Thanks for the review! I am excited to pick this up and play with my 8 year old. She and I are playing through Secret of Mana so this'll be a blast to do local co-op with her as well!
The Day 1 Edition is like a mini collector's edition and for $59.99 getting a nice artbook, 2 disc soundtrack a nice box,case and manual and a game that is a Secret of Mana love letter in ways was a steal to me. I'm actually waiting for it to be dropped off at my house at the time of the writing of this comment. I have gotten the PS5 version and Im very much thankful you and others have given this game some attention. This looks like a lot of fun and Im hoping it delivers even a sliver of what I loved about the older titles. Thanks Derek! 😁
Not sure what video all these other people watched, but after ten hours, Derek gave quite the negative review. Appreciate the honesty though. Still looking forward to trying it out myself. This video was quite helpful👍
For what it's worth -- as I've finished this game: - You mentioned play time of 40-60 hours. I completed the full game at ~11.5 hours total. I neglected most optional quests but not all either--there's not a ton of them anyways. - Crafting seems to be only better if you use the optional materials and max that out. It's a bit too random for what perks you get for my taste, but it's helpful and definitely better than what you can find via loot only. - While there isn't true magic, like mentioned, you will get access to a magic staff weapon at some point. It's not a skill like you were referring to, but feels aligned with the rest of combat here. - Voice acting was great, super impressive. - Story is missing something... big. It falls into the trap of stringing towns and "now here's next" objectives instead of unraveling a bigger story. There's some attempts to do this, but never quite makes it. - Overall, too easy. While I had characters die (sometimes a lot), I never had all my characters die and game over. Ever.
Still waiting for Trials of Mana 2 Square! Great vídeo bro, games like that are awesome! Expected more from Edge of eternity but found all on Chained Echoes! Cheers from 🇧🇷
Got this one coming to my house later today, and I'm super looking forward to it! It may not be perfect, but it looks like I'll be getting everything i wanted from it! I love the character and Trigger designs especially
This game was fantastic. I have really been missing dragalia lost since it shut down and this game had alot of the same feel in its combat. Wish it was longer or was live action so we could play it long term
You know, this fact did not actually weigh into my mental calculus when saying I'd want to wait for a sale... Might have bite the bullet after all for that OST and art book...
This is really helpful. I’ve been on the fence about getting a physical; I’m not a Mana fan at all but this looked interesting. There’s just something that holds me back, and I think I agree; it’s the initial price.
Actually looking forward to the co-op here. For myself I’ll probably enjoy my time, but playing with my kids will be where the most fun I’ll find. Great review Derek
Thank you for this review. Nostalgia is great! But, it shouldn't be used as an excuse to avoid improving and innovating on old mechanics with a new approach. This is why I enjoyed Chained Echoes, it was a love letter to past eras, but it definitely improved and made attempts to innovate on tried and true mechanics. This game will probably be a "wait for a sale" for me.
Great review thank you! As a big Seiken Densetsu fan i might give this one a shot. Local co-op with my two kids would be awesome. We need to work on the next gen jrpg fans haha ^_^
Hey Superderek! Im glad you have good things to say as trinity trigger is on my backlog as well. If you're looking for a great secret of mana/zelda style action rpg then you may need to give crosscode a try. I thoroughly enjoyed it the whole way through and the story was great with some really good characters as well. The whole game just oozed with classic SNES era charm and i think it may be what your looking for.
The comparison with SquareEnix's "RPG factory" is so spot on. The Games COULD have been 'truly amazing' but the lack of the developers courage and "Personality" does shine through, or lack of shine to be honest. "Oninaki" comes to mind which I'm STILL TRYING to enjoy. Just another wasted opportunity, It's so shocking that we can see it but they can't.....!!!!!!! go figure.
I preordered the day 1 physical edition. I want the goodies, and I want more games like this. I was hoping for a little bit better than this sounds, but I hope it does well enough to get more games like it.
