I had the chance to participate in the closed play test a few weeks ago and i was thrilled by all you achieved in the last 6 months. And i can not wait for the update to be released and start the journey on this island that feels like a whole new game with the day/night cycle and all the cool new stuff. See you out in the fields, every move matters!
Played a bit of this solo and it's pretty fun early access. I like to make my own mission set working around the objectives vendors give you I'm excited to start really sinking my teeth into this.
That looks like the best done NV i've seen in a game. If I nitpick the point light sources like street lights are missing halos but this is very well done.
I think it would be bad ass if you could choose to rappel from a rope on the helicopter onto a roof in Tiger Bay. Would be super risky but you would get to look tacti-cool doing it. Update looks awesome bought the the Elite edition and cant wait to play it tomorrow as of typing this now.
The rappel option would be indeed very cool, but from the realism point of view, all the enemies must be alerted in a radius of at least 200 Meters and we all know what happens when you aggro the guys at tiger bay. Especially when you are hanging from the rope like a ripe fruit. You would be getting shot at from every angle you can imagine :D :D But i would love the option to stop the heli in the middle of the flight and rappel anywhere you like to have a tactical advantage
Thoroughly enjoying the night ops update so far with early access. Everyone is in for some great things and a lot of fun come tomorrow! Thanks Corey and everyone else at Madfinger Games!
To add, I have a 4090 and 13700k and get anywhere from 170-200 fps and no crashes. Runs so damn good. Some areas I only get 80-100 fps though. Active headsets is absolutely amazing
@@locus2427 Well of course. But before this update I still had crashes and stuttering and low frames. It’s gotten dramatically better with this update.
this games incredible, I would love to see u guys make the AI more dangerous and realistic without havin aimbot, for example working together to take u out and throwing grenades.
Most companies don’t do that because it takes a lot of time to have smart ai. It’s easier to just crank up the aimbot unfortunately. I would’ve liked to see what you said, flanking, taking cover, suppressing, etc…
The night vision looks SUPER cool and the cheaper green one definitely feels like the NVGs I had the dubious pleasure of using whilst in the forces. I think my only grumble presently is the night doesn't get dark enough to warrant using the NVGs in my opinion, even in the deep forest under tree canopy. You're better off dealing with the dingyness in exchange for sharper vision and a little bit of color rather than the green on white.
Honestly the night vison in this game is the most realistic I ever seen. I got a PVS-14 and obviously I compare all night vision in media to it now. This game is spot on.
@ absolutely agreed with regards to realism but I still feel like you are better off not using night vision in the game as it's still bright enough to see pretty clearly even at the dead of night in game
@@splurg123 Yeah, I noticed the game is way too bright to really flex the power of night vision.....or it's numerous weaknesses. Video games often make night vision far more powerful than what it is. If they dimmed the nights and forced players to depend on a dimmer and nosier night vision as the light levels plummet, that would be really cool. Night vision is a big advantage on dark nights, but people still have to squint through it.
@ absolutely yes. I remember one particular (training) patrol where we only had one Nightvision tube per 4 people and it was so crazy dark we had to stack up hand on shoulder with the person in front so as not to lose our way. The 2 people in the troop with Nightvision had to navigate till we were out of the forest and could see by moonlight again
@@johnwicks4936 we have hired quite a bit but, just like any game studio it is hard to fill roles and grow. Especially for a studio not based on north america
I hope that with the build we're going to play later, the money looted from corpsed will automatically stack! I heard that this was not the case yet. Would be very tedious to do that manually all the time. But the rest honestly looks awesome! Can't wait to play! :D
I'm ready to hop back in, update looks great. Are there any plans to make factions unique (outside of patches)? like different camo patterns or uniform styles? That's really the only reason i don't touch PvP servers.
I find most people outside the newbie town are quite good at watching their map closely enough to be aware of friendly players in the vicinity and by process of elimination you can work out who enemies are. That being said, absolutely there should be more visible differences between factions and I believe they're aware of that need.
