Man, final affliction sure kills this mode for me. Should have been -90/95% recovery speed debuff* instead to potentially prolong runs. Knowing that you are going to die at same-ish mark kinda ruins it. Entire point of Misery right now is to kit up and hunker down as soon as possible
I disagree, stalker is still a good choice. I'm playing stalker right now only because it has firearms which I absolutely love. But still got interloper run for 130 days, just in case)
The last time I was playing TLD, I was just about to being able to survive indefinitely on Interloper. I got as far as crafting improvised tools a few times, but died right afterwards each time! Once I get to long-term survival on Interloper, I'm definitely moving up to Misery! I love that the devs listened to the hardcore playerbase and added Interloper to the new content, and now added an even harder mode!
Great stuff as always, Bash. The arrival of two afflictions at once on Day 31 was quite a rude surprise. I'm sure Hinterland are very pleased with themselves over all the sneaky, unspecified extras included to make players' lives more miserable. They had to have known players would get this mode down to a science eventually, though.
Hey Bash. Great video! It is interesting to see the mode broken down, especially as I was a playtester and had a lot of details explained to me that I wasnt sure if I could share (e.g. the food poisoning thing that isnt in the text), and also interesting to see how the mode has changed since I playtested it. Seems like they tweaked it (I might be responsible for sprains dealing damage and sour stomach giving parasites, hehe - sorry). Btw the devs are aware that some cooking still heal, and the Well Fed cheese tactic also heals around the 15% mark. I dont know for sure, but I imagine this is not intentional as I believe nothing at all is supposed to heal you after Broken Body sets in. Thanks for the video :)
I very much like the parasites thing! I didn't have it spoiled for me and cooked a whole bear in PV to reach cooking 5, thinking it would set me up. I almost started clapping when I got the risk regardless, I think it suits the mode 😃 Same for sprain damage, the only thing I'm not too fond of is the lowered sprint speed from Rheumatic Joints, I think I'd prefer faster stamina drain or something. I can't seem to heal with well fed though, I know it works on NOGOA under roughly 15%, but it didn't work for me once I got broken body (though I didn't risk testing that on an actual run, just tested with console).
Was waiting for you to make this kind of video ! Backing up some of my impression with your very deep diving into the game mechanics is priceless. I'm already looking forward to your "perfect Misery start" strategy to see how it does compare to mine :)
I remember the one map days where you survived based on how many matches you could get and how long you kept clothes together. It’s cool to see that come back.
i do like the concept of misery, it’s very realistic in my opinion: eventually, all survivors of any apocalypse will age or become chronically ill. it adds up to the feeling of an already bleak game, as the player now has to deal with the hopelessness of dying alone in the wilderness as their condition progresses. rheumatic joints is especially cool in my opinion, it brings the sort of more realistic immersive experience to someone with rheuma
It's almost the same as I do in my Stalker runs: avoid struggles, eat only fresh food, not eat predators meat, almost no sprinting to fatigue, trying not to get too much hypothermia. I like to plan ahead and be very cautious. So very nice changes, except permanent damage and no regenerations, that's seems not fun, but haven't tried this yet
So once Broken Body hits, you can't heal anymore and whatever Hit points you have is what you have the rest of the run, period. So essentially at that point you cannot take damage for any reason, ever.
@ivanfelipe240 you can avoid sprains in most areas of the game if you think about your pathing, on day 100+ and I haven't gotten 1 sprain since broken body hit, you definitely can't goat anymore but it makes every decision count. Is that stick sitting at the top of a steep hill worth it? 🤔🤣 Edit: also you aren't "stuck" to your base I've traveled from ML to the Riken to forge after broken body and from ML to explore Milton and in various cave runs for coal. Just gotta properly plan and wait for good weather
I think they should add a way to escape to the mainland and make it to civilisation to the south but only in Interloper or Misery mode perhaps. You need to gather enough resources to survive winter, then at sea as you cross to the mainland in a boat of some kind when spring comes, rowing or sail most likely. And then have a map for mainland that you have to head south on until the weather begins to improve. Release it a bit at a time like now, I'd pay extra for a mainland expansion. Or maybe do some expansions how Deep Rock Galactic does them, everything gets released and they release supporter packs every so often that give you a golden toque or something that you spawn with maybe.