"It's not exactly a super long game...40 to 60 hours I think?" Derek, I love your content man but I think we have a BIG disconnect on what constitutes a long rpg game nowadays. 40 to 60 hours imo, *is* a pretty long game and I'm saying that as a Trails and Tokyo Xanadu fan where I can easily put in 100+ hours into those. For me, it's like this: 60 to 100+ = Very long (eg. Trails games, Tokyo Xanadu, Divided Reigns, Xenoblade Chronicles 3) 40 to 60 hours = Long but can seem shorter depending on pacing (Symphony of War, False Skies, Ys 8, Chained Echoes) 20 to 40 hours = If it's paced well then a solidly decent amount of time (FF VI, Chrono Trigger, 8-bit Adventures 2) 20 and under = Short (FF4, FF 3, Illusion of Gaia, Ys 6, Absinthia, Ara Fell) Just my own criteria for how long games are, especially these days.
Derek im so happy hearing a real expert vent your honest opinion instead of being extremely enthusiastic about something you got sponsored. Not having magic is kinda a breaking point for me. Whats an rpg without magic? I was really looking forward to this game but story and magic are a huge factor for me and why do they refuse to support online coop? That would be a huge selling point. Thanks to you i think ill wait for a sale instead of buying it on day 1. It looks more like minecraft dungeons than secret of mana. This is what you get when you take parts from a game which had succes 25 years ago instead of putting your heart into your product and raise it like your own child
This was the best review of the game by far, you didnt criticize the game to much and you didnt overprazed it, as expected from a true jrpg player. About the lenght of the game your a bit wrong, it should only take you around 20 hours to beat 30 if you do everything.
I am always weary when a game says in its description that It's supposed to appeal to your nostalgia. Nothing wrong with that but, it can also mean we are too lazy to make a game that is beyond what you would expect on insert system, and we are preying off your nostalgia in hopes you buy it! Chained echoes did it right with being inspired by old games, but they modernized it and pushed it even further beyond to make it a unique love letter to the game it represents. You can't sacrifice fun gameplay and modern controls to make it like old games.
"Lazy"? I don't quite follow the logic on that one. Totally valid if you don't like it, or it just doesn't appeal to you. You want something more, but that doesn't equate to the developers being lazy. Maybe they made the game exactly the way they wanted. Are they lazy for that? Maybe they didn't want to add x, y, or z. Is that laziness? Nope. Its a design choice, not laziness. We throw that word around way too much. Laziness doesn't produce these types of games. They literally take years of concentrated effort to see a major project through.
@@MinecraftMartin I was not even talking about this game in particular. I was talking about games that try to appeal to nostalgia in general and what I have seen from a lot of them. I have not played this game yet, so I can't say if in this game's sense if it is bad or not. But from the complaints I have seen about it from different reviewers, it seems to have some problems with its core game design. Not to mention, from all the videos I have seen of the game so far, the areas you explore are very plain without any real character to them. Lazy was probably a bad term, I am sure they worked hard to make the game, but if it has poor game design, and you just mark it as old/nostalgic that is not going to cut it for a lot of people.
@@martinomagic9230 Yeah I was attempting to talk generally as well. I did target you more directly than I should have, sorry. I do agree with your sentiment. My only argument is that lazy is a crappy word. I'm using your comment to point this out to other gamers who are passing by. We want devs to listen to our feedback. I can imagine it doesn't help if we're calling them lazy about something they've devoted the past X years of their life on. It's a shitty habit we, as a general community, have been sitting on for years and years. I'm guilty of it too, to be honest.
@@MinecraftMartin Yeah, I agree, Lazy was a bad word to use. I should've used, they sometimes lack original ideas or polish that make a game stand out. From what I have seen, the simple things they could fix with this game that would make it way better is just more mainstream controls. The wheel is an outdated, cumbersome system that could just be a simple single button to use healing items or switch weapons. From what people said, they don't even use the D-pad for anything.
I'm soooo ready to bite but being the sempiternal mage character in all my RPGs and loving Secret of Mana for the magic system (that rush when you level up to 8 and get that "special" effect!), the no magic element is really taxing me... that said, Trials I played through it several times and my favorite character wasn't a magic user. I mean, it can't be as disappointing as Baldo was to me...