1. They need to make night darker. I don't need nvgs to see at night. 2. Please tell them to add 10 to 15 seconds to repack the mag. It's way too unrealistic at this moment. Carry 2 mags and reload the magic a sec in middle of fight. 3. Please add 2 different controls for the flashlight and Laser. 4. Have operation to get ammo can when order 500 or 1000 rounds from the vendor. 5. Option to lower the gun. That drives me nuts. Maybe add option for high & low ready. 6. Add physical compass & not that Damm hud nav tape. 7. Options for increase & decrease of red dot illumination settings. 8. 100% kill rate with headshot with any bullet/caliber. 9.Add radio with range vartion, with different frequency so we can talk to any human player, own & other factions. 10. Add EUD like ready or not.
are street lamps/lighting/light sources destructible? I didnt see it or hear it mentioned. Only that power on buildings could be turned off. Looks great. I cant wait to jump in. Thanks for the vids =)
I don´t think this is implemented yet and unsure if ever will be. But it would give away your position to shoot the street light before you attack the enemy. I am not sure if this something PMC´s do. But it would be great to disable street lights with a laser pointer to cause them to go out by fooling the sensor mounted on them to think that it is daylight.
Performance is extremely lackluster and inconsistent. Upgraded my GPU awhile ago and it ran alright, now its unplayable. IDK about optimization but I feel like if I upgraded my GPU the game should run better.
@@astrosloth6342 Brother this is the new update you don't have access too, which releases tomorrow my FPS is LOADs better but this is UE5 and if you get low FPS on STALKER also it might be time to upgraded
Me personally it ran well. My Rig: Ryzan 7 5600X Nvidia RTX 3070 12 GB 256 GB M.2 NVMe SSD Runs really well. I haven't done a full benchmark yet. AI performs fairly well. The few tests I've done; Made direct contact in the open they reacted how you'd expect OpFor to. I've engaged from cover/concealment from a distance and the AI took a while to track down where the incoming fire is coming from. Inside towns the AI was taking advantage of the maze of streets and roads to try to out maneuver me.
@@TheDevildogGamer Not talking about the update, just the current state of the game. I am commenting on the video about the new update so I can see where that could be confusing. The game ran well enough for me to enjoy it but after recently playing it I realized my stuttering was unbearable. I'm not very techy so you can imagine how this could be frustrating. I'm not saying the update wont improve performance just haven't had the best experience with it.
I'm glad to see these updates coming. I enjoyed the game for a while, but the repetitiveness of the tasks got a little annoying. My biggest gripe was that i got to a pretty high level than after getting back on one day i had lost most of my progress. I went from level 40 to level 10 and lost all my completed tasks and vendors. I pretty much uninstalled the game right after that.
Devildog consider doing a "how to" video for updates please. Instead of fumblefingering and discovery learning this would make life much better so we can spend more TOT.
is there any chance you guys can code to let people join the squad from the main menu if the lobby has an open space, or set up squad invites to do a pop up instead of having to go through the messages to see them? I'm sorry, if you guys have already attempted to circumvent or fix those issues.
This game is great and love Night Ops! But.. was wondering if anyone has been dealing with the game melting your CPUs? Mine sits around 85 min and spikes to 95 at times.
Any hope for linux support? Anti Cheat seems to get a bit hung up still and throws me out as I log in. Sure can go around and play from Windows, but I'd rather love to stick to the superior OS ^^
the game has no private server, but it does have pve-only servers, if you dont want to face enemy players... or get accidentally team-killed by your own faction-mates lol
I'll probably buy this even though I'll likely get my ass handed to me anytime I play. Getting a little old to keep up these days, lol. Which is a shame, because it does seem like a very cool game. Incredibly cool as a matter of fact.
@@raner3413 I'm still going to buy it, even if I only make a fool of myself. I really like what they're doing with it, and I like to throw in my lot when someone does something good like this.
If anyone needs help in Crimson and see me in base, ask. I beat all the missions solo last go around. this time Ill mainly be doing them in PvP for more of a challenge 🙃
The FOV on the WP duals is an odd choice. It looks like the image out of a single eye of quads with line in the middle where the tubes meet. Would be better with the single 40 degree image you get when using them. All of the other details are spot on though. Also - I didn't catch it, but are there any tangible updates to AI behaviors? One of my main gripes with the game is the AI is very static and very binary in their behaviors and kinda killed the immersion for me. Looks like a lot of the same stuff from the video.
100%. For all the talk around the net about how amazingly realistic the NODs look (and they absolutley do!), this pano bridge-esque FOV on the 31s never gets brought up. I suppose though, they need to give them some in-game benefit over the 14s, and the benefit of dual tubes IRL is depth perception, which just isn't possible to demonstrate how much of a difference this makes outside of VR. The other thing I wish they'd do with the NODs is make the edges more blurry/less noticable as well as maybe a way to look under them/tilt head slightly up. Still, excited to jump in and try the update
i only have experience with monocular pvs 14s but i imagine its just a little quirk for immersion so it feels like you’re wearing a binocular set of pvs 31s or whatever theyre emulating. while i think they could open up and blend the center where they meet in the middle a little bit, i love how they represent the nods on a monitor. for people who have never used nods an accurate “box” you’d get from being focused on the binoculars would probably seem a little jank and robot cop esque since 98% of people who play this game have never been under nods. nice little concession for those who have never been under nods to get one of the best representations of nods in a game ive seen.
