Spent 3 hours running around this map going insane double and triple checking to find entrance to top right..... Turns out it's a white spot covered in grass.
@@steveliu99 Yea I was hoping that would happen then decided to just bite the bullet and look it up. Been trying to do everything without 'spoiling' myself but glad I looked this up b/c that would've taken forever to stumble upon. Edit : Fixed the thing and made it to the extract. Approximate roubles made: -32,000 lmfaoooooo
@@stick4250 there were few missions, that have no task indicators on the map....so, kinda bummer if the mission descriptions are also poor...I had to find some in reddit, like Monitoring Part 1/2 from Red army. Hence, i created some of this videos to help some frustrated players.
@@steveliu99 Yea, some are easy enough to figure out. This one wouldn't have been so bad if the marker weren't obscured by terrain and if there was something to signify an entrance to an area. It's kind of just there but no gate/cave/rocks fallen in to reveal pit. nothing lol
fml i had no idea you could kill those electrical orbs. An hour of painstaking work through the tunnel just to die instantly trying to run past one of them.
No, fml even more, I didn't fix the substation, and now I have to do it again. Could they have made it even more apparent, before I walked into the extract thinking that was all I needed to do?
@@Kenny-yu6gc unfortunately...not...as you know some maps does not have precise location or even where some document are...such as "school". :) making you spend hours....finding the location.
Hi, I can't complete this mission because my main character says he forgot the repair kit I died with the first repair kit, with the purchased ones what I described above happens, I took two and three repair kits for the tower with me, friend help me I don't know what to do
@@Orongenschale it should be "repair kit for power grid", the "repair kit for radio tower" works only for the Makeshift map radio tower. God bless to you as well bro.
The same thing happens to me, the electrical kit does not appear at the doctor. I don't know what to do. The truth is, I bought the radio repair kit but that obviously wasn't going to work for me, but I tried it anyway. Now without the kit I can't move forward.
@@kevinvillalba1829 hmm..you playing hardcore, hence, when character dies, the item is lost. I guess you need to appease with using the Debug mode (Ctrl-Alt-P), then press (Ctril-F5), and find the repair kit for the tower for the power grid in one of the item tabs.
According to the file "npc_preset.json", it has a 1/13 chance carried weapon when you fight with a crimson armor 5/6 army . Which comes with the weapon. It is never found in any weapon loot/chest container- you can see in file "chest.json" And traded only to 10 clip mag in Crimson trader. The 22 mag clip is never found anywhere else...Dev need to at least put them in chest.json or trader.json.
I assume you are referring to the 22 mag AA12?. According to the file "npc_preset.json", it has a 1/13 chance carried weapon when you fight with a crimson armor 5/6 army . Which comes with the weapon. It is never found in any weapon loot/chest container- you can see in file "chest.json" And traded only to 10 clip mag in Crimson trader. The 22 mag clip is never found anywhere else...Dev need to at least put them in chest.json or trader.json. Seeing this ultra rare, just go into debug mode, and go straight to your "modding weapon" desk in your base, and you can add it. To enable debug mode, hold and press Ctrl+Alt+P, and press the same to turn it OFF. For me...1/13 chance, and from that, another questionable 33% that it has a 22mag custom, is crazy rare or impossible in entire gameplay.
@@steveliu99 Thank you so much, I've opened like 200 boxes in the mall trying for a drum mag and am allied with Crimson so I haven't found it that way which makes sense.
@@ThrustingPickle it's a sad drop, with 33% of another 1/13 chances from crimson veterans drop. That is 2.54%. It should be like 1/20 chance when hunter hits level xp 5+ or something. It isn't an end-game item as well. Anyways, sorry you had to open 200+ loot boxes ..... hope the dev fixes that.
I hate how the things you are supposed to fix or loot for documents aren't highlighted in any way. Like what makes that particular tower special from every other one?
lol..dev wants you to explore every single corner of their hardworking map mayhaps?...In fact, i haven't even bothered exploring Zakov tunnels...or any crook crannies buildings ....not even bothered with the police station...