The weapons glow as an indicator you have a super attack charged and ready to unleash, which is pretty nice. But I like to hoard those just in case. :-P
I haven't played this but it looks like a phone game. Why is it everytime we get a mana like game (accept for Trials of mana remake) They look like low budget Mobile games? Plus the game is full price. I'll wait for a sale, it should prolly be patched by then too. Thank for the review Derek!
So one thing I didn't take into account with my mental calculus on the worth of the game is that it does actually come with a soft-cover artbook and 2-disc OST, which helps somewhat I think. But yeah, I think this could have been incredible with a bit more polish.
you saying you might wait for a sale made me make a choice of canceling my preorder. usually you are all in for these type of games and if you are thinking of waiting for a sale it means it could had been a better game than what it is.
For me, if the story grabbed me a bit more, or if the customization felt more impactful, it'd be a solid recommendation. And I still think some might love it, but for me, it's a wait and see. :)
Having just played through the 3D Trials of Mana a few weeks ago I've got to say the dungeons look really boxy and uninspired in this one. Not at all like naturally occurring environments. I want this to be good but that is putting me off.
The main gripes I've heard so far are 1) no magic 2) the stamina meter is really annoying and have to wait for it to refill a lot, especially with the axe guy and 3) the menu system is very clunky. I like the art style quite a bit from what i've seen although...can we put a ban on giving our protagonists shorts please? Hated it in Suikoden IV, hated it in Xenoblade, and I don't like it here either. Shorts just always look really bad in video games. So you're comparing it to Secret of Mana a lot and how it justifies some of the decisions made with this game. I loved Secret of Mana when it first came out, but playing it now...it's not all that great. The music is still AMAZING but the AI and targeting and such are pretty abysmal. Games should evolve. Quality of life improvements are the best. Speaking of in person co-op on a Mana-like game...Shrine's Legacy is...right around the corner? I think? Anyway Alan and Joseph are working hard on it and it looks to be absolutely amazing as a Mana-esque game with local co-op.
Hey now, shorts are comfy and easy to wear! 😆 To be honest, none of these were deal-breakers for me. Think I might actually buy the physical after all. Didn't realize it came with an OST and art book... and I'm a sucker for that.
@@SuperDerek Oh I wear shorts all the time. I have no problem with people wearing shorts. I just think shorts IN VIDEO GAMES look dumb. Something about how much they have to flare them out at the ends to make them work without the legs passing through them? I don't know. but they never look good. They always look like those ridiculously wide legged jeans from the 90s only in shorts form. Haha I know how much you like the OST. The Art books are definitely a big deal for me. Next time you're in the PNW we can play Trinity Trigger local co-op.
I am all for local play but limiting it to just that is silly. I can only assume developers that do this either don't know how to add online or are too lazy to.
I hate that they brought back the very outdated and unnecessary stamina bar and the old school UI is just annoying. Also, no magic at all and it seems like the overall opinion is that the story is weak and that's everything to me so this just seems like a pass for me. This is basically a game that copy pasted everything they could from SoM without upgrading the overall experience for modern times at all and at that point I'd rather just go back and play SoM. And the asking price for this game is absurd. this is a 30 dollar game MAX. 60 is laughable.
I liked it, but there's room for improvement. I ended up buying the physical after all 'cause I'm a sucker for art books and soundtracks. Apparently they're in the base version of the game! 😛
@@SuperDerek wait, so does that mean they’ll be adding more to it or possibly improvements? The core of the game speaks to me, but it does sound like it just needs that extra touch, so hopefully they’ll refine it further.
I'm happy to see that you enjoyed this title too Derek, thus far it's one of the best games of the year to me!
I just started it, thanks to your video, and I am really digging it so far.
He called it “pretty OK”
@@sunekoo I was replying to David lol.
Glad to see a fairly honest review for this! Thanks big dog
Thanks for the review! I am excited to pick this up and play with my 8 year old. She and I are playing through Secret of Mana so this'll be a blast to do local co-op with her as well!
