make it beginner friendly, do mention shortcuts that you use while editing. It kinda frustrating when we don't get with ur pace due to tricky part which beginners have no idea.
you so good
thx man
Amazing
Thanks!💙
you make it look so easy lol
Awesome 👍😍😍
Wallah thanku 😍
yestaday 1 hour was fighting with ies Lights.. THX 0 To Radius.. Perfect..Was searching like in 10 forums..:D And her we are :)
🎗️🍧 Thx" u r my reference ' I love to learn from ur video 💐
I wonder what the biggest polycount would be in a Blender interior like this.
I think nishita texture is similar for the sunlight
Can you please do an exterior rendering with natural sky and sun lightings?
I'm planning on it, will make Exterior Animation Render Soon so stay tuned mate.
Thank you
Woow thank you
💙❤️🔥💙❤️🔥🧿💙💙 awesome lovely and gorgeous
Thanks mate! really appreciate it.
live changing
Wait you can use the default cube?
Sure don’t just butcher the poor thing 😔
in some parts of this video and another one, I do not have the voice at all!!? I just have this problem in this channel and I really want to learn the contents since they are good. help pls
The last image in this video was made with photoshop?
Cause it was different!
I did fix my render with camera Raw filter to add some lighting and contrast to it, you can do that with the render settings but I prefer using photoshop. We did make a tutorial on Post production so check it out in the channel.
Bro can you give an honest opinion I am planning to switch to MacBook Pro is it a good idea to switch to Mac in means of performance 🎭 and extension or support for blender or Ur any suggestion if to buy new laptop ?
I really didn't work with MacBook before so I can't say for sure if it's better in performance but I assume it is so keep looking online before you switch.
@@architecturetopics thank you for taking time to answer 💙💙💙💜💜💜❤❤❤
Is it possible to use the IES with the emission material assigned to an object to work as lighting source instead of using a Point light, if so would this affect the render time?
You're stepping into the unknown mate lol, I really don't think it will give you the purpose of the IES once you link it to an object but you can try it. maybe play with the object scale or rotation for different effects though you won't have any control for the settings we mentioned.
@@architecturetopics thanks for your feed back, I'm following all your tutorials, thanks for sharing your knowledge
How do you get to high quality rendering. My rendering takes to long and is not that nice.
Render quality depends on 2 things ( mainly)...
1- Samples Count and for interiors 800 should be enough in most cases. This number can increase or decrease depending on many things like the furniture you're using or the device GPU / CPU .
2- Frame dimension, the default 1920*1080 is fine. However you can double it for faster render while keeping the samples low around 200 - 400 if you're using good GPU.
We did make a video on output render settings and another one for the viewport render so make sure to check them out
- Output render settings here th-cam.com/video/JBTvSW_sYLs/w-d-xo.html
- Viewport Render optimization here th-cam.com/video/m64l020uPSE/w-d-xo.html
38:00 marker for myself
plz ignore
Hi , love your videos. Helped me so much. I have a problem. Why does my render have "smudges on some parts of the wall. I googled it and it's called Denoising Artifacts. My scene sample is 250- 1000, Optix denoising and still have smudges. Help thanks.
With noise you need to check the amount of light in the scene because less light than needed will generate noise. and also you have the glass material which sometimes make it hard for you to get rid of the noise inside the room. after that you have enough samples count with the de-nosier on.
Nvidia de-noising GPU works better with large number of pixels that's way we can use small number of samples with bigger resolution.
Those are the main Lines about noise try check in them one by one, the default render settings should be enough to get you clear image.
If you think the problem is with your blender version try updating it or use another one in testing.
hope this helps.
@@architecturetopics Thank you.
Hi I don’t know if you managed to sort this yet but I was having the same problem yesterday and the more samples I used made the problem worse 😮 it was really bad like I’d been sculpting on my geometry??….after a ton of digging I found a post on Reddit which advised unchecking-noise threshold (adaptive sampling) and it worked for me…you could try this 😊
give full scane model link ?
You should find that in the description box mate!
Your tutorials are great, but am I the only one who isn't able to download the files as indicated? It says it can't connect...
42:49 - 200 samples if you're using a nintendo device haha
PLEASE GO SLOW WITH UR TUTORIALS.. DISPLAY WHICH KEYS U R USING... NOT A GOOD TUTORIAL FOR A BEGINNER
Noted mate! Check out this new interior tutorial might help you the key's are well displayed
th-cam.com/video/cOVdKlS5gQQ/w-d-xo.htmlsi=Xs0NUoP8fWhopez_
Woow thank you
Glad you like it mate!