I think there is a huge flaw in seeking advise and critique from “creators”. For example. Steve Jobs did not make the iPhone by asking anybody for their opinion. He made it based on HIS vision. Uncompromised by the views of others. Not taking the opinion of everyone under the sun on how it should be. I think a lot of games are completely missing this that instead of having a single person with a true vision it’s being substituted by game creation by committee. A whole mess of different opinions by different people that don’t make ANY sense when put together as a whole. I’d axe the creators. And have the people who actually make the game play it. Instead of listening to people whose sole incentive is to make good content not good games
Bought this game for my friend for his birthday in summer 2024. I think this game probably has the right ambitions. But a car that can't drive will never succeed. As my friend told me, this game is not playable! And he is on the high end gaming computer. No one will remember this game in 10 years. So don't waste your money.
Did you intentionally lower all of your brightness and contrast settings? 😂😂😂 the default settings are nothing like this and you can see way too good to even use nvgs. In fact the nvgs are so bright and blurry at default settings they are nigh unusable
@TheDevildogGamer that's sick I can't wait till they add more stuff I'd really like white and green duals and singles ...I have a fondness for the green 14
saying you get the same frames as for stalker 2 is pretty worrying because stalker 2 is the worst performing game I've ever experienced and I played this at launch lol... 4070ti, 13600k, 32gb ddr4
Both these games run just fine for me, I have same specs except AMD. The thing is Intel (not all their cards,just a lot of the newer ones) can't run Unreal Engine 5 good if at all. Google it, it's a known issue. It's your CPU that is causing issues with the gams
I had the chance to participate in the closed play test a few weeks ago and i was thrilled by all you achieved in the last 6 months. And i can not wait for the update to be released and start the journey on this island that feels like a whole new game with the day/night cycle and all the cool new stuff. See you out in the fields, every move matters!
The night in general looks incredibly well,
Tree lines are dark, Yet the sky is being illuminated PROPERLY by the moon.
Looks really good 👌
Played a bit of this solo and it's pretty fun early access. I like to make my own mission set working around the objectives vendors give you I'm excited to start really sinking my teeth into this.
That looks like the best done NV i've seen in a game. If I nitpick the point light sources like street lights are missing halos but this is very well done.
Bravo Six Going Dark
That night vision and IR laser/illuminator is impressive. If you have never used it in real life, that laser is very accurate.
I think it would be bad ass if you could choose to rappel from a rope on the helicopter onto a roof in Tiger Bay. Would be super risky but you would get to look tacti-cool doing it. Update looks awesome bought the the Elite edition and cant wait to play it tomorrow as of typing this now.
The rappel option would be indeed very cool, but from the realism point of view, all the enemies must be alerted in a radius of at least 200 Meters and we all know what happens when you aggro the guys at tiger bay. Especially when you are hanging from the rope like a ripe fruit. You would be getting shot at from every angle you can imagine :D :D But i would love the option to stop the heli in the middle of the flight and rappel anywhere you like to have a tactical advantage
Fast Rope instead of rappel. Limits infil TOT and allows for Top Down clearing option.
Such a cool game and seems to always be chugging along with new features and updates. Can’t wait to play more
Thoroughly enjoying the night ops update so far with early access. Everyone is in for some great things and a lot of fun come tomorrow! Thanks Corey and everyone else at Madfinger Games!
To add, I have a 4090 and 13700k and get anywhere from 170-200 fps and no crashes. Runs so damn good. Some areas I only get 80-100 fps though. Active headsets is absolutely amazing
@@TactiMerc you have the best pc money can buy, of course it runs good dawg
@@locus2427 Well of course. But before this update I still had crashes and stuttering and low frames. It’s gotten dramatically better with this update.
this games incredible, I would love to see u guys make the AI more dangerous and realistic without havin aimbot, for example working together to take u out and throwing grenades.