The Day 1 Edition is like a mini collector's edition and for $59.99 getting a nice artbook, 2 disc soundtrack a nice box,case and manual and a game that is a Secret of Mana love letter in ways was a steal to me. I'm actually waiting for it to be dropped off at my house at the time of the writing of this comment. I have gotten the PS5 version and Im very much thankful you and others have given this game some attention. This looks like a lot of fun and Im hoping it delivers even a sliver of what I loved about the older titles. Thanks Derek! 😁
How is it so far? I'm debating on getting it
Not sure what video all these other people watched, but after ten hours, Derek gave quite the negative review. Appreciate the honesty though. Still looking forward to trying it out myself. This video was quite helpful👍
For what it's worth -- as I've finished this game:
- You mentioned play time of 40-60 hours. I completed the full game at ~11.5 hours total. I neglected most optional quests but not all either--there's not a ton of them anyways.
- Crafting seems to be only better if you use the optional materials and max that out. It's a bit too random for what perks you get for my taste, but it's helpful and definitely better than what you can find via loot only.
- While there isn't true magic, like mentioned, you will get access to a magic staff weapon at some point. It's not a skill like you were referring to, but feels aligned with the rest of combat here.
- Voice acting was great, super impressive.
- Story is missing something... big. It falls into the trap of stringing towns and "now here's next" objectives instead of unraveling a bigger story. There's some attempts to do this, but never quite makes it.
- Overall, too easy. While I had characters die (sometimes a lot), I never had all my characters die and game over. Ever.
Still waiting for Trials of Mana 2 Square! Great vídeo bro, games like that are awesome! Expected more from Edge of eternity but found all on Chained Echoes! Cheers from 🇧🇷
I would have so much fun playing this with a local co-op buddy, and hopefully they would as well. Great video Derek.
Got this one coming to my house later today, and I'm super looking forward to it!
It may not be perfect, but it looks like I'll be getting everything i wanted from it! I love the character and Trigger designs especially
Mine too! Haha definitely excited to add it to the collection.
This game was fantastic. I have really been missing dragalia lost since it shut down and this game had alot of the same feel in its combat. Wish it was longer or was live action so we could play it long term
its really cool that the standard edition is a special edition
You know, this fact did not actually weigh into my mental calculus when saying I'd want to wait for a sale... Might have bite the bullet after all for that OST and art book...
@@SuperDerek oh yeah the double disc soundtrack looked lovely! Lol
This is really helpful. I’ve been on the fence about getting a physical; I’m not a Mana fan at all but this looked interesting. There’s just something that holds me back, and I think I agree; it’s the initial price.
Pre ordered the physical version yesterday. Can’t wait to play this soon! This is exactly the kind of game I wanted.
Actually looking forward to the co-op here. For myself I’ll probably enjoy my time, but playing with my kids will be where the most fun I’ll find. Great review Derek
Thanks for watching Duo! :)
Thank you for this review. Nostalgia is great! But, it shouldn't be used as an excuse to avoid improving and innovating on old mechanics with a new approach. This is why I enjoyed Chained Echoes, it was a love letter to past eras, but it definitely improved and made attempts to innovate on tried and true mechanics. This game will probably be a "wait for a sale" for me.
Chained Echoes was great!
Honest review like always. Gnna preorder this right now! I’m a sucker for couch co-op rpgs.
I am about 2 hours in and I am LOVING this on switch. Runs so smooth too.
Thanks for the honest review Derek. Looks like I'll wait on this one for Black Friday.
Great review thank you! As a big Seiken Densetsu fan i might give this one a shot. Local co-op with my two kids would be awesome. We need to work on the next gen jrpg fans haha ^_^
Hey Superderek! Im glad you have good things to say as trinity trigger is on my backlog as well. If you're looking for a great secret of mana/zelda style action rpg then you may need to give crosscode a try. I thoroughly enjoyed it the whole way through and the story was great with some really good characters as well. The whole game just oozed with classic SNES era charm and i think it may be what your looking for.