i hate to sound whiney but it seems recently the devs have added so much content but only for THE MOST SERIOUS players. I like voyageur for how casual it is. Misery, all 3 maps in TFTFT, Blackrock, Cougar, Scurvy, etc
None of these things are dangerous on voyager you have to not know what your doing for those things to kill you by themselves.....in fact on voyager once you have weapons to defend yourself and kill dangerous creatures it becomes significantly easier than pilgrim even, pilgrim is harder than voyager because animals run away from you...wolves charge right at you making their heads easy targets with a bow and arrow or revolver
A years worth of content added to the game and this guy says its all just for hardcore serious players? Are you for real? I'd sit and list every non hardcore item but why bother, you clearly just hate this optional mode. You know this other optional mode called Pilgrim might be for you?
i definitely think this mode would work better/feel better to play if there was a way to stop/postpone the misery-specific afflictions from happening(maybe through having your character be in a great condition by the time they come around?), because the way it is now is essentially a death sentence. unless you're doing some extreme micromanaging, you are guaranteed to die if you mess up anything, which feels... kind of hopeless? that's probably the point(it is called "misery," after all), but it creates an unfulfilling experience for the player, like there's nothing you can do once you hit a certain point. regardless of what i think, it's still an interesting idea!! and this is a great video explaining it :)
I only really play stalker because missing out on a whole lot of unique and already *very* rare gear just feels like artificial difficulty, and also not being able to heal is kinda mean
I HATE the idea of been effectively caped at 50 days. Sure, you CAN keep going, but the hell would you? I like the idea of horrible and unqurable states that you all but garanteed to snowball into if arnt extremely careful, but them been unavoidable is a mistake that im not going to participate in.
Honestly not a fan of broken body. Part of what makes TLD fun is watching the dominos of poor choices fall before your death with you typically being able to recall poor choice number one. Getting whittled down in an almost literal death of a thousand papercuts arguably turns it into even more of a hibernation fest as the best way to stretch a run will be racing to gather as much food and water before bb sets in before spending the rest of the run micromanaging cabin fever.
I've done a few runs, imo skip tech backpack. Staying warm, food etc is so rng dependent it can make you constantly never catching up to where you were.
Thanks Bash! I always learn something interesting from your videos :) The beachcombing change is very interesting, since it was probably a bit too overpowered. I don't think the combination of RJ/BB will be enough to completely stop players from goating, but it will be interesting to see to what extent that happens. Certainly routes like the Homesteader's shortcut will no longer be viable, but a lot of routes(such as goating in/out of milton climbing area) should still be viable. It's just a question of whether experienced players will find it worthwhile to learn how to do these routes safely in the lategame, or if they would rather take the safe climbs. It may well be the case that nobody will bother to goat at day 50+ when energy really isn't at a premium anyway.
True, I was very hesitant to goat anywhere the first few days after BB, but I've been getting a little braver every day. Didn't know the MT goat was doable sprain free. I've only bothered with MT once but I took the rope 😃
Even Dark just does the basin route for coal and Birch bark. I think it's probs best for misery, you need the teas and coal. He's on day 300 and just doing rounds stocking up. Once he has enough of everything he will probably wounder a bit more we shall see. He's already saying 1000 days plus is easy for him.
Good info - I was going for the Prepper Pie (25%) and Dockworkers pie (35%) but according to this the first doesnt work at all and the 2nd is for 10% only so thanks for that...saved me some time and hassle...I wont bother witht he Timberwolves then in Bleak Inlet...
thanks for great inforrmation Bashrobe! Well, i definitly know that i'll make a challenge playthrough about Misery now.. Is there any record on Misery atm?
Don't know about a record, but there's definitely people with hundreds of days at this point. I'm around day 160 on my run and by playing carefully, I could probably go forever, but it's slow and stressful.
@Bashrobe - Hey, quonset manager here. Love your videos. I wrote a guide called Weight, Weight, don't tell me. About carry capacity. Having seen your videos, i bow to your superior skill. I would love to take my old guide and update it. I have no doubt you'd do it justice. - QM
This game is about a man who is simping way too hard for a woman who doesn't even care if he's alive. Also a lot of these animals really tend to run away from humans, including the black bear. Grizzly bears are a different case though.
I feel like the way to deal with the meat problem is to stockpile raw meat instead of cooked meat and just cook it whenever you need to eat it. That way you are taking much less risk of getting food poisoning.