Most companies don’t do that because it takes a lot of time to have smart ai. It’s easier to just crank up the aimbot unfortunately. I would’ve liked to see what you said, flanking, taking cover, suppressing, etc…
The night vision looks SUPER cool and the cheaper green one definitely feels like the NVGs I had the dubious pleasure of using whilst in the forces. I think my only grumble presently is the night doesn't get dark enough to warrant using the NVGs in my opinion, even in the deep forest under tree canopy. You're better off dealing with the dingyness in exchange for sharper vision and a little bit of color rather than the green on white.
Honestly the night vison in this game is the most realistic I ever seen. I got a PVS-14 and obviously I compare all night vision in media to it now. This game is spot on.
@ absolutely agreed with regards to realism but I still feel like you are better off not using night vision in the game as it's still bright enough to see pretty clearly even at the dead of night in game
@@splurg123 Yeah, I noticed the game is way too bright to really flex the power of night vision.....or it's numerous weaknesses.
Video games often make night vision far more powerful than what it is. If they dimmed the nights and forced players to depend on a dimmer and nosier night vision as the light levels plummet, that would be really cool.
Night vision is a big advantage on dark nights, but people still have to squint through it.
@ absolutely yes. I remember one particular (training) patrol where we only had one Nightvision tube per 4 people and it was so crazy dark we had to stack up hand on shoulder with the person in front so as not to lose our way. The 2 people in the troop with Nightvision had to navigate till we were out of the forest and could see by moonlight again
Friend has been bugging me to get this game for a while. Finally upgraded my PC to meet the specs so looking forward to grabbing it on the sale!
You have a good friend :D
I'd honestly give it more time, needs more performance improvements and content.
Awesome to see this game progress! I’ll probably pick it up sometime next year.
Awesome video! GZW is my #1 favorite game, I bought the Supporter Edition on day 1. Super hyper for the update to drop tomorrow 🔥‼️
if the updates were more frequent it would be such an amazing game
Super small team still updating faster than Tarkov o.0
@@TheDevildogGamer😂
how long did you wait for COD to load? they are doing an amzing job. constantly keeping us in loop AND showing progress. GREAT JOB dd AND MADFINGER!!!
@@TheDevildogGamerWhy are they so small. They just made millions of dollars in sales. They should be investing into expanding the team.
@@johnwicks4936 we have hired quite a bit but, just like any game studio it is hard to fill roles and grow. Especially for a studio not based on north america
I hope that with the build we're going to play later, the money looted from corpsed will automatically stack! I heard that this was not the case yet. Would be very tedious to do that manually all the time. But the rest honestly looks awesome! Can't wait to play! :D
Pretty good. Needs more bloom and gating effects when light hits your NODs though. Especially on older stuff like AN-PVS 7s or 14s.
I'm ready to hop back in, update looks great. Are there any plans to make factions unique (outside of patches)? like different camo patterns or uniform styles? That's really the only reason i don't touch PvP servers.
We have faction patches to help identify but the PID is not final at all
I find most people outside the newbie town are quite good at watching their map closely enough to be aware of friendly players in the vicinity and by process of elimination you can work out who enemies are. That being said, absolutely there should be more visible differences between factions and I believe they're aware of that need.
1. They need to make night darker. I don't need nvgs to see at night.
2. Please tell them to add 10 to 15 seconds to repack the mag. It's way too unrealistic at this moment. Carry 2 mags and reload the magic a sec in middle of fight.
3. Please add 2 different controls for the flashlight and Laser.
4. Have operation to get ammo can when order 500 or 1000 rounds from the vendor.
5. Option to lower the gun. That drives me nuts. Maybe add option for high & low ready.
6. Add physical compass & not that Damm hud nav tape.
7. Options for increase & decrease of red dot illumination settings.
8. 100% kill rate with headshot with any bullet/caliber.
9.Add radio with range vartion, with different frequency so we can talk to any human player, own & other factions.
10. Add EUD like ready or not.
I don't know why you didn't advice them to repack mags. In reals ops we carried 7 + mags.
are street lamps/lighting/light sources destructible? I didnt see it or hear it mentioned. Only that power on buildings could be turned off. Looks great. I cant wait to jump in. Thanks for the vids =)
I don´t think this is implemented yet and unsure if ever will be. But it would give away your position to shoot the street light before you attack the enemy. I am not sure if this something PMC´s do. But it would be great to disable street lights with a laser pointer to cause them to go out by fooling the sensor mounted on them to think that it is daylight.
Keep up the great work.
NVGs look amazing, only complaint would be the pvs31's have too wide of a FOV, I guess they made it that wide for balance and advantage over pvs14s
Is this game ready yet? Performance okay? AI good--or should I still wait for future updates?
