Minion Scaling with Elise - Unranked to 10k Challenge #2

แชร์
ฝัง
  • เผยแพร่เมื่อ 25 ต.ค. 2024

ความคิดเห็น • 8

  • @seanryan2643
    @seanryan2643 3 ปีที่แล้ว +1

    this series got the red light quick huh?

    • @Radarssbm
      @Radarssbm 3 ปีที่แล้ว

      Lmao the problem was I had a bunch of games and then a new patch came out and then I couldn’t publish them.
      In general balancing melee content and balancing HS content has been tricky but I do wanna find the balance still. Probably gonna stream more BGs soon!

    • @seanryan2643
      @seanryan2643 3 ปีที่แล้ว

      @@Radarssbm well i look forward you BG content, so much fun. Always could use the pointers on how to play too so the instructional series is great

  • @PaulHulett
    @PaulHulett 3 ปีที่แล้ว

    I'm not sure I learned how to play Elise and better from this. What is the"standard" pattern for when to level, and when should I deviate?

    • @RadarHearthstone
      @RadarHearthstone  3 ปีที่แล้ว

      These are kind of hard questions to answer tbh. There isn’t really a standard exactly because of the existence of spells.
      This isn’t a comprehensive guide on how to play Elise, so much as it’s a demonstration of how she doesn’t have to sacrifice stats as much when leveling compared to other heroes.
      Because of this, you can often get away with leveling at times when you can spend 2 gold (on the hero power) without losing too much. The jump from 3>4 is generally pretty easy to do compared to other heroes, due to how good 4 drops are in comparison to 3 drops.
      If I had to recommend a curve...
      Generally you always level on turn 2 (4 gold)
      Leveling to 3 is usually the most situational, as it depends on how strong your board is....but it’s usually on 6 or 7 gold (spells like the 2 coins or extra 1 drop affect this decision a lot)
      Then you often can power level a couple turns in a row, selling a minion so you have enough gold to weave in the hero powers.
      At 5 you either wanna look for a win condition, or if you’re pretty strong you can probably do one more jump to 6. Jumping to 6 makes more sense when Dragons/Elementals/pirates are in the game as they have some win conditions at 6 but it’s still complicated lol

    • @RadarHearthstone
      @RadarHearthstone  3 ปีที่แล้ว

      I think if you’re approaching battlegrounds as a “when should I play standard and when should I deviate” though, I would say you’re approaching it the wrong way The game is more about always trying to become as strong as you can ( through raw stats or stats from synergies) and assessing when you’re strong enough to level. As you play more you can start thinking about how your board on a specific turn compares to other games you’ve played, and in the later turns it’s about how close you are to completing a final comp (sometimes comps get way more powerful when certain units are bought, like dragons + nadina...or goldrinn + baron)
      Because of how minions scale in the game, at a certain point, not leveling is ALWAYS a mistake, because you can’t win the game without leveling to at least 4, because all the win conditions are on 5 or 6.

  • @___i3ambi126
    @___i3ambi126 3 ปีที่แล้ว +1

    Bruh. PC plays freak me out. On my phone, I cant trust anything done past half rope will actually go through. Then plays also have an inherent time to them waiting for them to process. So watching you guys weigh options during a play heavy turn makes me panic.

    • @RadarHearthstone
      @RadarHearthstone  3 ปีที่แล้ว +1

      Hahaha what kind of phone do you have? That’s a shame that the game lags so much 😭😭