@@jeremysaynomore7175 Exactly, this will not work in Misery, as meat needs to be over 75% to be safe. I'll go more into food poisoning mechanics in the next video.
It's still much better than stockpiling cooked meat or not getting anything. 50% is not a guaranteed food poisoning after all. But yes, better be eating fresh meat.
I've played TLD for 2100 hours, and I like to survival but not die. If the recipes for HP stop working, I will immediately stop playing in misery. Becouse It will become a very boring challenge after day 47, not a survival mode.
it’s not meant to be fun lol, broken body is just the game telling you “congrats you made it this far, there is no reward lol i’m sure you’re miserable enough”
if u know TLD twitch community, veterans players are always making hard challenge. Hinterland gives them misery as stated by others was not meant to be fun. i have tried twice, and went back to my loper run 😂
Ive tried coming back to this game, as i bought wayyyyyy back when it was first released as a kind of open beta. Its pretty but my god is it an absolute slog, i love survival but this game is literally just "wander around until you freeze or starve to death or are eaten" "walk 7km for 3 matches and a worn touqe" no hate on the ppl who like this, but i lack the masochistic edge for this.
misery made to make more players to buy the DLC, you can make it without it. I made it to day 90 without it but i m stuck and cant leave my place so i can survive more with hybernating witch i m not interesting to do
This game is 10 or 12 years old, people have gotten good at it. I guess 10% of the player base will play this game mode regularly, another 25% will try it from time to time, and 50% will watch streamers and youtubers play it.
@@tower9602 Bored, lonely virgins. The effort they put into a video game could’ve been put into career development, socializing, or fitness and they’d be much better off in every regard.
PoV: you didn't make it to a City in Frostpunk's world
The scouts getting caught in the great storm
that goes so fucking hard
Survivor:
Alls' I need is this 6 pot stove...
*Frostpunk freeze outside* O'RLY?!
Man, final affliction sure kills this mode for me. Should have been -90/95% recovery speed debuff* instead to potentially prolong runs. Knowing that you are going to die at same-ish mark kinda ruins it. Entire point of Misery right now is to kit up and hunker down as soon as possible
I think the entire point of misery mode is to kill you. I don’t think hinterland wanted to make the hardest difficulty possible, and this is it.
Yeah you basically get killed slowly by sprains what a sad way to go
The mode itself is not aimed at long-term survival, because turning the game into a “while the dead sleep” challenge is too harsh
@@ebourque3464 It feels more like a mod than a difficulty that's my problem with it
@@taha5539 “it feels like a mod”, I don’t quite know what you mean ?
Holy shit. I think I will stay on my stalker xD
Stalker enjoyer
@@theosb764 Remember the time when Stalker was the most feared difficulty level for The Long Dark? We are getting old fast.
Stalker is still dangerous with timberwolves and blizzards. If you dont know where the nearby safehouse or cave, you will die.
I disagree, stalker is still a good choice. I'm playing stalker right now only because it has firearms which I absolutely love.
But still got interloper run for 130 days, just in case)
I guess voyager is my home sweet home
Me sipping my coffee from the comfort of my voyager run: "Ooo that does sound painful... *slurrrrp*"
if fun is your enemy: choose misery
The last time I was playing TLD, I was just about to being able to survive indefinitely on Interloper. I got as far as crafting improvised tools a few times, but died right afterwards each time! Once I get to long-term survival on Interloper, I'm definitely moving up to Misery! I love that the devs listened to the hardcore playerbase and added Interloper to the new content, and now added an even harder mode!
Great stuff as always, Bash. The arrival of two afflictions at once on Day 31 was quite a rude surprise. I'm sure Hinterland are very pleased with themselves over all the sneaky, unspecified extras included to make players' lives more miserable. They had to have known players would get this mode down to a science eventually, though.
I guess the mode lives up to its name
@@Bashrobe It certainly doesn't do much to dispel the notion that TLD is balanced around the demands of high-level players these days.
Hey Bash. Great video! It is interesting to see the mode broken down, especially as I was a playtester and had a lot of details explained to me that I wasnt sure if I could share (e.g. the food poisoning thing that isnt in the text), and also interesting to see how the mode has changed since I playtested it.
Seems like they tweaked it (I might be responsible for sprains dealing damage and sour stomach giving parasites, hehe - sorry).