I've played too many disappointing JRPGs this year. I appreciate you helping me avoid another one. The no spells thing is just so weird for a jrpg.
Great review 👍 I ordered a physical copy. Looks like a charming fun game that's on the shorter side & that's okay with me. Thanks.
The comparison with SquareEnix's "RPG factory" is so spot on. The Games COULD have been 'truly amazing' but the lack of the developers courage and "Personality" does shine through, or lack of shine to be honest. "Oninaki" comes to mind which I'm STILL TRYING to enjoy. Just another wasted opportunity, It's so shocking that we can see it but they can't.....!!!!!!! go figure.
I preordered the day 1 physical edition. I want the goodies, and I want more games like this. I was hoping for a little bit better than this sounds, but I hope it does well enough to get more games like it.
Me too! Mines coming in today. Can't wait to add it to the collection
Thanks for the video. Just added it to my steam wishlist.
"It's not exactly a super long game...40 to 60 hours I think?" Derek, I love your content man but I think we have a BIG disconnect on what constitutes a long rpg game nowadays. 40 to 60 hours imo, *is* a pretty long game and I'm saying that as a Trails and Tokyo Xanadu fan where I can easily put in 100+ hours into those. For me, it's like this:
60 to 100+ = Very long (eg. Trails games, Tokyo Xanadu, Divided Reigns, Xenoblade Chronicles 3)
40 to 60 hours = Long but can seem shorter depending on pacing (Symphony of War, False Skies, Ys 8, Chained Echoes)
20 to 40 hours = If it's paced well then a solidly decent amount of time (FF VI, Chrono Trigger, 8-bit Adventures 2)
20 and under = Short (FF4, FF 3, Illusion of Gaia, Ys 6, Absinthia, Ara Fell)
Just my own criteria for how long games are, especially these days.
Derek im so happy hearing a real expert vent your honest opinion instead of being extremely enthusiastic about something you got sponsored.
Not having magic is kinda a breaking point for me. Whats an rpg without magic? I was really looking forward to this game but story and magic are a huge factor for me and why do they refuse to support online coop? That would be a huge selling point. Thanks to you i think ill wait for a sale instead of buying it on day 1.
It looks more like minecraft dungeons than secret of mana. This is what you get when you take parts from a game which had succes 25 years ago instead of putting your heart into your product and raise it like your own child
I'm waiting on my Trinity Trigger it arrives today 😊
This was the best review of the game by far, you didnt criticize the game to much and you didnt overprazed it, as expected from a true jrpg player.
About the lenght of the game your a bit wrong, it should only take you around 20 hours to beat 30 if you do everything.
Thanks for the review, is the story pretty lighthearted? I'm thinking of playing with my kids
I really like the system, especially the weapon system. Overall, 7 for me, worth to play.
Ah, the return of cozy gaming.
I am always weary when a game says in its description that It's supposed to appeal to your nostalgia. Nothing wrong with that but, it can also mean we are too lazy to make a game that is beyond what you would expect on insert system, and we are preying off your nostalgia in hopes you buy it! Chained echoes did it right with being inspired by old games, but they modernized it and pushed it even further beyond to make it a unique love letter to the game it represents. You can't sacrifice fun gameplay and modern controls to make it like old games.
"Lazy"? I don't quite follow the logic on that one.
Totally valid if you don't like it, or it just doesn't appeal to you. You want something more, but that doesn't equate to the developers being lazy.
Maybe they made the game exactly the way they wanted. Are they lazy for that? Maybe they didn't want to add x, y, or z. Is that laziness? Nope. Its a design choice, not laziness.
We throw that word around way too much.
Laziness doesn't produce these types of games. They literally take years of concentrated effort to see a major project through.
