Usually i feel like in the scenario you showed, its better to swing 16k and if they manage to counter somehow then you got 4 more attacks which they 100% wont counter. I would highly suggest to swing high and not wide on most cases since its extremely hard to counter out of a 15K+ attack
100%! I just set it up this way with a random scenario to kinda show the decrease in size, would def be better to swing big, different at 1 life vs 0 haha
@@minhootyTCG Yeap exactly. The info was super helpful though. Glad people make this type of content and its not a 20 minute video explaining this simple concept.
We love straight to the point videos!!! too many hour long gameplay videos when i just wanna know the concept : ( LOL no better place to learn it then your own videos haha, really appreciate the clarification for other viewers tho! Gonna pin your comment so others see how else they couldve handled the specific scenario.
If they have no life, going wide is fine when you have 5 swings and all Don available. Not investing all your Don straight away means you can be more flexible with what you do in case something happens
Knowing what number you should swing with also changes depending on what you happen to know about their hand. For instance, say instead of ditching a 1k for the 5k swing, they end up ditching a 2k. That would heavily imply that your opponent does not have any 1k counter. That means you could probably get away with swinging another 5k to burn another 2k out of their hand for 0 don investment if you had an abundance of 5k bodies. In the early/mid game (3-4 life, post taking the first hit), hitting for 6 for your test swing can also tell you a lot about what they have in their hand, namely if they have any 2k counter. If they have to ditch two 1k counter to protect your 6k swing, it is very likely that they do not have 2k counter in their hand (unless they are insane/intentionally trying to psych you out/intending on playing Gecko Moria to revive something from their hand). That means that hitting for a 7k swing will almost always result in them taking life to dig for a 2k. If you make them ditch more 1k counters by hitting 6s, they are less likely to take life and more likely to ditch cards out of their hand. There is also a way to kind of estimate what's in their hand. It's more effective later on into the game, but it's checking your opponent's trash and recalling what you have bottomdecked. For an extreme example, if your opponent has 11 2k counters in their trash, most decks only run 12 2ks in their deck, so it's safe to assume that your opponent will have at maximum 1 2k counter left. You could also track how many bricks (0k counter) are left in their deck/hand by counting what else is in their trash. Say you are playing vs Lucci. He has sooo many 0k in his deck (Jack, Moria, Ice Age, Lucci). If they're not in his trash there's a decent chance that he could have a surplus of events and 0k characters backed up in his hand. I'd probably swing 7s until he's taking life. And if he starts taking life at 3 card hand size, I just pretend he has 1 card in his hand for my other swings until he has no more life.
This video came up in my home page. I'm surprised you only have 87 subscribers. Your video production looks really good man. You got my sub. Keep up the good work.
BRUH, idk if you remember me but I played against you a few weeks ago!!!! Blonde hair, playing reiju and you taught me some tips. I KNEW as soon as I saw the video it was someone familiar. Doflamingo and the cool sleeves hit the nail. Great video!
Is it not always to just go 3 5ks, so 3 cards gone and 5 left. Then 3 Don on Weevil for 9k for 3 cards, now 2 left and then 12k with Boa and is a guaranteed win.
Usually i feel like in the scenario you showed, its better to swing 16k and if they manage to counter somehow then you got 4 more attacks which they 100% wont counter. I would highly suggest to swing high and not wide on most cases since its extremely hard to counter out of a 15K+ attack
You are right, with a 16k first attack in this exact scenario its mathematically impossible for the enemy to survive the next 3 hits
100%! I just set it up this way with a random scenario to kinda show the decrease in size, would def be better to swing big, different at 1 life vs 0 haha
@@minhootyTCG Yeap exactly. The info was super helpful though. Glad people make this type of content and its not a 20 minute video explaining this simple concept.
We love straight to the point videos!!! too many hour long gameplay videos when i just wanna know the concept : ( LOL no better place to learn it then your own videos haha, really appreciate the clarification for other viewers tho! Gonna pin your comment so others see how else they couldve handled the specific scenario.
If they have no life, going wide is fine when you have 5 swings and all Don available. Not investing all your Don straight away means you can be more flexible with what you do in case something happens
Knowing what number you should swing with also changes depending on what you happen to know about their hand. For instance, say instead of ditching a 1k for the 5k swing, they end up ditching a 2k. That would heavily imply that your opponent does not have any 1k counter. That means you could probably get away with swinging another 5k to burn another 2k out of their hand for 0 don investment if you had an abundance of 5k bodies.
In the early/mid game (3-4 life, post taking the first hit), hitting for 6 for your test swing can also tell you a lot about what they have in their hand, namely if they have any 2k counter. If they have to ditch two 1k counter to protect your 6k swing, it is very likely that they do not have 2k counter in their hand (unless they are insane/intentionally trying to psych you out/intending on playing Gecko Moria to revive something from their hand). That means that hitting for a 7k swing will almost always result in them taking life to dig for a 2k. If you make them ditch more 1k counters by hitting 6s, they are less likely to take life and more likely to ditch cards out of their hand.
There is also a way to kind of estimate what's in their hand. It's more effective later on into the game, but it's checking your opponent's trash and recalling what you have bottomdecked. For an extreme example, if your opponent has 11 2k counters in their trash, most decks only run 12 2ks in their deck, so it's safe to assume that your opponent will have at maximum 1 2k counter left. You could also track how many bricks (0k counter) are left in their deck/hand by counting what else is in their trash. Say you are playing vs Lucci. He has sooo many 0k in his deck (Jack, Moria, Ice Age, Lucci). If they're not in his trash there's a decent chance that he could have a surplus of events and 0k characters backed up in his hand. I'd probably swing 7s until he's taking life. And if he starts taking life at 3 card hand size, I just pretend he has 1 card in his hand for my other swings until he has no more life.
This video came up in my home page. I'm surprised you only have 87 subscribers. Your video production looks really good man. You got my sub. Keep up the good work.
Thanks so much! New to the OPTCG TH-cam space : ) not new to TH-cam space tho haha
This is a great video mate. Knew the TCG really helpful and great production value. Subbed. Very helpful for my Katakuri!
Glad I could help!!!
These are the lessons I need as a new player. Thank you man!!
@@delaraphilip glad the videos came to you!!! More to come : )
BRUH, idk if you remember me but I played against you a few weeks ago!!!! Blonde hair, playing reiju and you taught me some tips. I KNEW as soon as I saw the video it was someone familiar. Doflamingo and the cool sleeves hit the nail. Great video!
LOL wassupppp thank you!
Where did you get those gear 5 luffy sleeves 🤩
@@sesamesprinkles aliexpress 🤯
a.aliexpress.com/_mr96aTl
Great video, I learned so much!
Thanks! Glad I could help, ThomasRetz
we love tips
ayo just the tip
😂 you beat me to it.
Love the channel. New sub!
@@idioindi5444 thanks so much!
Bro those sleeves are fire, drop the link 🎉❤ (good vid too lol)
Tyty!!! Theyre from aliexpress lool
Is it not always to just go 3 5ks, so 3 cards gone and 5 left. Then 3 Don on Weevil for 9k for 3 cards, now 2 left and then 12k with Boa and is a guaranteed win.
Thats also a path to take that all results in the same outcome I think just different ways to go about it just doing 7s for the purpose of the concept
it’s my boi minh!
@@carlgabriel8257 it is i
💯
Slay
15k weevil > 5k > 5k > 5k > 7k boa
Also works!