Btw the devs are aware that some cooking still heal, and the Well Fed cheese tactic also heals around the 15% mark. I dont know for sure, but I imagine this is not intentional as I believe nothing at all is supposed to heal you after Broken Body sets in.
Thanks for the video :)
Hii Zak 😀
I very much like the parasites thing! I didn't have it spoiled for me and cooked a whole bear in PV to reach cooking 5, thinking it would set me up. I almost started clapping when I got the risk regardless, I think it suits the mode 😃 Same for sprain damage, the only thing I'm not too fond of is the lowered sprint speed from Rheumatic Joints, I think I'd prefer faster stamina drain or something.
I can't seem to heal with well fed though, I know it works on NOGOA under roughly 15%, but it didn't work for me once I got broken body (though I didn't risk testing that on an actual run, just tested with console).
It's diabolique to be this early probably never going to play Misery mode but I still want to learn about it
I'm staying on my Inteloper, thank you very much
Thank you Bashrobe! Very informative. I really appreciate your effort!
Was waiting for you to make this kind of video !
Backing up some of my impression with your very deep diving into the game mechanics is priceless.
I'm already looking forward to your "perfect Misery start" strategy to see how it does compare to mine :)
I remember the one map days where you survived based on how many matches you could get and how long you kept clothes together. It’s cool to see that come back.
i do like the concept of misery, it’s very realistic in my opinion: eventually, all survivors of any apocalypse will age or become chronically ill. it adds up to the feeling of an already bleak game, as the player now has to deal with the hopelessness of dying alone in the wilderness as their condition progresses. rheumatic joints is especially cool in my opinion, it brings the sort of more realistic immersive experience to someone with rheuma
It's almost the same as I do in my Stalker runs: avoid struggles, eat only fresh food, not eat predators meat, almost no sprinting to fatigue, trying not to get too much hypothermia. I like to plan ahead and be very cautious. So very nice changes, except permanent damage and no regenerations, that's seems not fun, but haven't tried this yet
So this is my introduction to the long dark
That research you do always astounds me. Great work 😀👍
Can’t wait to be the first to die from a sprained ankle haha. Great video, Bash!
Man.. people really do love suffering. People find weird exploits at lower difficulties, and then decide the game needs to be digital S&M…
So once Broken Body hits, you can't heal anymore and whatever Hit points you have is what you have the rest of the run, period.
So essentially at that point you cannot take damage for any reason, ever.
Meaning you are pretty much stuck to base and need amazing clothing just to stay alive while carrying 5- kilos and dying slowly from sprains
@ivanfelipe240 you can avoid sprains in most areas of the game if you think about your pathing, on day 100+ and I haven't gotten 1 sprain since broken body hit, you definitely can't goat anymore but it makes every decision count. Is that stick sitting at the top of a steep hill worth it? 🤔🤣 Edit: also you aren't "stuck" to your base I've traveled from ML to the Riken to forge after broken body and from ML to explore Milton and in various cave runs for coal. Just gotta properly plan and wait for good weather
@@SooHangry I'm certain people who made interloper their b*tch will find this a cakewalk. I'm sticking to stalker for now.
@@SooHangry I just feel the game becomes a lot more tedious
@@ivanfelipe240 it's definitely not for everyone and that's fair, for me it's kept me at the edge of my seat
- Let me get up this little hill to have a good look at the terrain..........*Dies of a sprained ankle*
I guess the gameplay in misery mode surely reflects how surviving for so long in an environment that harsh can screw you over.
I think they should add a way to escape to the mainland and make it to civilisation to the south but only in Interloper or Misery mode perhaps.
You need to gather enough resources to survive winter, then at sea as you cross to the mainland in a boat of some kind when spring comes, rowing or sail most likely. And then have a map for mainland that you have to head south on until the weather begins to improve.
Release it a bit at a time like now, I'd pay extra for a mainland expansion. Or maybe do some expansions how Deep Rock Galactic does them, everything gets released and they release supporter packs every so often that give you a golden toque or something that you spawn with maybe.