@@MinecraftMartin I was not even talking about this game in particular. I was talking about games that try to appeal to nostalgia in general and what I have seen from a lot of them. I have not played this game yet, so I can't say if in this game's sense if it is bad or not. But from the complaints I have seen about it from different reviewers, it seems to have some problems with its core game design. Not to mention, from all the videos I have seen of the game so far, the areas you explore are very plain without any real character to them. Lazy was probably a bad term, I am sure they worked hard to make the game, but if it has poor game design, and you just mark it as old/nostalgic that is not going to cut it for a lot of people.
@@martinomagic9230 Yeah I was attempting to talk generally as well. I did target you more directly than I should have, sorry.
I do agree with your sentiment. My only argument is that lazy is a crappy word.
I'm using your comment to point this out to other gamers who are passing by.
We want devs to listen to our feedback. I can imagine it doesn't help if we're calling them lazy about something they've devoted the past X years of their life on.
It's a shitty habit we, as a general community, have been sitting on for years and years. I'm guilty of it too, to be honest.
@@MinecraftMartin Yeah, I agree, Lazy was a bad word to use. I should've used, they sometimes lack original ideas or polish that make a game stand out. From what I have seen, the simple things they could fix with this game that would make it way better is just more mainstream controls. The wheel is an outdated, cumbersome system that could just be a simple single button to use healing items or switch weapons. From what people said, they don't even use the D-pad for anything.
Is the local co-op WLAN?
Asking bc would be cool to do online co-op with a VLAN app.
local co-op is not networked sadly, it's multiple controllers connecting to the same console. ._.
I'm soooo ready to bite but being the sempiternal mage character in all my RPGs and loving Secret of Mana for the magic system (that rush when you level up to 8 and get that "special" effect!), the no magic element is really taxing me... that said, Trials I played through it several times and my favorite character wasn't a magic user. I mean, it can't be as disappointing as Baldo was to me...
As for the rock showing the weapon I wonder if too many complained about the vague damage looks not being obvious enough for players.
That's my guess. It's a simple enough game for kids to play, I wonder if they pivoted a bit to embrace it?
@@SuperDerek I think devs tend to try and make games as accessible as possible.
Is this Three Rings first game? I couldn’t find information on them.
I think it is, actually.
Let me know when there's a Legend of Mana spiritual successor. :P
Look up Egglia Rebirth, it's a scaled back budget title with the same creative head behind them. :)
that hair >.
Day 1 edition on switch won't be here for a few days 😕 til then, FFVI PR!
Looking extra cute today
Thanks, bro! :D
The giant glowing weapon aesthetics are a big turn off, but looks fun otherwise. If this has couch co-op, I'll probably give it a shot with my kid.
The weapons glow as an indicator you have a super attack charged and ready to unleash, which is pretty nice. But I like to hoard those just in case. :-P
How do you have an item cap of 15 potions? My cap is 10.
I don't remember, how many party members do you have? Might be related to that.
@@SuperDerek I have all three party members. I finished the initial events in Stahl.
In trying to get into it, but Xenoblade Chronicles 3 DLC...I want to give it all my attention, so I'll wait till I'm done playing xeno dlc.
I would honestly prefer replaying Trials of Mana with differant characters
No need for online co-op if playing with a friend over share play :)
Looks interesting, though I don't dig the visuals. Looks like a mobile game... Gonna wait for a Steam sale.
Thanks for the honest review. I’ll save my money and avoid this
This is a succesor to Chrono Trigger
I haven't played this but it looks like a phone game.
Why is it everytime we get a mana like game (accept for Trials of mana remake) They look like low budget Mobile games?
Plus the game is full price. I'll wait for a sale, it should prolly be patched by then too.
Thank for the review Derek!
So one thing I didn't take into account with my mental calculus on the worth of the game is that it does actually come with a soft-cover artbook and 2-disc OST, which helps somewhat I think. But yeah, I think this could have been incredible with a bit more polish.
you saying you might wait for a sale made me make a choice of canceling my preorder. usually you are all in for these type of games and if you are thinking of waiting for a sale it means it could had been a better game than what it is.