@steveliu99 At this point I have lost the count of how many times I have died miserably. One time I was able to get past the cave but was bamboozled by the bandits and that static lightening spitting anomalies.
@@mr.unforgettableThat is RNG, but becomes more brutal with recurring spawns. Making sure armor has high radiation reject (ie: Hunter armor, bought from Barman) Save some Rad stimpak, take them after the cave. Ready some fast healing packs. I suggest a shotgun, 6-7 ammo, then hopefully better. Have near range SMGs (Bison) in my video, could help. I hope you got through by now, coz Zakov with Watchers....is another crazy map.
@@mr.unforgettable CC12?. It has 5, 10 and 22 mags. I think 10 and 22 mag might be from enemies drop. As long as you have less reload need, a shotgun is good for closeup shots. Getting it up the achievement level increases more bonus for it. Just have the idea, every shot, remember to move your cursor back towards your character, as the ergonomics will cause your aiming mouse to fly further away....and miss more shots...I have gotten shot dead more than you can imagine sometimes...LOL. More practice I guess...
Grats to you! I haven't been stuck in Zero Sievert for a long time, but this is where I die for now.
Good rad armor, medikits, rad/bleed injectors, gun with large ammos mag, night owl perk, fast reloads....
@@steveliu99 I keep getting overrun, once bleeding, I get killed
@@happyreaper11 need to bring anti-bleed gel, so when you have 2-3 bleeds, just hit the shortcut key to remove bleeding quick.
@@steveliu99 You right, I just get frustrated and rage quit lol! Zero Sievert has always been great for rage quits!
Thanks for this. I was so stuck
Spent 3 hours running around this map going insane double and triple checking to find entrance to top right..... Turns out it's a white spot covered in grass.
yes it was...i ran past it more than 10 times, before accidentally seeing the "Enter" word appeared...
@@steveliu99 Yea I was hoping that would happen then decided to just bite the bullet and look it up. Been trying to do everything without 'spoiling' myself but glad I looked this up b/c that would've taken forever to stumble upon.
Edit : Fixed the thing and made it to the extract. Approximate roubles made: -32,000 lmfaoooooo
@@stick4250 there were few missions, that have no task indicators on the map....so, kinda bummer if the mission descriptions are also poor...I had to find some in reddit, like Monitoring Part 1/2 from Red army. Hence, i created some of this videos to help some frustrated players.
@@steveliu99 Yea, some are easy enough to figure out. This one wouldn't have been so bad if the marker weren't obscured by terrain and if there was something to signify an entrance to an area. It's kind of just there but no gate/cave/rocks fallen in to reveal pit. nothing lol
fml i had no idea you could kill those electrical orbs. An hour of painstaking work through the tunnel just to die instantly trying to run past one of them.
lol...you should be able to...if you did Repair Radio in Makeshift mission.
@@steveliu99maybe they didn’t know they could kill the orbs then either lol
No, fml even more, I didn't fix the substation, and now I have to do it again. Could they have made it even more apparent, before I walked into the extract thinking that was all I needed to do?
@@Kenny-yu6gc unfortunately...not...as you know some maps does not have precise location or even where some document are...such as "school". :) making you spend hours....finding the location.
dont sweat it mate, first time i made it to the extract, i forgot to repair the thing as my butt was too clenched lmao
same 😂😂
Thanks. This vid helped me a lot.
Hi, I can't complete this mission because my main character says he forgot the repair kit
I died with the first repair kit, with the purchased ones what I described above happens, I took two and three repair kits for the tower with me, friend help me I don't know what to do
This should be the "repair kit for power grid", so if you are using that, it should work. This repair kit can be bought from the Doctor.
@@steveliu99 I have the same problem and i also tried with the repair kit for radio tower but its not working. God bless
@@Orongenschale it should be "repair kit for power grid", the "repair kit for radio tower" works only for the Makeshift map radio tower. God bless to you as well bro.