Ive been looking forward to one of videos for a month now, so thank you.
i hate to sound whiney but it seems recently the devs have added so much content but only for THE MOST SERIOUS players. I like voyageur for how casual it is. Misery, all 3 maps in TFTFT, Blackrock, Cougar, Scurvy, etc
None of these things are dangerous on voyager you have to not know what your doing for those things to kill you by themselves.....in fact on voyager once you have weapons to defend yourself and kill dangerous creatures it becomes significantly easier than pilgrim even, pilgrim is harder than voyager because animals run away from you...wolves charge right at you making their heads easy targets with a bow and arrow or revolver
A years worth of content added to the game and this guy says its all just for hardcore serious players? Are you for real? I'd sit and list every non hardcore item but why bother, you clearly just hate this optional mode. You know this other optional mode called Pilgrim might be for you?
You hit 3K subs. Congrats Bash !!
i definitely think this mode would work better/feel better to play if there was a way to stop/postpone the misery-specific afflictions from happening(maybe through having your character be in a great condition by the time they come around?), because the way it is now is essentially a death sentence. unless you're doing some extreme micromanaging, you are guaranteed to die if you mess up anything, which feels... kind of hopeless? that's probably the point(it is called "misery," after all), but it creates an unfulfilling experience for the player, like there's nothing you can do once you hit a certain point.
regardless of what i think, it's still an interesting idea!! and this is a great video explaining it :)
Another bashrobe banger
I only really play stalker because missing out on a whole lot of unique and already *very* rare gear just feels like artificial difficulty, and also not being able to heal is kinda mean
I HATE the idea of been effectively caped at 50 days. Sure, you CAN keep going, but the hell would you? I like the idea of horrible and unqurable states that you all but garanteed to snowball into if arnt extremely careful, but them been unavoidable is a mistake that im not going to participate in.
Very well explained, thank you. Also... I don't even play interloper, I just like watching people deal with Misery. :)
Honestly not a fan of broken body. Part of what makes TLD fun is watching the dominos of poor choices fall before your death with you typically being able to recall poor choice number one. Getting whittled down in an almost literal death of a thousand papercuts arguably turns it into even more of a hibernation fest as the best way to stretch a run will be racing to gather as much food and water before bb sets in before spending the rest of the run micromanaging cabin fever.
I played for about 20 minutes, died from freezing while on fire, and said "so it's that kinda game, huh" never touched it since
>dies from freezing while on fire
Yea checks out for TLD
All good. Not everyone is up to the challenge.
Very good video for fans of the game. As usual.
I struggle trying to survive 2 days on interloper 😂😂
I've done a few runs, imo skip tech backpack. Staying warm, food etc is so rng dependent it can make you constantly never catching up to where you were.
What if there’s going to be another difficulty beyond Misery?😳
Thanks Bash! I always learn something interesting from your videos :) The beachcombing change is very interesting, since it was probably a bit too overpowered.
I don't think the combination of RJ/BB will be enough to completely stop players from goating, but it will be interesting to see to what extent that happens. Certainly routes like the Homesteader's shortcut will no longer be viable, but a lot of routes(such as goating in/out of milton climbing area) should still be viable. It's just a question of whether experienced players will find it worthwhile to learn how to do these routes safely in the lategame, or if they would rather take the safe climbs. It may well be the case that nobody will bother to goat at day 50+ when energy really isn't at a premium anyway.
True, I was very hesitant to goat anywhere the first few days after BB, but I've been getting a little braver every day. Didn't know the MT goat was doable sprain free. I've only bothered with MT once but I took the rope 😃
Even Dark just does the basin route for coal and Birch bark. I think it's probs best for misery, you need the teas and coal. He's on day 300 and just doing rounds stocking up. Once he has enough of everything he will probably wounder a bit more we shall see. He's already saying 1000 days plus is easy for him.
Mine as well call it a streamer mode at this point
Good info - I was going for the Prepper Pie (25%) and Dockworkers pie (35%) but according to this the first doesnt work at all and the 2nd is for 10% only so thanks for that...saved me some time and hassle...I wont bother witht he Timberwolves then in Bleak Inlet...
I think after I complete my survival on Stalker difficulty I will try this mode, I think my goal will be to survive at least 50 days
POV: You’re playing as Wes from Don’t Starve
it'd be great if you made a video of all possible moose spawn locations and which have or don't have markings :)
thanks for great inforrmation Bashrobe! Well, i definitly know that i'll make a challenge playthrough about Misery now.. Is there any record on Misery atm?