Performance is extremely lackluster and inconsistent. Upgraded my GPU awhile ago and it ran alright, now its unplayable. IDK about optimization but I feel like if I upgraded my GPU the game should run better.
@@astrosloth6342 Brother this is the new update you don't have access too, which releases tomorrow my FPS is LOADs better but this is UE5 and if you get low FPS on STALKER also it might be time to upgraded
Me personally it ran well.
My Rig:
Ryzan 7 5600X
Nvidia RTX 3070 12 GB
256 GB M.2 NVMe SSD
Runs really well. I haven't done a full benchmark yet. AI performs fairly well. The few tests I've done; Made direct contact in the open they reacted how you'd expect OpFor to. I've engaged from cover/concealment from a distance and the AI took a while to track down where the incoming fire is coming from. Inside towns the AI was taking advantage of the maze of streets and roads to try to out maneuver me.
@@TheDevildogGamer Not talking about the update, just the current state of the game. I am commenting on the video about the new update so I can see where that could be confusing. The game ran well enough for me to enjoy it but after recently playing it I realized my stuttering was unbearable. I'm not very techy so you can imagine how this could be frustrating. I'm not saying the update wont improve performance just haven't had the best experience with it.
its ready if you have a decent computer. It was a little rough at launch in the spring. It much better now.
I'm glad to see these updates coming. I enjoyed the game for a while, but the repetitiveness of the tasks got a little annoying. My biggest gripe was that i got to a pretty high level than after getting back on one day i had lost most of my progress. I went from level 40 to level 10 and lost all my completed tasks and vendors. I pretty much uninstalled the game right after that.
The night vision is definitely the best I have seen in any game so far
Didnt realize this was the game ddg was helping with .❤
Devildog consider doing a "how to" video for updates please. Instead of fumblefingering and discovery learning this would make life much better so we can spend more TOT.
is there any chance you guys can code to let people join the squad from the main menu if the lobby has an open space, or set up squad invites to do a pop up instead of having to go through the messages to see them? I'm sorry, if you guys have already attempted to circumvent or fix those issues.
Will have to try this game once my new PC is built. Waiting on my GPU.. 7900XT red devllil for 689😊
How did you put the laser on the left hand side. I can only put it on the right
Excellent 👍👍👍
they need a lil more HV loot
This game is great and love Night Ops! But.. was wondering if anyone has been dealing with the game melting your CPUs? Mine sits around 85 min and spikes to 95 at times.
Can you shoot lights out? If not, this needs to be added.
Any hope for linux support? Anti Cheat seems to get a bit hung up still and throws me out as I log in. Sure can go around and play from Windows, but I'd rather love to stick to the superior OS ^^
Lz should be random because in pvp they wait at the lz and then ambush people
If only slorgs saw this video
Is the compass at the top part of the game or is it built into the NVGs?
Moon is wrong way around though.. Milky way is visible even though moon is full, breaks immersion a bit.
y'all need to put in PPSH-41 drum and stick, mg42, RPD/RPK, Dragunov SCAR H, m14 some more stuff - AT LEAST
If i could run it on my pc im sure it would be great game lol i couldnt even get it to start . Even after trying all the support page suggestions
Cant wait for iungle lazer beams 😮
so is this going to be single player AND multiplayer? or will i be stuck fighting players like Tarkov?
theres pve if ur not a fan of pvp
It has PvE-Only servers, as well as PvEvP servers. There are no private or offline options tho.
Still excited for this games future
It wasn't on sale for me on steam😢
Night vision guns look so blurry, any fix for this?
@@NexisTube Night vision can't focus on objects very close to it which is why guns look blurry
Was realistic till the guy yelled after taking buck shot to the head at the bottom of the stairs… 😂
Need skydiving parachute entry!!
How is your game so dark at night? Mine is bright, night vision is useless for me...
how do you get 31 alphas
will there be options for private servers? or is it locked to PvPvE
the game has no private server, but it does have pve-only servers, if you dont want to face enemy players... or get accidentally team-killed by your own faction-mates lol
are the lz´s still getting camped ?
what time is the update
Nobody know, it's just going to go live sometime today. Just refresh steam every now and then till you get it
I'll probably buy this even though I'll likely get my ass handed to me anytime I play. Getting a little old to keep up these days, lol. Which is a shame, because it does seem like a very cool game. Incredibly cool as a matter of fact.