For me, if the story grabbed me a bit more, or if the customization felt more impactful, it'd be a solid recommendation. And I still think some might love it, but for me, it's a wait and see. :)
Only reason I bought day 1 edition on switch was because of switch scalpers. I'd rather pay a lot less. 😢
Having just played through the 3D Trials of Mana a few weeks ago I've got to say the dungeons look really boxy and uninspired in this one. Not at all like naturally occurring environments. I want this to be good but that is putting me off.
Yeah, the Trials of Mana remake is honestly leagues better in most ways. This is "okay" but I'd wait for a discount.
when i saw the price for this i immediately removed it from wishlist.
The main gripes I've heard so far are 1) no magic 2) the stamina meter is really annoying and have to wait for it to refill a lot, especially with the axe guy and 3) the menu system is very clunky. I like the art style quite a bit from what i've seen although...can we put a ban on giving our protagonists shorts please? Hated it in Suikoden IV, hated it in Xenoblade, and I don't like it here either. Shorts just always look really bad in video games.
So you're comparing it to Secret of Mana a lot and how it justifies some of the decisions made with this game. I loved Secret of Mana when it first came out, but playing it now...it's not all that great. The music is still AMAZING but the AI and targeting and such are pretty abysmal. Games should evolve. Quality of life improvements are the best.
Speaking of in person co-op on a Mana-like game...Shrine's Legacy is...right around the corner? I think? Anyway Alan and Joseph are working hard on it and it looks to be absolutely amazing as a Mana-esque game with local co-op.
Hey now, shorts are comfy and easy to wear! 😆
To be honest, none of these were deal-breakers for me. Think I might actually buy the physical after all. Didn't realize it came with an OST and art book... and I'm a sucker for that.
@@SuperDerek Oh I wear shorts all the time. I have no problem with people wearing shorts. I just think shorts IN VIDEO GAMES look dumb. Something about how much they have to flare them out at the ends to make them work without the legs passing through them? I don't know. but they never look good. They always look like those ridiculously wide legged jeans from the 90s only in shorts form.
Haha I know how much you like the OST. The Art books are definitely a big deal for me. Next time you're in the PNW we can play Trinity Trigger local co-op.
Derek is zantis they look a lot alike
Is this local co op cross platform?
I don't think so. By local co-op, I mean that you use a second or third controller on the same console. Couch co-op. :)
@@SuperDerek ahh i see
I am all for local play but limiting it to just that is silly. I can only assume developers that do this either don't know how to add online or are too lazy to.
When I hear the proper pronunciation of Mana. 😌 (Mon-uh, NOT man-uh)
Sadly, if you listen to me long enough I still slip in a "Man-uh" once in a while. Habits are tough to break, but I try. :)
So it's basically Secret of Melee then? 😂
This comment took me waaaay too long to get. Nicely done! xD
Seems like it would be a good $20 game. But full price?? Really?
Why does this game look like I am Setsuda as an action RPG?
It's 29.99 right now
Nah, I'll be waiting for a sale. I don't think this game is worth the day 1 release price.
I hate that they brought back the very outdated and unnecessary stamina bar and the old school UI is just annoying. Also, no magic at all and it seems like the overall opinion is that the story is weak and that's everything to me so this just seems like a pass for me. This is basically a game that copy pasted everything they could from SoM without upgrading the overall experience for modern times at all and at that point I'd rather just go back and play SoM. And the asking price for this game is absurd. this is a 30 dollar game MAX. 60 is laughable.
This is a half baked review at best, I don’t think you made it halfway through before forming these opinions.
This looks pretty bleh to me. I'm a huge fan of SOM
Sounds like you didn’t really like this game by the lack of excitement in your video. Will def wait til it’s under $10
I liked it, but there's room for improvement. I ended up buying the physical after all 'cause I'm a sucker for art books and soundtracks. Apparently they're in the base version of the game! 😛
@@SuperDerek wait, so does that mean they’ll be adding more to it or possibly improvements? The core of the game speaks to me, but it does sound like it just needs that extra touch, so hopefully they’ll refine it further.
it looks too anime chibi
My god, 2023 and it's look like shit even for a gamecube. There's a limit
Boo not in uk boo