Your work is mighty impressive, congratulations! I'd love to see how those muscles were made. Should you ever decide to run some rigging courses teaching your craft, count me in. A step by step making of this dragon creature would be excellent, there are hardly any learning sources like this for Max.
I really appreciate, again this is a lot of custom tools I did for that, specialy on the muscle creation. The dragon rig itself is a custom rig using only common 3dsmax stuff.
🔥
Your work is mighty impressive, congratulations! I'd love to see how those muscles were made. Should you ever decide to run some rigging courses teaching your craft, count me in. A step by step making of this dragon creature would be excellent, there are hardly any learning sources like this for Max.
I really appreciate, again this is a lot of custom tools I did for that, specialy on the muscle creation. The dragon rig itself is a custom rig using only common 3dsmax stuff.
What's the general idea behind the muscles, are they driven by the Flex modifier when affecting skin or is it a system of its own?
there is no flex, the muscles have their own dynamics