Buy the game I'm 72 and got to level 37 mostly running solo, Now that the AI seem to repaired should be a lot eaiser to level up now...
@@raner3413 I'm still going to buy it, even if I only make a fool of myself. I really like what they're doing with it, and I like to throw in my lot when someone does something good like this.
If anyone needs help in Crimson and see me in base, ask. I beat all the missions solo last go around. this time Ill mainly be doing them in PvP for more of a challenge 🙃
best settings?
How you get 2 night vision
The FOV on the WP duals is an odd choice. It looks like the image out of a single eye of quads with line in the middle where the tubes meet. Would be better with the single 40 degree image you get when using them. All of the other details are spot on though.
Also - I didn't catch it, but are there any tangible updates to AI behaviors? One of my main gripes with the game is the AI is very static and very binary in their behaviors and kinda killed the immersion for me. Looks like a lot of the same stuff from the video.
100%. For all the talk around the net about how amazingly realistic the NODs look (and they absolutley do!), this pano bridge-esque FOV on the 31s never gets brought up. I suppose though, they need to give them some in-game benefit over the 14s, and the benefit of dual tubes IRL is depth perception, which just isn't possible to demonstrate how much of a difference this makes outside of VR.
The other thing I wish they'd do with the NODs is make the edges more blurry/less noticable as well as maybe a way to look under them/tilt head slightly up. Still, excited to jump in and try the update
i only have experience with monocular pvs 14s but i imagine its just a little quirk for immersion so it feels like you’re wearing a binocular set of pvs 31s or whatever theyre emulating. while i think they could open up and blend the center where they meet in the middle a little bit, i love how they represent the nods on a monitor. for people who have never used nods an accurate “box” you’d get from being focused on the binoculars would probably seem a little jank and robot cop esque since 98% of people who play this game have never been under nods. nice little concession for those who have never been under nods to get one of the best representations of nods in a game ive seen.
I think there is a huge flaw in seeking advise and critique from “creators”. For example. Steve Jobs did not make the iPhone by asking anybody for their opinion. He made it based on HIS vision. Uncompromised by the views of others. Not taking the opinion of everyone under the sun on how it should be.
I think a lot of games are completely missing this that instead of having a single person with a true vision it’s being substituted by game creation by committee. A whole mess of different opinions by different people that don’t make ANY sense when put together as a whole.
I’d axe the creators. And have the people who actually make the game play it. Instead of listening to people whose sole incentive is to make good content not good games
Helicopter looks a lot faster
Why won’t this game drop on console?
Legit 6/7 months to write a code to change from day to night, and a little bit of ai code....
For 6 months???
Is this on ps5
Do you still need a 4090 to run this? Are the AI still braindead boring?
Bought this game for my friend for his birthday in summer 2024. I think this game probably has the right ambitions. But a car that can't drive will never succeed. As my friend told me, this game is not playable! And he is on the high end gaming computer. No one will remember this game in 10 years. So don't waste your money.
I don't see the sale
Tomorrow
@@TheDevildogGamer Thank You
27th... WHAT HOUR?
I want to play with my game that dark.. but I refuse to not have the advantage lol
Asuh dudes, the night vision is sick!
Did you intentionally lower all of your brightness and contrast settings? 😂😂😂 the default settings are nothing like this and you can see way too good to even use nvgs. In fact the nvgs are so bright and blurry at default settings they are nigh unusable
so cool you had nightvison but no way to turn down optic brightness so that youre forced to passive aim with a ir laser, what a crappy stinker game
It even autogates wtf
Temp blems if your look at a bright light for too lomg
@TheDevildogGamer that's sick I can't wait till they add more stuff I'd really like white and green duals and singles ...I have a fondness for the green 14
The comments on Steam .? And the poor ratings… I’m good
Lmao the game is still not even hitting 1k players
Turn up the gamma i cant see shit
Watch more than 30 seconds lol
This game is actually garbage asf. They ruined it and made it look wayyy worse with this night ops update
You're insane lol
@ I’m sure the thousands of people that agree with me are insane too, grow a brain brother
saying you get the same frames as for stalker 2 is pretty worrying because stalker 2 is the worst performing game I've ever experienced and I played this at launch lol... 4070ti, 13600k, 32gb ddr4
@@spikex8 Open world UE5 my dude
Both these games run just fine for me, I have same specs except AMD.
The thing is Intel (not all their cards,just a lot of the newer ones) can't run Unreal Engine 5 good if at all. Google it, it's a known issue. It's your CPU that is causing issues with the gams