The same thing happens to me, the electrical kit does not appear at the doctor. I don't know what to do. The truth is, I bought the radio repair kit but that obviously wasn't going to work for me, but I tried it anyway. Now without the kit I can't move forward.
@@kevinvillalba1829 hmm..you playing hardcore, hence, when character dies, the item is lost.
I guess you need to appease with using the Debug mode (Ctrl-Alt-P), then press (Ctril-F5), and find the repair kit for the tower for the power grid in one of the item tabs.
Where'd you find that high round mag for the CC-12? Is it just a random drop in-raid?
According to the file "npc_preset.json", it has a 1/13 chance carried weapon when you fight with a crimson armor 5/6 army . Which comes with the weapon.
It is never found in any weapon loot/chest container- you can see in file "chest.json"
And traded only to 10 clip mag in Crimson trader.
The 22 mag clip is never found anywhere else...Dev need to at least put them in chest.json or trader.json.
Hello, where can I get the extended magacine for the cc12?
I assume you are referring to the 22 mag AA12?.
According to the file "npc_preset.json", it has a 1/13 chance carried weapon when you fight with a crimson armor 5/6 army . Which comes with the weapon.
It is never found in any weapon loot/chest container- you can see in file "chest.json"
And traded only to 10 clip mag in Crimson trader.
The 22 mag clip is never found anywhere else...Dev need to at least put them in chest.json or trader.json.
Seeing this ultra rare, just go into debug mode, and go straight to your "modding weapon" desk in your base, and you can add it. To enable debug mode, hold and press Ctrl+Alt+P, and press the same to turn it OFF.
For me...1/13 chance, and from that, another questionable 33% that it has a 22mag custom, is crazy rare or impossible in entire gameplay.
@@steveliu99 thank you
@@steveliu99 Thank you so much, I've opened like 200 boxes in the mall trying for a drum mag and am allied with Crimson so I haven't found it that way which makes sense.
@@ThrustingPickle it's a sad drop, with 33% of another 1/13 chances from crimson veterans drop. That is 2.54%. It should be like 1/20 chance when hunter hits level xp 5+ or something. It isn't an end-game item as well. Anyways, sorry you had to open 200+ loot boxes ..... hope the dev fixes that.
best guide is to complete outer deity first as the watchers there may have tier 6 armor which is the best its called wa-3 armor
also use gear lover
I hate how the things you are supposed to fix or loot for documents aren't highlighted in any way.
Like what makes that particular tower special from every other one?
lol..dev wants you to explore every single corner of their hardworking map mayhaps?...In fact, i haven't even bothered exploring Zakov tunnels...or any crook crannies buildings ....not even bothered with the police station...
Nice tutorial
cool thx
I hate this!! what is this mission. I wish there was Molotov cocktails for this mission. It might have been really useful.
I feel you sir... A napalm thrower to burn everything down....I'll dial up the modders and see if that can be done. :) Had same idea for awhile.
@steveliu99 At this point I have lost the count of how many times I have died miserably. One time I was able to get past the cave but was bamboozled by the bandits and that static lightening spitting anomalies.
@@mr.unforgettableThat is RNG, but becomes more brutal with recurring spawns.
Making sure armor has high radiation reject (ie: Hunter armor, bought from Barman)
Save some Rad stimpak, take them after the cave.
Ready some fast healing packs.
I suggest a shotgun, 6-7 ammo, then hopefully better. Have near range SMGs (Bison) in my video, could help.
I hope you got through by now, coz Zakov with Watchers....is another crazy map.
I have got this new shotgun from crimson corporation. How good is it? I believe it's name is cz 17 or something like that
@@mr.unforgettable CC12?. It has 5, 10 and 22 mags. I think 10 and 22 mag might be from enemies drop. As long as you have less reload need, a shotgun is good for closeup shots. Getting it up the achievement level increases more bonus for it. Just have the idea, every shot, remember to move your cursor back towards your character, as the ergonomics will cause your aiming mouse to fly further away....and miss more shots...I have gotten shot dead more than you can imagine sometimes...LOL. More practice I guess...