Don't know about a record, but there's definitely people with hundreds of days at this point. I'm around day 160 on my run and by playing carefully, I could probably go forever, but it's slow and stressful.
Even Dark . He got over 500 days Right now
@Bashrobe - Hey, quonset manager here. Love your videos. I wrote a guide called Weight, Weight, don't tell me. About carry capacity. Having seen your videos, i bow to your superior skill.
I would love to take my old guide and update it. I have no doubt you'd do it justice.
- QM
I thought full temperature penalty on Stalker was applied on Day 100?
Misery mode is insnae ive manged 1500 days on stalker but i cant make it past day 3 misery
Are they going to add an emotional damage affliction?
Beach Combing guide?
I've been planning to do one for a while, but it's kinda hard to make a good video on it. I'll probably get to it at some point.
This game is about a man who is simping way too hard for a woman who doesn't even care if he's alive. Also a lot of these animals really tend to run away from humans, including the black bear. Grizzly bears are a different case though.
Here’s hoping I can be the first to a thousand days in misery
I just wanted a mill machine in the hydro dam man...
Basically NOGOA survival...
I feel like the way to deal with the meat problem is to stockpile raw meat instead of cooked meat and just cook it whenever you need to eat it. That way you are taking much less risk of getting food poisoning.
But the raw meat at 0 % when cooked gives 50 % condition , so its not safe from food poisoning , so you can't stockpile them
@@jeremysaynomore7175 Exactly, this will not work in Misery, as meat needs to be over 75% to be safe. I'll go more into food poisoning mechanics in the next video.
It's still much better than stockpiling cooked meat or not getting anything. 50% is not a guaranteed food poisoning after all. But yes, better be eating fresh meat.
Can still cook 26% meat and get 76% and have no FP chance
@@Flaming_mark yes, but to get that exact % you will have to stay near your meat supply. And as soon as you go away somewhere else, it's gone.
misery lives up to its name I guess. Just in a cop-out way. No healing, lol. glad I skipped this one
"Hello Everybody" 👋
wonder how long ill last if i give myself everything with console commands
Still alive don't go to sundered pass especially the weather station currently stuck in a blizzard and my warmth is gone is a minute
Bruh, this mode feels like a dev is spectating you and trying to make you suffer as much as possible with random afflictions via commands. No thanks
I've played TLD for 2100 hours, and I like to survival but not die. If the recipes for HP stop working, I will immediately stop playing in misery. Becouse It will become a very boring challenge after day 47, not a survival mode.
They need to quit Broken Body , it makes Misery no fun
It's not meant to be fun
it’s not meant to be fun lol, broken body is just the game telling you “congrats you made it this far, there is no reward lol i’m sure you’re miserable enough”
if u know TLD twitch community, veterans players are always making hard challenge. Hinterland gives them misery as stated by others was not meant to be fun. i have tried twice, and went back to my loper run 😂
actually if the quit 2X damage, allow stim helth regen and reduce sprain damage from 4 to 1% it can be ok
“Misery should be fun” is quite the sentiment
Hell naw imma stay on interloper
Ive tried coming back to this game, as i bought wayyyyyy back when it was first released as a kind of open beta. Its pretty but my god is it an absolute slog, i love survival but this game is literally just "wander around until you freeze or starve to death or are eaten" "walk 7km for 3 matches and a worn touqe" no hate on the ppl who like this, but i lack the masochistic edge for this.
Freezing is still freezing in this game so hey might as well be -200 C 😂
Why would people play this? Vanilla is hard enough
Yeah I'll pass
misery made to make more players to buy the DLC, you can make it without it. I made it to day 90 without it but i m stuck and cant leave my place so i can survive more with hybernating witch i m not interesting to do
Watch Even Dark 300 days misery
Yet the game is still too easy 😂
feels like a waste of development capacity - its a game mode for perhaps 0,01% of the player base, which noone really asked for
you don't know TLD community
Absolutely amazing difficulty mode, the true community of TLD was playing NOGOA before misery came out
This game is 10 or 12 years old, people have gotten good at it. I guess 10% of the player base will play this game mode regularly, another 25% will try it from time to time, and 50% will watch streamers and youtubers play it.
@@tower9602 Bored, lonely virgins. The effort they put into a video game could’ve been put into career development, socializing, or fitness and they’d be much better off in every regard.
@@bluebod2264 we don't speak about practicality